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Implement Ball Fetch (#1129)
* Implemented Ball Fetch * Added once per battle condition * Ability only functions on player side * Update ability.ts --------- Co-authored-by: SamuelHudson <samuel.hudson2017@gmail.com> Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
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@ -11,6 +11,7 @@ import { BattleSpec } from "./enums/battle-spec";
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import { PlayerGender } from "./system/game-data";
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import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
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import { MoneyAchv } from "./system/achv";
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import { PokeballType } from "./data/pokeball";
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export enum BattleType {
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WILD,
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@ -61,6 +62,7 @@ export default class Battle {
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public battleSeed: string;
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private battleSeedState: string;
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public moneyScattered: number;
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public lastUsedPokeball: PokeballType;
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private rngCounter: integer = 0;
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@ -86,6 +88,7 @@ export default class Battle {
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this.battleSeed = Utils.randomString(16, true);
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this.battleSeedState = null;
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this.moneyScattered = 0;
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this.lastUsedPokeball = null;
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}
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private initBattleSpec(): void {
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@ -22,6 +22,7 @@ import i18next, { Localizable } from "#app/plugins/i18n.js";
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import { Command } from "../ui/command-ui-handler";
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import Battle from "#app/battle.js";
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import { ability } from "#app/locales/en/ability.js";
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import { PokeballType, getPokeballName } from "./pokeball";
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export class Ability implements Localizable {
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public id: Abilities;
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@ -2276,6 +2277,33 @@ export class PostTurnFormChangeAbAttr extends PostTurnAbAttr {
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}
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}
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/**
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* Grabs the last failed Pokeball used
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* @extends PostTurnAbAttr
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* @see {@linkcode applyPostTurn} */
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export class FetchBallAbAttr extends PostTurnAbAttr {
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constructor() {
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super();
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}
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/**
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* Adds the last used Pokeball back into the player's inventory
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* @param pokemon {@linkcode Pokemon} with this ability
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* @param passive N/A
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* @param args N/A
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* @returns true if player has used a pokeball and this pokemon is owned by the player
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*/
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applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean {
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let lastUsed = pokemon.scene.currentBattle.lastUsedPokeball;
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if(lastUsed != null && pokemon.isPlayer) {
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pokemon.scene.pokeballCounts[lastUsed]++;
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pokemon.scene.currentBattle.lastUsedPokeball = null;
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` found a\n${getPokeballName(lastUsed)}!`));
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return true;
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}
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return false;
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}
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}
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export class PostBiomeChangeAbAttr extends AbAttr { }
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export class PostBiomeChangeWeatherChangeAbAttr extends PostBiomeChangeAbAttr {
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@ -2644,7 +2672,6 @@ export class SuppressFieldAbilitiesAbAttr extends AbAttr {
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}
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}
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export class AlwaysHitAbAttr extends AbAttr { }
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export class UncopiableAbilityAbAttr extends AbAttr {
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@ -3627,7 +3654,8 @@ export function initAbilities() {
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new Ability(Abilities.LIBERO, 8)
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.unimplemented(),
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new Ability(Abilities.BALL_FETCH, 8)
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.unimplemented(),
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.attr(FetchBallAbAttr)
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.condition(getOncePerBattleCondition(Abilities.BALL_FETCH)),
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new Ability(Abilities.COTTON_DOWN, 8)
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.attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattleStat.SPD, -1, false, true)
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.bypassFaint(),
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@ -4350,6 +4350,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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scale: 1
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});
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this.scene.currentBattle.lastUsedPokeball = this.pokeballType;
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this.removePb();
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this.end();
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}
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