Fix missing egg moves
They were incorrectly named on the document, leading to them being labeled as "None".
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@ -474,9 +474,9 @@ export const speciesEggMoves = {
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[Species.SPRIGATITO]: [ Moves.BLAZE_KICK, Moves.STRENGTH_SAP, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ],
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[Species.FUECOCO]: [ Moves.COSMIC_POWER, Moves.SLACK_OFF, Moves.INFERNAL_PARADE, Moves.MOONGEIST_BEAM ],
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[Species.QUAXLY]: [ Moves.DRAGON_DANCE, Moves.ROOST, Moves.TROP_KICK, Moves.THUNDEROUS_KICK ],
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[Species.LECHONK]: [ Moves.MILK_DRINK, Moves.NONE, Moves.NONE, Moves.HEAD_CHARGE ],
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[Species.LECHONK]: [ Moves.MILK_DRINK, Moves.TEMPER_FLARE, Moves.FILLET_AWAY, Moves.HEAD_CHARGE ],
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[Species.TAROUNTULA]: [ Moves.STRENGTH_SAP, Moves.LEECH_LIFE, Moves.PARTING_SHOT, Moves.STEALTH_ROCK ],
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[Species.NYMBLE]: [ Moves.CEASELESS_EDGE, Moves.NONE, Moves.LEECH_LIFE, Moves.WICKED_BLOW ],
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[Species.NYMBLE]: [ Moves.CEASELESS_EDGE, Moves.FELL_STINGER, Moves.LEECH_LIFE, Moves.WICKED_BLOW ],
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[Species.PAWMI]: [ Moves.DRAIN_PUNCH, Moves.WISH, Moves.PARTING_SHOT, Moves.PLASMA_FISTS ],
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[Species.TANDEMAUS]: [ Moves.BATON_PASS, Moves.BITE, Moves.NUZZLE, Moves.REVIVAL_BLESSING ],
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[Species.FIDOUGH]: [ Moves.WISH, Moves.SPIKES, Moves.PARTING_SHOT, Moves.SIZZLY_SLIDE ],
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@ -540,7 +540,7 @@ export const speciesEggMoves = {
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[Species.GOUGING_FIRE]: [ Moves.SUPERCELL_SLAM, Moves.BULK_UP, Moves.SACRED_FIRE, Moves.GLAIVE_RUSH ],
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[Species.RAGING_BOLT]: [ Moves.NASTY_PLOT, Moves.FLAMETHROWER, Moves.RECOVER, Moves.ELECTRO_DRIFT ],
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[Species.IRON_BOULDER]: [ Moves.PSYBLADE, Moves.TACHYON_CUTTER, Moves.STONE_AXE, Moves.BITTER_BLADE ],
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[Species.IRON_CROWN]: [ Moves.NONE, Moves.SECRET_SWORD, Moves.PHOTON_GEYSER, Moves.ELECTRO_DRIFT ],
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[Species.IRON_CROWN]: [ Moves.KINGS_SHIELD, Moves.SECRET_SWORD, Moves.PHOTON_GEYSER, Moves.ELECTRO_DRIFT ],
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[Species.TERAPAGOS]: [ Moves.EARTH_POWER, Moves.SHORE_UP, Moves.ICE_BEAM, Moves.SHELL_SMASH ],
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[Species.PECHARUNT]: [ Moves.TOXIC_SPIKES, Moves.BODY_PRESS, Moves.HEX, Moves.BANEFUL_BUNKER ],
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[Species.ALOLA_RATTATA]: [ Moves.STUFF_CHEEKS, Moves.BADDY_BAD, Moves.FLAME_WHEEL, Moves.RECYCLE ],
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