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Merge pull request #4206 from ben-lear/mystery-encounters
re-enable stubbed function for Phaser text styling
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commit
2884517f7c
@ -17,7 +17,9 @@ export default class MockText implements MockGameObject {
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this.scene = textureManager.scene;
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this.scene = textureManager.scene;
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this.textureManager = textureManager;
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this.textureManager = textureManager;
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this.style = {};
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this.style = {};
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// Phaser.GameObjects.TextStyle.prototype.setStyle = () => null;
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// DO NOT REMOVE: function needs to be stubbed for tests
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// @ts-ignore
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Phaser.GameObjects.TextStyle.prototype.setStyle = () => this;
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// Phaser.GameObjects.Text.prototype.updateText = () => null;
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// Phaser.GameObjects.Text.prototype.updateText = () => null;
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// Phaser.Textures.TextureManager.prototype.addCanvas = () => {};
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// Phaser.Textures.TextureManager.prototype.addCanvas = () => {};
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UI.prototype.showText = this.showText;
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UI.prototype.showText = this.showText;
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