Add case for immediate move-based form changes

This commit is contained in:
Flashfyre 2024-01-10 00:13:47 -05:00
parent 4bbf1acbd8
commit 397bf1ce78
1 changed files with 3 additions and 1 deletions

View File

@ -34,7 +34,7 @@ import { DamageAchv, achvs } from './system/achv';
import { DexAttr } from './system/game-data';
import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from '@material/material-color-utilities';
import { Nature, getNatureStatMultiplier } from './data/nature';
import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveUsedTrigger, SpeciesFormChangeStatusEffectTrigger } from './data/pokemon-forms';
import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangeMoveUsedTrigger, SpeciesFormChangeStatusEffectTrigger } from './data/pokemon-forms';
export enum FieldPosition {
CENTER,
@ -856,6 +856,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
console.log(allMoves[movePool[moveIndex]]);
movePool.splice(moveIndex, 1);
}
this.scene.triggerPokemonFormChange(this, SpeciesFormChangeMoveLearnedTrigger);
}
trySelectMove(moveIndex: integer, ignorePp?: boolean): boolean {