From 2f95c33bf59e0a0e6e0e2238118cb2cbe76a09b2 Mon Sep 17 00:00:00 2001 From: Felix Staud Date: Thu, 25 Jul 2024 16:54:59 -0700 Subject: [PATCH] fix flower_shield.test.ts Somehow the battleType override was gone --- src/test/moves/flower_shield.test.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/test/moves/flower_shield.test.ts b/src/test/moves/flower_shield.test.ts index b903196e15e..82476ab5b90 100644 --- a/src/test/moves/flower_shield.test.ts +++ b/src/test/moves/flower_shield.test.ts @@ -55,7 +55,7 @@ describe("Moves - Flower Shield", () => { }); it("increases defense of all Grass-type Pokemon on the field by one stage - double battle", async () => { - game.override.enemySpecies(Species.MAGIKARP).startingBiome(Biome.GRASS); + game.override.enemySpecies(Species.MAGIKARP).startingBiome(Biome.GRASS).battleType("double"); await game.startBattle([Species.CHERRIM, Species.MAGIKARP]); const field = game.scene.getField(true);