[Documentation] Remove obsolete `.edgeCase()` from Gulp Missile (#4909)
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@ -6120,8 +6120,7 @@ export function initAbilities() {
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.attr(NoFusionAbilityAbAttr)
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.attr(NoFusionAbilityAbAttr)
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.attr(UncopiableAbilityAbAttr)
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.attr(UncopiableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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.bypassFaint()
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.bypassFaint(),
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.edgeCase(), // Soft-locks the game if a form-changed Cramorant and its attacker both faint at the same time (ex. using Self-Destruct)
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new Ability(Abilities.STALWART, 8)
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new Ability(Abilities.STALWART, 8)
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.attr(BlockRedirectAbAttr),
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.attr(BlockRedirectAbAttr),
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new Ability(Abilities.STEAM_ENGINE, 8)
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new Ability(Abilities.STEAM_ENGINE, 8)
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