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Minor fixes
This commit is contained in:
parent
052d8ca765
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.gitignore
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vendored
@ -26,5 +26,5 @@ dist-ssr
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public/images/trainer/convert/*
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public/images/trainer/convert/*
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public/images/pokemon/input/*.png
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public/images/pokemon/input/*.png
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public/images/pokemon/input/output/*
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public/images/pokemon/input/output/*
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src/data/battle-anim-raw-data.ts
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src/data/battle-anim-raw-data*.ts
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src/data/battle-anim-data.ts
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src/data/battle-anim-data.ts
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File diff suppressed because it is too large
Load Diff
@ -1,5 +1,5 @@
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import BattleScene, { startingLevel, startingWave } from "./battle-scene";
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import BattleScene, { startingLevel, startingWave } from "./battle-scene";
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import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult, FieldPosition, HitResult } from "./pokemon";
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import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult, FieldPosition, HitResult, TurnMove } from "./pokemon";
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import * as Utils from './utils';
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import * as Utils from './utils';
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import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMoveAttrs, HitsTagAttr, MissEffectAttr, MoveAttr, MoveCategory, MoveEffectAttr, MoveFlags, Moves, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr, MoveTarget, OneHitKOAttr, getMoveTargets, MoveTargetSet, MoveEffectTrigger, CopyMoveAttr, AttackMove, SelfStatusMove, DelayedAttackAttr } from "./data/move";
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import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMoveAttrs, HitsTagAttr, MissEffectAttr, MoveAttr, MoveCategory, MoveEffectAttr, MoveFlags, Moves, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr, MoveTarget, OneHitKOAttr, getMoveTargets, MoveTargetSet, MoveEffectTrigger, CopyMoveAttr, AttackMove, SelfStatusMove, DelayedAttackAttr } from "./data/move";
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import { Mode } from './ui/ui';
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import { Mode } from './ui/ui';
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@ -34,6 +34,7 @@ import { Species } from "./data/species";
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import { HealAchv, LevelAchv, MoneyAchv, achvs } from "./system/achv";
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import { HealAchv, LevelAchv, MoneyAchv, achvs } from "./system/achv";
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import { DexEntry } from "./system/game-data";
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import { DexEntry } from "./system/game-data";
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import { pokemonPrevolutions } from "./data/pokemon-evolutions";
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import { pokemonPrevolutions } from "./data/pokemon-evolutions";
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import { trainerConfigs } from "./data/trainer-type";
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export class CheckLoadPhase extends BattlePhase {
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export class CheckLoadPhase extends BattlePhase {
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private loaded: boolean;
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private loaded: boolean;
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@ -1603,6 +1604,12 @@ export class MovePhase extends BattlePhase {
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}
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}
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showMoveText(): void {
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showMoveText(): void {
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if (this.move.getMove().getAttrs(ChargeAttr).length) {
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const lastMove = this.pokemon.getLastXMoves() as TurnMove[];
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if (!lastMove.length || lastMove[0].move !== this.move.getMove().id || lastMove[0].result !== MoveResult.OTHER)
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return;
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}
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this.scene.queueMessage(getPokemonMessage(this.pokemon, ` used\n${this.move.getName()}!`), 500);
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this.scene.queueMessage(getPokemonMessage(this.pokemon, ` used\n${this.move.getName()}!`), 500);
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}
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}
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@ -3306,6 +3313,32 @@ export class ScanIvsPhase extends PokemonPhase {
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}
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}
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}
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}
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export class TrainerMessageTestPhase extends BattlePhase {
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constructor(scene: BattleScene) {
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super(scene);
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}
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start() {
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super.start();
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let testMessages: string[] = [];
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for (let t of Object.keys(trainerConfigs)) {
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const config = trainerConfigs[parseInt(t)];
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[ config.encounterMessages, config.femaleEncounterMessages, config.victoryMessages, config.femaleVictoryMessages, config.defeatMessages, config.femaleDefeatMessages ]
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.map(messages => {
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if (messages?.length)
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testMessages.push(...messages);
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});
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}
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for (let message of testMessages)
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this.scene.pushPhase(new TestMessagePhase(this.scene, message));
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this.end();
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}
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}
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export class TestMessagePhase extends MessagePhase {
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export class TestMessagePhase extends MessagePhase {
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constructor(scene: BattleScene, message: string) {
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constructor(scene: BattleScene, message: string) {
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super(scene, message, null, true);
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super(scene, message, null, true);
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@ -1,7 +1,7 @@
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import Phaser from 'phaser';
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import Phaser from 'phaser';
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import { Biome } from './data/biome';
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import { Biome } from './data/biome';
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import UI, { Mode } from './ui/ui';
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import UI, { Mode } from './ui/ui';
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import { EncounterPhase, SummonPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePhase, CheckLoadPhase, TurnInitPhase, ReturnPhase, LevelCapPhase, TestMessagePhase, ShowTrainerPhase } from './battle-phases';
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import { EncounterPhase, SummonPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePhase, CheckLoadPhase, TurnInitPhase, ReturnPhase, LevelCapPhase, TestMessagePhase, ShowTrainerPhase, TrainerMessageTestPhase } from './battle-phases';
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import Pokemon, { PlayerPokemon, EnemyPokemon } from './pokemon';
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import Pokemon, { PlayerPokemon, EnemyPokemon } from './pokemon';
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import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies, initSpecies } from './data/pokemon-species';
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import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies, initSpecies } from './data/pokemon-species';
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import * as Utils from './utils';
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import * as Utils from './utils';
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@ -690,7 +690,7 @@ export default class BattleScene extends Phaser.Scene {
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this.currentBattle = new Battle(newWaveIndex, newBattleType, newTrainer, newDouble);
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this.currentBattle = new Battle(newWaveIndex, newBattleType, newTrainer, newDouble);
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this.currentBattle.incrementTurn(this);
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this.currentBattle.incrementTurn(this);
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//this.pushPhase(new TestMessagePhase(this, trainerConfigs[TrainerType.RIVAL].encounterMessages[0]))
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//this.pushPhase(new TrainerMessageTestPhase(this));
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if (!waveIndex) {
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if (!waveIndex) {
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const isNewBiome = !lastBattle || !(lastBattle.waveIndex % 10);
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const isNewBiome = !lastBattle || !(lastBattle.waveIndex % 10);
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@ -167,7 +167,7 @@ export async function printPokemon() {
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speciesFormLevelMoves[speciesKey][pokemonForm.formIndex] = [];
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speciesFormLevelMoves[speciesKey][pokemonForm.formIndex] = [];
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for (let version of versions) {
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for (let version of versions) {
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if (pokemon.moves.find(m => m.version_group_details.find(v => v.version_group.name === version))) {
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if (pokemon.moves.find(m => m.version_group_details.find(v => v.version_group.name === version && v.move_learn_method.name === 'level-up'))) {
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moveVer = version;
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moveVer = version;
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break;
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break;
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}
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}
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@ -261,7 +261,7 @@ export async function printPokemon() {
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speciesLevelMoves[speciesKey] = [];
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speciesLevelMoves[speciesKey] = [];
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for (let version of versions) {
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for (let version of versions) {
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if (pokemon.moves.find(m => m.version_group_details.find(v => v.version_group.name === version))) {
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if (pokemon.moves.find(m => m.version_group_details.find(v => v.version_group.name === version && v.move_learn_method.name === 'level-up'))) {
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moveVer = version;
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moveVer = version;
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break;
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break;
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}
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}
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@ -779,16 +779,16 @@ export const trainerConfigs: TrainerConfigs = {
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]),
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]),
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[TrainerType.FLANNERY]: new TrainerConfig(++t).initForGymLeader(Species.TORKOAL, Type.FIRE)
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[TrainerType.FLANNERY]: new TrainerConfig(++t).initForGymLeader(Species.TORKOAL, Type.FIRE)
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.setEncounterMessages([
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.setEncounterMessages([
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`Nice to meet you! Wait, no...\nI will crush you!`,
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`Nice to meet you! Wait, no…\nI will crush you!`,
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`I've only been a leader for a little while,\nbut I'll smoke you!`,
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`I've only been a leader for a little while, but I'll smoke you!`,
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`It's time to demonstrate the moves my grandfather has taught me!\nLet's battle!`
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`It's time to demonstrate the moves my grandfather has taught me! Let's battle!`
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]).setVictoryMessages([
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]).setVictoryMessages([
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`You remind me of my grandfather...\nNo wonder I lost.`,
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`You remind me of my grandfather…\nNo wonder I lost.`,
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`Am I trying too hard?\nI should relax, can't get too heated.`,
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`Am I trying too hard?\nI should relax, can't get too heated.`,
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`Losing isn't going to smother me out.\nTime to reignite training!`
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`Losing isn't going to smother me out.\nTime to reignite training!`
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]).setDefeatMessages([
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]).setDefeatMessages([
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`I hope I've made my grandfather proud...\nLet's battle again some time.`,
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`I hope I've made my grandfather proud…\nLet's battle again some time.`,
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`I...I can't believe I won!\nDoing things my way worked!`,
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`I…I can't believe I won!\nDoing things my way worked!`,
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`Let's exchange burning hot moves again soon!`
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`Let's exchange burning hot moves again soon!`
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]),
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]),
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[TrainerType.NORMAN]: new TrainerConfig(++t).initForGymLeader(Species.SLAKOTH, Type.NORMAL)
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[TrainerType.NORMAN]: new TrainerConfig(++t).initForGymLeader(Species.SLAKOTH, Type.NORMAL)
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@ -797,8 +797,8 @@ export const trainerConfigs: TrainerConfigs = {
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`I'll do everything in my power as a Gym Leader to win.\nLet's go!`,
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`I'll do everything in my power as a Gym Leader to win.\nLet's go!`,
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`You better give this your all.\nIt's time to battle!`
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`You better give this your all.\nIt's time to battle!`
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]).setVictoryMessages([
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]).setVictoryMessages([
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`I lost to you...?\nRules are rules, though.`,
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`I lost to you…?\nRules are rules, though.`,
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`Was moving from Olivine a mistake...?`,
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`Was moving from Olivine a mistake…?`,
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`I can't believe it.\nThat was a great match.`
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`I can't believe it.\nThat was a great match.`
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]).setDefeatMessages([
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]).setDefeatMessages([
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`We both tried our best.\nI hope we can battle again soon.`,
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`We both tried our best.\nI hope we can battle again soon.`,
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@ -807,57 +807,57 @@ export const trainerConfigs: TrainerConfigs = {
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]),
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]),
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[TrainerType.WINONA]: new TrainerConfig(++t).initForGymLeader(Species.SWABLU, Type.FLYING)
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[TrainerType.WINONA]: new TrainerConfig(++t).initForGymLeader(Species.SWABLU, Type.FLYING)
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.setEncounterMessages([
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.setEncounterMessages([
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`I've been soaring the skies looking for prey...\nAnd you're my target!`,
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`I've been soaring the skies looking for prey…\nAnd you're my target!`,
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`No matter how our battle is, My Flying Pokèmon and I will triumph with grace.\nLet's battle!`,
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`No matter how our battle is, my Flying Pokémon and I will triumph with grace. Let's battle!`,
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`I hope you aren't scared of heights.\nLet's ascend!`
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`I hope you aren't scared of heights.\nLet's ascend!`
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]).setVictoryMessages([
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]).setVictoryMessages([
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`You're the first Trainer I've seen with more grace than I.\nExcellently played.`,
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`You're the first Trainer I've seen with more grace than I.\nExcellently played.`,
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`Oh, my Flying Pokèmon have plummeted!\nVery well.`,
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`Oh, my Flying Pokémon have plummeted!\nVery well.`,
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`Though I may have fallen, my Pokèmon will continue to fly!`
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`Though I may have fallen, my Pokémon will continue to fly!`
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]).setDefeatMessages([
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]).setDefeatMessages([
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`My Flying Pokèmon and I will forever dance elegantly!`,
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`My Flying Pokémon and I will forever dance elegantly!`,
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`I hope you enjoyed our show.\nOur graceful dance is finished.`,
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`I hope you enjoyed our show.\nOur graceful dance is finished.`,
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`Won't you come see our elegant choreography again?`
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`Won't you come see our elegant choreography again?`
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]),
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]),
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[TrainerType.TATE]: new TrainerConfig(++t).initForGymLeader(Species.SOLROCK, Type.PSYCHIC)
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[TrainerType.TATE]: new TrainerConfig(++t).initForGymLeader(Species.SOLROCK, Type.PSYCHIC)
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.setEncounterMessages([
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.setEncounterMessages([
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`Hehehe...\nWere you surprised to see me without my sister?`,
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`Hehehe…\nWere you surprised to see me without my sister?`,
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`I can see what you're thinking...\nYou want to battle!`,
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`I can see what you're thinking…\nYou want to battle!`,
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`How can you defeat someone...\nWho knows your every move?`
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`How can you defeat someone…\nWho knows your every move?`
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]).setVictoryMessages([
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]).setVictoryMessages([
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`It can't be helped...\nI miss Liza...`,
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`It can't be helped…\nI miss Liza…`,
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`Your bond with your Pokèmon was stronger than mine.`,
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`Your bond with your Pokémon was stronger than mine.`,
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`If I were with Liza, we would have won.\nWe can finish each other's thoughts!`
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`If I were with Liza, we would have won.\nWe can finish each other's thoughts!`
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]).setDefeatMessages([
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]).setDefeatMessages([
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`My Pokèmon and I are superior!`,
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`My Pokémon and I are superior!`,
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`If you can't even defeat me, you'll never be able to defeat Liza either.`,
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`If you can't even defeat me, you'll never be able to defeat Liza either.`,
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`It's all thanks to my strict training with Liza.\nI can make myself one with Pokèmon.`
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`It's all thanks to my strict training with Liza.\nI can make myself one with Pokémon.`
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]),
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]),
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[TrainerType.LIZA]: new TrainerConfig(++t).initForGymLeader(Species.LUNATONE, Type.PSYCHIC)
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[TrainerType.LIZA]: new TrainerConfig(++t).initForGymLeader(Species.LUNATONE, Type.PSYCHIC)
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.setEncounterMessages([
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.setEncounterMessages([
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`Fufufu...\nWere you surprised to see me without my brother?`,
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`Fufufu…\nWere you surprised to see me without my brother?`,
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`I can determine what you desire...\nYou want to battle, don't you?`,
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`I can determine what you desire…\nYou want to battle, don't you?`,
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`How can you defeat someone...\nWho's one with their Pokèmon?`
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`How can you defeat someone…\nWho's one with their Pokémon?`
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]).setVictoryMessages([
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]).setVictoryMessages([
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`It can't be helped...\nI miss Tate...`,
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`It can't be helped…\nI miss Tate…`,
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`Your bond with your Pokèmon...\nIt's stronger than mine.`,
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`Your bond with your Pokémon…\nIt's stronger than mine.`,
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`If I were with Tate, we would have won.\nWe can finish each other's sentences!`
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`If I were with Tate, we would have won.\nWe can finish each other's sentences!`
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]).setDefeatMessages([
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]).setDefeatMessages([
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`My Pokèmon and I are victorious.`,
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`My Pokémon and I are victorious.`,
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`If you can't even defeat me, you'll never be able to defeat Tate either.`,
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`If you can't even defeat me, you'll never be able to defeat Tate either.`,
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`It's all thanks to my strict training with Tate.\nI can synchronize myself with my Pokèmon.`
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`It's all thanks to my strict training with Tate.\nI can synchronize myself with my Pokémon.`
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]),
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]),
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[TrainerType.JUAN]: new TrainerConfig(++t).initForGymLeader(Species.HORSEA, Type.WATER)
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[TrainerType.JUAN]: new TrainerConfig(++t).initForGymLeader(Species.HORSEA, Type.WATER)
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.setEncounterMessages([
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.setEncounterMessages([
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`Now's not the time to act coy.\nLet's battle!`,
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`Now's not the time to act coy.\nLet's battle!`,
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`Ahahaha, You'll be witness to my artistry with Water Pokèmon!`,
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`Ahahaha, You'll be witness to my artistry with Water Pokémon!`,
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`A typhoon approaches!\nWill you be able to test me?`
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`A typhoon approaches!\nWill you be able to test me?`
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]).setVictoryMessages([
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]).setVictoryMessages([
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`You may be a genius who can take on Wallace!`,
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`You may be a genius who can take on Wallace!`,
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`I focused on elegance while you trained.\nIt's only natural that you defeated me.`,
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`I focused on elegance while you trained.\nIt's only natural that you defeated me.`,
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`Ahahaha!\nVery well, You have won this time.`
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`Ahahaha!\nVery well, You have won this time.`
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]).setDefeatMessages([
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]).setDefeatMessages([
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`My Pokèmon and I have sculpted an illusion of Water and come out victorious.`,
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`My Pokémon and I have sculpted an illusion of Water and come out victorious.`,
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`Ahahaha, I have won, and you have lost.`,
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`Ahahaha, I have won, and you have lost.`,
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`Shall I loan you my outfit? It may help you battle!\nAhahaha, I jest!`
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`Shall I loan you my outfit? It may help you battle!\nAhahaha, I jest!`
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]),
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]),
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@ -518,9 +518,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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getMoveset(ignoreOverride?: boolean): PokemonMove[] {
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getMoveset(ignoreOverride?: boolean): PokemonMove[] {
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if (!ignoreOverride && this.summonData?.moveset)
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const ret = !ignoreOverride && this.summonData?.moveset
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return this.summonData.moveset;
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? this.summonData.moveset
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return this.moveset;
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: this.moveset;
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if (MOVE_OVERRIDE && this.isPlayer())
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this.moveset[0] = new PokemonMove(MOVE_OVERRIDE);
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else if (OPP_MOVE_OVERRIDE && !this.isPlayer())
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this.moveset[0] = new PokemonMove(OPP_MOVE_OVERRIDE);
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return ret;
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}
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}
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getLearnableLevelMoves(): Moves[] {
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getLearnableLevelMoves(): Moves[] {
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@ -761,11 +768,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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console.log(allMoves[movePool[moveIndex]]);
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console.log(allMoves[movePool[moveIndex]]);
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movePool.splice(moveIndex, 1);
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movePool.splice(moveIndex, 1);
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}
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}
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if (MOVE_OVERRIDE && this.isPlayer())
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this.moveset[0] = new PokemonMove(MOVE_OVERRIDE);
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else if (OPP_MOVE_OVERRIDE && !this.isPlayer())
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this.moveset[0] = new PokemonMove(OPP_MOVE_OVERRIDE);
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}
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}
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trySelectMove(moveIndex: integer, ignorePp?: boolean): boolean {
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trySelectMove(moveIndex: integer, ignorePp?: boolean): boolean {
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