Add mini black hole item
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@ -5,7 +5,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, ConditionalMoveA
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import { Mode } from './ui/ui';
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import { Command } from "./ui/command-ui-handler";
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import { Stat } from "./data/pokemon-stat";
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import { BerryModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, HealingBoosterModifier, HitHealModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, TempBattleStatBoosterModifier, TurnHealModifier } from "./modifier/modifier";
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import { BerryModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, HealingBoosterModifier, HeldItemTransferModifier, HitHealModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, TempBattleStatBoosterModifier, TurnHealModifier } from "./modifier/modifier";
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import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
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import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
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import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims";
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@ -16,7 +16,7 @@ import { EvolutionPhase } from "./evolution-phase";
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import { BattlePhase } from "./battle-phase";
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import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./data/battle-stat";
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import { Biome, biomeLinks } from "./data/biome";
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import { ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, getEnemyModifierTypesForWave, getPlayerModifierTypeOptionsForWave, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
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import { ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, getPlayerModifierTypeOptionsForWave, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import { BattleTagLapseType, BattleTagType, HideSpriteTag as HiddenTag } from "./data/battle-tag";
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import { getPokemonMessage } from "./messages";
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@ -293,6 +293,8 @@ export class SummonPhase extends BattlePhase {
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const playerPokemon = this.scene.getPlayerPokemon();
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this.scene.applyModifiers(HeldItemTransferModifier, true, this.scene);
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pokeball.setVisible(true);
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this.scene.tweens.add({
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targets: pokeball,
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@ -860,8 +862,6 @@ abstract class MoveEffectPhase extends PokemonPhase {
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const overridden = new Utils.BooleanHolder(false);
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console.log(this.move.getName());
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applyMoveAttrs(OverrideMoveEffectAttr, user, target, this.move.getMove(), overridden).then(() => {
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if (overridden.value) {
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@ -1843,30 +1843,16 @@ export class SelectModifierPhase extends BattlePhase {
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if (toSlotIndex !== undefined && fromSlotIndex < 6 && toSlotIndex < 6 && fromSlotIndex !== toSlotIndex && itemIndex > -1) {
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this.scene.ui.setMode(Mode.MODIFIER_SELECT);
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const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
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&& (m as PokemonHeldItemModifier).pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
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&& (m as PokemonHeldItemModifier).pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
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const itemModifier = itemModifiers[itemIndex];
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const newItemModifier = itemModifier.clone() as PokemonHeldItemModifier;
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newItemModifier.pokemonId = party[toSlotIndex].id;
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const matchingModifier = party[toSlotIndex].scene.findModifier(m => m instanceof PokemonHeldItemModifier
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&& (m as PokemonHeldItemModifier).matchType(itemModifier)) as PokemonHeldItemModifier;
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let removeOld = true;
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if (matchingModifier) {
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const newStackCount = matchingModifier.stackCount + itemModifier.stackCount;
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const maxStackCount = matchingModifier.getMaxStackCount();
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if (newStackCount > maxStackCount) {
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itemModifier.stackCount = newStackCount - maxStackCount;
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newItemModifier.stackCount = maxStackCount;
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removeOld = !itemModifier.stackCount;
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}
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}
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if (!removeOld || this.scene.removeModifier(itemModifier)) {
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this.scene.addModifier(newItemModifier, true).then(() => super.end());
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this.scene.ui.clearText();
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this.scene.ui.setMode(Mode.MESSAGE);
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return;
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}
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this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true).then(success => {
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if (success) {
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this.scene.ui.clearText();
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this.scene.ui.setMode(Mode.MESSAGE);
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} else
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, typeOptions, modifierSelectCallback);
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});
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}
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this.scene.ui.setMode(Mode.MODIFIER_SELECT, typeOptions, modifierSelectCallback);
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}, PartyUiHandler.FilterItemMaxStacks);
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return;
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}
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@ -1,6 +1,6 @@
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import Phaser from 'phaser';
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import { Biome } from './data/biome';
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import UI from './ui/ui';
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import UI, { Mode } from './ui/ui';
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import { EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, SelectStarterPhase, MessagePhase } from './battle-phases';
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import Pokemon, { PlayerPokemon, EnemyPokemon } from './pokemon';
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import PokemonSpecies, { allSpecies, getPokemonSpecies } from './data/pokemon-species';
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@ -662,6 +662,34 @@ export default class BattleScene extends Phaser.Scene {
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});
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}
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tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean): Promise<boolean> {
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return new Promise(resolve => {
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const newItemModifier = itemModifier.clone() as PokemonHeldItemModifier;
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newItemModifier.pokemonId = target.id;
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const matchingModifier = target.scene.findModifier(m => m instanceof PokemonHeldItemModifier
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&& (m as PokemonHeldItemModifier).matchType(itemModifier)) as PokemonHeldItemModifier;
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let removeOld = true;
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if (matchingModifier) {
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const maxStackCount = matchingModifier.getMaxStackCount();
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if (matchingModifier.stackCount >= maxStackCount) {
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resolve(false);
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return;
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}
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const newStackCount = matchingModifier.stackCount + itemModifier.stackCount;
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if (newStackCount > maxStackCount) {
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itemModifier.stackCount = newStackCount - maxStackCount;
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newItemModifier.stackCount = maxStackCount;
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removeOld = !itemModifier.stackCount;
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}
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}
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if (!removeOld || this.removeModifier(itemModifier)) {
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this.addModifier(newItemModifier, playSound).then(() => resolve(true));
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return;
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}
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resolve(false);
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});
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}
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removePartyMemberModifiers(partyMemberIndex: integer): Promise<void> {
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return new Promise(resolve => {
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const pokemonId = this.getParty()[partyMemberIndex].id;
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@ -281,7 +281,6 @@ export class ProtectedTag extends BattleTag {
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}
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lapse(pokemon: Pokemon, lapseType: BattleTagLapseType): boolean {
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console.log(pokemon, BattleTagLapseType[lapseType]);
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if (lapseType === BattleTagLapseType.CUSTOM) {
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new CommonBattleAnim(CommonAnim.PROTECT, pokemon).play(pokemon.scene);
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pokemon.scene.unshiftPhase(new MessagePhase(pokemon.scene, getPokemonMessage(pokemon, '\nprotected itself!')));
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@ -425,6 +425,12 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
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}
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}
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class HeldItemTransferModifierType extends ModifierType {
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constructor(name: string, iconImage?: string, group?: string, soundName?: string) {
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super(name, 'All held items in your party are transferred to a POKéMON on summon', (type, _args) => new Modifiers.HeldItemTransferModifier(type), iconImage, group, soundName);
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}
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}
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class WeightedModifierType {
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public modifierType: ModifierType;
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public weight: integer | Function;
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@ -521,6 +527,8 @@ const modifierTypes = {
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(type, args) => new Modifiers.HitHealModifier(type, (args[0] as Pokemon).id)),
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SHINY_CHARM: new ModifierType('SHINY CHARM', 'Dramatically increases the chance of a wild POKéMON being shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)),
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MINI_BLACK_HOLE: new HeldItemTransferModifierType('MINI BLACK HOLE'),
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GOLDEN_POKEBALL: new ModifierType(`GOLDEN ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle',
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(type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold', null, 'pb_bounce_1'),
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@ -600,8 +608,9 @@ const modifierPool = {
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modifierTypes.EXP_BALANCE
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].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
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[ModifierTier.MASTER]: [
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modifierTypes.MASTER_BALL,
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new WeightedModifierType(modifierTypes.SHINY_CHARM, 2)
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new WeightedModifierType(modifierTypes.MASTER_BALL, 3),
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new WeightedModifierType(modifierTypes.SHINY_CHARM, 2),
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modifierTypes.MINI_BLACK_HOLE
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].map(m => { m.setTier(ModifierTier.MASTER); return m; }),
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[ModifierTier.LUXURY]: [
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modifierTypes.GOLDEN_EXP_CHARM,
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@ -690,8 +699,8 @@ export function getEnemyModifierTypesForWave(waveIndex: integer, count: integer,
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function getNewModifierTypeOption(party: Pokemon[], player?: boolean, tier?: ModifierTier, upgrade?: boolean): ModifierTypeOption {
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if (player === undefined)
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player = true;
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const tierValue = Utils.randInt(256);
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if (tier === undefined) {
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const tierValue = Utils.randInt(256);
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if (player) {
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const partyShinyCount = party.filter(p => p.shiny).length;
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const upgradeOdds = Math.floor(32 / Math.max((partyShinyCount * 2), 1));
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@ -833,6 +833,40 @@ export class ShinyRateBoosterModifier extends PersistentModifier {
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}
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}
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export class HeldItemTransferModifier extends PersistentModifier {
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constructor(type: ModifierType, stackCount?: integer) {
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super(type, stackCount);
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}
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match(modifier: Modifier): boolean {
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return modifier instanceof HeldItemTransferModifier;
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}
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clone(): HeldItemTransferModifier {
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return new HeldItemTransferModifier(this.type, this.stackCount);
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}
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shouldApply(args: any[]): boolean {
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return super.shouldApply(args) && args.length && args[0] instanceof BattleScene;
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}
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apply(args: any[]): boolean {
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const scene = args[0] as BattleScene;
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const targetPokemon = scene.getPlayerPokemon();
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const itemModifiers = scene.findModifiers(m => m instanceof PokemonHeldItemModifier
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&& (m as PokemonHeldItemModifier).pokemonId !== targetPokemon.id) as PokemonHeldItemModifier[];
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for (let modifier of itemModifiers)
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scene.tryTransferHeldItemModifier(modifier, targetPokemon, false);
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return true;
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}
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getMaxStackCount(): integer {
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return 1;
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}
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}
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export class ExtraModifierModifier extends PersistentModifier {
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constructor(type: ModifierType, stackCount?: integer) {
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super(type, stackCount);
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@ -62,7 +62,6 @@ export default class ConfirmUiHandler extends UiHandler {
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this.setCursor(1);
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const handler = this.cursor ? this.noHander : this.yesHandler;
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handler();
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console.log(this.cursor ? this.noHander : this.yesHandler);
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this.clear();
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} else {
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switch (button) {
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