fix missing semicolon

This commit is contained in:
Madmadness65 2024-09-15 01:00:21 -05:00
parent 4cfff4fffc
commit 35248f8479

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@ -2190,14 +2190,14 @@ export const trainerConfigs: TrainerConfigs = {
})), })),
[TrainerType.PENNY]: new TrainerConfig(++t).setName("Penny").initForEvilTeamLeader("Star Boss", []).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma") [TrainerType.PENNY]: new TrainerConfig(++t).setName("Penny").initForEvilTeamLeader("Star Boss", []).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VAPOREON, Species.JOLTEON, Species.FLAREON ])) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VAPOREON, Species.JOLTEON, Species.FLAREON ]))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ESPEON, Species.UMBREON ],TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ESPEON, Species.UMBREON ], TrainerSlot.TRAINER, true, p => {
p.abilityIndex = 2; // Magic Bounce Espeon, Inner Focus Umbreon p.abilityIndex = 2; // Magic Bounce Espeon, Inner Focus Umbreon
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
})) }))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.LEAFEON, Species.GLACEON ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.LEAFEON, Species.GLACEON ]))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.ROTOM ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.ROTOM ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.formIndex = Utils.randSeedInt(5, 1) // Heat, Wash, Frost, Fan, or Mow p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow
})) }))
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();