Mystery Encounters (#2824)
* squash commits to clean up PR * add chest sprites * bug fixes, cleanup, and tests * small fixes --------- Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
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7fc8d103e4
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@ -93,13 +93,8 @@ import { UiTheme } from "#enums/ui-theme";
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import { TimedEventManager } from "#app/timed-event-manager.js";
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import i18next from "i18next";
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import MysteryEncounter, { MysteryEncounterTier, MysteryEncounterVariant } from "./data/mystery-encounter";
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import {
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mysteryEncountersByBiome,
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allMysteryEncounters,
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BASE_MYSTERY_ENCOUNTER_WEIGHT,
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AVERAGE_ENCOUNTERS_PER_RUN_TARGET
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} from "./data/mystery-encounters/mystery-encounters";
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import {MysteryEncounterFlags} from "#app/data/mystery-encounter-flags";
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import { mysteryEncountersByBiome, allMysteryEncounters, BASE_MYSTERY_ENCOUNTER_WEIGHT, AVERAGE_ENCOUNTERS_PER_RUN_TARGET } from "./data/mystery-encounters/mystery-encounters";
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import { MysteryEncounterFlags } from "#app/data/mystery-encounter-flags";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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@ -1225,6 +1220,7 @@ export default class BattleScene extends SceneBase {
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pokemon.resetBattleData();
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applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
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}
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}
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this.unshiftPhase(new ShowTrainerPhase(this));
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}
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@ -1818,7 +1818,7 @@ export function getPlayerModifierTypeOptions(count: integer, party: PlayerPokemo
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const retryCount = Math.min(count * 5, 50);
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if (!customModifierSettings) {
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new Array(count).fill(0).map((_, i) => {
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options.push(getModifierTypeOptionWithLuckUpgrades(options, retryCount, party, modifierTiers?.length > i ? modifierTiers[i] : undefined));
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options.push(getModifierTypeOptionWithRetry(options, retryCount, party, modifierTiers?.length > i ? modifierTiers[i] : undefined));
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});
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} else {
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// Guaranteed mods first
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@ -1857,14 +1857,14 @@ export function getPlayerModifierTypeOptions(count: integer, party: PlayerPokemo
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// Guaranteed tiers third
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if (customModifierSettings?.guaranteedModifierTiers?.length) {
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customModifierSettings?.guaranteedModifierTiers.forEach((tier) => {
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options.push(getModifierTypeOptionWithLuckUpgrades(options, retryCount, party, tier));
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options.push(getModifierTypeOptionWithRetry(options, retryCount, party, tier));
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});
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}
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// Fill remaining
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if (options.length < count && customModifierSettings.fillRemaining) {
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while (options.length < count) {
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options.push(getModifierTypeOptionWithLuckUpgrades(options, retryCount, party, undefined));
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options.push(getModifierTypeOptionWithRetry(options, retryCount, party, undefined));
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}
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}
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}
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@ -1880,10 +1880,10 @@ export function getPlayerModifierTypeOptions(count: integer, party: PlayerPokemo
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return options;
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}
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function getModifierTypeOptionWithLuckUpgrades(existingOptions: ModifierTypeOption[], retryCount: integer, party: PlayerPokemon[], tier?: ModifierTier): ModifierTypeOption {
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let candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER, modifierTiers?.length > i ? modifierTiers[i] : undefined);
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function getModifierTypeOptionWithRetry(existingOptions: ModifierTypeOption[], retryCount: integer, party: PlayerPokemon[], tier?: ModifierTier): ModifierTypeOption {
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let candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER, tier);
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let r = 0;
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while (options.length && ++r < retryCount && options.filter(o => o.type.name === candidate.type.name || o.type.group === candidate.type.group).length) {
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while (existingOptions.length && ++r < retryCount && existingOptions.filter(o => o.type.name === candidate.type.name || o.type.group === candidate.type.group).length) {
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candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER, candidate.type.tier, candidate.upgradeCount);
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}
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return candidate;
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279
src/phases.ts
279
src/phases.ts
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@ -5,7 +5,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMov
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import { Mode } from "./ui/ui";
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import { Command } from "./ui/command-ui-handler";
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import { Stat } from "./data/pokemon-stat";
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import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems, BypassSpeedChanceModifier, TurnStatusEffectModifier } from "./modifier/modifier";
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import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, FlinchChanceModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems, BypassSpeedChanceModifier, TurnStatusEffectModifier } from "./modifier/modifier";
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import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
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import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
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import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims";
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@ -19,7 +19,7 @@ import { biomeLinks, getBiomeName } from "./data/biomes";
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import { ModifierTier } from "./modifier/modifier-tier";
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import { ModifierPoolType, ModifierType, ModifierTypeFunc, getDailyRunStarterModifiers, getEnemyBuffModifierForWave, getModifierType, modifierTypes, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import { BattlerTagLapseType, CenterOfAttentionTag, EncoreTag, ProtectedTag, SemiInvulnerableTag, TrappedTag } from "./data/battler-tags";
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import { BattlerTagLapseType, CenterOfAttentionTag, EncoreTag, ProtectedTag, SemiInvulnerableTag, TrappedTag, MysteryEncounterPostSummonTag } from "./data/battler-tags";
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import { getPokemonMessage, getPokemonNameWithAffix } from "./messages";
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import { Starter } from "./ui/starter-select-ui-handler";
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import { Gender } from "./data/gender";
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@ -40,7 +40,6 @@ import { SessionSaveData } from "./system/game-data";
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import { addPokeballCaptureStars, addPokeballOpenParticles } from "./field/anims";
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import { SpeciesFormChangeActiveTrigger, SpeciesFormChangeManualTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangePreMoveTrigger } from "./data/pokemon-forms";
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import { battleSpecDialogue, getCharVariantFromDialogue, miscDialogue } from "./data/dialogue";
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import ModifierSelectUiHandler, { SHOP_OPTIONS_ROW_LIMIT } from "./ui/modifier-select-ui-handler";
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import { SettingKeys } from "./system/settings/settings";
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import { Tutorial, handleTutorial } from "./tutorial";
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import { TerrainType } from "./data/terrain";
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@ -296,6 +295,14 @@ export class TitlePhase extends Phase {
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},
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keepOpen: true
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},
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{
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label: i18next.t("menu:settings"),
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handler: () => {
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this.scene.ui.setOverlayMode(Mode.SETTINGS);
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return true;
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},
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keepOpen: true
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},
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{
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label: i18next.t("menu:settings"),
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handler: () => {
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@ -1471,7 +1478,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
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preSummon(): void {
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const partyMember = this.getPokemon();
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// If the Pokemon about to be sent out is fainted or illegal under a challenge, switch to the first non-fainted legal Pokemon
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if (!partyMember.isAllowedInBattle() || (this.player && isNullOrUndefined(this.getParty().find(p => p.id === partyMember.id)))) {
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if (!partyMember.isAllowedInBattle() || (this.player && !this.getParty().some(p => p.id === partyMember.id))) {
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console.warn("The Pokemon about to be sent out is fainted or illegal under a challenge. Attempting to resolve...");
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// First check if they're somehow still in play, if so remove them.
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@ -1661,6 +1668,57 @@ export class SummonPhase extends PartyMemberPokemonPhase {
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});
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}
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summonWild(): void {
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const pokemon = this.getPokemon();
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if (this.fieldIndex === 1) {
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pokemon.setFieldPosition(FieldPosition.RIGHT, 0);
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} else {
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const availablePartyMembers = this.getParty().filter(p => !p.isFainted()).length;
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pokemon.setFieldPosition(!this.scene.currentBattle.double || availablePartyMembers === 1 ? FieldPosition.CENTER : FieldPosition.LEFT);
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}
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this.scene.add.existing(pokemon);
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this.scene.field.add(pokemon);
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if (!this.player) {
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const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
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if (playerPokemon?.visible) {
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this.scene.field.moveBelow(pokemon, playerPokemon);
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}
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this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
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}
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this.scene.updateModifiers(this.player);
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this.scene.updateFieldScale();
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pokemon.showInfo();
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pokemon.playAnim();
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pokemon.setVisible(true);
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pokemon.getSprite().setVisible(true);
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pokemon.setScale(0.75);
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pokemon.tint(getPokeballTintColor(pokemon.pokeball));
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pokemon.untint(250, "Sine.easeIn");
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this.scene.updateFieldScale();
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pokemon.x += 16;
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pokemon.y -= 16;
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pokemon.alpha = 0;
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// Ease pokemon in
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this.scene.tweens.add({
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targets: pokemon,
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x: "-=16",
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y: "+=16",
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alpha: 1,
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duration: 1000,
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ease: "Sine.easeIn",
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scale: pokemon.getSpriteScale(),
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onComplete: () => {
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pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 });
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pokemon.getSprite().clearTint();
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pokemon.resetSummonData();
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this.scene.time.delayedCall(1000, () => this.end());
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}
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});
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}
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onEnd(): void {
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const pokemon = this.getPokemon();
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@ -5246,219 +5304,6 @@ export class AttemptRunPhase extends PokemonPhase {
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}
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}
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export class SelectModifierPhase extends BattlePhase {
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private rerollCount: integer;
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private modifierTiers: ModifierTier[];
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constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[]) {
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super(scene);
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this.rerollCount = rerollCount;
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this.modifierTiers = modifierTiers;
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}
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start() {
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super.start();
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if (!this.rerollCount) {
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this.updateSeed();
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} else {
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this.scene.reroll = false;
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}
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const party = this.scene.getParty();
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regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount);
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const modifierCount = new Utils.IntegerHolder(3);
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if (this.isPlayer()) {
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this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount);
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}
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const typeOptions: ModifierTypeOption[] = this.getModifierTypeOptions(modifierCount.value);
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const modifierSelectCallback = (rowCursor: integer, cursor: integer) => {
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if (rowCursor < 0 || cursor < 0) {
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this.scene.ui.showText(i18next.t("battle:skipItemQuestion"), null, () => {
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this.scene.ui.setOverlayMode(Mode.CONFIRM, () => {
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this.scene.ui.revertMode();
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this.scene.ui.setMode(Mode.MESSAGE);
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super.end();
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}, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)));
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});
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return false;
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}
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let modifierType: ModifierType;
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let cost: integer;
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switch (rowCursor) {
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case 0:
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switch (cursor) {
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case 0:
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const rerollCost = this.getRerollCost(typeOptions, this.scene.lockModifierTiers);
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if (this.scene.money < rerollCost) {
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this.scene.ui.playError();
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return false;
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} else {
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this.scene.reroll = true;
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this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, typeOptions.map(o => o.type.tier)));
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this.scene.ui.clearText();
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this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end());
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this.scene.money -= rerollCost;
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this.scene.updateMoneyText();
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this.scene.animateMoneyChanged(false);
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this.scene.playSound("buy");
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}
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break;
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case 1:
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this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER, -1, (fromSlotIndex: integer, itemIndex: integer, itemQuantity: integer, toSlotIndex: integer) => {
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if (toSlotIndex !== undefined && fromSlotIndex < 6 && toSlotIndex < 6 && fromSlotIndex !== toSlotIndex && itemIndex > -1) {
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const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
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&& (m as PokemonHeldItemModifier).getTransferrable(true) && (m as PokemonHeldItemModifier).pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
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const itemModifier = itemModifiers[itemIndex];
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this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity);
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} else {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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}
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}, PartyUiHandler.FilterItemMaxStacks);
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break;
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case 2:
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this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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});
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break;
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case 3:
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this.scene.lockModifierTiers = !this.scene.lockModifierTiers;
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const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler;
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uiHandler.setRerollCost(this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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uiHandler.updateLockRaritiesText();
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uiHandler.updateRerollCostText();
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return false;
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}
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return true;
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case 1:
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modifierType = typeOptions[cursor].type;
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break;
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default:
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const shopOptions = getPlayerShopModifierTypeOptionsForWave(this.scene.currentBattle.waveIndex, this.scene.getWaveMoneyAmount(1));
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const shopOption = shopOptions[rowCursor > 2 || shopOptions.length <= SHOP_OPTIONS_ROW_LIMIT ? cursor : cursor + SHOP_OPTIONS_ROW_LIMIT];
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modifierType = shopOption.type;
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cost = shopOption.cost;
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break;
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}
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if (cost && this.scene.money < cost) {
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this.scene.ui.playError();
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return false;
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}
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const applyModifier = (modifier: Modifier, playSound: boolean = false) => {
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const result = this.scene.addModifier(modifier, false, playSound);
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if (cost) {
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result.then(success => {
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if (success) {
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this.scene.money -= cost;
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this.scene.updateMoneyText();
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this.scene.animateMoneyChanged(false);
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this.scene.playSound("buy");
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(this.scene.ui.getHandler() as ModifierSelectUiHandler).updateCostText();
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} else {
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this.scene.ui.playError();
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}
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});
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} else {
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const doEnd = () => {
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this.scene.ui.clearText();
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this.scene.ui.setMode(Mode.MESSAGE);
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super.end();
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};
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if (result instanceof Promise) {
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result.then(() => doEnd());
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} else {
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doEnd();
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}
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}
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};
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if (modifierType instanceof PokemonModifierType) {
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if (modifierType instanceof FusePokemonModifierType) {
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this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.SPLICE, -1, (fromSlotIndex: integer, spliceSlotIndex: integer) => {
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if (spliceSlotIndex !== undefined && fromSlotIndex < 6 && spliceSlotIndex < 6 && fromSlotIndex !== spliceSlotIndex) {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => {
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const modifier = modifierType.newModifier(party[fromSlotIndex], party[spliceSlotIndex]);
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applyModifier(modifier, true);
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});
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} else {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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}
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}, modifierType.selectFilter);
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} else {
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const pokemonModifierType = modifierType as PokemonModifierType;
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const isMoveModifier = modifierType instanceof PokemonMoveModifierType;
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const isTmModifier = modifierType instanceof TmModifierType;
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const isRememberMoveModifier = modifierType instanceof RememberMoveModifierType;
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const isPpRestoreModifier = (modifierType instanceof PokemonPpRestoreModifierType || modifierType instanceof PokemonPpUpModifierType);
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const partyUiMode = isMoveModifier ? PartyUiMode.MOVE_MODIFIER
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: isTmModifier ? PartyUiMode.TM_MODIFIER
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: isRememberMoveModifier ? PartyUiMode.REMEMBER_MOVE_MODIFIER
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: PartyUiMode.MODIFIER;
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const tmMoveId = isTmModifier
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? (modifierType as TmModifierType).moveId
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: undefined;
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this.scene.ui.setModeWithoutClear(Mode.PARTY, partyUiMode, -1, (slotIndex: integer, option: PartyOption) => {
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if (slotIndex < 6) {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => {
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const modifier = !isMoveModifier
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? !isRememberMoveModifier
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? modifierType.newModifier(party[slotIndex])
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: modifierType.newModifier(party[slotIndex], option as integer)
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: modifierType.newModifier(party[slotIndex], option - PartyOption.MOVE_1);
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applyModifier(modifier, true);
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});
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} else {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
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}
|
||||
}, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId, isPpRestoreModifier);
|
||||
}
|
||||
} else {
|
||||
applyModifier(modifierType.newModifier());
|
||||
}
|
||||
|
||||
return !cost;
|
||||
};
|
||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers));
|
||||
}
|
||||
|
||||
updateSeed(): void {
|
||||
this.scene.resetSeed();
|
||||
}
|
||||
|
||||
isPlayer(): boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
getRerollCost(typeOptions: ModifierTypeOption[], lockRarities: boolean): integer {
|
||||
let baseValue = 0;
|
||||
if (lockRarities) {
|
||||
const tierValues = [50, 125, 300, 750, 2000];
|
||||
for (const opt of typeOptions) {
|
||||
baseValue += tierValues[opt.type.tier];
|
||||
}
|
||||
} else {
|
||||
baseValue = 250;
|
||||
}
|
||||
return Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount), Number.MAX_SAFE_INTEGER);
|
||||
}
|
||||
|
||||
getPoolType(): ModifierPoolType {
|
||||
return ModifierPoolType.PLAYER;
|
||||
}
|
||||
|
||||
getModifierTypeOptions(modifierCount: integer): ModifierTypeOption[] {
|
||||
return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined);
|
||||
}
|
||||
|
||||
addModifier(modifier: Modifier): Promise<boolean> {
|
||||
return this.scene.addModifier(modifier, false, true);
|
||||
}
|
||||
}
|
||||
|
||||
export class EggLapsePhase extends Phase {
|
||||
constructor(scene: BattleScene) {
|
||||
super(scene);
|
||||
|
|
|
@ -14,9 +14,11 @@ import { initVouchers } from "#app/system/voucher.js";
|
|||
import { initStatsKeys } from "#app/ui/game-stats-ui-handler";
|
||||
import { beforeAll, beforeEach, vi } from "vitest";
|
||||
import * as overrides from "#app/overrides";
|
||||
import {initMysteryEncounterDialogue} from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
|
||||
import {initMysteryEncounters} from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { initMysteryEncounterDialogue } from "#app/data/mystery-encounters/dialogue/mystery-encounter-dialogue";
|
||||
import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
|
||||
initVouchers();
|
||||
initAchievements();
|
||||
initStatsKeys();
|
||||
initPokemonPrevolutions();
|
||||
initBiomes();
|
||||
|
|
Loading…
Reference in New Issue