From 23b64b94b546f41d4cd7733bce98e774f4f2213c Mon Sep 17 00:00:00 2001 From: AJ Fontaine <36677462+Fontbane@users.noreply.github.com> Date: Sun, 22 Sep 2024 14:07:45 -0400 Subject: [PATCH] Function to adjust lure weights (#4354) --- src/modifier/modifier-type.ts | 21 ++++++++++++++++++--- 1 file changed, 18 insertions(+), 3 deletions(-) diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index ce2ffc6a462..2b4f910034b 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -1288,6 +1288,21 @@ function skipInClassicAfterWave(wave: integer, defaultWeight: integer): Weighted function skipInLastClassicWaveOrDefault(defaultWeight: integer) : WeightedModifierTypeWeightFunc { return skipInClassicAfterWave(199, defaultWeight); } + +/** + * High order function that returns a WeightedModifierTypeWeightFunc to ensure Lures don't spawn on Classic 199 + * or if the lure still has over 60% of its duration left + * @param maxBattles The max battles the lure type in question lasts. 10 for green, 15 for Super, 30 for Max + * @param weight The desired weight for the lure when it does spawn + * @returns A WeightedModifierTypeWeightFunc + */ +function lureWeightFunc(maxBattles: number, weight: number): WeightedModifierTypeWeightFunc { + return (party: Pokemon[]) => { + const lures = party[0].scene.getModifiers(Modifiers.DoubleBattleChanceBoosterModifier); + return !(party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex === 199) && (lures.length === 0 || lures.filter(m => m.getMaxBattles() === maxBattles && m.getBattleCount() >= maxBattles * 0.6).length === 0) ? weight : 0; + }; +} + class WeightedModifierType { public modifierType: ModifierType; public weight: integer | WeightedModifierTypeWeightFunc; @@ -1611,7 +1626,7 @@ const modifierPool: ModifierPool = { const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3); return thresholdPartyMemberCount; }, 3), - new WeightedModifierType(modifierTypes.LURE, skipInLastClassicWaveOrDefault(2)), + new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)), new WeightedModifierType(modifierTypes.TEMP_STAT_STAGE_BOOSTER, 4), new WeightedModifierType(modifierTypes.BERRY, 2), new WeightedModifierType(modifierTypes.TM_COMMON, 2), @@ -1668,7 +1683,7 @@ const modifierPool: ModifierPool = { return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.DIRE_HIT, 4), - new WeightedModifierType(modifierTypes.SUPER_LURE, skipInLastClassicWaveOrDefault(4)), + new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)), new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)), new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => { return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8); @@ -1691,7 +1706,7 @@ const modifierPool: ModifierPool = { }), [ModifierTier.ULTRA]: [ new WeightedModifierType(modifierTypes.ULTRA_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.ULTRA_BALL)) ? 0 : 15, 15), - new WeightedModifierType(modifierTypes.MAX_LURE, skipInLastClassicWaveOrDefault(4)), + new WeightedModifierType(modifierTypes.MAX_LURE, lureWeightFunc(30, 4)), new WeightedModifierType(modifierTypes.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)), new WeightedModifierType(modifierTypes.PP_MAX, 3), new WeightedModifierType(modifierTypes.MINT, 4),