Fix some bugs
This commit is contained in:
parent
842e2707a1
commit
3753ea73be
|
@ -4674,7 +4674,7 @@
|
|||
},
|
||||
{
|
||||
"frameIndex": 12,
|
||||
"resourceName": "Overheat1.ogg",
|
||||
"resourceName": "PRSFX- Overheat1.wav",
|
||||
"volume": 100,
|
||||
"pitch": 100,
|
||||
"eventType": "AnimTimedSoundEvent"
|
||||
|
@ -9398,7 +9398,7 @@
|
|||
},
|
||||
{
|
||||
"frameIndex": 12,
|
||||
"resourceName": "Overheat1.ogg",
|
||||
"resourceName": "PRSFX- Overheat1.wav",
|
||||
"volume": 100,
|
||||
"pitch": 100,
|
||||
"eventType": "AnimTimedSoundEvent"
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 6.2 KiB After Width: | Height: | Size: 1.3 KiB |
|
@ -559,7 +559,7 @@ export class CommandPhase extends BattlePhase {
|
|||
}, null, true);
|
||||
break;
|
||||
case Command.RUN:
|
||||
//this.scene.unshiftPhase(new MoveAnimTestPhase(this.scene, [ Moves.SEISMIC_TOSS ]));
|
||||
//this.scene.unshiftPhase(new MoveAnimTestPhase(this.scene));
|
||||
//success = true;
|
||||
break;
|
||||
}
|
||||
|
@ -1048,7 +1048,8 @@ export class MoveAnimTestPhase extends BattlePhase {
|
|||
if (moveId === undefined) {
|
||||
this.playMoveAnim(this.moveQueue.slice(0), true);
|
||||
return;
|
||||
}
|
||||
} else if (player)
|
||||
console.log(Moves[moveId]);
|
||||
|
||||
initMoveAnim(moveId).then(() => {
|
||||
loadMoveAnimAssets(this.scene, [ moveId ], true)
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
import Phaser from 'phaser';
|
||||
import { Biome } from './data/biome';
|
||||
import UI, { Mode } from './ui/ui';
|
||||
import UI from './ui/ui';
|
||||
import { EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, SelectStarterPhase, MessagePhase } from './battle-phases';
|
||||
import Pokemon, { PlayerPokemon, EnemyPokemon } from './pokemon';
|
||||
import PokemonSpecies, { allSpecies, getPokemonSpecies } from './data/pokemon-species';
|
||||
|
@ -384,8 +384,6 @@ export default class BattleScene extends Phaser.Scene {
|
|||
]).then(() => {
|
||||
if (enableAuto)
|
||||
initAutoPlay.apply(this);
|
||||
|
||||
this.pokeballCounts[PokeballType.POKEBALL] += 5;
|
||||
|
||||
this.newBattle();
|
||||
|
||||
|
@ -444,6 +442,7 @@ export default class BattleScene extends Phaser.Scene {
|
|||
|
||||
reset(): void {
|
||||
this.pokeballCounts = Object.fromEntries(Utils.getEnumValues(PokeballType).filter(p => p <= PokeballType.MASTER_BALL).map(t => [ t, 0 ]));
|
||||
this.pokeballCounts[PokeballType.POKEBALL] += 5;
|
||||
|
||||
this.modifiers = [];
|
||||
this.enemyModifiers = [];
|
||||
|
|
|
@ -557,7 +557,7 @@ export abstract class BattleAnim {
|
|||
let xOffset = (!isReverseCoords ? (userInitialX - targetInitialX) : (targetInitialX - userInitialX));
|
||||
let yOffset = (!isReverseCoords ? (userInitialY - targetInitialY) : (targetInitialY - userInitialY));
|
||||
const ySpriteOffset = ((userHalfHeight * (1 - xProgress)) + (targetHalfHeight * xProgress)) * -1;
|
||||
const globalXOffset = !isGlobal ? 0 : -114;
|
||||
const globalXOffset = 0;//!isGlobal ? 0 : -114;
|
||||
const globalYOffset = 0;
|
||||
if (isGlobal) {
|
||||
xOffset -= ((scene.game.canvas.width / 6) * 0.25) / 2;
|
||||
|
|
|
@ -296,7 +296,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
value = Math.min(value + this.level + 10, 99999);
|
||||
if (this.hp > value || this.hp === undefined)
|
||||
this.hp = value;
|
||||
else {
|
||||
else if (this.hp) {
|
||||
const lastMaxHp = this.getMaxHp();
|
||||
if (lastMaxHp && value > lastMaxHp)
|
||||
this.hp += value - lastMaxHp;
|
||||
|
|
|
@ -136,8 +136,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
|||
icon.setScale(0.5);
|
||||
icon.setOrigin(0, 0);
|
||||
icon.play(species.getIconKey(dexEntry?.female, dexEntry?.formIndex)).stop();
|
||||
if (!dexEntry)
|
||||
icon.setTintFill(0);
|
||||
icon.setTintFill(0);
|
||||
this.starterSelectGenIconContainers[g].add(icon);
|
||||
s++;
|
||||
}
|
||||
|
@ -184,6 +183,15 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
|||
if (args.length >= 1 && args[0] instanceof Function) {
|
||||
super.show(args);
|
||||
|
||||
for (let g = 0; g < this.genSpecies.length; g++) {
|
||||
this.genSpecies[g].forEach((species, s) => {
|
||||
const dexEntry = this.scene.gameData.getDefaultDexEntry(species);
|
||||
const icon = this.starterSelectGenIconContainers[g].getAt(s) as Phaser.GameObjects.Sprite;
|
||||
if (dexEntry)
|
||||
icon.clearTint();
|
||||
});
|
||||
}
|
||||
|
||||
this.starterSelectCallback = args[0] as StarterSelectCallback;
|
||||
|
||||
this.starterSelectContainer.setVisible(true);
|
||||
|
|
Loading…
Reference in New Issue