Add more biomes and balance pools
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public/audio/bgm/city.mp3
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public/audio/bgm/lake.mp3
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public/audio/bgm/long_grass.mp3
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public/audio/bgm/seabed.mp3
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public/images/arenas/seabed_bg.png
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src/biome.ts
@ -137,7 +137,8 @@ export const pokemonEvolutions = {
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new SpeciesEvolution(Species.RAPIDASH, 40, null, null)
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],
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[Species.SLOWPOKE]: [
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new SpeciesEvolution(Species.SLOWBRO, 37, null, null)
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new SpeciesEvolution(Species.SLOWBRO, 37, null, null),
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new SpeciesEvolution(Species.SLOWKING, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* King's rock*/), SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.MAGNEMITE]: [
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new SpeciesEvolution(Species.MAGNETON, 30, null, null)
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@ -837,9 +838,6 @@ export const pokemonEvolutions = {
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[Species.GRAVELER]: [
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new SpeciesEvolution(Species.GOLEM, 1, "Link Cable", null, SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.SLOWPOKE]: [
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new SpeciesEvolution(Species.SLOWKING, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* King's rock*/), SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.HAUNTER]: [
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new SpeciesEvolution(Species.GENGAR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true), SpeciesWildEvolutionDelay.VERY_LONG)
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],
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