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Added features to prevent test flakiness. (#4959)
Co-authored-by: frutescens <info@laptop>
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@ -25,10 +25,13 @@ describe("Abilities - Serene Grace", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.disableCrits()
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.battleType("single")
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.ability(Abilities.SERENE_GRACE)
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.moveset([ Moves.AIR_SLASH, Moves.TACKLE ])
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.moveset([ Moves.AIR_SLASH ])
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.enemySpecies(Species.ALOLA_GEODUDE)
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.enemyLevel(10)
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset([ Moves.SPLASH ]);
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});
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