From 39eed2a2754c139d081499bb43ba97993da2ae91 Mon Sep 17 00:00:00 2001 From: serif <42188588+Natsumi-chanFE@users.noreply.github.com> Date: Mon, 15 Apr 2024 12:20:15 -0400 Subject: [PATCH] Update move.ts adds the rest of the biomes --- src/data/move.ts | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/src/data/move.ts b/src/data/move.ts index db0c062e2e8..73a5ca42302 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -2828,6 +2828,8 @@ export class NaturePowerAttr extends OverrideMoveEffectAttr { case TerrainType.NONE: switch (user.scene.arena.biomeType) { case Biome.TOWN: + case Biome.METROPOLIS: + case Biome.SLUM: moveId = Moves.TRI_ATTACK; break; case Biome.PLAINS: @@ -2880,6 +2882,13 @@ export class NaturePowerAttr extends OverrideMoveEffectAttr { case Biome.SPACE: moveId = Moves.DARK_PULSE; break; + case Biome.FACTORY: + case Biome.LABORATORY: + moveId = Moves.FLASH_CANNON; + break; + case Biome.POWER_PLANT: + moveId = Moves.THUNDERBOLT; + break; case Biome.END: moveId = Moves.ETERNABEAM; break;