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Add a couple starter select localization entries
The passive ability's "Locked" and "Disabled" strings can now be localized.
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@ -28,5 +28,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
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"cycleNature": "N: Wesen Ändern",
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"cycleVariant": "V: Seltenheit ändern",
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"enablePassive": "Passiv-Skill aktivieren",
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"disablePassive": "Passiv-Skill deaktivieren"
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"disablePassive": "Passiv-Skill deaktivieren",
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"locked": "Locked",
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"disabled": "Disabled"
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}
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@ -28,5 +28,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
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"cycleNature": 'N: Cycle Nature',
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"cycleVariant": 'V: Cycle Variant',
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"enablePassive": "Enable Passive",
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"disablePassive": "Disable Passive"
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"disablePassive": "Disable Passive",
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"locked": "Locked",
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"disabled": "Disabled"
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}
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@ -28,5 +28,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
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"cycleNature": 'N: Cambiar Naturaleza',
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"cycleVariant": 'V: Cambiar Variante',
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"enablePassive": "Activar Pasiva",
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"disablePassive": "Desactivar Pasiva"
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"disablePassive": "Desactivar Pasiva",
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"locked": "Locked",
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"disabled": "Disabled"
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}
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@ -28,5 +28,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
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"cycleNature": "N: » Natures",
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"cycleVariant": "V: » Variants",
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"enablePassive": "Activer Passif",
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"disablePassive": "Désactiver Passif"
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"disablePassive": "Désactiver Passif",
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"locked": "Locked",
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"disabled": "Disabled"
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}
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@ -28,5 +28,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
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"cycleNature": 'N: Alterna Natura',
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"cycleVariant": 'V: Alterna Variante',
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"enablePassive": "Attiva Passiva",
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"disablePassive": "Disattiva Passiva"
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"disablePassive": "Disattiva Passiva",
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"locked": "Locked",
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"disabled": "Disabled"
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}
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@ -28,5 +28,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
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"cycleNature": 'N: Mudar Nature',
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"cycleVariant": 'V: Mudar Variante',
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"enablePassive": "Ativar Passiva",
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"disablePassive": "Desativar Passiva"
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"disablePassive": "Desativar Passiva",
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"locked": "Locked",
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"disabled": "Disabled"
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}
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@ -28,5 +28,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
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"cycleNature": 'N: 切换性格',
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"cycleVariant": 'V: 切换变种',
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"enablePassive": "启用被动",
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"disablePassive": "禁用被动"
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"disablePassive": "禁用被动",
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"locked": "Locked",
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"disabled": "Disabled"
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}
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@ -1580,7 +1580,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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this.pokemonAbilityText.setShadowColor(this.getTextColor(!isHidden ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GOLD, true));
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const passiveAttr = this.scene.gameData.starterData[species.speciesId].passiveAttr;
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this.pokemonPassiveText.setText(passiveAttr & PassiveAttr.UNLOCKED ? passiveAttr & PassiveAttr.ENABLED ? allAbilities[starterPassiveAbilities[this.lastSpecies.speciesId]].name : 'Disabled' : 'Locked');
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this.pokemonPassiveText.setText(passiveAttr & PassiveAttr.UNLOCKED ? passiveAttr & PassiveAttr.ENABLED ? allAbilities[starterPassiveAbilities[this.lastSpecies.speciesId]].name : i18next.t("starterSelectUiHandler:disabled") : i18next.t("starterSelectUiHandler:locked"));
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this.pokemonPassiveText.setColor(this.getTextColor(passiveAttr === (PassiveAttr.UNLOCKED | PassiveAttr.ENABLED) ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GRAY));
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this.pokemonPassiveText.setShadowColor(this.getTextColor(passiveAttr === (PassiveAttr.UNLOCKED | PassiveAttr.ENABLED) ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GRAY, true));
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