diff --git a/src/locales/es/biome.ts b/src/locales/es/biome.ts index b7bb45f93d0..7e34c5285e5 100644 --- a/src/locales/es/biome.ts +++ b/src/locales/es/biome.ts @@ -2,19 +2,19 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const biome: SimpleTranslationEntries = { "unknownLocation": "En algún lugar que no puedes recordar", - "TOWN": "Ciudad", + "TOWN": "Pueblo", "PLAINS": "Valle", "GRASS": "Campo", - "TALL_GRASS": "Pradera de Hierba Alta", + "TALL_GRASS": "Hierba Alta", "METROPOLIS": "Metrópolis", "FOREST": "Bosque", "SEA": "Mar", "SWAMP": "Pantano", "BEACH": "Playa", "LAKE": "Lago", - "SEABED": "Fondo del mar", + "SEABED": "Lecho marino", "MOUNTAIN": "Montaña", - "BADLANDS": "Badlands", + "BADLANDS": "Tierras Baldías", "CAVE": "Cueva", "DESERT": "Desierto", "ICE_CAVE": "Cueva Helada", diff --git a/src/locales/es/egg.ts b/src/locales/es/egg.ts index b9ed9a71fd1..cdce119507a 100644 --- a/src/locales/es/egg.ts +++ b/src/locales/es/egg.ts @@ -1,21 +1,21 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const egg: SimpleTranslationEntries = { - "egg": "Egg", - "greatTier": "Rare", - "ultraTier": "Epic", - "masterTier": "Legendary", - "defaultTier": "Common", - "hatchWavesMessageSoon": "Sounds can be heard coming from inside! It will hatch soon!", - "hatchWavesMessageClose": "It appears to move occasionally. It may be close to hatching.", - "hatchWavesMessageNotClose": "What will hatch from this? It doesn't seem close to hatching.", - "hatchWavesMessageLongTime": "It looks like this Egg will take a long time to hatch.", - "gachaTypeLegendary": "Legendary Rate Up", - "gachaTypeMove": "Rare Egg Move Rate Up", - "gachaTypeShiny": "Shiny Rate Up", - "selectMachine": "Select a machine.", - "notEnoughVouchers": "You don't have enough vouchers!", - "tooManyEggs": "You have too many eggs!", - "pull": "Pull", - "pulls": "Pulls" + "egg": "Huevo", + "greatTier": "Raro", + "ultraTier": "Épico", + "masterTier": "Legendario", + "defaultTier": "Común", + "hatchWavesMessageSoon": "Se escuchan sonidos. ¡Pronto saldrá!", + "hatchWavesMessageClose": "A veces se mueve. Debe estar a punto de salir.", + "hatchWavesMessageNotClose": "¿Qué habrá dentro? Tendrás que esperar un poco más.", + "hatchWavesMessageLongTime": "Parece que a este huevo le va a costar mucho abrirse.", + "gachaTypeLegendary": "Mayor tasa de Legendario", + "gachaTypeMove": "Mayor tasa de Movimiento Huevo Raro", + "gachaTypeShiny": "Mayor tasa de Shiny", + "selectMachine": "Seleccione una máquina.", + "notEnoughVouchers": "¡No tienes suficientes vales!", + "tooManyEggs": "¡No tienes suficiente espacio!", + "pull": "Tirada", + "pulls": "Tiradas" } as const; diff --git a/src/locales/es/menu.ts b/src/locales/es/menu.ts index 0711cf7ebe8..c369ecceaab 100644 --- a/src/locales/es/menu.ts +++ b/src/locales/es/menu.ts @@ -36,11 +36,11 @@ export const menu: SimpleTranslationEntries = { "boyOrGirl": "¿Eres un chico o una chica?", "boy": "Chico", "girl": "Chica", - "evolving": "¿Uh?\n¡{{pokemonName}} está evolucionando!", - "stoppedEvolving": "{{pokemonName}} no ha evolucionado.", + "evolving": "¡Anda!\n¡{{pokemonName}} está evolucionando!", + "stoppedEvolving": "¿Eh?\n¡La evolución de {{pokemonName}} se ha detenido!", "pauseEvolutionsQuestion": "¿Quieres detener las evoluciones de {{pokemonName}}?\nSiempre pueden ser reactivadas desde la pantalla de tu equipo.", "evolutionsPaused": "Se han detenido las evoluciones para {{pokemonName}}.", - "evolutionDone": "¡Felicidades!\n¡Tu {{pokemonName}} ha evolucionado a {{evolvedPokemonName}}!", + "evolutionDone": "¡Enhorabuena!\n¡Tu {{pokemonName}} ha evolucionado a {{evolvedPokemonName}}!", "dailyRankings": "Rankings Diarios", "weeklyRankings": "Rankings Semanales", "noRankings": "Sin Rankings", diff --git a/src/locales/es/modifier-type.ts b/src/locales/es/modifier-type.ts index 9c6b8e9e6c3..e0a055a1130 100644 --- a/src/locales/es/modifier-type.ts +++ b/src/locales/es/modifier-type.ts @@ -4,159 +4,159 @@ export const modifierType: ModifierTypeTranslationEntries = { ModifierType: { "AddPokeballModifierType": { name: "{{modifierCount}}x {{pokeballName}}", - description: "Receive {{pokeballName}} x{{modifierCount}} (Inventory: {{pokeballAmount}}) \nCatch Rate: {{catchRate}}", + description: "Recibes {{modifierCount}}x {{pokeballName}} (En inventario: {{pokeballAmount}}) \nRatio de captura: {{catchRate}}", }, "AddVoucherModifierType": { name: "{{modifierCount}}x {{voucherTypeName}}", - description: "Receive {{voucherTypeName}} x{{modifierCount}}", + description: "Recibes {{modifierCount}}x {{voucherTypeName}}", }, "PokemonHeldItemModifierType": { extra: { - "inoperable": "{{pokemonName}} can't take\nthis item!", - "tooMany": "{{pokemonName}} has too many\nof this item!", + "inoperable": "¡{{pokemonName}} no puede\ntener este objeto!", + "tooMany": "¡{{pokemonName}} tiene este objeto\ndemasiada veces!", } }, "PokemonHpRestoreModifierType": { - description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher", + description: "Restaura {{restorePoints}} PS o {{restorePercent}}% PS de un Pokémon, cualquiera de los dos sea el mas alto", extra: { - "fully": "Fully restores HP for one Pokémon", - "fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment", + "fully": "Restaura todos los PS de un Pokémon", + "fullyWithStatus": "Restaura todos los PS de un Pokémon y cura todos los problemas de estados", } }, "PokemonReviveModifierType": { - description: "Revives one Pokémon and restores {{restorePercent}}% HP", + description: "Revive a un Pokémon y restaura {{restorePercent}}% PS", }, "PokemonStatusHealModifierType": { - description: "Heals any status ailment for one Pokémon", + description: "Cura todos los problemas de estados de un Pokémon", }, "PokemonPpRestoreModifierType": { - description: "Restores {{restorePoints}} PP for one Pokémon move", + description: "Restaura {{restorePoints}} PP del movimiento que elijas de un Pokémon", extra: { - "fully": "Restores all PP for one Pokémon move", + "fully": "Restaura todos los PP del movimiento que elijas de un Pokémon", } }, "PokemonAllMovePpRestoreModifierType": { - description: "Restores {{restorePoints}} PP for all of one Pokémon's moves", + description: "Restaura {{restorePoints}} PP de todos los movimientos de un Pokémon", extra: { - "fully": "Restores all PP for all of one Pokémon's moves", + "fully": "Restaura todos los PP de todos los movimientos de un Pokémon", } }, "PokemonPpUpModifierType": { - description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3)", + description: "Aumenta permanentemente los PP para un movimiento de un Pokémon en {{upPoints}} por cada 5 PP máximo (máximo 3)", }, "PokemonNatureChangeModifierType": { - name: "{{natureName}} Mint", - description: "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter.", + name: "Menta {{natureName}}", + description: "Cambia la naturaleza de un Pokémon a {{natureName}} y desbloquea permanentemente la naturaleza para el inicial", }, "DoubleBattleChanceBoosterModifierType": { - description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles", + description: "Duplica la posibilidad de que un encuentro sea una combate doble por {{battleCount}} combates", }, "TempBattleStatBoosterModifierType": { - description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles", + description: "Aumenta el {{tempBattleStatName}} de todos los miembros del equipo en 1 nivel para 5 combates", }, "AttackTypeBoosterModifierType": { - description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%", + description: "Aumenta la potencia de los movimientos de tipo {{moveType}} de un Pokémon en un 20%", }, "PokemonLevelIncrementModifierType": { - description: "Increases a Pokémon's level by 1", + description: "Aumenta el nivel de un Pokémon en 1", }, "AllPokemonLevelIncrementModifierType": { - description: "Increases all party members' level by 1", + description: "Aumenta el nivel de todos los miembros del equipo en 1", }, "PokemonBaseStatBoosterModifierType": { - description: "Increases the holder's base {{statName}} by 10%. The higher your IVs, the higher the stack limit.", + description: "Aumenta {{statName}} base del portador en un 10%. Cuanto mayores sean tus IV, mayor será el límite de acumulación", }, "AllPokemonFullHpRestoreModifierType": { - description: "Restores 100% HP for all Pokémon", + description: "Restaura el 100% de los PS de todos los Pokémon", }, "AllPokemonFullReviveModifierType": { - description: "Revives all fainted Pokémon, fully restoring HP", + description: "Revive a todos los Pokémon debilitados y restaura completamente sus PS", }, "MoneyRewardModifierType": { - description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}})", + description: "Otorga una {{moneyMultiplier}} cantidad de dinero (₽{{moneyAmount}})", extra: { - "small": "small", - "moderate": "moderate", - "large": "large", + "small": "pequaña", + "moderate": "moderada", + "large": "gran", }, }, "ExpBoosterModifierType": { - description: "Increases gain of EXP. Points by {{boostPercent}}%", + description: "Aumenta la ganancia de EXP en un {{boostPercent}}%", }, "PokemonExpBoosterModifierType": { - description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%", + description: "Aumenta la ganancia de EXP del portador en un {{boostPercent}}%", }, "PokemonFriendshipBoosterModifierType": { - description: "Increases friendship gain per victory by 50%", + description: "Aumenta la ganancia de amistad por victoria en un 50%", }, "PokemonMoveAccuracyBoosterModifierType": { - description: "Increases move accuracy by {{accuracyAmount}} (maximum 100)", + description: "Aumenta la precisión de los movimiento en un {{accuracyAmount}} (máximo 100)", }, "PokemonMultiHitModifierType": { - description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively", + description: "Los ataques golpean una vez más a costa de una reducción de poder del 60/75/82,5% por cada objeto", }, "TmModifierType": { - name: "TM{{moveId}} - {{moveName}}", - description: "Teach {{moveName}} to a Pokémon", + name: "MT{{moveId}} - {{moveName}}", + description: "Enseña {{moveName}} a un Pokémon", }, "EvolutionItemModifierType": { - description: "Causes certain Pokémon to evolve", + description: "Hace que ciertos Pokémon evolucionen", }, "FormChangeItemModifierType": { - description: "Causes certain Pokémon to change form", + description: "Hace que ciertos Pokémon cambien de forma", }, "FusePokemonModifierType": { - description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)", + description: "Fusiona dos Pokémon (transfiere habilidades, divide estadísticas bases y tipos, comparte movimientos)", }, "TerastallizeModifierType": { - name: "{{teraType}} Tera Shard", - description: "{{teraType}} Terastallizes the holder for up to 10 battles", + name: "Teralito {{teraType}}", + description: "Teracristaliza al portador al tipo {{teraType}} por 10 combates", }, "ContactHeldItemTransferChanceModifierType": { - description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen", + description: "Al atacar, hay un {{chancePercent}}% de posibilidades de que robes el objeto que tiene el enemigo", }, "TurnHeldItemTransferModifierType": { - description: "Every turn, the holder acquires one held item from the foe", + description: "Cada turno, el portador roba un objeto del enemigo", }, "EnemyAttackStatusEffectChanceModifierType": { - description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves", + description: "Agrega un {{chancePercent}}% de probabilidad de infligir {{statusEffect}} con movimientos de ataque", }, "EnemyEndureChanceModifierType": { - description: "Adds a {{chancePercent}}% chance of enduring a hit", + description: "Agrega un {{chancePercent}}% de probabilidad de resistir un ataque que lo debilitaría", }, - "RARE_CANDY": { name: "Rare Candy" }, + "RARE_CANDY": { name: "Carameloraro" }, "RARER_CANDY": { name: "Rarer Candy" }, - "MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available" }, - "DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available" }, - "TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available" }, + "MEGA_BRACELET": { name: "Mega-aro", description: "Las Megapiedras están disponible" }, + "DYNAMAX_BAND": { name: "Maximuñequera", description: "Las Maxisetas están disponible" }, + "TERA_ORB": { name: "Orbe Teracristal", description: "Los Teralitos están disponible" }, - "MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads" }, + "MAP": { name: "Mapa", description: "Te permite elegir tu destino" }, - "POTION": { name: "Potion" }, - "SUPER_POTION": { name: "Super Potion" }, - "HYPER_POTION": { name: "Hyper Potion" }, - "MAX_POTION": { name: "Max Potion" }, - "FULL_RESTORE": { name: "Full Restore" }, + "POTION": { name: "Poción" }, + "SUPER_POTION": { name: "Superpoción" }, + "HYPER_POTION": { name: "Hiperpoción" }, + "MAX_POTION": { name: "Máx. Poción" }, + "FULL_RESTORE": { name: "Restau. Todo" }, - "REVIVE": { name: "Revive" }, - "MAX_REVIVE": { name: "Max Revive" }, + "REVIVE": { name: "Revivir" }, + "MAX_REVIVE": { name: "Máx. Revivir" }, - "FULL_HEAL": { name: "Full Heal" }, + "FULL_HEAL": { name: "Cura Total" }, - "SACRED_ASH": { name: "Sacred Ash" }, + "SACRED_ASH": { name: "Cen Sagrada" }, - "REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting" }, + "REVIVER_SEED": { name: "Semilla Revivir", description: "Revive al portador con la mitad de sus PS al debilitarse" }, - "ETHER": { name: "Ether" }, - "MAX_ETHER": { name: "Max Ether" }, + "ETHER": { name: "Éter" }, + "MAX_ETHER": { name: "Éter Máx." }, "ELIXIR": { name: "Elixir" }, - "MAX_ELIXIR": { name: "Max Elixir" }, + "MAX_ELIXIR": { name: "Elixir Máx." }, - "PP_UP": { name: "PP Up" }, - "PP_MAX": { name: "PP Max" }, + "PP_UP": { name: "Más PP" }, + "PP_MAX": { name: "Máx PP" }, "LURE": { name: "Lure" }, "SUPER_LURE": { name: "Super Lure" }, @@ -164,197 +164,197 @@ export const modifierType: ModifierTypeTranslationEntries = { "MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" }, - "EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" }, - "EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members" }, + "EXP_SHARE": { name: "Repartir EXP", description: "Los que no combatan reciben el 20% de la EXP" }, + "EXP_BALANCE": { name: "EXP. Balance", description: "Reparte la EXP recibida a los miembros del equipo que tengan menos nivel" }, - "OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" }, + "OVAL_CHARM": { name: "Amuleto Oval", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" }, - "EXP_CHARM": { name: "EXP. Charm" }, - "SUPER_EXP_CHARM": { name: "Super EXP. Charm" }, - "GOLDEN_EXP_CHARM": { name: "Golden EXP. Charm" }, + "EXP_CHARM": { name: "Amuleto EXP" }, + "SUPER_EXP_CHARM": { name: "Super Amuleto EXP" }, + "GOLDEN_EXP_CHARM": { name: "Amuleto EXP Dorado" }, - "LUCKY_EGG": { name: "Lucky Egg" }, - "GOLDEN_EGG": { name: "Golden Egg" }, + "LUCKY_EGG": { name: "Huevo Suerte" }, + "GOLDEN_EGG": { name: "Huevo Dorado" }, - "SOOTHE_BELL": { name: "Soothe Bell" }, + "SOOTHE_BELL": { name: "Camp Alivio" }, - "SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)" }, + "SOUL_DEW": { name: "Rocío bondad", description: "Aumenta la influencia de la naturaleza de un Pokémon en sus estadísticas en un 10% (aditivo)" }, - "NUGGET": { name: "Nugget" }, - "BIG_NUGGET": { name: "Big Nugget" }, - "RELIC_GOLD": { name: "Relic Gold" }, + "NUGGET": { name: "Pepita" }, + "BIG_NUGGET": { name: "Maxipepita" }, + "RELIC_GOLD": { name: "Real de oro" }, - "AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%" }, - "GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of damage inflicted as money" }, - "COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest" }, + "AMULET_COIN": { name: "Moneda amuleto", description: "Aumenta el dinero ganado en un 20%" }, + "GOLDEN_PUNCH": { name: "Puño Dorado", description: "Otorga el 50% del daño infligido como dinero" }, + "COIN_CASE": { name: "Monedero", description: "Después de cada 10 combates, recibe el 10% de tu dinero en intereses" }, - "LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items" }, + "LOCK_CAPSULE": { name: "Cápsula candado", description: "Le permite bloquear las rarezas de los objetos al cambiar de objetos" }, - "GRIP_CLAW": { name: "Grip Claw" }, - "WIDE_LENS": { name: "Wide Lens" }, + "GRIP_CLAW": { name: "Garra garfio" }, + "WIDE_LENS": { name: "Lupa" }, "MULTI_LENS": { name: "Multi Lens" }, - "HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)" }, - "CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1" }, + "HEALING_CHARM": { name: "Amuleto curación", description: "Aumenta la efectividad de los movimientos y objetos de curacion de PS en un 10% (excepto revivir)" }, + "CANDY_JAR": { name: "Candy Jar", description: "Aumenta en 1 el número de niveles añadidos por los carameloraros" }, - "BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 33% chance that a used berry will not be consumed" }, + "BERRY_POUCH": { name: "Saco Bayas", description: "Agrega un 33% de posibilidades de que una baya usada no se consuma" }, - "FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint" }, + "FOCUS_BAND": { name: "Cinta Focus", description: "Agrega un 10% de probabilidad de resistir un ataque que lo debilitaría" }, - "QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)" }, + "QUICK_CLAW": { name: "Garra Rápida", description: "Agrega un 10% de probabilidad de atacar primero independientemente de la velocidad (después de la prioridad)" }, - "KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch" }, + "KINGS_ROCK": { name: "Roca del Rey", description: "Agrega un 10% de probabilidad de que un ataque haga que el oponente retroceda" }, - "LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" }, - "SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" }, + "LEFTOVERS": { name: "Restos", description: "Cura 1/16 de los PS máximo de un Pokémon cada turno" }, + "SHELL_BELL": { name: "Camp Concha", description: "Cura 1/8 del daño infligido por un Pokémon" }, - "BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" }, + "BATON": { name: "Baton", description: "Permite pasar los efectos al cambiar de Pokémon, también evita las trampas" }, - "SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" }, - "ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability" }, + "SHINY_CHARM": { name: "Amuleto Iris", description: "Aumenta drásticamente la posibilidad de que un Pokémon salvaje sea Shiny" }, + "ABILITY_CHARM": { name: "Amuleto Habilidad", description: "Aumenta drásticamente la posibilidad de que un Pokémon salvaje tenga una habilidad oculta" }, - "IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first" }, + "IV_SCANNER": { name: "Escáner IV", description: "Permite escanear los IV de Pokémon salvajes. Se revelan 2 IV por cada objeto Los mejores IV se muestran primero" }, - "DNA_SPLICERS": { name: "DNA Splicers" }, + "DNA_SPLICERS": { name: "Punta ADN" }, - "MINI_BLACK_HOLE": { name: "Mini Black Hole" }, + "MINI_BLACK_HOLE": { name: "Mini Agujero Negro" }, - "GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle" }, + "GOLDEN_POKEBALL": { name: "Poké Ball Dorada", description: "Agrega 1 opción de objeto extra al final de cada combate" }, - "ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%" }, - "ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%" }, - "ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn" }, + "ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Aumenta el daño en un 5%" }, + "ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduce el daño recibido en un 2,5%" }, + "ENEMY_HEAL": { name: "Recovery Token", description: "Cura el 2% de los PS máximo en cada turno" }, "ENEMY_ATTACK_POISON_CHANCE": { name: "Poison Token" }, "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Paralyze Token" }, "ENEMY_ATTACK_SLEEP_CHANCE": { name: "Sleep Token" }, "ENEMY_ATTACK_FREEZE_CHANCE": { name: "Freeze Token" }, "ENEMY_ATTACK_BURN_CHANCE": { name: "Burn Token" }, - "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 10% chance every turn to heal a status condition" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Agrega un 10% de probabilidad cada turno de curar un problema de estado" }, "ENEMY_ENDURE_CHANCE": { name: "Endure Token" }, - "ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion" }, + "ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Agrega un 1% de probabilidad de que un Pokémon salvaje sea una fusión" }, }, TempBattleStatBoosterItem: { - "x_attack": "X Attack", - "x_defense": "X Defense", - "x_sp_atk": "X Sp. Atk", - "x_sp_def": "X Sp. Def", - "x_speed": "X Speed", - "x_accuracy": "X Accuracy", - "dire_hit": "Dire Hit", + "x_attack": "Ataque X", + "x_defense": "Defensa X", + "x_sp_atk": "Ataq. Esp. X", + "x_sp_def": "Def. Esp. X", + "x_speed": "Velocidad X", + "x_accuracy": "Precisión X", + "dire_hit": "Directo", }, AttackTypeBoosterItem: { - "silk_scarf": "Silk Scarf", - "black_belt": "Black Belt", - "sharp_beak": "Sharp Beak", - "poison_barb": "Poison Barb", - "soft_sand": "Soft Sand", - "hard_stone": "Hard Stone", - "silver_powder": "Silver Powder", - "spell_tag": "Spell Tag", - "metal_coat": "Metal Coat", - "charcoal": "Charcoal", - "mystic_water": "Mystic Water", - "miracle_seed": "Miracle Seed", - "magnet": "Magnet", - "twisted_spoon": "Twisted Spoon", - "never_melt_ice": "Never-Melt Ice", - "dragon_fang": "Dragon Fang", - "black_glasses": "Black Glasses", - "fairy_feather": "Fairy Feather", + "silk_scarf": "Pañuelo Seda", + "black_belt": "Cinturón Negro", + "sharp_beak": "Pico Afilado", + "poison_barb": "Flecha Venenosa", + "soft_sand": "Arena Fina", + "hard_stone": "Piedra Dura", + "silver_powder": "Polvo Plata", + "spell_tag": "Hechizo", + "metal_coat": "Rev. Metálico", + "charcoal": "Carbón", + "mystic_water": "Agua Mística", + "miracle_seed": "Semilla Milagro", + "magnet": "Imán", + "twisted_spoon": "Cuchara Torcida", + "never_melt_ice": "Antiderretir", + "dragon_fang": "Colmillo Dragón", + "black_glasses": "Gafas de Sol", + "fairy_feather": "Pluma Hada", }, BaseStatBoosterItem: { - "hp_up": "HP Up", - "protein": "Protein", - "iron": "Iron", - "calcium": "Calcium", + "hp_up": "Más PS", + "protein": "Proteína", + "iron": "Hierro", + "calcium": "Calcio", "zinc": "Zinc", - "carbos": "Carbos", + "carbos": "Carburante", }, EvolutionItem: { "NONE": "None", - "LINKING_CORD": "Linking Cord", - "SUN_STONE": "Sun Stone", - "MOON_STONE": "Moon Stone", - "LEAF_STONE": "Leaf Stone", - "FIRE_STONE": "Fire Stone", - "WATER_STONE": "Water Stone", - "THUNDER_STONE": "Thunder Stone", - "ICE_STONE": "Ice Stone", - "DUSK_STONE": "Dusk Stone", - "DAWN_STONE": "Dawn Stone", - "SHINY_STONE": "Shiny Stone", - "CRACKED_POT": "Cracked Pot", - "SWEET_APPLE": "Sweet Apple", - "TART_APPLE": "Tart Apple", - "STRAWBERRY_SWEET": "Strawberry Sweet", - "UNREMARKABLE_TEACUP": "Unremarkable Teacup", + "LINKING_CORD": "Cordón unión", + "SUN_STONE": "Piedra Solar", + "MOON_STONE": "Piedra Lunar", + "LEAF_STONE": "Piedra Hoja", + "FIRE_STONE": "Piedra Fuego", + "WATER_STONE": "Piedra Agua", + "THUNDER_STONE": "Piedra Trueno", + "ICE_STONE": "Piedra Hielo", + "DUSK_STONE": "Piedra Noche", + "DAWN_STONE": "Piedra Alba", + "SHINY_STONE": "Piedra Día", + "CRACKED_POT": "Tetera agrietada", + "SWEET_APPLE": "Manzana dulce", + "TART_APPLE": "Manzana ácida", + "STRAWBERRY_SWEET": "Confite fresa", + "UNREMARKABLE_TEACUP": "Cuenco mediocre", - "CHIPPED_POT": "Chipped Pot", - "BLACK_AUGURITE": "Black Augurite", - "GALARICA_CUFF": "Galarica Cuff", - "GALARICA_WREATH": "Galarica Wreath", - "PEAT_BLOCK": "Peat Block", - "AUSPICIOUS_ARMOR": "Auspicious Armor", - "MALICIOUS_ARMOR": "Malicious Armor", - "MASTERPIECE_TEACUP": "Masterpiece Teacup", - "METAL_ALLOY": "Metal Alloy", - "SCROLL_OF_DARKNESS": "Scroll Of Darkness", - "SCROLL_OF_WATERS": "Scroll Of Waters", - "SYRUPY_APPLE": "Syrupy Apple", + "CHIPPED_POT": "Tetera rota", + "BLACK_AUGURITE": "Mineral negro", + "GALARICA_CUFF": "Brazal galanuez", + "GALARICA_WREATH": "Corona galanuez", + "PEAT_BLOCK": "Bloque de turba", + "AUSPICIOUS_ARMOR": "Armadura auspiciosa", + "MALICIOUS_ARMOR": "Armadura maldita", + "MASTERPIECE_TEACUP": "Cuenco exquisito", + "METAL_ALLOY": "Metal compuesto", + "SCROLL_OF_DARKNESS": "Manuscrito sombras", + "SCROLL_OF_WATERS": "Manuscrito aguas", + "SYRUPY_APPLE": "Manzana melosa", }, FormChangeItem: { "NONE": "None", - "ABOMASITE": "Abomasite", - "ABSOLITE": "Absolite", - "AERODACTYLITE": "Aerodactylite", - "AGGRONITE": "Aggronite", - "ALAKAZITE": "Alakazite", - "ALTARIANITE": "Altarianite", - "AMPHAROSITE": "Ampharosite", - "AUDINITE": "Audinite", - "BANETTITE": "Banettite", - "BEEDRILLITE": "Beedrillite", - "BLASTOISINITE": "Blastoisinite", - "BLAZIKENITE": "Blazikenite", - "CAMERUPTITE": "Cameruptite", - "CHARIZARDITE_X": "Charizardite X", - "CHARIZARDITE_Y": "Charizardite Y", - "DIANCITE": "Diancite", - "GALLADITE": "Galladite", - "GARCHOMPITE": "Garchompite", - "GARDEVOIRITE": "Gardevoirite", - "GENGARITE": "Gengarite", - "GLALITITE": "Glalitite", - "GYARADOSITE": "Gyaradosite", - "HERACRONITE": "Heracronite", - "HOUNDOOMINITE": "Houndoominite", - "KANGASKHANITE": "Kangaskhanite", - "LATIASITE": "Latiasite", - "LATIOSITE": "Latiosite", - "LOPUNNITE": "Lopunnite", - "LUCARIONITE": "Lucarionite", - "MANECTITE": "Manectite", - "MAWILITE": "Mawilite", - "MEDICHAMITE": "Medichamite", - "METAGROSSITE": "Metagrossite", - "MEWTWONITE_X": "Mewtwonite X", - "MEWTWONITE_Y": "Mewtwonite Y", - "PIDGEOTITE": "Pidgeotite", - "PINSIRITE": "Pinsirite", - "RAYQUAZITE": "Rayquazite", - "SABLENITE": "Sablenite", - "SALAMENCITE": "Salamencite", - "SCEPTILITE": "Sceptilite", - "SCIZORITE": "Scizorite", - "SHARPEDONITE": "Sharpedonite", - "SLOWBRONITE": "Slowbronite", - "STEELIXITE": "Steelixite", - "SWAMPERTITE": "Swampertite", - "TYRANITARITE": "Tyranitarite", - "VENUSAURITE": "Venusaurite", + "ABOMASITE": "Abomasnowita", + "ABSOLITE": "Absolita", + "AERODACTYLITE": "Aerodactylita", + "AGGRONITE": "Aggronita", + "ALAKAZITE": "Alakazamita", + "ALTARIANITE": "Altarianita", + "AMPHAROSITE": "Ampharosita", + "AUDINITE": "Audinita", + "BANETTITE": "Banettita", + "BEEDRILLITE": "Beedrillita", + "BLASTOISINITE": "Blastoisita", + "BLAZIKENITE": "Blazikenita", + "CAMERUPTITE": "Cameruptita", + "CHARIZARDITE_X": "Charizardita X", + "CHARIZARDITE_Y": "Charizardita Y", + "DIANCITE": "Diancita", + "GALLADITE": "Galladita", + "GARCHOMPITE": "Garchompita", + "GARDEVOIRITE": "Gardevoirita", + "GENGARITE": "Gengarita", + "GLALITITE": "Glalita", + "GYARADOSITE": "Gyaradosita", + "HERACRONITE": "Heracrossita", + "HOUNDOOMINITE": "Houndoomita", + "KANGASKHANITE": "Kangaskhanita", + "LATIASITE": "Latiasita", + "LATIOSITE": "Latiosita", + "LOPUNNITE": "Lopunnita", + "LUCARIONITE": "Lucarita", + "MANECTITE": "Manectricita", + "MAWILITE": "Mawilita", + "MEDICHAMITE": "Medichamita", + "METAGROSSITE": "Metagrossita", + "MEWTWONITE_X": "Mewtwoita X", + "MEWTWONITE_Y": "Mewtwoita Y", + "PIDGEOTITE": "Pidgeotita", + "PINSIRITE": "Pinsirita", + "RAYQUAZITE": "Rayquazita", + "SABLENITE": "Sableynita", + "SALAMENCITE": "Salamencita", + "SCEPTILITE": "Sceptilita", + "SCIZORITE": "Scizorita", + "SHARPEDONITE": "Sharpedonita", + "SLOWBRONITE": "Slowbronita", + "STEELIXITE": "Steelixita", + "SWAMPERTITE": "Swampertita", + "TYRANITARITE": "Tyranitarita", + "VENUSAURITE": "Venusaurita", "BLUE_ORB": "Blue Orb", "RED_ORB": "Red Orb", diff --git a/src/locales/es/starter-select-ui-handler.ts b/src/locales/es/starter-select-ui-handler.ts index a4d440646e1..81455418c7d 100644 --- a/src/locales/es/starter-select-ui-handler.ts +++ b/src/locales/es/starter-select-ui-handler.ts @@ -38,7 +38,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = { "cycleVariant": "V: Cambiar Variante", "enablePassive": "Activar Pasiva", "disablePassive": "Desactivar Pasiva", - "locked": "Locked", - "disabled": "Disabled", - "uncaught": "Uncaught" + "locked": "Bloqueado", + "disabled": "No disponible", + "uncaught": "No capturado" }; diff --git a/src/locales/es/tutorial.ts b/src/locales/es/tutorial.ts index 9c6c0554024..055bc808da3 100644 --- a/src/locales/es/tutorial.ts +++ b/src/locales/es/tutorial.ts @@ -16,7 +16,7 @@ export const tutorial: SimpleTranslationEntries = { $Podrás cambiar la velocidad del juego, el estilo de la ventana y demás. $Hay más opciones, ¡así que pruébalas todas!`, - "starterSelect": `En esta pantalla podrás elegir tus iniciales. Estos serán tus\nmiembros de equipo al comenzar la partida. + "starterSelect": `En esta pantalla, podrás elegir tus iniciales presionando Z\no Espacio. Estos serán tus miembros de equipo al comenzar. $Cada inicial tiene un valor. Tu equipo puede contener hasta 6\nmiembros mientras el valor total no pase de 10. $También puedes elegir su género, habilidad y forma\ndependiendo de las variantes que hayas conseguido. $Los IVs de los iniciales corresponderán al valor más alto de\nlos Pokémon de la misma especie que hayas obtenido. @@ -27,7 +27,9 @@ export const tutorial: SimpleTranslationEntries = { "statChange": `Los cambios de estadísticas se mantienen entre combates\nmientras que el Pokémon no vuelva a su Poké Ball. $Tus Pokémon vuelven a sus Poké Balls antes de combates contra entrenadores y de entrar a un nuevo bioma. - $También puedes ver los cambios de estadísticas del Pokémon en campo manteniendo pulsado C o Shift.`, + $También puedes ver los cambios de estadísticas del Pokémon en campo manteniendo pulsado C o Shift. + $También puedes ver los movimientos de un Pokémon enemigo manteniendo presionada la V. + $Esto solo revela los movimientos que has visto usar al Pokémon en esta combate.`, "selectItem": `Tras cada combate, tendrás la opción de elegir entre tres objetos aleatorios. Solo podrás escoger uno. $Estos objetos pueden ser consumibles, objetos equipables u objetos pasivos permanentes (hasta acabar la partida). diff --git a/src/locales/es/voucher.ts b/src/locales/es/voucher.ts index f2bcb8d723c..86debdc25cf 100644 --- a/src/locales/es/voucher.ts +++ b/src/locales/es/voucher.ts @@ -1,11 +1,11 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const voucher: SimpleTranslationEntries = { - "vouchers": "Vouchers", - "eggVoucher": "Egg Voucher", - "eggVoucherPlus": "Egg Voucher Plus", - "eggVoucherPremium": "Egg Voucher Premium", - "eggVoucherGold": "Egg Voucher Gold", - "locked": "Locked", - "defeatTrainer": "Defeat {{trainerName}}" -} as const; + "vouchers": "Vales", + "eggVoucher": "Vale Huevo", + "eggVoucherPlus": "Vale Huevo Plus", + "eggVoucherPremium": "Vale Huevo Premium", + "eggVoucherGold": "Vale Huevo Dorado", + "locked": "Bloqueado", + "defeatTrainer": "Derrota a {{trainerName}}" +} as const;