mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-25 00:06:18 +00:00
[UI] [QoL] [Enhancement] Exclude redundant species from certain filters in starter select (#3910)
* Exclude species without HA from HA filters in starter select * Remove candyless starters from passive/cost reduction filters
This commit is contained in:
parent
55e0d65ac8
commit
335d32e0d7
@ -23,6 +23,14 @@ export enum SortDirection {
|
||||
DESC = 1
|
||||
}
|
||||
|
||||
export enum SortCriteria {
|
||||
NUMBER = 0,
|
||||
COST = 1,
|
||||
CANDY = 2,
|
||||
IV = 3,
|
||||
NAME = 4
|
||||
}
|
||||
|
||||
export class DropDownLabel {
|
||||
public state: DropDownState;
|
||||
public text: string;
|
||||
|
@ -39,12 +39,13 @@ import { Species } from "#enums/species";
|
||||
import {Button} from "#enums/buttons";
|
||||
import { EggSourceType } from "#app/enums/egg-source-types.js";
|
||||
import AwaitableUiHandler from "./awaitable-ui-handler";
|
||||
import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType } from "./dropdown";
|
||||
import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType, SortCriteria } from "./dropdown";
|
||||
import { StarterContainer } from "./starter-container";
|
||||
import { DropDownColumn, FilterBar } from "./filter-bar";
|
||||
import { ScrollBar } from "./scroll-bar";
|
||||
import { SelectChallengePhase } from "#app/phases/select-challenge-phase.js";
|
||||
import { TitlePhase } from "#app/phases/title-phase.js";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
|
||||
export type StarterSelectCallback = (starters: Starter[]) => void;
|
||||
|
||||
@ -501,11 +502,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
|
||||
// sort filter
|
||||
const sortOptions = [
|
||||
new DropDownOption(this.scene, 0, new DropDownLabel(i18next.t("filterBar:sortByNumber"), undefined, DropDownState.ON)),
|
||||
new DropDownOption(this.scene, 1, new DropDownLabel(i18next.t("filterBar:sortByCost"))),
|
||||
new DropDownOption(this.scene, 2, new DropDownLabel(i18next.t("filterBar:sortByCandies"))),
|
||||
new DropDownOption(this.scene, 3, new DropDownLabel(i18next.t("filterBar:sortByIVs"))),
|
||||
new DropDownOption(this.scene, 4, new DropDownLabel(i18next.t("filterBar:sortByName")))
|
||||
new DropDownOption(this.scene, SortCriteria.NUMBER, new DropDownLabel(i18next.t("filterBar:sortByNumber"), undefined, DropDownState.ON)),
|
||||
new DropDownOption(this.scene, SortCriteria.COST, new DropDownLabel(i18next.t("filterBar:sortByCost"))),
|
||||
new DropDownOption(this.scene, SortCriteria.CANDY, new DropDownLabel(i18next.t("filterBar:sortByCandies"))),
|
||||
new DropDownOption(this.scene, SortCriteria.IV, new DropDownLabel(i18next.t("filterBar:sortByIVs"))),
|
||||
new DropDownOption(this.scene, SortCriteria.NAME, new DropDownLabel(i18next.t("filterBar:sortByName")))
|
||||
];
|
||||
this.filterBar.addFilter(DropDownColumn.SORT, i18next.t("filterBar:sortFilter"), new DropDown(this.scene, 0, 0, sortOptions, this.updateStarters, DropDownType.SINGLE));
|
||||
this.filterBarContainer.add(this.filterBar);
|
||||
@ -2363,6 +2364,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
// First, ensure you have the caught attributes for the species else default to bigint 0
|
||||
const caughtAttr = this.scene.gameData.dexData[container.species.speciesId]?.caughtAttr || BigInt(0);
|
||||
const starterData = this.scene.gameData.starterData[container.species.speciesId];
|
||||
const isStarterProgressable = speciesEggMoves.hasOwnProperty(container.species.speciesId);
|
||||
|
||||
// Gen filter
|
||||
const fitsGen = this.filterBar.getVals(DropDownColumn.GEN).includes(container.species.generation);
|
||||
@ -2398,7 +2400,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
if (unlocks.val === "PASSIVE" && unlocks.state === DropDownState.ON) {
|
||||
return isPassiveUnlocked;
|
||||
} else if (unlocks.val === "PASSIVE" && unlocks.state === DropDownState.EXCLUDE) {
|
||||
return !isPassiveUnlocked;
|
||||
return isStarterProgressable && !isPassiveUnlocked;
|
||||
} else if (unlocks.val === "PASSIVE" && unlocks.state === DropDownState.UNLOCKABLE) {
|
||||
return isPassiveUnlockable;
|
||||
} else if (unlocks.val === "PASSIVE" && unlocks.state === DropDownState.OFF) {
|
||||
@ -2413,7 +2415,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.ON) {
|
||||
return isCostReduced;
|
||||
} else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.EXCLUDE) {
|
||||
return !isCostReduced;
|
||||
return isStarterProgressable && !isCostReduced;
|
||||
} else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.UNLOCKABLE) {
|
||||
return isCostReductionUnlockable;
|
||||
} else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.OFF) {
|
||||
@ -2450,12 +2452,13 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
});
|
||||
|
||||
// HA Filter
|
||||
const speciesHasHiddenAbility = container.species.abilityHidden !== container.species.ability1 && container.species.abilityHidden !== Abilities.NONE;
|
||||
const hasHA = starterData.abilityAttr & AbilityAttr.ABILITY_HIDDEN;
|
||||
const fitsHA = this.filterBar.getVals(DropDownColumn.MISC).some(misc => {
|
||||
if (misc.val === "HIDDEN_ABILITY" && misc.state === DropDownState.ON) {
|
||||
return hasHA;
|
||||
} else if (misc.val === "HIDDEN_ABILITY" && misc.state === DropDownState.EXCLUDE) {
|
||||
return !hasHA;
|
||||
return speciesHasHiddenAbility && !hasHA;
|
||||
} else if (misc.val === "HIDDEN_ABILITY" && misc.state === DropDownState.OFF) {
|
||||
return true;
|
||||
}
|
||||
@ -2467,7 +2470,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
if (misc.val === "EGG" && misc.state === DropDownState.ON) {
|
||||
return isEggPurchasable;
|
||||
} else if (misc.val === "EGG" && misc.state === DropDownState.EXCLUDE) {
|
||||
return !isEggPurchasable;
|
||||
return isStarterProgressable && !isEggPurchasable;
|
||||
} else if (misc.val === "EGG" && misc.state === DropDownState.OFF) {
|
||||
return true;
|
||||
}
|
||||
@ -2498,19 +2501,19 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
switch (sort.val) {
|
||||
default:
|
||||
break;
|
||||
case 0:
|
||||
case SortCriteria.NUMBER:
|
||||
return (a.species.speciesId - b.species.speciesId) * -sort.dir;
|
||||
case 1:
|
||||
case SortCriteria.COST:
|
||||
return (a.cost - b.cost) * -sort.dir;
|
||||
case 2:
|
||||
case SortCriteria.CANDY:
|
||||
const candyCountA = this.scene.gameData.starterData[a.species.speciesId].candyCount;
|
||||
const candyCountB = this.scene.gameData.starterData[b.species.speciesId].candyCount;
|
||||
return (candyCountA - candyCountB) * -sort.dir;
|
||||
case 3:
|
||||
case SortCriteria.IV:
|
||||
const avgIVsA = this.scene.gameData.dexData[a.species.speciesId].ivs.reduce((a, b) => a + b, 0) / this.scene.gameData.dexData[a.species.speciesId].ivs.length;
|
||||
const avgIVsB = this.scene.gameData.dexData[b.species.speciesId].ivs.reduce((a, b) => a + b, 0) / this.scene.gameData.dexData[b.species.speciesId].ivs.length;
|
||||
return (avgIVsA - avgIVsB) * -sort.dir;
|
||||
case 4:
|
||||
case SortCriteria.NAME:
|
||||
return a.species.name.localeCompare(b.species.name) * -sort.dir;
|
||||
}
|
||||
return 0;
|
||||
|
Loading…
Reference in New Issue
Block a user