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Fix potion weight logic
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@ -978,11 +978,11 @@ const modifierPool: ModifierPool = {
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new WeightedModifierType(modifierTypes.POKEBALL, 6),
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new WeightedModifierType(modifierTypes.RARE_CANDY, 2),
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new WeightedModifierType(modifierTypes.POTION, (party: Pokemon[]) => {
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const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 10 || p.getHpRatio() <= 0.875).length, 3);
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const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 || p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3);
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return thresholdPartyMemberCount * 3;
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}, 9),
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new WeightedModifierType(modifierTypes.SUPER_POTION, (party: Pokemon[]) => {
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const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 25 || p.getHpRatio() <= 0.75).length, 3);
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const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 25 || p.getHpRatio() <= 0.75) && !p.isFainted()).length, 3);
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return thresholdPartyMemberCount;
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}, 3),
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new WeightedModifierType(modifierTypes.ETHER, (party: Pokemon[]) => {
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@ -1016,16 +1016,16 @@ const modifierPool: ModifierPool = {
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return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0;
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}, 1),
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new WeightedModifierType(modifierTypes.HYPER_POTION, (party: Pokemon[]) => {
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const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 100 || p.getHpRatio() <= 0.625).length, 3);
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const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 || p.getHpRatio() <= 0.625) && !p.isFainted()).length, 3);
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return thresholdPartyMemberCount * 3;
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}, 9),
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new WeightedModifierType(modifierTypes.MAX_POTION, (party: Pokemon[]) => {
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const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5).length, 3);
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const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3);
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return thresholdPartyMemberCount;
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}, 3),
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new WeightedModifierType(modifierTypes.FULL_RESTORE, (party: Pokemon[]) => {
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const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status).length, 3);
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const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5).length, 3) + statusEffectPartyMemberCount) / 2);
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const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3) + statusEffectPartyMemberCount) / 2);
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return thresholdPartyMemberCount;
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}, 3),
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new WeightedModifierType(modifierTypes.ELIXIR, (party: Pokemon[]) => {
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