Merge pull request #4206 from ben-lear/mystery-encounters

re-enable stubbed function for Phaser text styling
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ImperialSympathizer 2024-09-12 23:13:37 -04:00 committed by GitHub
commit 2884517f7c
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@ -17,7 +17,9 @@ export default class MockText implements MockGameObject {
this.scene = textureManager.scene; this.scene = textureManager.scene;
this.textureManager = textureManager; this.textureManager = textureManager;
this.style = {}; this.style = {};
// Phaser.GameObjects.TextStyle.prototype.setStyle = () => null; // DO NOT REMOVE: function needs to be stubbed for tests
// @ts-ignore
Phaser.GameObjects.TextStyle.prototype.setStyle = () => this;
// Phaser.GameObjects.Text.prototype.updateText = () => null; // Phaser.GameObjects.Text.prototype.updateText = () => null;
// Phaser.Textures.TextureManager.prototype.addCanvas = () => {}; // Phaser.Textures.TextureManager.prototype.addCanvas = () => {};
UI.prototype.showText = this.showText; UI.prototype.showText = this.showText;