[Documentation] Remove obsolete `.edgeCase()` from Gulp Missile (#4909)

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PigeonBar 2024-11-18 21:44:49 -05:00 committed by GitHub
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1 changed files with 1 additions and 2 deletions

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@ -6120,8 +6120,7 @@ export function initAbilities() {
.attr(NoFusionAbilityAbAttr) .attr(NoFusionAbilityAbAttr)
.attr(UncopiableAbilityAbAttr) .attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr) .attr(UnswappableAbilityAbAttr)
.bypassFaint() .bypassFaint(),
.edgeCase(), // Soft-locks the game if a form-changed Cramorant and its attacker both faint at the same time (ex. using Self-Destruct)
new Ability(Abilities.STALWART, 8) new Ability(Abilities.STALWART, 8)
.attr(BlockRedirectAbAttr), .attr(BlockRedirectAbAttr),
new Ability(Abilities.STEAM_ENGINE, 8) new Ability(Abilities.STEAM_ENGINE, 8)