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Add new mountain background
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@ -331,6 +331,7 @@ export function getBiomeHasProps(biomeType: Biome): boolean {
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case Biome.BEACH:
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case Biome.LAKE:
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case Biome.SEABED:
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case Biome.MOUNTAIN:
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case Biome.BADLANDS:
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case Biome.CAVE:
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case Biome.DESERT:
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@ -242,7 +242,7 @@ export class EncounterPhase extends BattlePhase {
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doEncounter() {
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if (startingWave > 10) {
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for (let m = 0; m < Math.floor(startingWave / 10); m++)
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for (let m = 0; m < Math.min(Math.floor(startingWave / 10), 99); m++)
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this.scene.addModifier(getPlayerModifierTypeOptionsForWave((m + 1) * 10, 1, this.scene.getParty())[0].type.newModifier());
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}
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@ -2,7 +2,7 @@ import Phaser from 'phaser';
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import { Biome } from './data/biome';
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import UI from './ui/ui';
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import { EncounterPhase, SummonPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePhase, CheckLoadPhase, TurnInitPhase, ReturnPhase, ToggleDoublePositionPhase, CheckSwitchPhase } from './battle-phases';
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import Pokemon, { PlayerPokemon, EnemyPokemon, FieldPosition } from './pokemon';
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import Pokemon, { PlayerPokemon, EnemyPokemon } from './pokemon';
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import PokemonSpecies, { allSpecies, getPokemonSpecies, initSpecies } from './data/pokemon-species';
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import * as Utils from './utils';
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import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ModifierPredicate } from './modifier/modifier';
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