Refactor source files and add berries
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6135243641
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3546f3b5a7
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{
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{
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"id": 1001,
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"graphic": "",
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"graphic": "",
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"frames": [
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"frames": [
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{
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{
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"id": 2008,
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"graphic": "PRAS- Status",
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"graphic": "PRAS- Status",
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"frames": [
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"frames": [
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{
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{
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"id": 2017,
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"graphic": "PRAS- Bide",
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"graphic": "PRAS- Bide",
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"frames": [
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"frames": [
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{
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{
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"id": 2009,
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"graphic": "PRAS- Wrapping",
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"graphic": "PRAS- Wrapping",
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"frames": [
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"frames": [
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[
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{
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{
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"id": 2006,
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"graphic": "PRAS- Status",
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"graphic": "PRAS- Status",
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"frames": [
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"frames": [
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{
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{
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"id": 2023,
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"graphic": "PRAS- Shell Smash",
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"graphic": "PRAS- Shell Smash",
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"frames": [
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"frames": [
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{
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{
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"id": 2007,
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"graphic": "PRAS- Status",
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"graphic": "PRAS- Status",
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"frames": [
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"frames": [
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{
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{
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"id": 2015,
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"graphic": "PRAS- Covet",
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"graphic": "PRAS- Covet",
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"frames": [
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"frames": [
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{
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{
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"id": 2011,
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"graphic": "PRAS- CURSE2",
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"graphic": "PRAS- CURSE2",
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"frames": [
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"frames": [
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{
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{
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"id": 2021,
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"graphic": "PRAS- Curse",
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"graphic": "PRAS- Curse",
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"frames": [
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"frames": [
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{
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{
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"id": 2111,
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"graphic": "PRAS- Electric",
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"graphic": "PRAS- Electric",
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"frames": [
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"frames": [
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{
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{
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"id": 2013,
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"graphic": "PRAS- Fire Spin",
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"graphic": "PRAS- Fire Spin",
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"frames": [
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"frames": [
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[
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{
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{
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"id": 2005,
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"graphic": "PRAS- Status",
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"graphic": "PRAS- Status",
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"frames": [
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"frames": [
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{
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{
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"id": 2112,
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"graphic": "PRAS- Grass",
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"graphic": "PRAS- Grass",
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"frames": [
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"frames": [
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{
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{
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"id": 2103,
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"graphic": "PRAS- Weather",
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"graphic": "PRAS- Weather",
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"frames": [
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"frames": [
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{
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{
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"id": 2106,
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"graphic": "weather",
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"graphic": "weather",
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"frames": [
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"frames": [
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{
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"id": 2000,
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"graphic": "PRAS- Recovery",
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"graphic": "PRAS- Recovery",
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"frames": [
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"frames": [
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{
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{
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"id": 2105,
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"graphic": "PRAS- Weather",
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"graphic": "PRAS- Weather",
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"frames": [
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"frames": [
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{
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"id": 2012,
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"graphic": "PRAS- Absorption2",
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"graphic": "PRAS- Absorption2",
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"frames": [
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"frames": [
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{
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{
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"id": 2022,
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"graphic": "PRAS- Magma Storm",
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"graphic": "PRAS- Magma Storm",
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"frames": [
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"frames": [
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{
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{
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"id": 2110,
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"graphic": "PRAS- Orbs",
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"graphic": "PRAS- Orbs",
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"frames": [
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"frames": [
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{
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"id": 2003,
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"graphic": "PRAS- Status",
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"graphic": "PRAS- Status",
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"frames": [
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"frames": [
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{
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"id": 2001,
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"graphic": "PRAS- Status",
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"graphic": "PRAS- Status",
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"frames": [
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"frames": [
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{
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"id": 2014,
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"graphic": "PRAS- Protect",
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"graphic": "PRAS- Protect",
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"frames": [
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"frames": [
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{
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"id": 2113,
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"graphic": "PRAS- Mirror Coat",
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"graphic": "PRAS- Mirror Coat",
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"frames": [
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"frames": [
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{
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"id": 2019,
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"graphic": "PRAS- Lucky Chant",
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"graphic": "PRAS- Lucky Chant",
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"frames": [
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"frames": [
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{
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"id": 2101,
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"graphic": "PRAS- Weather",
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"graphic": "PRAS- Weather",
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"frames": [
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"frames": [
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{
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"id": 2018,
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"graphic": "PRAS- Sand Tomb",
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"graphic": "PRAS- Sand Tomb",
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"frames": [
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"frames": [
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{
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"id": 2102,
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"graphic": "weather",
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"graphic": "weather",
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"frames": [
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"frames": [
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"id": 2004,
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"graphic": "PRAS- Status",
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"graphic": "PRAS- Status",
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"frames": [
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{
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"id": 2107,
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"graphic": "PRAS- Gust",
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"graphic": "PRAS- Gust",
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"frames": [
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"frames": [
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"id": 2100,
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"graphic": "weather",
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"graphic": "weather",
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"frames": [
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"id": 2002,
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"graphic": "PRAS- Poison",
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"graphic": "PRAS- Poison",
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"frames": [
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{
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"id": 2016,
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"graphic": "PRAS- Whirlpool",
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"graphic": "PRAS- Whirlpool",
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"frames": [
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"id": 2020,
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"graphic": "PRAS- Lucky Chant",
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"graphic": "PRAS- Lucky Chant",
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"frames": [
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"frames": [
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"id": 2104,
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"graphic": "weather",
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"graphic": "weather",
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"id": 2010,
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"graphic": "PRAS- Wrapping",
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"graphic": "PRAS- Wrapping",
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"frames": [
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"frames": [
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"id": 1002,
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"graphic": "PRAS- Dig",
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"graphic": "PRAS- Dig",
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"frames": [
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"id": 1003,
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"graphic": "PRAS- Dive",
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"graphic": "PRAS- Dive",
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"frames": [
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"id": 1011,
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"graphic": "PRAS- Wish",
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"graphic": "PRAS- Wish",
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"frames": [
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"frames": [
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"id": 1000,
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"graphic": "PRAS- Fly",
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"graphic": "PRAS- Fly",
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"frames": [
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"id": 1007,
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"graphic": "PRAS- Freeze Shock",
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"graphic": "PRAS- Freeze Shock",
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"frames": [
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"frames": [
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"id": 1010,
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"graphic": "PRAS- Ice Burn",
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"graphic": "PRAS- Ice Burn",
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"frames": [
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"frames": [
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"id": 1012,
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"graphic": "PRAS- Gust",
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"graphic": "PRAS- Gust",
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"frames": [
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"id": 1005,
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"graphic": "",
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"graphic": "",
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"id": 1006,
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"graphic": "",
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"graphic": "",
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"id": 1009,
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"graphic": "",
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"graphic": "",
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"frames": [
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"id": 1008,
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"graphic": "",
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"graphic": "",
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"frames": [
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"id": 1004,
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"graphic": "PRAS- Orbs",
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"graphic": "PRAS- Orbs",
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"frames": [
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14
src/arena.ts
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src/arena.ts
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import BattleScene from "./battle-scene";
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import BattleScene from "./battle-scene";
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import { Biome, BiomePoolTier, BiomeTierPools, biomePools } from "./biome";
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import { Biome, BiomePoolTier, BiomeTierPools, biomePools } from "./data/biome";
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import * as Utils from "./utils";
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import * as Utils from "./utils";
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import PokemonSpecies, { getPokemonSpecies } from "./pokemon-species";
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import PokemonSpecies, { getPokemonSpecies } from "./data/pokemon-species";
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import { Species } from "./species";
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import { Species } from "./data/species";
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import { Weather, WeatherType, getWeatherClearMessage, getWeatherStartMessage } from "./weather";
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import { Weather, WeatherType, getWeatherClearMessage, getWeatherStartMessage } from "./data/weather";
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import { CommonAnimPhase, MessagePhase } from "./battle-phases";
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import { CommonAnimPhase, MessagePhase } from "./battle-phases";
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import { CommonAnim } from "./battle-anims";
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import { CommonAnim } from "./data/battle-anims";
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import { Type } from "./type";
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import { Type } from "./data/type";
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import Move from "./move";
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import Move from "./data/move";
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export class Arena {
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export class Arena {
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private scene: BattleScene;
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private scene: BattleScene;
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import BattleScene, { startingLevel, startingWave } from "./battle-scene";
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import BattleScene, { startingLevel, startingWave } from "./battle-scene";
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import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult } from "./pokemon";
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import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult } from "./pokemon";
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import * as Utils from './utils';
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import * as Utils from './utils';
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import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, ConditionalMoveAttr, HitsTagAttr, MissEffectAttr, MoveCategory, MoveEffectAttr, MoveFlags, MoveHitEffectAttr, Moves, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr } from "./move";
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import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, ConditionalMoveAttr, HitsTagAttr, MissEffectAttr, MoveCategory, MoveEffectAttr, MoveFlags, MoveHitEffectAttr, Moves, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr } from "./data/move";
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import { Mode } from './ui/ui';
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import { Mode } from './ui/ui';
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import { Command } from "./ui/command-ui-handler";
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import { Command } from "./ui/command-ui-handler";
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import { Stat } from "./pokemon-stat";
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import { Stat } from "./data/pokemon-stat";
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import { ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, HitHealModifier, PokemonExpBoosterModifier, TempBattleStatBoosterModifier } from "./modifier";
|
import { BerryModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, HealingBoosterModifier, HitHealModifier, PokemonExpBoosterModifier, TempBattleStatBoosterModifier } from "./modifier/modifier";
|
||||||
import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
|
import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
|
||||||
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./pokeball";
|
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
|
||||||
import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
|
import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims";
|
||||||
import { StatusEffect, getStatusEffectActivationText, getStatusEffectCatchRateMultiplier, getStatusEffectHealText, getStatusEffectObtainText, getStatusEffectOverlapText } from "./status-effect";
|
import { StatusEffect, getStatusEffectActivationText, getStatusEffectCatchRateMultiplier, getStatusEffectHealText, getStatusEffectObtainText, getStatusEffectOverlapText } from "./data/status-effect";
|
||||||
import { SummaryUiMode } from "./ui/summary-ui-handler";
|
import { SummaryUiMode } from "./ui/summary-ui-handler";
|
||||||
import EvolutionSceneHandler from "./ui/evolution-scene-handler";
|
import EvolutionSceneHandler from "./ui/evolution-scene-handler";
|
||||||
import { EvolutionPhase } from "./evolution-phase";
|
import { EvolutionPhase } from "./evolution-phase";
|
||||||
import { BattlePhase } from "./battle-phase";
|
import { BattlePhase } from "./battle-phase";
|
||||||
import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./battle-stat";
|
import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./data/battle-stat";
|
||||||
import { Biome, biomeLinks } from "./biome";
|
import { Biome, biomeLinks } from "./data/biome";
|
||||||
import { ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, TempBattleStat, getModifierTypeOptionsForWave, regenerateModifierPoolThresholds } from "./modifier-type";
|
import { ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, getModifierTypeOptionsForWave, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
|
||||||
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||||
import { BattleTagLapseType, BattleTagType, HideSpriteTag as HiddenTag } from "./battle-tag";
|
import { BattleTagLapseType, BattleTagType, HideSpriteTag as HiddenTag } from "./data/battle-tag";
|
||||||
import { getPokemonMessage } from "./messages";
|
import { getPokemonMessage } from "./messages";
|
||||||
import { Starter } from "./ui/starter-select-ui-handler";
|
import { Starter } from "./ui/starter-select-ui-handler";
|
||||||
import { Gender } from "./gender";
|
import { Gender } from "./data/gender";
|
||||||
import { Weather, WeatherType, getRandomWeatherType, getWeatherDamageMessage, getWeatherLapseMessage } from "./weather";
|
import { Weather, WeatherType, getRandomWeatherType, getWeatherDamageMessage, getWeatherLapseMessage } from "./data/weather";
|
||||||
|
import { TempBattleStat } from "./data/temp-battle-stat";
|
||||||
|
|
||||||
export class SelectStarterPhase extends BattlePhase {
|
export class SelectStarterPhase extends BattlePhase {
|
||||||
constructor(scene: BattleScene) {
|
constructor(scene: BattleScene) {
|
||||||
|
@ -593,6 +594,10 @@ export class TurnEndPhase extends BattlePhase {
|
||||||
this.scene.pushPhase(new MessagePhase(this.scene, `${dm.getName()} is disabled\nno more!`));
|
this.scene.pushPhase(new MessagePhase(this.scene, `${dm.getName()} is disabled\nno more!`));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const hasUsableBerry = pokemon.isPlayer() && !!this.scene.findModifier(m => m instanceof BerryModifier && m.shouldApply([ pokemon ]));
|
||||||
|
if (hasUsableBerry)
|
||||||
|
this.scene.pushPhase(new BerryPhase(this.scene, pokemon.isPlayer()));
|
||||||
|
|
||||||
pokemon.battleSummonData.turnCount++;
|
pokemon.battleSummonData.turnCount++;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -670,7 +675,7 @@ export class CommonAnimPhase extends PokemonPhase {
|
||||||
}
|
}
|
||||||
|
|
||||||
start() {
|
start() {
|
||||||
new CommonBattleAnim(this.anim, this.getPokemon()).play(this.scene, () => {
|
new CommonBattleAnim(this.anim, this.getPokemon(), this.getPokemon().isPlayer() ? this.scene.getEnemyPokemon() : this.scene.getPlayerPokemon()).play(this.scene, () => {
|
||||||
this.end();
|
this.end();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -775,7 +780,7 @@ export abstract class MovePhase extends BattlePhase {
|
||||||
this.scene.unshiftPhase(new MessagePhase(this.scene,
|
this.scene.unshiftPhase(new MessagePhase(this.scene,
|
||||||
getPokemonMessage(this.pokemon, getStatusEffectHealText(this.pokemon.status.effect))));
|
getPokemonMessage(this.pokemon, getStatusEffectHealText(this.pokemon.status.effect))));
|
||||||
this.pokemon.resetStatus();
|
this.pokemon.resetStatus();
|
||||||
this.pokemon.updateInfo(true);
|
this.pokemon.updateInfo();
|
||||||
}
|
}
|
||||||
doMove();
|
doMove();
|
||||||
}
|
}
|
||||||
|
@ -1536,6 +1541,32 @@ export class LearnMovePhase extends PartyMemberPokemonPhase {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export class BerryPhase extends CommonAnimPhase {
|
||||||
|
constructor(scene: BattleScene, player: boolean) {
|
||||||
|
super(scene, player, CommonAnim.USE_ITEM);
|
||||||
|
}
|
||||||
|
|
||||||
|
start() {
|
||||||
|
let berryModifier: BerryModifier;
|
||||||
|
|
||||||
|
if (this.player) {
|
||||||
|
if ((berryModifier = this.scene.applyModifier(BerryModifier, this.getPokemon()) as BerryModifier)) {
|
||||||
|
if (berryModifier.consumed) {
|
||||||
|
if (!--berryModifier.stackCount)
|
||||||
|
this.scene.removeModifier(berryModifier);
|
||||||
|
else
|
||||||
|
berryModifier.consumed = false;
|
||||||
|
this.scene.updateModifiers();
|
||||||
|
}
|
||||||
|
super.start();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
this.end();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class PokemonHealPhase extends CommonAnimPhase {
|
export class PokemonHealPhase extends CommonAnimPhase {
|
||||||
private hpHealed: integer;
|
private hpHealed: integer;
|
||||||
private message: string;
|
private message: string;
|
||||||
|
@ -1564,7 +1595,10 @@ export class PokemonHealPhase extends CommonAnimPhase {
|
||||||
const fullHp = pokemon.getHpRatio() >= 1;
|
const fullHp = pokemon.getHpRatio() >= 1;
|
||||||
|
|
||||||
if (!fullHp) {
|
if (!fullHp) {
|
||||||
pokemon.hp = Math.min(pokemon.hp + this.hpHealed, pokemon.getMaxHp());
|
const hpRestoreMultiplier = new Utils.IntegerHolder(1);
|
||||||
|
if (this.player)
|
||||||
|
this.scene.applyModifiers(HealingBoosterModifier, hpRestoreMultiplier);
|
||||||
|
pokemon.hp = Math.min(pokemon.hp + this.hpHealed * hpRestoreMultiplier.value, pokemon.getMaxHp());
|
||||||
pokemon.updateInfo().then(() => super.end());
|
pokemon.updateInfo().then(() => super.end());
|
||||||
} else if (this.showFullHpMessage)
|
} else if (this.showFullHpMessage)
|
||||||
this.message = getPokemonMessage(pokemon, `'s\nHP is full!`);
|
this.message = getPokemonMessage(pokemon, `'s\nHP is full!`);
|
||||||
|
|
|
@ -1,24 +1,24 @@
|
||||||
import Phaser from 'phaser';
|
import Phaser from 'phaser';
|
||||||
import { Biome } from './biome';
|
import { Biome } from './data/biome';
|
||||||
import UI from './ui/ui';
|
import UI from './ui/ui';
|
||||||
import { EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, SelectStarterPhase, MessagePhase } from './battle-phases';
|
import { EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, SelectStarterPhase, MessagePhase } from './battle-phases';
|
||||||
import { PlayerPokemon, EnemyPokemon } from './pokemon';
|
import { PlayerPokemon, EnemyPokemon } from './pokemon';
|
||||||
import PokemonSpecies, { allSpecies, getPokemonSpecies } from './pokemon-species';
|
import PokemonSpecies, { allSpecies, getPokemonSpecies } from './data/pokemon-species';
|
||||||
import * as Utils from './utils';
|
import * as Utils from './utils';
|
||||||
import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PartyShareModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ConsumablePokemonMoveModifier, ModifierPredicate } from './modifier';
|
import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PartyShareModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ConsumablePokemonMoveModifier, ModifierPredicate } from './modifier/modifier';
|
||||||
import { PokeballType } from './pokeball';
|
import { PokeballType } from './data/pokeball';
|
||||||
import { Species } from './species';
|
import { Species } from './data/species';
|
||||||
import { initAutoPlay } from './auto-play';
|
import { initAutoPlay } from './system/auto-play';
|
||||||
import { Battle } from './battle';
|
import { Battle } from './battle';
|
||||||
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from './battle-anims';
|
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from './data/battle-anims';
|
||||||
import { BattlePhase } from './battle-phase';
|
import { BattlePhase } from './battle-phase';
|
||||||
import { initGameSpeed } from './game-speed';
|
import { initGameSpeed } from './system/game-speed';
|
||||||
import { Arena } from './arena';
|
import { Arena } from './arena';
|
||||||
import { GameData } from './game-data';
|
import { GameData } from './system/game-data';
|
||||||
import StarterSelectUiHandler from './ui/starter-select-ui-handler';
|
import StarterSelectUiHandler from './ui/starter-select-ui-handler';
|
||||||
import { TextStyle, addTextObject } from './text';
|
import { TextStyle, addTextObject } from './ui/text';
|
||||||
import { Moves } from './move';
|
import { Moves } from './data/move';
|
||||||
import { getDefaultModifierTypeForTier } from './modifier-type';
|
import { getDefaultModifierTypeForTier } from './modifier/modifier-type';
|
||||||
|
|
||||||
const enableAuto = true;
|
const enableAuto = true;
|
||||||
export const startingLevel = 5;
|
export const startingLevel = 5;
|
||||||
|
@ -598,7 +598,7 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
if ((modifier as PersistentModifier).add(this.modifiers, !!virtual)) {
|
if ((modifier as PersistentModifier).add(this.modifiers, !!virtual)) {
|
||||||
if (!virtual && !this.sound.get(soundName))
|
if (!virtual && !this.sound.get(soundName))
|
||||||
this.sound.play(soundName);
|
this.sound.play(soundName);
|
||||||
} if (!virtual) {
|
} else if (!virtual) {
|
||||||
const defaultModifierType = getDefaultModifierTypeForTier(modifier.type.tier);
|
const defaultModifierType = getDefaultModifierTypeForTier(modifier.type.tier);
|
||||||
this.addModifier(defaultModifierType.newModifier()).then(() => resolve());
|
this.addModifier(defaultModifierType.newModifier()).then(() => resolve());
|
||||||
this.unshiftPhase(new MessagePhase(this, `The stack for this item is full.\n You will receive ${defaultModifierType.name} instead.`, null, true));
|
this.unshiftPhase(new MessagePhase(this, `The stack for this item is full.\n You will receive ${defaultModifierType.name} instead.`, null, true));
|
||||||
|
@ -617,9 +617,12 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
|
|
||||||
const args: any[] = [ pokemon ];
|
const args: any[] = [ pokemon ];
|
||||||
if (modifier instanceof PokemonHpRestoreModifier) {
|
if (modifier instanceof PokemonHpRestoreModifier) {
|
||||||
const hpRestoreMultiplier = new Utils.IntegerHolder(1);
|
if (!(modifier as PokemonHpRestoreModifier).fainted) {
|
||||||
this.applyModifiers(HealingBoosterModifier, hpRestoreMultiplier);
|
const hpRestoreMultiplier = new Utils.IntegerHolder(1);
|
||||||
args.push(hpRestoreMultiplier.value);
|
this.applyModifiers(HealingBoosterModifier, hpRestoreMultiplier);
|
||||||
|
args.push(hpRestoreMultiplier.value);
|
||||||
|
} else
|
||||||
|
args.push(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (modifier.shouldApply(args))
|
if (modifier.shouldApply(args))
|
||||||
|
@ -704,4 +707,16 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
console.log('Applied', modifier.type.name);
|
console.log('Applied', modifier.type.name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
applyModifier(modifierType: { new(...args: any[]): Modifier }, ...args: any[]): PersistentModifier {
|
||||||
|
const modifiers = this.modifiers.filter(m => m instanceof modifierType && m.shouldApply(args));
|
||||||
|
for (let modifier of modifiers) {
|
||||||
|
if (modifier.apply(args)) {
|
||||||
|
console.log('Applied', modifier.type.name);
|
||||||
|
return modifier;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
}
|
}
|
|
@ -1,8 +1,8 @@
|
||||||
//import { battleAnimRawData } from "./battle-anim-raw-data";
|
//import { battleAnimRawData } from "./battle-anim-raw-data";
|
||||||
import BattleScene from "./battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import { ChargeAttr, Moves, allMoves } from "./move";
|
import { ChargeAttr, Moves, allMoves } from "./move";
|
||||||
import Pokemon from "./pokemon";
|
import Pokemon from "../pokemon";
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "../utils";
|
||||||
//import fs from 'vite-plugin-fs/browser';
|
//import fs from 'vite-plugin-fs/browser';
|
||||||
|
|
||||||
export enum AnimFrameTarget {
|
export enum AnimFrameTarget {
|
||||||
|
@ -41,8 +41,9 @@ export enum ChargeAnim {
|
||||||
}
|
}
|
||||||
|
|
||||||
export enum CommonAnim {
|
export enum CommonAnim {
|
||||||
HEALTH_UP = 2000,
|
USE_ITEM = 2000,
|
||||||
POISON,
|
HEALTH_UP,
|
||||||
|
POISON = 2010,
|
||||||
TOXIC,
|
TOXIC,
|
||||||
PARALYSIS,
|
PARALYSIS,
|
||||||
SLEEP,
|
SLEEP,
|
||||||
|
@ -79,7 +80,7 @@ export enum CommonAnim {
|
||||||
PSYCHIC_TERRAIN
|
PSYCHIC_TERRAIN
|
||||||
}
|
}
|
||||||
|
|
||||||
export class Anim {
|
export class AnimConfig {
|
||||||
public id: integer;
|
public id: integer;
|
||||||
public graphic: string;
|
public graphic: string;
|
||||||
public frames: AnimFrame[][];
|
public frames: AnimFrame[][];
|
||||||
|
@ -226,7 +227,7 @@ class AnimTimedSoundEvent extends AnimTimedEvent {
|
||||||
public pitch: number;
|
public pitch: number;
|
||||||
|
|
||||||
constructor(frameIndex: integer, resourceName: string, source?: any) {
|
constructor(frameIndex: integer, resourceName: string, source?: any) {
|
||||||
super(frameIndex, resourceName + (resourceName && resourceName.indexOf('.') === -1 ? '.ogg' : ''));
|
super(frameIndex, resourceName + (resourceName && resourceName.indexOf('.') === -1 ? resourceName.startsWith('PRSFX-') ? '.wav' : '.ogg' : ''));
|
||||||
|
|
||||||
if (source) {
|
if (source) {
|
||||||
this.volume = source.volume;
|
this.volume = source.volume;
|
||||||
|
@ -349,9 +350,9 @@ class AnimTimedAddBgEvent extends AnimTimedBgEvent {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export const moveAnims = new Map<Moves, Anim | [Anim, Anim]>();
|
export const moveAnims = new Map<Moves, AnimConfig | [AnimConfig, AnimConfig]>();
|
||||||
export const chargeAnims = new Map<ChargeAnim, Anim | [Anim, Anim]>();
|
export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimConfig]>();
|
||||||
export const commonAnims = new Map<CommonAnim, Anim>();
|
export const commonAnims = new Map<CommonAnim, AnimConfig>();
|
||||||
|
|
||||||
export function initCommonAnims(): Promise<void> {
|
export function initCommonAnims(): Promise<void> {
|
||||||
return new Promise(resolve => {
|
return new Promise(resolve => {
|
||||||
|
@ -362,7 +363,7 @@ export function initCommonAnims(): Promise<void> {
|
||||||
const commonAnimId = commonAnimIds[ca];
|
const commonAnimId = commonAnimIds[ca];
|
||||||
commonAnimFetches.push(fetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, '-')}.json`)
|
commonAnimFetches.push(fetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, '-')}.json`)
|
||||||
.then(response => response.json())
|
.then(response => response.json())
|
||||||
.then(cas => commonAnims.set(commonAnimId, new Anim(cas))));
|
.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))));
|
||||||
}
|
}
|
||||||
Promise.allSettled(commonAnimFetches).then(() => resolve());
|
Promise.allSettled(commonAnimFetches).then(() => resolve());
|
||||||
});
|
});
|
||||||
|
@ -430,22 +431,22 @@ export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise<void> {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function populateMoveAnim(move: Moves, animSource: any) {
|
function populateMoveAnim(move: Moves, animSource: any): void {
|
||||||
const moveAnim = new Anim(animSource);
|
const moveAnim = new AnimConfig(animSource);
|
||||||
if (moveAnims.get(move) === null) {
|
if (moveAnims.get(move) === null) {
|
||||||
moveAnims.set(move, moveAnim);
|
moveAnims.set(move, moveAnim);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
moveAnims.set(move, [ moveAnims.get(move) as Anim, moveAnim ]);
|
moveAnims.set(move, [ moveAnims.get(move) as AnimConfig, moveAnim ]);
|
||||||
}
|
}
|
||||||
|
|
||||||
function populateMoveChargeAnim(chargeAnim: ChargeAnim, animSource: any) {
|
function populateMoveChargeAnim(chargeAnim: ChargeAnim, animSource: any) {
|
||||||
const moveChargeAnim = new Anim(animSource);
|
const moveChargeAnim = new AnimConfig(animSource);
|
||||||
if (chargeAnims.get(chargeAnim) === null) {
|
if (chargeAnims.get(chargeAnim) === null) {
|
||||||
chargeAnims.set(chargeAnim, moveChargeAnim);
|
chargeAnims.set(chargeAnim, moveChargeAnim);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
chargeAnims.set(chargeAnim, [ chargeAnims.get(chargeAnim) as Anim, moveChargeAnim ]);
|
chargeAnims.set(chargeAnim, [ chargeAnims.get(chargeAnim) as AnimConfig, moveChargeAnim ]);
|
||||||
}
|
}
|
||||||
|
|
||||||
export function loadCommonAnimAssets(scene: BattleScene, startLoad?: boolean): Promise<void> {
|
export function loadCommonAnimAssets(scene: BattleScene, startLoad?: boolean): Promise<void> {
|
||||||
|
@ -456,12 +457,12 @@ export function loadCommonAnimAssets(scene: BattleScene, startLoad?: boolean): P
|
||||||
|
|
||||||
export function loadMoveAnimAssets(scene: BattleScene, moveIds: Moves[], startLoad?: boolean): Promise<void> {
|
export function loadMoveAnimAssets(scene: BattleScene, moveIds: Moves[], startLoad?: boolean): Promise<void> {
|
||||||
return new Promise(resolve => {
|
return new Promise(resolve => {
|
||||||
const moveAnimations = moveIds.map(m => moveAnims.get(m)).flat();
|
const moveAnimations = moveIds.map(m => moveAnims.get(m) as AnimConfig).flat();
|
||||||
for (let moveId of moveIds) {
|
for (let moveId of moveIds) {
|
||||||
const chargeAttr = allMoves[moveId - 1].getAttrs(ChargeAttr) as ChargeAttr[];
|
const chargeAttr = allMoves[moveId - 1].getAttrs(ChargeAttr) as ChargeAttr[];
|
||||||
if (chargeAttr.length) {
|
if (chargeAttr.length) {
|
||||||
const moveChargeAnims = chargeAnims.get(chargeAttr[0].chargeAnim);
|
const moveChargeAnims = chargeAnims.get(chargeAttr[0].chargeAnim);
|
||||||
moveAnimations.push(moveChargeAnims instanceof Anim ? moveChargeAnims : moveChargeAnims[0]);
|
moveAnimations.push(moveChargeAnims instanceof AnimConfig ? moveChargeAnims : moveChargeAnims[0]);
|
||||||
if (Array.isArray(moveChargeAnims))
|
if (Array.isArray(moveChargeAnims))
|
||||||
moveAnimations.push(moveChargeAnims[1]);
|
moveAnimations.push(moveChargeAnims[1]);
|
||||||
}
|
}
|
||||||
|
@ -470,7 +471,7 @@ export function loadMoveAnimAssets(scene: BattleScene, moveIds: Moves[], startLo
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function loadAnimAssets(scene: BattleScene, anims: Anim[], startLoad?: boolean): Promise<void> {
|
function loadAnimAssets(scene: BattleScene, anims: AnimConfig[], startLoad?: boolean): Promise<void> {
|
||||||
return new Promise(resolve => {
|
return new Promise(resolve => {
|
||||||
const backgrounds = new Set<string>();
|
const backgrounds = new Set<string>();
|
||||||
const sounds = new Set<string>();
|
const sounds = new Set<string>();
|
||||||
|
@ -515,7 +516,7 @@ export abstract class BattleAnim {
|
||||||
this.sprites = [];
|
this.sprites = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
abstract getAnim(): Anim;
|
abstract getAnim(): AnimConfig;
|
||||||
|
|
||||||
abstract isOppAnim(): boolean;
|
abstract isOppAnim(): boolean;
|
||||||
|
|
||||||
|
@ -738,7 +739,7 @@ export class CommonBattleAnim extends BattleAnim {
|
||||||
this.commonAnim = commonAnim;
|
this.commonAnim = commonAnim;
|
||||||
}
|
}
|
||||||
|
|
||||||
getAnim(): Anim {
|
getAnim(): AnimConfig {
|
||||||
return commonAnims.get(this.commonAnim);
|
return commonAnims.get(this.commonAnim);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -760,10 +761,10 @@ export class MoveAnim extends BattleAnim {
|
||||||
this.move = move;
|
this.move = move;
|
||||||
}
|
}
|
||||||
|
|
||||||
getAnim(): Anim {
|
getAnim(): AnimConfig {
|
||||||
return moveAnims.get(this.move) instanceof Anim
|
return moveAnims.get(this.move) instanceof AnimConfig
|
||||||
? moveAnims.get(this.move) as Anim
|
? moveAnims.get(this.move) as AnimConfig
|
||||||
: moveAnims.get(this.move)[this.user.isPlayer() ? 0 : 1] as Anim;
|
: moveAnims.get(this.move)[this.user.isPlayer() ? 0 : 1] as AnimConfig;
|
||||||
}
|
}
|
||||||
|
|
||||||
isOppAnim(): boolean {
|
isOppAnim(): boolean {
|
||||||
|
@ -800,10 +801,10 @@ export class MoveChargeAnim extends MoveAnim {
|
||||||
this.chargeAnim = chargeAnim;
|
this.chargeAnim = chargeAnim;
|
||||||
}
|
}
|
||||||
|
|
||||||
getAnim(): Anim {
|
getAnim(): AnimConfig {
|
||||||
return chargeAnims.get(this.chargeAnim) instanceof Anim
|
return chargeAnims.get(this.chargeAnim) instanceof AnimConfig
|
||||||
? chargeAnims.get(this.chargeAnim) as Anim
|
? chargeAnims.get(this.chargeAnim) as AnimConfig
|
||||||
: chargeAnims.get(this.chargeAnim)[this.user.isPlayer() ? 0 : 1] as Anim;
|
: chargeAnims.get(this.chargeAnim)[this.user.isPlayer() ? 0 : 1] as AnimConfig;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -840,14 +841,15 @@ export function populateAnims() {
|
||||||
const animName = fields[1].slice(nameIndex, fields[1].indexOf('\n', nameIndex));
|
const animName = fields[1].slice(nameIndex, fields[1].indexOf('\n', nameIndex));
|
||||||
if (!moveNameToId.hasOwnProperty(animName) && !commonAnimId && !chargeAnimId)
|
if (!moveNameToId.hasOwnProperty(animName) && !commonAnimId && !chargeAnimId)
|
||||||
continue;
|
continue;
|
||||||
let anim = new Anim();
|
let anim = commonAnimId || chargeAnimId ? new AnimConfig() : new AnimConfig();
|
||||||
anim.id = commonAnimId || chargeAnimId || moveNameToId[animName];
|
if (anim instanceof AnimConfig)
|
||||||
|
(anim as AnimConfig).id = moveNameToId[animName];
|
||||||
if (commonAnimId)
|
if (commonAnimId)
|
||||||
commonAnims.set(commonAnimId, anim);
|
commonAnims.set(commonAnimId, anim);
|
||||||
else if (chargeAnimId)
|
else if (chargeAnimId)
|
||||||
chargeAnims.set(chargeAnimId, !isOppMove ? anim : [ chargeAnims.get(chargeAnimId) as Anim, anim ]);
|
chargeAnims.set(chargeAnimId, !isOppMove ? anim : [ chargeAnims.get(chargeAnimId) as AnimConfig, anim ]);
|
||||||
else
|
else
|
||||||
moveAnims.set(moveNameToId[animName], !isOppMove ? anim : [ moveAnims.get(moveNameToId[animName]) as Anim, anim ]);
|
moveAnims.set(moveNameToId[animName], !isOppMove ? anim as AnimConfig : [ moveAnims.get(moveNameToId[animName]) as AnimConfig, anim as AnimConfig ]);
|
||||||
for (let f = 0; f < fields.length; f++) {
|
for (let f = 0; f < fields.length; f++) {
|
||||||
const field = fields[f];
|
const field = fields[f];
|
||||||
const fieldName = field.slice(0, field.indexOf(':'));
|
const fieldName = field.slice(0, field.indexOf(':'));
|
||||||
|
@ -940,6 +942,8 @@ export function populateAnims() {
|
||||||
}
|
}
|
||||||
|
|
||||||
const animReplacer = (k, v) => {
|
const animReplacer = (k, v) => {
|
||||||
|
if (k === 'id' && !v)
|
||||||
|
return undefined;
|
||||||
if (v instanceof Map)
|
if (v instanceof Map)
|
||||||
return Object.fromEntries(v);
|
return Object.fromEntries(v);
|
||||||
if (v instanceof AnimTimedEvent)
|
if (v instanceof AnimTimedEvent)
|
||||||
|
@ -950,21 +954,21 @@ export function populateAnims() {
|
||||||
/*for (let ma of moveAnims.keys()) {
|
/*for (let ma of moveAnims.keys()) {
|
||||||
const data = moveAnims.get(ma);
|
const data = moveAnims.get(ma);
|
||||||
(async () => {
|
(async () => {
|
||||||
await fs.writeFile(`./public/battle-anims/${Moves[ma].toLowerCase().replace(/\_/g, '-')}.json`, JSON.stringify(data, animReplacer, ' '));
|
await fs.writeFile(`../public/battle-anims/${Moves[ma].toLowerCase().replace(/\_/g, '-')}.json`, JSON.stringify(data, animReplacer, ' '));
|
||||||
})();
|
})();
|
||||||
}
|
}
|
||||||
|
|
||||||
for (let ca of chargeAnims.keys()) {
|
for (let ca of chargeAnims.keys()) {
|
||||||
const data = chargeAnims.get(ca);
|
const data = chargeAnims.get(ca);
|
||||||
(async () => {
|
(async () => {
|
||||||
await fs.writeFile(`./public/battle-anims/${chargeAnimNames[chargeAnimIds.indexOf(ca)].replace(/\_/g, '-')}.json`, JSON.stringify(data, animReplacer, ' '));
|
await fs.writeFile(`../public/battle-anims/${chargeAnimNames[chargeAnimIds.indexOf(ca)].replace(/\_/g, '-')}.json`, JSON.stringify(data, animReplacer, ' '));
|
||||||
})();
|
})();
|
||||||
}
|
}
|
||||||
|
|
||||||
for (let cma of commonAnims.keys()) {
|
for (let cma of commonAnims.keys()) {
|
||||||
const data = commonAnims.get(cma);
|
const data = commonAnims.get(cma);
|
||||||
(async () => {
|
(async () => {
|
||||||
await fs.writeFile(`./public/battle-anims/common-${commonAnimNames[commonAnimIds.indexOf(cma)].replace(/\_/g, '-')}.json`, JSON.stringify(data, animReplacer, ' '));
|
await fs.writeFile(`../public/battle-anims/common-${commonAnimNames[commonAnimIds.indexOf(cma)].replace(/\_/g, '-')}.json`, JSON.stringify(data, animReplacer, ' '));
|
||||||
})();
|
})();
|
||||||
}*/
|
}*/
|
||||||
}
|
}
|
|
@ -1,10 +1,10 @@
|
||||||
import { CommonAnim, CommonBattleAnim } from "./battle-anims";
|
import { CommonAnim, CommonBattleAnim } from "./battle-anims";
|
||||||
import { CommonAnimPhase, DamagePhase, MessagePhase, MovePhase, ObtainStatusEffectPhase, PokemonHealPhase } from "./battle-phases";
|
import { CommonAnimPhase, DamagePhase, MessagePhase, MovePhase, ObtainStatusEffectPhase, PokemonHealPhase } from "../battle-phases";
|
||||||
import { getPokemonMessage } from "./messages";
|
import { getPokemonMessage } from "../messages";
|
||||||
import Pokemon from "./pokemon";
|
import Pokemon from "../pokemon";
|
||||||
import { Stat } from "./pokemon-stat";
|
import { Stat } from "./pokemon-stat";
|
||||||
import { StatusEffect } from "./status-effect";
|
import { StatusEffect } from "./status-effect";
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "../utils";
|
||||||
|
|
||||||
export enum BattleTagType {
|
export enum BattleTagType {
|
||||||
NONE,
|
NONE,
|
||||||
|
@ -101,7 +101,7 @@ export class ConfusedTag extends PseudoStatusTag {
|
||||||
}
|
}
|
||||||
|
|
||||||
lapse(pokemon: Pokemon, lapseType: BattleTagLapseType): boolean {
|
lapse(pokemon: Pokemon, lapseType: BattleTagLapseType): boolean {
|
||||||
const ret = super.lapse(pokemon, lapseType);
|
const ret = lapseType !== BattleTagLapseType.CUSTOM && super.lapse(pokemon, lapseType);
|
||||||
|
|
||||||
if (ret) {
|
if (ret) {
|
||||||
pokemon.scene.unshiftPhase(new MessagePhase(pokemon.scene, getPokemonMessage(pokemon, ' is\nconfused!')));
|
pokemon.scene.unshiftPhase(new MessagePhase(pokemon.scene, getPokemonMessage(pokemon, ' is\nconfused!')));
|
|
@ -0,0 +1,60 @@
|
||||||
|
import { MessagePhase, PokemonHealPhase } from "../battle-phases";
|
||||||
|
import { getPokemonMessage } from "../messages";
|
||||||
|
import Pokemon from "../pokemon";
|
||||||
|
import { BattleTagType } from "./battle-tag";
|
||||||
|
import { getStatusEffectHealText } from "./status-effect";
|
||||||
|
|
||||||
|
export enum BerryType {
|
||||||
|
SITRUS,
|
||||||
|
LUM
|
||||||
|
}
|
||||||
|
|
||||||
|
export function getBerryName(berryType: BerryType) {
|
||||||
|
switch (berryType) {
|
||||||
|
case BerryType.SITRUS:
|
||||||
|
return 'SITRUS BERRY';
|
||||||
|
case BerryType.LUM:
|
||||||
|
return 'LUM BERRY';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function getBerryEffectDescription(berryType: BerryType) {
|
||||||
|
switch (berryType) {
|
||||||
|
case BerryType.SITRUS:
|
||||||
|
return 'Restores 25% HP if HP is below 50%';
|
||||||
|
case BerryType.LUM:
|
||||||
|
return 'Cures any non-volatile status condition and confusion';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export type BerryPredicate = (pokemon: Pokemon) => boolean;
|
||||||
|
|
||||||
|
export function getBerryPredicate(berryType: BerryType): BerryPredicate {
|
||||||
|
switch (berryType) {
|
||||||
|
case BerryType.SITRUS:
|
||||||
|
return (pokemon: Pokemon) => pokemon.getHpRatio() < 0.5;
|
||||||
|
case BerryType.LUM:
|
||||||
|
return (pokemon: Pokemon) => !!pokemon.status || !!pokemon.getTag(BattleTagType.CONFUSED);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export type BerryEffectFunc = (pokemon: Pokemon) => void;
|
||||||
|
|
||||||
|
export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
||||||
|
switch (berryType) {
|
||||||
|
case BerryType.SITRUS:
|
||||||
|
return (pokemon: Pokemon) => {
|
||||||
|
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, true, Math.floor(pokemon.getMaxHp() / 4), getPokemonMessage(pokemon, `'s ${getBerryName(berryType)}\nrestored its HP!`), true));
|
||||||
|
};
|
||||||
|
case BerryType.LUM:
|
||||||
|
return (pokemon: Pokemon) => {
|
||||||
|
if (pokemon.status) {
|
||||||
|
pokemon.scene.unshiftPhase(new MessagePhase(pokemon.scene,
|
||||||
|
getPokemonMessage(pokemon, getStatusEffectHealText(pokemon.status.effect))));
|
||||||
|
pokemon.resetStatus();
|
||||||
|
pokemon.updateInfo();
|
||||||
|
} else if (pokemon.getTag(BattleTagType.CONFUSED))
|
||||||
|
pokemon.lapseTag(BattleTagType.CONFUSED);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,7 +1,7 @@
|
||||||
import { pokemonEvolutions, SpeciesEvolution } from "./pokemon-evolutions";
|
import { pokemonEvolutions, SpeciesEvolution } from "./pokemon-evolutions";
|
||||||
import { Species } from "./species";
|
import { Species } from "./species";
|
||||||
import { Type } from './type';
|
import { Type } from './type';
|
||||||
import * as Utils from './utils';
|
import * as Utils from '../utils';
|
||||||
|
|
||||||
import beautify from 'json-beautify';
|
import beautify from 'json-beautify';
|
||||||
|
|
|
@ -1,12 +1,12 @@
|
||||||
import { ChargeAnim, MoveChargeAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
|
import { ChargeAnim, MoveChargeAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
|
||||||
import { DamagePhase, EnemyMovePhase, MessagePhase, ObtainStatusEffectPhase, PlayerMovePhase, PokemonHealPhase, StatChangePhase } from "./battle-phases";
|
import { DamagePhase, EnemyMovePhase, MessagePhase, ObtainStatusEffectPhase, PlayerMovePhase, PokemonHealPhase, StatChangePhase } from "../battle-phases";
|
||||||
import { BattleStat } from "./battle-stat";
|
import { BattleStat } from "./battle-stat";
|
||||||
import { BattleTagType } from "./battle-tag";
|
import { BattleTagType } from "./battle-tag";
|
||||||
import { getPokemonMessage } from "./messages";
|
import { getPokemonMessage } from "../messages";
|
||||||
import Pokemon, { EnemyPokemon, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "./pokemon";
|
import Pokemon, { EnemyPokemon, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../pokemon";
|
||||||
import { StatusEffect, getStatusEffectDescriptor } from "./status-effect";
|
import { StatusEffect, getStatusEffectDescriptor } from "./status-effect";
|
||||||
import { Type } from "./type";
|
import { Type } from "./type";
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "../utils";
|
||||||
import { WeatherType } from "./weather";
|
import { WeatherType } from "./weather";
|
||||||
|
|
||||||
export enum MoveCategory {
|
export enum MoveCategory {
|
|
@ -1,5 +1,5 @@
|
||||||
import BattleScene from "./battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import { toPokemonUpperCase } from "./utils";
|
import { toPokemonUpperCase } from "../utils";
|
||||||
|
|
||||||
export enum PokeballType {
|
export enum PokeballType {
|
||||||
POKEBALL,
|
POKEBALL,
|
|
@ -1,13 +1,13 @@
|
||||||
import { Gender } from "./gender";
|
import { Gender } from "./gender";
|
||||||
import { AttackTypeBoosterModifier } from "./modifier";
|
import { AttackTypeBoosterModifier } from "../modifier/modifier";
|
||||||
import { AttackTypeBoosterModifierType } from "./modifier-type";
|
import { AttackTypeBoosterModifierType } from "../modifier/modifier-type";
|
||||||
import { Moves } from "./move";
|
import { Moves } from "./move";
|
||||||
import { PokeballType } from "./pokeball";
|
import { PokeballType } from "./pokeball";
|
||||||
import Pokemon from "./pokemon";
|
import Pokemon from "../pokemon";
|
||||||
import { Stat } from "./pokemon-stat";
|
import { Stat } from "./pokemon-stat";
|
||||||
import { Species } from "./species";
|
import { Species } from "./species";
|
||||||
import { Type } from "./type";
|
import { Type } from "./type";
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "../utils";
|
||||||
|
|
||||||
export enum SpeciesWildEvolutionDelay {
|
export enum SpeciesWildEvolutionDelay {
|
||||||
NONE,
|
NONE,
|
|
@ -1,11 +1,10 @@
|
||||||
import { Abilities } from './abilities';
|
import { Abilities } from './ability';
|
||||||
import BattleScene from './battle-scene';
|
import BattleScene from '../battle-scene';
|
||||||
import { GrowthRate } from './exp';
|
import { GrowthRate } from './exp';
|
||||||
import { EnemyPokemon } from './pokemon';
|
|
||||||
import { pokemonEvolutions } from './pokemon-evolutions';
|
import { pokemonEvolutions } from './pokemon-evolutions';
|
||||||
import { Species } from './species';
|
import { Species } from './species';
|
||||||
import { Type } from './type';
|
import { Type } from './type';
|
||||||
import * as Utils from './utils';
|
import * as Utils from '../utils';
|
||||||
|
|
||||||
export function getPokemonSpecies(species: Species): PokemonSpecies {
|
export function getPokemonSpecies(species: Species): PokemonSpecies {
|
||||||
if (species >= Species.XERNEAS)
|
if (species >= Species.XERNEAS)
|
|
@ -1,4 +1,4 @@
|
||||||
import { toPokemonUpperCase } from "./utils";
|
import { toPokemonUpperCase } from "../utils";
|
||||||
|
|
||||||
export enum Stat {
|
export enum Stat {
|
||||||
HP = 0,
|
HP = 0,
|
|
@ -1,4 +1,4 @@
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "../utils";
|
||||||
|
|
||||||
export enum StatusEffect {
|
export enum StatusEffect {
|
||||||
NONE,
|
NONE,
|
|
@ -0,0 +1,36 @@
|
||||||
|
import { BattleStat, getBattleStatName } from "./battle-stat";
|
||||||
|
|
||||||
|
export enum TempBattleStat {
|
||||||
|
ATK,
|
||||||
|
DEF,
|
||||||
|
SPATK,
|
||||||
|
SPDEF,
|
||||||
|
SPD,
|
||||||
|
ACC,
|
||||||
|
CRIT
|
||||||
|
}
|
||||||
|
|
||||||
|
export function getTempBattleStatName(tempBattleStat: TempBattleStat) {
|
||||||
|
if (tempBattleStat === TempBattleStat.CRIT)
|
||||||
|
return 'critical-hit ratio';
|
||||||
|
return getBattleStatName(tempBattleStat as integer as BattleStat);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function getTempBattleStatBoosterItemName(tempBattleStat: TempBattleStat) {
|
||||||
|
switch (tempBattleStat) {
|
||||||
|
case TempBattleStat.ATK:
|
||||||
|
return 'X Attack';
|
||||||
|
case TempBattleStat.DEF:
|
||||||
|
return 'X Defense';
|
||||||
|
case TempBattleStat.SPATK:
|
||||||
|
return 'X Sp. Atk';
|
||||||
|
case TempBattleStat.SPDEF:
|
||||||
|
return 'X Sp. Def';
|
||||||
|
case TempBattleStat.SPD:
|
||||||
|
return 'X Speed';
|
||||||
|
case TempBattleStat.ACC:
|
||||||
|
return 'X Accuracy';
|
||||||
|
case TempBattleStat.CRIT:
|
||||||
|
return 'Dire Hit';
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,9 +1,9 @@
|
||||||
import { Biome } from "./biome";
|
import { Biome } from "./biome";
|
||||||
import { getPokemonMessage } from "./messages";
|
import { getPokemonMessage } from "../messages";
|
||||||
import Pokemon from "./pokemon";
|
import Pokemon from "../pokemon";
|
||||||
import { Type } from "./type";
|
import { Type } from "./type";
|
||||||
import Move, { AttackMove } from "./move";
|
import Move, { AttackMove } from "./move";
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "../utils";
|
||||||
|
|
||||||
export enum WeatherType {
|
export enum WeatherType {
|
||||||
NONE,
|
NONE,
|
|
@ -1,7 +1,7 @@
|
||||||
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||||
import { BattlePhase } from "./battle-phase";
|
import { BattlePhase } from "./battle-phase";
|
||||||
import BattleScene from "./battle-scene";
|
import BattleScene from "./battle-scene";
|
||||||
import { SpeciesEvolution } from "./pokemon-evolutions";
|
import { SpeciesEvolution } from "./data/pokemon-evolutions";
|
||||||
import EvolutionSceneHandler from "./ui/evolution-scene-handler";
|
import EvolutionSceneHandler from "./ui/evolution-scene-handler";
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "./utils";
|
||||||
import { Mode } from "./ui/ui";
|
import { Mode } from "./ui/ui";
|
||||||
|
|
|
@ -1,14 +1,16 @@
|
||||||
import { BattleStat, getBattleStatName } from './battle-stat';
|
import { BattleStat, getBattleStatName } from '../data/battle-stat';
|
||||||
import * as Modifiers from './modifier';
|
import * as Modifiers from './modifier';
|
||||||
import { AttackMove, Moves, allMoves } from './move';
|
import { AttackMove, Moves, allMoves } from '../data/move';
|
||||||
import { PokeballType, getPokeballName } from './pokeball';
|
import { PokeballType, getPokeballName } from '../data/pokeball';
|
||||||
import { PlayerPokemon, PokemonMove } from './pokemon';
|
import { PlayerPokemon, PokemonMove } from '../pokemon';
|
||||||
import { EvolutionItem, pokemonEvolutions } from './pokemon-evolutions';
|
import { EvolutionItem, pokemonEvolutions } from '../data/pokemon-evolutions';
|
||||||
import { Stat, getStatName } from './pokemon-stat';
|
import { Stat, getStatName } from '../data/pokemon-stat';
|
||||||
import { tmSpecies } from './tms';
|
import { tmSpecies } from '../data/tms';
|
||||||
import { Type } from './type';
|
import { Type } from '../data/type';
|
||||||
import PartyUiHandler, { PokemonMoveSelectFilter, PokemonSelectFilter } from './ui/party-ui-handler';
|
import PartyUiHandler, { PokemonMoveSelectFilter, PokemonSelectFilter } from '../ui/party-ui-handler';
|
||||||
import * as Utils from './utils';
|
import * as Utils from '../utils';
|
||||||
|
import { TempBattleStat, getTempBattleStatBoosterItemName, getTempBattleStatName } from '../data/temp-battle-stat';
|
||||||
|
import { BerryType, getBerryEffectDescription, getBerryName } from '../data/berry';
|
||||||
|
|
||||||
type Modifier = Modifiers.Modifier;
|
type Modifier = Modifiers.Modifier;
|
||||||
|
|
||||||
|
@ -59,13 +61,19 @@ class AddPokeballModifierType extends ModifierType {
|
||||||
export class PokemonModifierType extends ModifierType {
|
export class PokemonModifierType extends ModifierType {
|
||||||
public selectFilter: PokemonSelectFilter;
|
public selectFilter: PokemonSelectFilter;
|
||||||
|
|
||||||
constructor(name: string, description: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string) {
|
constructor(name: string, description: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string, soundName?: string) {
|
||||||
super(name, description, newModifierFunc, iconImage, group);
|
super(name, description, newModifierFunc, iconImage, group, soundName);
|
||||||
|
|
||||||
this.selectFilter = selectFilter;
|
this.selectFilter = selectFilter;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export class PokemonHeldItemModifierType extends PokemonModifierType {
|
||||||
|
constructor(name: string, description: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string, soundName?: string) {
|
||||||
|
super(name, description, newModifierFunc, selectFilter, iconImage, group, soundName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class PokemonHpRestoreModifierType extends PokemonModifierType {
|
export class PokemonHpRestoreModifierType extends PokemonModifierType {
|
||||||
protected restorePoints: integer;
|
protected restorePoints: integer;
|
||||||
protected percent: boolean;
|
protected percent: boolean;
|
||||||
|
@ -157,41 +165,6 @@ export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export enum TempBattleStat {
|
|
||||||
ATK,
|
|
||||||
DEF,
|
|
||||||
SPATK,
|
|
||||||
SPDEF,
|
|
||||||
SPD,
|
|
||||||
ACC,
|
|
||||||
CRIT
|
|
||||||
}
|
|
||||||
|
|
||||||
function getTempBattleStatName(tempBattleStat: TempBattleStat) {
|
|
||||||
if (tempBattleStat === TempBattleStat.CRIT)
|
|
||||||
return 'critical-hit ratio';
|
|
||||||
return getBattleStatName(tempBattleStat as integer as BattleStat);
|
|
||||||
}
|
|
||||||
|
|
||||||
function getTempBattleStatBoosterItemName(tempBattleStat: TempBattleStat) {
|
|
||||||
switch (tempBattleStat) {
|
|
||||||
case TempBattleStat.ATK:
|
|
||||||
return 'X Attack';
|
|
||||||
case TempBattleStat.DEF:
|
|
||||||
return 'X Defense';
|
|
||||||
case TempBattleStat.SPATK:
|
|
||||||
return 'X Sp. Atk';
|
|
||||||
case TempBattleStat.SPDEF:
|
|
||||||
return 'X Sp. Def';
|
|
||||||
case TempBattleStat.SPD:
|
|
||||||
return 'X Speed';
|
|
||||||
case TempBattleStat.ACC:
|
|
||||||
return 'X Accuracy';
|
|
||||||
case TempBattleStat.CRIT:
|
|
||||||
return 'Dire Hit';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export class TempBattleStatBoosterModifierType extends ModifierType {
|
export class TempBattleStatBoosterModifierType extends ModifierType {
|
||||||
public tempBattleStat: TempBattleStat;
|
public tempBattleStat: TempBattleStat;
|
||||||
|
|
||||||
|
@ -246,7 +219,7 @@ function getAttackTypeBoosterItemName(type: Type) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class AttackTypeBoosterModifierType extends PokemonModifierType {
|
export class AttackTypeBoosterModifierType extends PokemonHeldItemModifierType {
|
||||||
public moveType: Type;
|
public moveType: Type;
|
||||||
public boostPercent: integer;
|
public boostPercent: integer;
|
||||||
|
|
||||||
|
@ -284,7 +257,7 @@ function getBaseStatBoosterItemName(stat: Stat) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class PokemonBaseStatBoosterModifierType extends PokemonModifierType {
|
export class PokemonBaseStatBoosterModifierType extends PokemonHeldItemModifierType {
|
||||||
private stat: Stat;
|
private stat: Stat;
|
||||||
|
|
||||||
constructor(name: string, stat: Stat, _iconImage?: string) {
|
constructor(name: string, stat: Stat, _iconImage?: string) {
|
||||||
|
@ -312,7 +285,7 @@ export class ExpBoosterModifierType extends ModifierType {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class PokemonExpBoosterModifierType extends PokemonModifierType {
|
export class PokemonExpBoosterModifierType extends PokemonHeldItemModifierType {
|
||||||
constructor(name: string, boostPercent: integer, iconImage?: string) {
|
constructor(name: string, boostPercent: integer, iconImage?: string) {
|
||||||
super(name, `Increases the holder's gain of EXP. Points by ${boostPercent}%`, (_type, args) => new Modifiers.PokemonExpBoosterModifier(this, (args[0] as PlayerPokemon).id, boostPercent),
|
super(name, `Increases the holder's gain of EXP. Points by ${boostPercent}%`, (_type, args) => new Modifiers.PokemonExpBoosterModifier(this, (args[0] as PlayerPokemon).id, boostPercent),
|
||||||
(_pokemon: PlayerPokemon) => null, iconImage);
|
(_pokemon: PlayerPokemon) => null, iconImage);
|
||||||
|
@ -486,7 +459,14 @@ const modifierPool = {
|
||||||
new WeightedModifierType(new ModifierTypeGenerator((party: PlayerPokemon[]) => {
|
new WeightedModifierType(new ModifierTypeGenerator((party: PlayerPokemon[]) => {
|
||||||
const randTempBattleStat = Utils.randInt(7) as TempBattleStat;
|
const randTempBattleStat = Utils.randInt(7) as TempBattleStat;
|
||||||
return new TempBattleStatBoosterModifierType(randTempBattleStat);
|
return new TempBattleStatBoosterModifierType(randTempBattleStat);
|
||||||
}), 4)
|
}), 4),
|
||||||
|
new WeightedModifierType(new ModifierTypeGenerator((party: PlayerPokemon[]) => {
|
||||||
|
const berryTypes = Utils.getEnumValues(BerryType);
|
||||||
|
const randBerryType = berryTypes[Utils.randInt(berryTypes.length)];
|
||||||
|
return new PokemonHeldItemModifierType(getBerryName(randBerryType), getBerryEffectDescription(randBerryType),
|
||||||
|
(type, args) => new Modifiers.BerryModifier(type, (args[0] as PlayerPokemon).id, randBerryType),
|
||||||
|
() => null, null, 'berry');
|
||||||
|
}), 2)
|
||||||
].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
|
].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
|
||||||
[ModifierTier.GREAT]: [
|
[ModifierTier.GREAT]: [
|
||||||
new WeightedModifierType(new AddPokeballModifierType(PokeballType.GREAT_BALL, 5, 'gb'), 12),
|
new WeightedModifierType(new AddPokeballModifierType(PokeballType.GREAT_BALL, 5, 'gb'), 12),
|
||||||
|
@ -524,6 +504,8 @@ const modifierPool = {
|
||||||
new WeightedModifierType(new ModifierTypeGenerator((party: PlayerPokemon[]) => {
|
new WeightedModifierType(new ModifierTypeGenerator((party: PlayerPokemon[]) => {
|
||||||
const partyMemberCompatibleTms = party.map(p => p.compatibleTms);
|
const partyMemberCompatibleTms = party.map(p => p.compatibleTms);
|
||||||
const uniqueCompatibleTms = partyMemberCompatibleTms.flat().filter((tm, i, array) => array.indexOf(tm) === i);
|
const uniqueCompatibleTms = partyMemberCompatibleTms.flat().filter((tm, i, array) => array.indexOf(tm) === i);
|
||||||
|
if (!uniqueCompatibleTms.length)
|
||||||
|
return null;
|
||||||
const randTmIndex = Utils.randInt(uniqueCompatibleTms.length);
|
const randTmIndex = Utils.randInt(uniqueCompatibleTms.length);
|
||||||
return new TmModifierType(uniqueCompatibleTms[randTmIndex]);
|
return new TmModifierType(uniqueCompatibleTms[randTmIndex]);
|
||||||
}), 4),
|
}), 4),
|
||||||
|
@ -535,14 +517,16 @@ const modifierPool = {
|
||||||
].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
|
].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
|
||||||
[ModifierTier.ULTRA]: [
|
[ModifierTier.ULTRA]: [
|
||||||
new WeightedModifierType(new AddPokeballModifierType(PokeballType.ULTRA_BALL, 5, 'ub'), 8),
|
new WeightedModifierType(new AddPokeballModifierType(PokeballType.ULTRA_BALL, 5, 'ub'), 8),
|
||||||
new WeightedModifierType(new EvolutionItemModifierTypeGenerator(), 5),
|
new WeightedModifierType(new EvolutionItemModifierTypeGenerator(), 12),
|
||||||
new WeightedModifierType(new AttackTypeBoosterModifierTypeGenerator(), 3),
|
new WeightedModifierType(new AttackTypeBoosterModifierTypeGenerator(), 5),
|
||||||
new ModifierType('OVAL CHARM', 'For every X (no. of party members) items in a POKéMON\'s held item stack, give one to each other party member',
|
new ModifierType('OVAL CHARM', 'For every X (no. of party members) items in a POKéMON\'s held item stack, give one to each other party member',
|
||||||
(type, _args) => new Modifiers.PartyShareModifier(type), 'oval_charm'),
|
(type, _args) => new Modifiers.PartyShareModifier(type), 'oval_charm'),
|
||||||
new ModifierType('HEALING CHARM', 'Doubles the effectiveness of HP restoring moves and items (excludes revives)', (type, _args) => new Modifiers.HealingBoosterModifier(type, 2), 'healing_charm'),
|
new ModifierType('HEALING CHARM', 'Doubles the effectiveness of HP restoring moves and items (excludes revives)', (type, _args) => new Modifiers.HealingBoosterModifier(type, 2), 'healing_charm'),
|
||||||
new WeightedModifierType(new PokemonModifierType('SHELL BELL', 'Heals 1/8 of a POKéMON\'s dealt damage', (type, args) => new Modifiers.HitHealModifier(type, (args[0] as PlayerPokemon).id)), 2),
|
new WeightedModifierType(new PokemonHeldItemModifierType('SHELL BELL', 'Heals 1/8 of a POKéMON\'s dealt damage', (type, args) => new Modifiers.HitHealModifier(type, (args[0] as PlayerPokemon).id)), 2),
|
||||||
new WeightedModifierType(new ExpBoosterModifierType('EXP CHARM', 25), 4),
|
new WeightedModifierType(new ExpBoosterModifierType('EXP CHARM', 25), 4),
|
||||||
new WeightedModifierType(new PokemonExpBoosterModifierType('LUCKY EGG', 50), 3),
|
new WeightedModifierType(new PokemonExpBoosterModifierType('LUCKY EGG', 50), 3),
|
||||||
|
new WeightedModifierType(new ModifierType('BERRY POUCH', 'Adds a 25% chance that a used berry will not be consumed',
|
||||||
|
(type, _args) => new Modifiers.PreserveBerryModifier(type)), 3),
|
||||||
new WeightedModifierType(new ModifierType('EXP. BALANCE', 'All EXP. Points received from battles is split among the lower leveled party members', (type, _args) => new Modifiers.ExpBalanceModifier(type), 'exp_balance'), 1)
|
new WeightedModifierType(new ModifierType('EXP. BALANCE', 'All EXP. Points received from battles is split among the lower leveled party members', (type, _args) => new Modifiers.ExpBalanceModifier(type), 'exp_balance'), 1)
|
||||||
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
|
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
|
||||||
[ModifierTier.MASTER]: [
|
[ModifierTier.MASTER]: [
|
|
@ -1,16 +1,19 @@
|
||||||
import * as ModifierTypes from './modifier-type';
|
import * as ModifierTypes from './modifier-type';
|
||||||
import { LearnMovePhase, LevelUpPhase, PokemonHealPhase } from "./battle-phases";
|
import { CommonAnimPhase, LearnMovePhase, LevelUpPhase, PokemonHealPhase } from "../battle-phases";
|
||||||
import BattleScene from "./battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import { getLevelTotalExp } from "./exp";
|
import { getLevelTotalExp } from "../data/exp";
|
||||||
import { PokeballType } from "./pokeball";
|
import { PokeballType } from "../data/pokeball";
|
||||||
import Pokemon, { PlayerPokemon } from "./pokemon";
|
import Pokemon, { PlayerPokemon } from "../pokemon";
|
||||||
import { Stat } from "./pokemon-stat";
|
import { Stat } from "../data/pokemon-stat";
|
||||||
import { addTextObject, TextStyle } from "./text";
|
import { addTextObject, TextStyle } from "../ui/text";
|
||||||
import { Type } from './type';
|
import { Type } from '../data/type';
|
||||||
import { EvolutionPhase } from './evolution-phase';
|
import { EvolutionPhase } from '../evolution-phase';
|
||||||
import { pokemonEvolutions } from './pokemon-evolutions';
|
import { pokemonEvolutions } from '../data/pokemon-evolutions';
|
||||||
import { getPokemonMessage } from './messages';
|
import { getPokemonMessage } from '../messages';
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "../utils";
|
||||||
|
import { TempBattleStat } from '../data/temp-battle-stat';
|
||||||
|
import { BerryType, getBerryEffectFunc, getBerryPredicate } from '../data/berry';
|
||||||
|
import { CommonAnim } from '../data/battle-anims';
|
||||||
|
|
||||||
type ModifierType = ModifierTypes.ModifierType;
|
type ModifierType = ModifierTypes.ModifierType;
|
||||||
export type ModifierPredicate = (modifier: Modifier) => boolean;
|
export type ModifierPredicate = (modifier: Modifier) => boolean;
|
||||||
|
@ -185,10 +188,10 @@ export class AddPokeballModifier extends ConsumableModifier {
|
||||||
}
|
}
|
||||||
|
|
||||||
export class TempBattleStatBoosterModifier extends PersistentModifier {
|
export class TempBattleStatBoosterModifier extends PersistentModifier {
|
||||||
private tempBattleStat: ModifierTypes.TempBattleStat;
|
private tempBattleStat: TempBattleStat;
|
||||||
private battlesLeft: integer;
|
private battlesLeft: integer;
|
||||||
|
|
||||||
constructor(type: ModifierTypes.TempBattleStatBoosterModifierType, tempBattleStat: ModifierTypes.TempBattleStat) {
|
constructor(type: ModifierTypes.TempBattleStatBoosterModifierType, tempBattleStat: TempBattleStat) {
|
||||||
super(type);
|
super(type);
|
||||||
|
|
||||||
this.tempBattleStat = tempBattleStat;
|
this.tempBattleStat = tempBattleStat;
|
||||||
|
@ -200,7 +203,7 @@ export class TempBattleStatBoosterModifier extends PersistentModifier {
|
||||||
}
|
}
|
||||||
|
|
||||||
apply(args: any[]): boolean {
|
apply(args: any[]): boolean {
|
||||||
const tempBattleStat = args[0] as ModifierTypes.TempBattleStat;
|
const tempBattleStat = args[0] as TempBattleStat;
|
||||||
|
|
||||||
if (tempBattleStat === this.tempBattleStat) {
|
if (tempBattleStat === this.tempBattleStat) {
|
||||||
const statLevel = args[1] as Utils.IntegerHolder;
|
const statLevel = args[1] as Utils.IntegerHolder;
|
||||||
|
@ -353,15 +356,79 @@ export class HitHealModifier extends PokemonHeldItemModifier {
|
||||||
if (pokemon.turnData.damageDealt && pokemon.getHpRatio() < 1) {
|
if (pokemon.turnData.damageDealt && pokemon.getHpRatio() < 1) {
|
||||||
const scene = pokemon.scene;
|
const scene = pokemon.scene;
|
||||||
|
|
||||||
const hpRestoreMultiplier = new Utils.IntegerHolder(1);
|
scene.unshiftPhase(new PokemonHealPhase(scene, true, Math.max(Math.floor(pokemon.turnData.damageDealt / 8) * this.stackCount, 1), getPokemonMessage(pokemon, `'s ${this.type.name}\nrestored its HP a little!`), true));
|
||||||
scene.applyModifiers(HealingBoosterModifier, hpRestoreMultiplier);
|
|
||||||
scene.unshiftPhase(new PokemonHealPhase(scene, true, Math.max(Math.floor(pokemon.turnData.damageDealt / 8) * this.stackCount * hpRestoreMultiplier.value, 1), getPokemonMessage(pokemon, `'s ${this.type.name}\nrestored its HP a little!`), true));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export class BerryModifier extends PokemonHeldItemModifier {
|
||||||
|
public berryType: BerryType;
|
||||||
|
public consumed: boolean;
|
||||||
|
|
||||||
|
constructor(type: ModifierType, pokemonId: integer, berryType: BerryType) {
|
||||||
|
super(type, pokemonId);
|
||||||
|
|
||||||
|
this.berryType = berryType;
|
||||||
|
this.consumed = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
match(modifier: Modifier) {
|
||||||
|
return modifier instanceof BerryModifier && (modifier as BerryModifier).berryType === this.berryType;
|
||||||
|
}
|
||||||
|
|
||||||
|
clone() {
|
||||||
|
return new BerryModifier(this.type, this.pokemonId, this.berryType);
|
||||||
|
}
|
||||||
|
|
||||||
|
shouldApply(args: any[]): boolean {
|
||||||
|
return !this.consumed && super.shouldApply(args) && getBerryPredicate(this.berryType)(args[0] as Pokemon);
|
||||||
|
}
|
||||||
|
|
||||||
|
apply(args: any[]): boolean {
|
||||||
|
const pokemon = args[0] as Pokemon;
|
||||||
|
|
||||||
|
const preserve = new Utils.BooleanHolder(false);
|
||||||
|
pokemon.scene.applyModifiers(PreserveBerryModifier, preserve);
|
||||||
|
|
||||||
|
getBerryEffectFunc(this.berryType)(pokemon);
|
||||||
|
if (!preserve.value)
|
||||||
|
this.consumed = true;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export class PreserveBerryModifier extends PersistentModifier {
|
||||||
|
constructor(type: ModifierType) {
|
||||||
|
super(type);
|
||||||
|
}
|
||||||
|
|
||||||
|
match(modifier: Modifier) {
|
||||||
|
return modifier instanceof PreserveBerryModifier;
|
||||||
|
}
|
||||||
|
|
||||||
|
clone() {
|
||||||
|
return new PreserveBerryModifier(this.type);
|
||||||
|
}
|
||||||
|
|
||||||
|
shouldApply(args: any[]): boolean {
|
||||||
|
return super.shouldApply(args) && args[0] instanceof Utils.BooleanHolder;
|
||||||
|
}
|
||||||
|
|
||||||
|
apply(args: any[]): boolean {
|
||||||
|
if (!(args[0] as Utils.BooleanHolder).value)
|
||||||
|
(args[0] as Utils.BooleanHolder).value = this.getStackCount() === this.getMaxStackCount() || Utils.randInt(this.getMaxStackCount()) < this.getStackCount();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
getMaxStackCount(): number {
|
||||||
|
return 4;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export abstract class ConsumablePokemonModifier extends ConsumableModifier {
|
export abstract class ConsumablePokemonModifier extends ConsumableModifier {
|
||||||
public pokemonId: integer;
|
public pokemonId: integer;
|
||||||
|
|
||||||
|
@ -383,7 +450,7 @@ export abstract class ConsumablePokemonModifier extends ConsumableModifier {
|
||||||
export class PokemonHpRestoreModifier extends ConsumablePokemonModifier {
|
export class PokemonHpRestoreModifier extends ConsumablePokemonModifier {
|
||||||
private restorePoints: integer;
|
private restorePoints: integer;
|
||||||
private percent: boolean;
|
private percent: boolean;
|
||||||
private fainted: boolean;
|
public fainted: boolean;
|
||||||
|
|
||||||
constructor(type: ModifierType, pokemonId: integer, restorePoints: integer, percent: boolean, fainted?: boolean) {
|
constructor(type: ModifierType, pokemonId: integer, restorePoints: integer, percent: boolean, fainted?: boolean) {
|
||||||
super(type, pokemonId);
|
super(type, pokemonId);
|
|
@ -1,26 +1,26 @@
|
||||||
import Phaser from 'phaser';
|
import Phaser from 'phaser';
|
||||||
import BattleScene from './battle-scene';
|
import BattleScene from './battle-scene';
|
||||||
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from './battle-info';
|
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from './ui/battle-info';
|
||||||
import Move, { StatChangeAttr, HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariablePowerAttr, Moves, allMoves, MoveCategory } from "./move";
|
import Move, { StatChangeAttr, HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariablePowerAttr, Moves, allMoves, MoveCategory } from "./data/move";
|
||||||
import { pokemonLevelMoves } from './pokemon-level-moves';
|
import { pokemonLevelMoves } from './data/pokemon-level-moves';
|
||||||
import { default as PokemonSpecies, PokemonSpeciesForm, getPokemonSpecies } from './pokemon-species';
|
import { default as PokemonSpecies, PokemonSpeciesForm, getPokemonSpecies } from './data/pokemon-species';
|
||||||
import * as Utils from './utils';
|
import * as Utils from './utils';
|
||||||
import { Type, getTypeDamageMultiplier } from './type';
|
import { Type, getTypeDamageMultiplier } from './data/type';
|
||||||
import { getLevelTotalExp } from './exp';
|
import { getLevelTotalExp } from './data/exp';
|
||||||
import { Stat } from './pokemon-stat';
|
import { Stat } from './data/pokemon-stat';
|
||||||
import { AttackTypeBoosterModifier, PokemonBaseStatModifier as PokemonBaseStatBoosterModifier, ShinyRateBoosterModifier, TempBattleStatBoosterModifier } from './modifier';
|
import { AttackTypeBoosterModifier, PokemonBaseStatModifier, ShinyRateBoosterModifier, TempBattleStatBoosterModifier } from './modifier/modifier';
|
||||||
import { PokeballType } from './pokeball';
|
import { PokeballType } from './data/pokeball';
|
||||||
import { Gender } from './gender';
|
import { Gender } from './data/gender';
|
||||||
import { initMoveAnim, loadMoveAnimAssets } from './battle-anims';
|
import { initMoveAnim, loadMoveAnimAssets } from './data/battle-anims';
|
||||||
import { Status, StatusEffect } from './status-effect';
|
import { Status, StatusEffect } from './data/status-effect';
|
||||||
import { tmSpecies } from './tms';
|
import { tmSpecies } from './data/tms';
|
||||||
import { pokemonEvolutions, pokemonPrevolutions, SpeciesEvolution, SpeciesEvolutionCondition } from './pokemon-evolutions';
|
import { pokemonEvolutions, pokemonPrevolutions, SpeciesEvolution, SpeciesEvolutionCondition } from './data/pokemon-evolutions';
|
||||||
import { DamagePhase, FaintPhase, MessagePhase } from './battle-phases';
|
import { DamagePhase, FaintPhase, MessagePhase } from './battle-phases';
|
||||||
import { BattleStat } from './battle-stat';
|
import { BattleStat } from './data/battle-stat';
|
||||||
import { BattleTag, BattleTagLapseType, BattleTagType, getBattleTag } from './battle-tag';
|
import { BattleTag, BattleTagLapseType, BattleTagType, getBattleTag } from './data/battle-tag';
|
||||||
import { Species } from './species';
|
import { Species } from './data/species';
|
||||||
import { WeatherType } from './weather';
|
import { WeatherType } from './data/weather';
|
||||||
import { TempBattleStat } from './modifier-type';
|
import { TempBattleStat } from './data/temp-battle-stat';
|
||||||
|
|
||||||
export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
public id: integer;
|
public id: integer;
|
||||||
|
@ -280,7 +280,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
if (!this.stats)
|
if (!this.stats)
|
||||||
this.stats = [ 0, 0, 0, 0, 0, 0 ];
|
this.stats = [ 0, 0, 0, 0, 0, 0 ];
|
||||||
const baseStats = this.getSpeciesForm().baseStats.slice(0);
|
const baseStats = this.getSpeciesForm().baseStats.slice(0);
|
||||||
this.scene.applyModifiers(PokemonBaseStatBoosterModifier, this, baseStats);
|
this.scene.applyModifiers(PokemonBaseStatModifier, this, baseStats);
|
||||||
const stats = Utils.getEnumValues(Stat);
|
const stats = Utils.getEnumValues(Stat);
|
||||||
for (let s of stats) {
|
for (let s of stats) {
|
||||||
const isHp = s === Stat.HP;
|
const isHp = s === Stat.HP;
|
||||||
|
|
|
@ -1,17 +1,17 @@
|
||||||
import { SelectModifierPhase } from "./battle-phases";
|
import { SelectModifierPhase } from "../battle-phases";
|
||||||
import BattleScene, { Button } from "./battle-scene";
|
import BattleScene, { Button } from "../battle-scene";
|
||||||
import { ModifierTier, ModifierType, ModifierTypeOption, PokemonBaseStatBoosterModifierType, PokemonHpRestoreModifierType, PokemonReviveModifierType } from "./modifier-type";
|
import { ModifierTier, ModifierType, ModifierTypeOption, PokemonBaseStatBoosterModifierType, PokemonHpRestoreModifierType, PokemonReviveModifierType } from "../modifier/modifier-type";
|
||||||
import Pokemon, { AiType, EnemyPokemon, PlayerPokemon, PokemonMove } from "./pokemon";
|
import Pokemon, { AiType, EnemyPokemon, PlayerPokemon, PokemonMove } from "../pokemon";
|
||||||
import { Species } from "./species";
|
import { Species } from "../data/species";
|
||||||
import { getTypeDamageMultiplier } from "./type";
|
import { getTypeDamageMultiplier } from "../data/type";
|
||||||
import BattleMessageUiHandler from "./ui/battle-message-ui-handler";
|
import BattleMessageUiHandler from "../ui/battle-message-ui-handler";
|
||||||
import CommandUiHandler from "./ui/command-ui-handler";
|
import CommandUiHandler from "../ui/command-ui-handler";
|
||||||
import FightUiHandler from "./ui/fight-ui-handler";
|
import FightUiHandler from "../ui/fight-ui-handler";
|
||||||
import MessageUiHandler from "./ui/message-ui-handler";
|
import MessageUiHandler from "../ui/message-ui-handler";
|
||||||
import ModifierSelectUiHandler from "./ui/modifier-select-ui-handler";
|
import ModifierSelectUiHandler from "../ui/modifier-select-ui-handler";
|
||||||
import PartyUiHandler, { PartyUiMode } from "./ui/party-ui-handler";
|
import PartyUiHandler, { PartyUiMode } from "../ui/party-ui-handler";
|
||||||
import ConfirmUiHandler from "./ui/confirm-ui-handler";
|
import ConfirmUiHandler from "../ui/confirm-ui-handler";
|
||||||
import { Mode } from "./ui/ui";
|
import { Mode } from "../ui/ui";
|
||||||
|
|
||||||
export function initAutoPlay() {
|
export function initAutoPlay() {
|
||||||
const thisArg = this as BattleScene;
|
const thisArg = this as BattleScene;
|
|
@ -1,10 +1,10 @@
|
||||||
import BattleScene from "./battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import { Gender } from "./gender";
|
import { Gender } from "../data/gender";
|
||||||
import Pokemon from "./pokemon";
|
import Pokemon from "../pokemon";
|
||||||
import { pokemonPrevolutions } from "./pokemon-evolutions";
|
import { pokemonPrevolutions } from "../data/pokemon-evolutions";
|
||||||
import PokemonSpecies, { allSpecies } from "./pokemon-species";
|
import PokemonSpecies, { allSpecies } from "../data/pokemon-species";
|
||||||
import { Species } from "./species";
|
import { Species } from "../data/species";
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "../utils";
|
||||||
|
|
||||||
interface SaveData {
|
interface SaveData {
|
||||||
trainerId: integer;
|
trainerId: integer;
|
|
@ -1,5 +1,5 @@
|
||||||
import BattleScene from "./battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import * as Utils from "./utils";
|
import * as Utils from "../utils";
|
||||||
|
|
||||||
export function initGameSpeed() {
|
export function initGameSpeed() {
|
||||||
const thisArg = this as BattleScene;
|
const thisArg = this as BattleScene;
|
|
@ -1,7 +1,7 @@
|
||||||
import { CommandPhase } from "../battle-phases";
|
import { CommandPhase } from "../battle-phases";
|
||||||
import BattleScene, { Button } from "../battle-scene";
|
import BattleScene, { Button } from "../battle-scene";
|
||||||
import { getPokeballName, PokeballType } from "../pokeball";
|
import { getPokeballName, PokeballType } from "../data/pokeball";
|
||||||
import { addTextObject, TextStyle } from "../text";
|
import { addTextObject, TextStyle } from "./text";
|
||||||
import { Command } from "./command-ui-handler";
|
import { Command } from "./command-ui-handler";
|
||||||
import { Mode } from "./ui";
|
import { Mode } from "./ui";
|
||||||
import UiHandler from "./uiHandler";
|
import UiHandler from "./uiHandler";
|
||||||
|
|
|
@ -1,10 +1,10 @@
|
||||||
import { default as Pokemon } from './pokemon';
|
import { default as Pokemon } from '../pokemon';
|
||||||
import { getLevelTotalExp, getLevelRelExp } from './exp';
|
import { getLevelTotalExp, getLevelRelExp } from '../data/exp';
|
||||||
import * as Utils from './utils';
|
import * as Utils from '../utils';
|
||||||
import { addTextObject, TextStyle } from './text';
|
import { addTextObject, TextStyle } from './text';
|
||||||
import { getGenderSymbol, getGenderColor } from './gender';
|
import { getGenderSymbol, getGenderColor } from '../data/gender';
|
||||||
import { StatusEffect } from './status-effect';
|
import { StatusEffect } from '../data/status-effect';
|
||||||
import BattleScene from './battle-scene';
|
import BattleScene from '../battle-scene';
|
||||||
|
|
||||||
export default class BattleInfo extends Phaser.GameObjects.Container {
|
export default class BattleInfo extends Phaser.GameObjects.Container {
|
||||||
private player: boolean;
|
private player: boolean;
|
|
@ -1,9 +1,9 @@
|
||||||
import BattleScene, { Button } from "../battle-scene";
|
import BattleScene, { Button } from "../battle-scene";
|
||||||
import { addTextObject, TextStyle } from "../text";
|
import { addTextObject, TextStyle } from "./text";
|
||||||
import UI, { Mode } from "./ui";
|
import UI, { Mode } from "./ui";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
import MessageUiHandler from "./message-ui-handler";
|
import MessageUiHandler from "./message-ui-handler";
|
||||||
import { getStatName, Stat } from "../pokemon-stat";
|
import { getStatName, Stat } from "../data/pokemon-stat";
|
||||||
|
|
||||||
export default class BattleMessageUiHandler extends MessageUiHandler {
|
export default class BattleMessageUiHandler extends MessageUiHandler {
|
||||||
private levelUpStatsContainer: Phaser.GameObjects.Container;
|
private levelUpStatsContainer: Phaser.GameObjects.Container;
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
import BattleScene, { Button } from "../battle-scene";
|
import BattleScene, { Button } from "../battle-scene";
|
||||||
import { Biome, biomeLinks, getBiomeName } from "../biome";
|
import { Biome, biomeLinks, getBiomeName } from "../data/biome";
|
||||||
import { addTextObject, TextStyle } from "../text";
|
import { addTextObject, TextStyle } from "./text";
|
||||||
import { Mode } from "./ui";
|
import { Mode } from "./ui";
|
||||||
import UiHandler from "./uiHandler";
|
import UiHandler from "./uiHandler";
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
import { CommandPhase } from "../battle-phases";
|
import { CommandPhase } from "../battle-phases";
|
||||||
import BattleScene, { Button } from "../battle-scene";
|
import BattleScene, { Button } from "../battle-scene";
|
||||||
import { addTextObject, TextStyle } from "../text";
|
import { addTextObject, TextStyle } from "./text";
|
||||||
import { toPokemonUpperCase } from "../utils";
|
import { toPokemonUpperCase } from "../utils";
|
||||||
import { PartyUiMode } from "./party-ui-handler";
|
import { PartyUiMode } from "./party-ui-handler";
|
||||||
import UI, { Mode } from "./ui";
|
import UI, { Mode } from "./ui";
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
import BattleScene, { Button } from "../battle-scene";
|
import BattleScene, { Button } from "../battle-scene";
|
||||||
import { addTextObject, TextStyle } from "../text";
|
import { addTextObject, TextStyle } from "./text";
|
||||||
import { Mode } from "./ui";
|
import { Mode } from "./ui";
|
||||||
import UiHandler from "./uiHandler";
|
import UiHandler from "./uiHandler";
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
import BattleScene, { Button } from "../battle-scene";
|
import BattleScene, { Button } from "../battle-scene";
|
||||||
import { addTextObject, TextStyle } from "../text";
|
import { addTextObject, TextStyle } from "./text";
|
||||||
import { Type } from "../type";
|
import { Type } from "../data/type";
|
||||||
import { Command } from "./command-ui-handler";
|
import { Command } from "./command-ui-handler";
|
||||||
import { Mode } from "./ui";
|
import { Mode } from "./ui";
|
||||||
import UiHandler from "./uiHandler";
|
import UiHandler from "./uiHandler";
|
||||||
|
|
|
@ -1,3 +0,0 @@
|
||||||
import BattleScene from "../battle-scene";
|
|
||||||
import { Modifier } from "../modifier";
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
import BattleScene, { Button } from "../battle-scene";
|
import BattleScene, { Button } from "../battle-scene";
|
||||||
import { ModifierTier, ModifierType, ModifierTypeOption } from "../modifier-type";
|
import { ModifierTier, ModifierType, ModifierTypeOption } from "../modifier/modifier-type";
|
||||||
import { getPokeballAtlasKey, PokeballType } from "../pokeball";
|
import { getPokeballAtlasKey, PokeballType } from "../data/pokeball";
|
||||||
import { addTextObject, TextStyle } from "../text";
|
import { addTextObject, TextStyle } from "./text";
|
||||||
import AwaitableUiHandler from "./awaitable-ui-handler";
|
import AwaitableUiHandler from "./awaitable-ui-handler";
|
||||||
import { Mode } from "./ui";
|
import { Mode } from "./ui";
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
import { CommandPhase, SummonMissingPhase } from "../battle-phases";
|
import { CommandPhase, SummonMissingPhase } from "../battle-phases";
|
||||||
import BattleScene, { Button } from "../battle-scene";
|
import BattleScene, { Button } from "../battle-scene";
|
||||||
import { PlayerPokemon, PokemonMove } from "../pokemon";
|
import { PlayerPokemon, PokemonMove } from "../pokemon";
|
||||||
import { addTextObject, TextStyle } from "../text";
|
import { addTextObject, TextStyle } from "./text";
|
||||||
import { Command } from "./command-ui-handler";
|
import { Command } from "./command-ui-handler";
|
||||||
import MessageUiHandler from "./message-ui-handler";
|
import MessageUiHandler from "./message-ui-handler";
|
||||||
import { Mode } from "./ui";
|
import { Mode } from "./ui";
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue