[Move] Implement Electrify (#4569)
* Implement Electrify * ESLint * Fix docs
This commit is contained in:
parent
0bd4d6c86b
commit
27537286b9
|
@ -2310,6 +2310,21 @@ export class TarShotTag extends BattlerTag {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Battler Tag implementing the type-changing effect of {@link https://bulbapedia.bulbagarden.net/wiki/Electrify_(move) | Electrify}.
|
||||
* While this tag is in effect, the afflicted Pokemon's moves are changed to Electric type.
|
||||
*/
|
||||
export class ElectrifiedTag extends BattlerTag {
|
||||
constructor() {
|
||||
super(BattlerTagType.ELECTRIFIED, BattlerTagLapseType.TURN_END, 1, Moves.ELECTRIFY);
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon): void {
|
||||
// "{pokemonNameWithAffix}'s moves have been electrified!"
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:electrifiedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Battler Tag that keeps track of how many times the user has Autotomized
|
||||
* Each count of Autotomization reduces the weight by 100kg
|
||||
|
@ -2811,6 +2826,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
|||
return new GulpMissileTag(tagType, sourceMove);
|
||||
case BattlerTagType.TAR_SHOT:
|
||||
return new TarShotTag();
|
||||
case BattlerTagType.ELECTRIFIED:
|
||||
return new ElectrifiedTag();
|
||||
case BattlerTagType.THROAT_CHOPPED:
|
||||
return new ThroatChoppedTag();
|
||||
case BattlerTagType.GORILLA_TACTICS:
|
||||
|
|
|
@ -8732,7 +8732,7 @@ export function initMoves() {
|
|||
.attr(TerrainChangeAttr, TerrainType.MISTY)
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
new StatusMove(Moves.ELECTRIFY, Type.ELECTRIC, -1, 20, -1, 0, 6)
|
||||
.unimplemented(),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.ELECTRIFIED, false, true),
|
||||
new AttackMove(Moves.PLAY_ROUGH, Type.FAIRY, MoveCategory.PHYSICAL, 90, 90, 10, 10, 0, 6)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK ], -1),
|
||||
new AttackMove(Moves.FAIRY_WIND, Type.FAIRY, MoveCategory.SPECIAL, 40, 100, 30, -1, 0, 6)
|
||||
|
|
|
@ -85,4 +85,5 @@ export enum BattlerTagType {
|
|||
TAUNT = "TAUNT",
|
||||
IMPRISON = "IMPRISON",
|
||||
SYRUP_BOMB = "SYRUP_BOMB",
|
||||
ELECTRIFIED = "ELECTRIFIED",
|
||||
}
|
||||
|
|
|
@ -1528,6 +1528,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder);
|
||||
|
||||
this.scene.arena.applyTags(ArenaTagType.PLASMA_FISTS, moveTypeHolder);
|
||||
if (this.getTag(BattlerTagType.ELECTRIFIED)) {
|
||||
moveTypeHolder.value = Type.ELECTRIC;
|
||||
}
|
||||
|
||||
return moveTypeHolder.value as Type;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,69 @@
|
|||
import { BattlerIndex } from "#app/battle";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";
|
||||
|
||||
describe("Moves - Electrify", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset(Moves.ELECTRIFY)
|
||||
.battleType("single")
|
||||
.startingLevel(100)
|
||||
.enemySpecies(Species.SNORLAX)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.TACKLE)
|
||||
.enemyLevel(100);
|
||||
});
|
||||
|
||||
it("should convert attacks to Electric type", async () => {
|
||||
await game.classicMode.startBattle([ Species.EXCADRILL ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
vi.spyOn(enemyPokemon, "getMoveType");
|
||||
|
||||
game.move.select(Moves.ELECTRIFY);
|
||||
|
||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
expect(enemyPokemon.getMoveType).toHaveLastReturnedWith(Type.ELECTRIC);
|
||||
expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp());
|
||||
});
|
||||
|
||||
it("should override type changes from abilities", async () => {
|
||||
game.override.enemyAbility(Abilities.PIXILATE);
|
||||
|
||||
await game.classicMode.startBattle([ Species.EXCADRILL ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
const enemyPokemon = game.scene.getPlayerPokemon()!;
|
||||
vi.spyOn(enemyPokemon, "getMoveType");
|
||||
|
||||
game.move.select(Moves.ELECTRIFY);
|
||||
|
||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
expect(enemyPokemon.getMoveType).toHaveLastReturnedWith(Type.ELECTRIC);
|
||||
expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp());
|
||||
});
|
||||
});
|
Loading…
Reference in New Issue