[Move] Fully implement dragon cheer (#3959)

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Adrian T. 2024-09-02 10:39:12 +08:00 committed by GitHub
parent 97e3250f62
commit 3bcee779e2
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4 changed files with 35 additions and 7 deletions

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@ -1507,6 +1507,25 @@ export class CritBoostTag extends BattlerTag {
}
}
/**
* Tag for the effects of Dragon Cheer, which boosts the critical hit ratio of the user's allies.
* @extends {CritBoostTag}
*/
export class DragonCheerTag extends CritBoostTag {
/** The types of the user's ally when the tag is added */
public typesOnAdd: Type[];
constructor() {
super(BattlerTagType.CRIT_BOOST, Moves.DRAGON_CHEER);
}
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
this.typesOnAdd = pokemon.getTypes(true);
}
}
export class SaltCuredTag extends BattlerTag {
private sourceIndex: number;
@ -1923,6 +1942,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
return new TypeBoostTag(tagType, sourceMove, Type.FIRE, 1.5, false);
case BattlerTagType.CRIT_BOOST:
return new CritBoostTag(tagType, sourceMove);
case BattlerTagType.DRAGON_CHEER:
return new DragonCheerTag();
case BattlerTagType.ALWAYS_CRIT:
case BattlerTagType.IGNORE_ACCURACY:
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove);

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@ -9143,9 +9143,8 @@ export function initMoves() {
new AttackMove(Moves.HARD_PRESS, Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 9)
.attr(OpponentHighHpPowerAttr, 100),
new StatusMove(Moves.DRAGON_CHEER, Type.DRAGON, -1, 15, -1, 0, 9)
.attr(AddBattlerTagAttr, BattlerTagType.CRIT_BOOST, false, true)
.target(MoveTarget.NEAR_ALLY)
.partial(),
.attr(AddBattlerTagAttr, BattlerTagType.DRAGON_CHEER, false, true)
.target(MoveTarget.NEAR_ALLY),
new AttackMove(Moves.ALLURING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9)
.soundBased()
.partial(),

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@ -69,5 +69,6 @@ export enum BattlerTagType {
GULP_MISSILE_ARROKUDA = "GULP_MISSILE_ARROKUDA",
GULP_MISSILE_PIKACHU = "GULP_MISSILE_PIKACHU",
BEAK_BLAST_CHARGING = "BEAK_BLAST_CHARGING",
SHELL_TRAP = "SHELL_TRAP"
SHELL_TRAP = "SHELL_TRAP",
DRAGON_CHEER = "DRAGON_CHEER",
}

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@ -18,7 +18,7 @@ import { Status, StatusEffect, getRandomStatus } from "../data/status-effect";
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "../data/pokemon-evolutions";
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "../data/tms";
import { BattleStat } from "../data/battle-stat";
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, ExposedTag } from "../data/battler-tags";
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, ExposedTag, DragonCheerTag, CritBoostTag } from "../data/battler-tags";
import { WeatherType } from "../data/weather";
import { TempBattleStat } from "../data/temp-battle-stat";
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "../data/arena-tag";
@ -2069,9 +2069,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
critLevel.value += 1;
}
}
if (source.getTag(BattlerTagType.CRIT_BOOST)) {
const critBoostTag = source.getTag(CritBoostTag);
if (critBoostTag) {
if (critBoostTag instanceof DragonCheerTag) {
critLevel.value += critBoostTag.typesOnAdd.includes(Type.DRAGON) ? 2 : 1;
} else {
critLevel.value += 2;
}
}
console.log(`crit stage: +${critLevel.value}`);
const critChance = [24, 8, 2, 1][Math.max(0, Math.min(critLevel.value, 3))];
isCritical = critChance === 1 || !this.scene.randBattleSeedInt(critChance);