[Hotfix] Fix black sludge ME causing non-integer money (#4482)
* Fix tag lapsing on battle start in MEs with free enemy moves * lapse endure tag as well * fix black sludge item money calculation * Update src/modifier/modifier.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --------- Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -2598,7 +2598,8 @@ export class HealShopCostModifier extends PersistentModifier {
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}
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}
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apply(args: any[]): boolean {
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apply(args: any[]): boolean {
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(args[0] as Utils.IntegerHolder).value *= this.shopMultiplier;
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const moneyCost = args[0] as Utils.NumberHolder;
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moneyCost.value = Math.floor(moneyCost.value * this.shopMultiplier);
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return true;
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return true;
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}
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}
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