mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-02-16 17:27:41 +00:00
Merge branch 'beta' into pr-illusion
This commit is contained in:
commit
3cf490ac64
Binary file not shown.
Before Width: | Height: | Size: 57 KiB After Width: | Height: | Size: 58 KiB |
Binary file not shown.
Before Width: | Height: | Size: 454 B After Width: | Height: | Size: 322 B |
@ -5,7 +5,7 @@ import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } f
|
||||
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import * as Utils from "#app/utils";
|
||||
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
|
||||
import { PokeballType } from "#app/data/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims";
|
||||
import { Phase } from "#app/phase";
|
||||
import { initGameSpeed } from "#app/system/game-speed";
|
||||
@ -35,10 +35,11 @@ import { Gender } from "#app/data/gender";
|
||||
import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin";
|
||||
import { addUiThemeOverrides } from "#app/ui/ui-theme";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
import { Nature } from "#app/data/nature";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { FormChangeItem, pokemonFormChanges, SpeciesFormChange, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms";
|
||||
import { FormChangePhase } from "#app/phases/form-change-phase";
|
||||
import { getTypeRgb, Type } from "#app/data/type";
|
||||
import { getTypeRgb } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler";
|
||||
import CharSprite from "#app/ui/char-sprite";
|
||||
import DamageNumberHandler from "#app/field/damage-number-handler";
|
||||
|
@ -4,7 +4,7 @@ import * as Utils from "./utils";
|
||||
import Trainer, { TrainerVariant } from "./field/trainer";
|
||||
import { GameMode } from "./game-mode";
|
||||
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
|
||||
import { PokeballType } from "./data/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { trainerConfigs } from "#app/data/trainer-config";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon, QueuedMove } from "#app/field/pokemon";
|
||||
|
@ -1,13 +1,13 @@
|
||||
import Pokemon, { EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove } from "../field/pokemon";
|
||||
import { Type } from "./type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Constructor } from "#app/utils";
|
||||
import * as Utils from "../utils";
|
||||
import { getPokemonNameWithAffix } from "../messages";
|
||||
import { Weather, WeatherType } from "./weather";
|
||||
import { Weather } from "#app/data/weather";
|
||||
import { BattlerTag, BattlerTagLapseType, GroundedTag } from "./battler-tags";
|
||||
import { StatusEffect, getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect";
|
||||
import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect";
|
||||
import { Gender } from "./gender";
|
||||
import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, IncrementMovePriorityAttr, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move";
|
||||
import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move";
|
||||
import { ArenaTagSide, ArenaTrapTag } from "./arena-tag";
|
||||
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier";
|
||||
import { TerrainType } from "./terrain";
|
||||
@ -36,6 +36,8 @@ import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
||||
import { NewBattlePhase } from "#app/phases/new-battle-phase";
|
||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
|
||||
export class Ability implements Localizable {
|
||||
public id: Abilities;
|
||||
@ -583,15 +585,11 @@ export class PostDefendAbAttr extends AbAttr {
|
||||
|
||||
export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr {
|
||||
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||
const attackPriority = new Utils.IntegerHolder(move.priority);
|
||||
applyMoveAttrs(IncrementMovePriorityAttr, attacker, null, move, attackPriority);
|
||||
applyAbAttrs(ChangeMovePriorityAbAttr, attacker, null, simulated, move, attackPriority);
|
||||
|
||||
if (move.moveTarget === MoveTarget.USER || move.moveTarget === MoveTarget.NEAR_ALLY) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (attackPriority.value > 0 && !move.isMultiTarget()) {
|
||||
if (move.getPriority(attacker) > 0 && !move.isMultiTarget()) {
|
||||
cancelled.value = true;
|
||||
return true;
|
||||
}
|
||||
|
@ -1,13 +1,13 @@
|
||||
import { Arena } from "#app/field/arena";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils";
|
||||
import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move";
|
||||
import { MoveCategory, allMoves, MoveTarget } from "#app/data/move";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, InfiltratorAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
|
||||
import { BlockNonDirectDamageAbAttr, InfiltratorAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
|
||||
import i18next from "i18next";
|
||||
@ -318,17 +318,15 @@ export class ConditionalProtectTag extends ArenaTag {
|
||||
*/
|
||||
const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
|
||||
const move = allMoves[moveId];
|
||||
const priority = new NumberHolder(move.priority);
|
||||
const effectPhase = arena.scene.getCurrentPhase();
|
||||
|
||||
if (effectPhase instanceof MoveEffectPhase) {
|
||||
const attacker = effectPhase.getUserPokemon();
|
||||
applyMoveAttrs(IncrementMovePriorityAttr, attacker, null, move, priority);
|
||||
if (attacker) {
|
||||
applyAbAttrs(ChangeMovePriorityAbAttr, attacker, null, false, move, priority);
|
||||
return move.getPriority(attacker) > 0;
|
||||
}
|
||||
}
|
||||
return priority.value > 0;
|
||||
return move.priority > 0;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import * as Utils from "#app/utils";
|
||||
import { pokemonEvolutions, SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||
import i18next from "i18next";
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { Gender } from "#app/data/gender";
|
||||
import { PokeballType } from "#app/data/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import Pokemon from "#app/field/pokemon";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import * as Utils from "#app/utils";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { Nature } from "#app/data/nature";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
|
@ -18,10 +18,9 @@ import Move, {
|
||||
StatusCategoryOnAllyAttr
|
||||
} from "#app/data/move";
|
||||
import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms";
|
||||
import { getStatusEffectHealText, StatusEffect } from "#app/data/status-effect";
|
||||
import { getStatusEffectHealText } from "#app/data/status-effect";
|
||||
import { TerrainType } from "#app/data/terrain";
|
||||
import { Type } from "#app/data/type";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { Type } from "#enums/type";
|
||||
import Pokemon, { HitResult, MoveResult } from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||
@ -38,6 +37,8 @@ import { Moves } from "#enums/moves";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import { Species } from "#enums/species";
|
||||
import { EFFECTIVE_STATS, getStatKey, Stat, type BattleStat, type EffectiveStat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
|
||||
export enum BattlerTagLapseType {
|
||||
FAINT,
|
||||
@ -909,11 +910,15 @@ export class FrenzyTag extends BattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
export class EncoreTag extends BattlerTag {
|
||||
/**
|
||||
* Applies the effects of the move Encore onto the target Pokemon
|
||||
* Encore forces the target Pokemon to use its most-recent move for 3 turns
|
||||
*/
|
||||
export class EncoreTag extends MoveRestrictionBattlerTag {
|
||||
public moveId: Moves;
|
||||
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.ENCORE, BattlerTagLapseType.AFTER_MOVE, 3, Moves.ENCORE, sourceId);
|
||||
super(BattlerTagType.ENCORE, [ BattlerTagLapseType.CUSTOM, BattlerTagLapseType.AFTER_MOVE ], 3, Moves.ENCORE, sourceId);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -969,6 +974,39 @@ export class EncoreTag extends BattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* If the encored move has run out of PP, Encore ends early. Otherwise, Encore lapses based on the AFTER_MOVE battler tag lapse type.
|
||||
* @returns `true` to persist | `false` to end and be removed
|
||||
*/
|
||||
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
if (lapseType === BattlerTagLapseType.CUSTOM) {
|
||||
const encoredMove = pokemon.getMoveset().find(m => m?.moveId === this.moveId);
|
||||
if (encoredMove && encoredMove?.getPpRatio() > 0) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
} else {
|
||||
return super.lapse(pokemon, lapseType);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the move matches the moveId stored within the tag and returns a boolean value
|
||||
* @param move {@linkcode Moves} the move selected
|
||||
* @param user N/A
|
||||
* @returns `true` if the move does not match with the moveId stored and as a result, restricted
|
||||
*/
|
||||
override isMoveRestricted(move: Moves, _user?: Pokemon): boolean {
|
||||
if (move !== this.moveId) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
override selectionDeniedText(_pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name });
|
||||
}
|
||||
|
||||
onRemove(pokemon: Pokemon): void {
|
||||
super.onRemove(pokemon);
|
||||
|
||||
@ -2360,7 +2398,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag {
|
||||
}
|
||||
|
||||
/**
|
||||
* Uses DisabledTag's selectionDeniedText() message
|
||||
* Uses its own unique selectionDeniedText() message
|
||||
*/
|
||||
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:moveDisabledHealBlock", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name, healBlockName: allMoves[Moves.HEAL_BLOCK].name });
|
||||
|
@ -7,11 +7,11 @@ import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
||||
import { BattleType, FixedBattleConfig } from "#app/battle";
|
||||
import Trainer, { TrainerVariant } from "#app/field/trainer";
|
||||
import { GameMode } from "#app/game-mode";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { Species } from "#enums/species";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { Nature } from "#app/data/nature";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { TypeColor, TypeShadow } from "#enums/color";
|
||||
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
import { Nature } from "#enums/nature";
|
||||
|
||||
|
@ -2,13 +2,14 @@ import { ChargeAnim, initMoveAnim, loadMoveAnimAssets, MoveChargeAnim } from "./
|
||||
import { CommandedTag, EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags";
|
||||
import { getPokemonNameWithAffix } from "../messages";
|
||||
import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
|
||||
import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect, StatusEffect } from "./status-effect";
|
||||
import { getTypeDamageMultiplier, Type } from "./type";
|
||||
import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect } from "./status-effect";
|
||||
import { getTypeDamageMultiplier } from "./type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Constructor, NumberHolder } from "#app/utils";
|
||||
import * as Utils from "../utils";
|
||||
import { WeatherType } from "./weather";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { ArenaTagSide, ArenaTrapTag, WeakenMoveTypeTag } from "./arena-tag";
|
||||
import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPostItemLostAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, PostDamageForceSwitchAbAttr, PostItemLostAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability";
|
||||
import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPostItemLostAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ChangeMovePriorityAbAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, PostDamageForceSwitchAbAttr, PostItemLostAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability";
|
||||
import { AttackTypeBoosterModifier, BerryModifier, PokemonHeldItemModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PreserveBerryModifier } from "../modifier/modifier";
|
||||
import { BattlerIndex, BattleType } from "../battle";
|
||||
import { TerrainType } from "./terrain";
|
||||
@ -38,6 +39,7 @@ import { SpeciesFormChangeRevertWeatherFormTrigger } from "./pokemon-forms";
|
||||
import { GameMode } from "#app/game-mode";
|
||||
import { applyChallenges, ChallengeType } from "./challenge";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import { StatusEffect } from "enums/status-effect";
|
||||
|
||||
export enum MoveCategory {
|
||||
PHYSICAL,
|
||||
@ -829,6 +831,15 @@ export default class Move implements Localizable {
|
||||
|
||||
return power.value;
|
||||
}
|
||||
|
||||
getPriority(user: Pokemon, simulated: boolean = true) {
|
||||
const priority = new Utils.NumberHolder(this.priority);
|
||||
|
||||
applyMoveAttrs(IncrementMovePriorityAttr, user, null, this, priority);
|
||||
applyAbAttrs(ChangeMovePriorityAbAttr, user, null, simulated, this, priority);
|
||||
|
||||
return priority.value;
|
||||
}
|
||||
}
|
||||
|
||||
export class AttackMove extends Move {
|
||||
@ -7453,6 +7464,27 @@ export class FirstMoveCondition extends MoveCondition {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Condition used by the move {@link https://bulbapedia.bulbagarden.net/wiki/Upper_Hand_(move) | Upper Hand}.
|
||||
* Moves with this condition are only successful when the target has selected
|
||||
* a high-priority attack (after factoring in priority-boosting effects) and
|
||||
* hasn't moved yet this turn.
|
||||
*/
|
||||
export class UpperHandCondition extends MoveCondition {
|
||||
constructor() {
|
||||
super((user, target, move) => {
|
||||
const targetCommand = user.scene.currentBattle.turnCommands[target.getBattlerIndex()];
|
||||
|
||||
return !!targetCommand
|
||||
&& targetCommand.command === Command.FIGHT
|
||||
&& !target.turnData.acted
|
||||
&& !!targetCommand.move?.move
|
||||
&& allMoves[targetCommand.move.move].category !== MoveCategory.STATUS
|
||||
&& allMoves[targetCommand.move.move].getPriority(target) > 0;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export class hitsSameTypeAttr extends VariableMoveTypeMultiplierAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
const multiplier = args[0] as Utils.NumberHolder;
|
||||
@ -10571,8 +10603,7 @@ export function initMoves() {
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCK, false, false, 2),
|
||||
new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9)
|
||||
.attr(FlinchAttr)
|
||||
.condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].priority > 0 ) // TODO: is this bang correct?
|
||||
.partial(), // Should also apply when target move priority increased by ability ex. gale wings
|
||||
.condition(new UpperHandCondition()),
|
||||
new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9)
|
||||
.attr(StatusEffectAttr, StatusEffect.TOXIC)
|
||||
);
|
||||
|
@ -18,7 +18,7 @@ import { randInt } from "#app/utils";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { applyModifierTypeToPlayerPokemon, catchPokemon, getHighestLevelPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { TrainerSlot } from "#app/data/trainer-config";
|
||||
import { PokeballType } from "#app/data/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
|
@ -36,7 +36,7 @@ import {
|
||||
HeldItemRequirement,
|
||||
TypeRequirement
|
||||
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { AttackTypeBoosterModifierType, ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type";
|
||||
import {
|
||||
AttackTypeBoosterModifier,
|
||||
|
@ -12,7 +12,7 @@ import { TrainerType } from "#enums/trainer-type";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { applyAbilityOverrideToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { randSeedInt, randSeedShuffle } from "#app/utils";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { Species } from "#enums/species";
|
||||
|
@ -8,14 +8,14 @@ import { AbilityRequirement, CombinationPokemonRequirement, TypeRequirement } fr
|
||||
import { Species } from "#enums/species";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { EncounterBattleAnim } from "#app/data/battle-anims";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { applyAbilityOverrideToPokemon, applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
|
@ -21,11 +21,12 @@ import PokemonData from "#app/system/pokemon-data";
|
||||
import i18next from "i18next";
|
||||
import { Gender, getGenderSymbol } from "#app/data/gender";
|
||||
import { getNatureName } from "#app/data/nature";
|
||||
import { getPokeballAtlasKey, getPokeballTintColor, PokeballType } from "#app/data/pokeball";
|
||||
import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball";
|
||||
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { trainerNamePools } from "#app/data/trainer-names";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import type { PokeballType } from "#enums/pokeball";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/globalTradeSystem";
|
||||
|
@ -6,7 +6,7 @@ import MysteryEncounterOption, { MysteryEncounterOptionBuilder } from "#app/data
|
||||
import { TrainerSlot } from "#app/data/trainer-config";
|
||||
import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifier/modifier";
|
||||
import { EnemyPokemon } from "#app/field/pokemon";
|
||||
import { PokeballType } from "#app/data/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
import { IntegerHolder, randSeedInt } from "#app/utils";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
|
@ -3,7 +3,7 @@ import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifi
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { Species } from "#enums/species";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
|
@ -12,7 +12,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { getBiomeKey } from "#app/field/arena";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { TrainerSlot } from "#app/data/trainer-config";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
|
@ -23,7 +23,7 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { achvs } from "#app/system/achv";
|
||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { getPokeballTintColor } from "#app/data/pokeball";
|
||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
|
||||
|
@ -8,7 +8,7 @@ import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon }
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { Species } from "#enums/species";
|
||||
import { PokeballType } from "#app/data/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
|
@ -5,7 +5,7 @@ import BattleScene from "#app/battle-scene";
|
||||
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { Species } from "#enums/species";
|
||||
import { Nature } from "#app/data/nature";
|
||||
import { Nature } from "#enums/nature";
|
||||
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
||||
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
|
@ -10,7 +10,7 @@ import { Abilities } from "#enums/abilities";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms";
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { Ability, allAbilities } from "#app/data/ability";
|
||||
import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { getNatureName, Nature } from "#app/data/nature";
|
||||
import { getNatureName } from "#app/data/nature";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
@ -21,6 +21,7 @@ import i18next from "i18next";
|
||||
import { getStatKey } from "#enums/stat";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import type { Nature } from "#enums/nature";
|
||||
|
||||
/** The i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/trainingSession";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { Species } from "#enums/species";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
|
@ -2,7 +2,7 @@ import { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounte
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { Type } from "../type";
|
||||
import { Type } from "#enums/type";
|
||||
import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { CanLearnMoveRequirement, CanLearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement";
|
||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
|
@ -1,11 +1,11 @@
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import { Nature } from "#app/data/nature";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { Type } from "#app/data/type";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { Type } from "#enums/type";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
|
||||
import { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
|
||||
|
@ -5,7 +5,7 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import MysteryEncounterIntroVisuals, { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
|
||||
import * as Utils from "#app/utils";
|
||||
import { StatusEffect } from "../status-effect";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import MysteryEncounterDialogue, { OptionTextDisplay } from "./mystery-encounter-dialogue";
|
||||
import MysteryEncounterOption, { MysteryEncounterOptionBuilder, OptionPhaseCallback } from "./mystery-encounter-option";
|
||||
import { EncounterPokemonRequirement, EncounterSceneRequirement, HealthRatioRequirement, PartySizeRequirement, StatusEffectRequirement, WaveRangeRequirement } from "./mystery-encounter-requirements";
|
||||
|
@ -19,11 +19,11 @@ import i18next from "i18next";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import Trainer, { TrainerVariant } from "#app/field/trainer";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import { Nature } from "#app/data/nature";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { TrainerConfig, trainerConfigs, TrainerSlot } from "#app/data/trainer-config";
|
||||
import PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { Egg, IEggOptions } from "#app/data/egg";
|
||||
@ -37,6 +37,7 @@ import { GameOverPhase } from "#app/phases/game-over-phase";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
import { PartyExpPhase } from "#app/phases/party-exp-phase";
|
||||
import { Variant } from "#app/data/variant";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
|
||||
/**
|
||||
* Animates exclamation sprite over trainer's head at start of encounter
|
||||
|
@ -3,15 +3,15 @@ import i18next from "i18next";
|
||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "#app/data/pokeball";
|
||||
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor } from "#app/data/pokeball";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims";
|
||||
import { getStatusEffectCatchRateMultiplier, StatusEffect } from "#app/data/status-effect";
|
||||
import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect";
|
||||
import { achvs } from "#app/system/achv";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
|
||||
import { Species } from "#enums/species";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { getEncounterText, queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
@ -23,6 +23,8 @@ import { VictoryPhase } from "#app/phases/victory-phase";
|
||||
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import type { PokeballType } from "#enums/pokeball";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
|
||||
/** Will give +1 level every 10 waves */
|
||||
export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
|
||||
|
@ -3,9 +3,7 @@ import { TextStyle, getBBCodeFrag } from "../ui/text";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { UiTheme } from "#enums/ui-theme";
|
||||
import i18next from "i18next";
|
||||
import { Stat, EFFECTIVE_STATS, getShortenedStatKey } from "#app/enums/stat";
|
||||
|
||||
export { Nature };
|
||||
import { Stat, EFFECTIVE_STATS, getShortenedStatKey } from "#enums/stat";
|
||||
|
||||
export function getNatureName(nature: Nature, includeStatEffects: boolean = false, forStarterSelect: boolean = false, ignoreBBCode: boolean = false, uiTheme: UiTheme = UiTheme.DEFAULT): string {
|
||||
let ret = Utils.toReadableString(Nature[nature]);
|
||||
|
@ -1,10 +1,9 @@
|
||||
import { CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier";
|
||||
import { NumberHolder } from "#app/utils";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import BattleScene from "../battle-scene";
|
||||
import i18next from "i18next";
|
||||
|
||||
export { PokeballType };
|
||||
|
||||
export const MAX_PER_TYPE_POKEBALLS: integer = 99;
|
||||
|
||||
export function getPokeballAtlasKey(type: PokeballType): string {
|
||||
@ -96,7 +95,7 @@ export function getCriticalCaptureChance(scene: BattleScene, modifiedCatchRate:
|
||||
}
|
||||
const dexCount = scene.gameData.getSpeciesCount(d => !!d.caughtAttr);
|
||||
const catchingCharmMultiplier = new NumberHolder(1);
|
||||
//scene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier);
|
||||
scene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier);
|
||||
const dexMultiplier = scene.gameMode.isDaily || dexCount > 800 ? 2.5
|
||||
: dexCount > 600 ? 2
|
||||
: dexCount > 400 ? 1.5
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { PokemonFormChangeItemModifier, TerastallizeModifier } from "../modifier/modifier";
|
||||
import Pokemon from "../field/pokemon";
|
||||
import { StatusEffect } from "./status-effect";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { MoveCategory, allMoves } from "./move";
|
||||
import { Type } from "./type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Constructor, nil } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
@ -10,7 +10,7 @@ import { Species } from "#enums/species";
|
||||
import { TimeOfDay } from "#enums/time-of-day";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import i18next from "i18next";
|
||||
import { WeatherType } from "./weather";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { Challenges } from "#app/enums/challenges";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
|
||||
|
@ -12,7 +12,7 @@ import { uncatchableSpecies } from "#app/data/balance/biomes";
|
||||
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
||||
import { GrowthRate } from "#app/data/exp";
|
||||
import { EvolutionLevel, SpeciesWildEvolutionDelay, pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { LevelMoves, pokemonFormLevelMoves, pokemonFormLevelMoves as pokemonSpeciesFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { Variant, VariantSet, variantColorCache, variantData } from "#app/data/variant";
|
||||
|
@ -2,8 +2,6 @@ import { randIntRange } from "#app/utils";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import i18next, { ParseKeys } from "i18next";
|
||||
|
||||
export { StatusEffect };
|
||||
|
||||
export class Status {
|
||||
public effect: StatusEffect;
|
||||
/** Toxic damage is `1/16 max HP * toxicTurnCount` */
|
||||
|
@ -1,8 +1,6 @@
|
||||
import Pokemon from "../field/pokemon";
|
||||
import Move from "./move";
|
||||
import { Type } from "./type";
|
||||
import * as Utils from "../utils";
|
||||
import { ChangeMovePriorityAbAttr, applyAbAttrs } from "./ability";
|
||||
import { Type } from "#enums/type";
|
||||
import { ProtectAttr } from "./move";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import i18next from "i18next";
|
||||
@ -58,10 +56,8 @@ export class Terrain {
|
||||
switch (this.terrainType) {
|
||||
case TerrainType.PSYCHIC:
|
||||
if (!move.hasAttr(ProtectAttr)) {
|
||||
const priority = new Utils.IntegerHolder(move.priority);
|
||||
applyAbAttrs(ChangeMovePriorityAbAttr, user, null, false, move, priority);
|
||||
// Cancels move if the move has positive priority and targets a Pokemon grounded on the Psychic Terrain
|
||||
return priority.value > 0 && user.getOpponents().some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded());
|
||||
return move.getPriority(user) > 0 && user.getOpponents().some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2,11 +2,11 @@ import BattleScene, { startingWave } from "#app/battle-scene";
|
||||
import { ModifierTypeFunc, modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
|
||||
import * as Utils from "#app/utils";
|
||||
import { PokeballType } from "#app/data/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import PokemonSpecies, { getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
|
||||
import { tmSpecies } from "#app/data/balance/tms";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { doubleBattleDialogue } from "#app/data/dialogue";
|
||||
import { PersistentModifier } from "#app/modifier/modifier";
|
||||
import { TrainerVariant } from "#app/field/trainer";
|
||||
|
@ -1,25 +1,4 @@
|
||||
export enum Type {
|
||||
UNKNOWN = -1,
|
||||
NORMAL = 0,
|
||||
FIGHTING,
|
||||
FLYING,
|
||||
POISON,
|
||||
GROUND,
|
||||
ROCK,
|
||||
BUG,
|
||||
GHOST,
|
||||
STEEL,
|
||||
FIRE,
|
||||
WATER,
|
||||
GRASS,
|
||||
ELECTRIC,
|
||||
PSYCHIC,
|
||||
ICE,
|
||||
DRAGON,
|
||||
DARK,
|
||||
FAIRY,
|
||||
STELLAR
|
||||
}
|
||||
import { Type } from "#enums/type";
|
||||
|
||||
export type TypeDamageMultiplier = 0 | 0.125 | 0.25 | 0.5 | 1 | 2 | 4 | 8;
|
||||
|
||||
|
@ -2,7 +2,7 @@ import { Biome } from "#enums/biome";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { getPokemonNameWithAffix } from "../messages";
|
||||
import Pokemon from "../field/pokemon";
|
||||
import { Type } from "./type";
|
||||
import { Type } from "#enums/type";
|
||||
import Move, { AttackMove } from "./move";
|
||||
import * as Utils from "../utils";
|
||||
import BattleScene from "../battle-scene";
|
||||
@ -10,7 +10,6 @@ import { SuppressWeatherEffectAbAttr } from "./ability";
|
||||
import { TerrainType, getTerrainName } from "./terrain";
|
||||
import i18next from "i18next";
|
||||
|
||||
export { WeatherType };
|
||||
export class Weather {
|
||||
public weatherType: WeatherType;
|
||||
public turnsLeft: integer;
|
||||
|
22
src/enums/type.ts
Normal file
22
src/enums/type.ts
Normal file
@ -0,0 +1,22 @@
|
||||
export enum Type {
|
||||
UNKNOWN = -1,
|
||||
NORMAL = 0,
|
||||
FIGHTING,
|
||||
FLYING,
|
||||
POISON,
|
||||
GROUND,
|
||||
ROCK,
|
||||
BUG,
|
||||
GHOST,
|
||||
STEEL,
|
||||
FIRE,
|
||||
WATER,
|
||||
GRASS,
|
||||
ELECTRIC,
|
||||
PSYCHIC,
|
||||
ICE,
|
||||
DRAGON,
|
||||
DARK,
|
||||
FAIRY,
|
||||
STELLAR
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { TerrainType } from "#app/data/terrain";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
|
||||
/** Alias for all {@linkcode ArenaEvent} type strings */
|
||||
export enum ArenaEventType {
|
||||
|
@ -1,5 +1,5 @@
|
||||
import BattleScene from "../battle-scene";
|
||||
import { PokeballType } from "../data/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import * as Utils from "../utils";
|
||||
|
||||
export function addPokeballOpenParticles(scene: BattleScene, x: number, y: number, pokeballType: PokeballType): void {
|
||||
|
@ -3,9 +3,9 @@ import { biomePokemonPools, BiomePoolTier, BiomeTierTrainerPools, biomeTrainerPo
|
||||
import { Constructor } from "#app/utils";
|
||||
import * as Utils from "#app/utils";
|
||||
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather, WeatherType } from "#app/data/weather";
|
||||
import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather } from "#app/data/weather";
|
||||
import { CommonAnim } from "#app/data/battle-anims";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import Move from "#app/data/move";
|
||||
import { ArenaTag, ArenaTagSide, ArenaTrapTag, getArenaTag } from "#app/data/arena-tag";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
@ -31,6 +31,7 @@ import { Abilities } from "#enums/abilities";
|
||||
import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
|
||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
|
||||
export class Arena {
|
||||
public scene: BattleScene;
|
||||
|
@ -9,18 +9,19 @@ import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, spec
|
||||
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||
import { Constructor, isNullOrUndefined, randSeedInt, type nil } from "#app/utils";
|
||||
import * as Utils from "#app/utils";
|
||||
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
|
||||
import { TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { getLevelTotalExp } from "#app/data/exp";
|
||||
import { Stat, type PermanentStat, type BattleStat, type EffectiveStat, PERMANENT_STATS, BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat";
|
||||
import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier, PokemonMultiHitModifier } from "#app/modifier/modifier";
|
||||
import { PokeballType } from "#app/data/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
|
||||
import { Status, StatusEffect, getRandomStatus } from "#app/data/status-effect";
|
||||
import { Status, getRandomStatus } from "#app/data/status-effect";
|
||||
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
|
||||
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms";
|
||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
||||
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr } from "#app/data/ability";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
@ -32,7 +33,7 @@ import { LevelMoves } from "#app/data/balance/pokemon-level-moves";
|
||||
import { DamageAchv, achvs } from "#app/system/achv";
|
||||
import { DexAttr, StarterDataEntry, StarterMoveset } from "#app/system/game-data";
|
||||
import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities";
|
||||
import { Nature, getNatureStatMultiplier } from "#app/data/nature";
|
||||
import { getNatureStatMultiplier } from "#app/data/nature";
|
||||
import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms";
|
||||
import { TerrainType } from "#app/data/terrain";
|
||||
import { TrainerSlot } from "#app/data/trainer-config";
|
||||
@ -66,6 +67,8 @@ import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#app/data/balance/rates";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
|
||||
export enum FieldPosition {
|
||||
CENTER,
|
||||
|
@ -3,30 +3,31 @@ import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evol
|
||||
import { tmPoolTiers, tmSpecies } from "#app/data/balance/tms";
|
||||
import { getBerryEffectDescription, getBerryName } from "#app/data/berry";
|
||||
import { allMoves, AttackMove, selfStatLowerMoves } from "#app/data/move";
|
||||
import { getNatureName, getNatureStatMultiplier, Nature } from "#app/data/nature";
|
||||
import { getPokeballCatchMultiplier, getPokeballName, MAX_PER_TYPE_POKEBALLS, PokeballType } from "#app/data/pokeball";
|
||||
import { getNatureName, getNatureStatMultiplier } from "#app/data/nature";
|
||||
import { getPokeballCatchMultiplier, getPokeballName, MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball";
|
||||
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeCondition, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
|
||||
import { getStatusEffectDescriptor, StatusEffect } from "#app/data/status-effect";
|
||||
import { Type } from "#app/data/type";
|
||||
import { getStatusEffectDescriptor } from "#app/data/status-effect";
|
||||
import { Type } from "#enums/type";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import {
|
||||
AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier
|
||||
} from "#app/modifier/modifier";
|
||||
import { AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier, CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Unlockables } from "#app/system/unlockables";
|
||||
import { getVoucherTypeIcon, getVoucherTypeName, VoucherType } from "#app/system/voucher";
|
||||
import PartyUiHandler, { PokemonMoveSelectFilter, PokemonSelectFilter } from "#app/ui/party-ui-handler";
|
||||
import { getModifierTierTextTint } from "#app/ui/text";
|
||||
import { formatMoney, getEnumKeys, getEnumValues, IntegerHolder, isNullOrUndefined, NumberHolder, padInt, randSeedInt, randSeedItem } from "#app/utils";
|
||||
import { formatMoney, getEnumKeys, getEnumValues, isNullOrUndefined, NumberHolder, padInt, randSeedInt, randSeedItem } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { Species } from "#enums/species";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { getStatKey, PermanentStat, Stat, TEMP_BATTLE_STATS, TempBattleStat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import i18next from "i18next";
|
||||
|
||||
const outputModifierData = false;
|
||||
@ -730,7 +731,7 @@ export class MoneyRewardModifierType extends ModifierType {
|
||||
}
|
||||
|
||||
getDescription(scene: BattleScene): string {
|
||||
const moneyAmount = new IntegerHolder(scene.getWaveMoneyAmount(this.moneyMultiplier));
|
||||
const moneyAmount = new NumberHolder(scene.getWaveMoneyAmount(this.moneyMultiplier));
|
||||
scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
|
||||
const formattedMoney = formatMoney(scene.moneyFormat, moneyAmount.value);
|
||||
|
||||
@ -1553,6 +1554,7 @@ export const modifierTypes = {
|
||||
|
||||
SHINY_CHARM: () => new ModifierType("modifierType:ModifierType.SHINY_CHARM", "shiny_charm", (type, _args) => new ShinyRateBoosterModifier(type)),
|
||||
ABILITY_CHARM: () => new ModifierType("modifierType:ModifierType.ABILITY_CHARM", "ability_charm", (type, _args) => new HiddenAbilityRateBoosterModifier(type)),
|
||||
CATCHING_CHARM: () => new ModifierType("modifierType:ModifierType.CATCHING_CHARM", "catching_charm", (type, _args) => new CriticalCatchChanceBoosterModifier(type)),
|
||||
|
||||
IV_SCANNER: () => new ModifierType("modifierType:ModifierType.IV_SCANNER", "scanner", (type, _args) => new IvScannerModifier(type)),
|
||||
|
||||
@ -1619,19 +1621,21 @@ const modifierPool: ModifierPool = {
|
||||
new WeightedModifierType(modifierTypes.POKEBALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.POKEBALL)) ? 0 : 6, 6),
|
||||
new WeightedModifierType(modifierTypes.RARE_CANDY, 2),
|
||||
new WeightedModifierType(modifierTypes.POTION, (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 || p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3);
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 && p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
}, 9),
|
||||
new WeightedModifierType(modifierTypes.SUPER_POTION, (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 25 || p.getHpRatio() <= 0.75) && !p.isFainted()).length, 3);
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 25 && p.getHpRatio() <= 0.75) && !p.isFainted()).length, 3);
|
||||
return thresholdPartyMemberCount;
|
||||
}, 3),
|
||||
new WeightedModifierType(modifierTypes.ETHER, (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
|
||||
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
}, 9),
|
||||
new WeightedModifierType(modifierTypes.MAX_ETHER, (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
|
||||
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||
return thresholdPartyMemberCount;
|
||||
}, 3),
|
||||
new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)),
|
||||
@ -1665,11 +1669,11 @@ const modifierPool: ModifierPool = {
|
||||
return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0;
|
||||
}, 1),
|
||||
new WeightedModifierType(modifierTypes.HYPER_POTION, (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 || p.getHpRatio() <= 0.625) && !p.isFainted()).length, 3);
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.625) && !p.isFainted()).length, 3);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
}, 9),
|
||||
new WeightedModifierType(modifierTypes.MAX_POTION, (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3);
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3);
|
||||
return thresholdPartyMemberCount;
|
||||
}, 3),
|
||||
new WeightedModifierType(modifierTypes.FULL_RESTORE, (party: Pokemon[]) => {
|
||||
@ -1679,15 +1683,17 @@ const modifierPool: ModifierPool = {
|
||||
}
|
||||
return false;
|
||||
})).length, 3);
|
||||
const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3) + statusEffectPartyMemberCount) / 2);
|
||||
const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3) + statusEffectPartyMemberCount) / 2);
|
||||
return thresholdPartyMemberCount;
|
||||
}, 3),
|
||||
new WeightedModifierType(modifierTypes.ELIXIR, (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
|
||||
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||
return thresholdPartyMemberCount * 3;
|
||||
}, 9),
|
||||
new WeightedModifierType(modifierTypes.MAX_ELIXIR, (party: Pokemon[]) => {
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA)
|
||||
&& p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3);
|
||||
return thresholdPartyMemberCount;
|
||||
}, 3),
|
||||
new WeightedModifierType(modifierTypes.DIRE_HIT, 4),
|
||||
@ -1790,6 +1796,7 @@ const modifierPool: ModifierPool = {
|
||||
new WeightedModifierType(modifierTypes.BATON, 2),
|
||||
new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
|
||||
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
|
||||
new WeightedModifierType(modifierTypes.CATCHING_CHARM, (party: Pokemon[]) => !party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.getSpeciesCount(d => !!d.caughtAttr) > 100 ? 4 : 0, 4),
|
||||
new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 0 : 4),
|
||||
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
|
||||
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
|
||||
|
@ -6,7 +6,7 @@ import { allMoves } from "#app/data/move";
|
||||
import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball";
|
||||
import { type FormChangeItem, SpeciesFormChangeItemTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms";
|
||||
import { getStatusEffectHealText } from "#app/data/status-effect";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import Pokemon, { type PlayerPokemon } from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import Overrides from "#app/overrides";
|
||||
@ -2957,6 +2957,38 @@ export class ShinyRateBoosterModifier extends PersistentModifier {
|
||||
}
|
||||
}
|
||||
|
||||
export class CriticalCatchChanceBoosterModifier extends PersistentModifier {
|
||||
constructor(type: ModifierType, stackCount?: number) {
|
||||
super(type, stackCount);
|
||||
}
|
||||
|
||||
match(modifier: Modifier): boolean {
|
||||
return modifier instanceof CriticalCatchChanceBoosterModifier;
|
||||
}
|
||||
|
||||
clone(): CriticalCatchChanceBoosterModifier {
|
||||
return new CriticalCatchChanceBoosterModifier(this.type, this.stackCount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies {@linkcode CriticalCatchChanceBoosterModifier}
|
||||
* @param boost {@linkcode NumberHolder} holding the boost value
|
||||
* @returns always `true`
|
||||
*/
|
||||
override apply(boost: NumberHolder): boolean {
|
||||
// 1 stack: 2x
|
||||
// 2 stack: 2.5x
|
||||
// 3 stack: 3x
|
||||
boost.value *= 1.5 + this.getStackCount() / 2;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
getMaxStackCount(scene: BattleScene): number {
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
|
||||
export class LockModifierTiersModifier extends PersistentModifier {
|
||||
constructor(type: ModifierType, stackCount?: number) {
|
||||
super(type, stackCount);
|
||||
|
@ -7,7 +7,7 @@ import { Abilities } from "#app/enums/abilities";
|
||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||
import { Biome } from "#app/enums/biome";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { PokeballType } from "#app/enums/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { Command } from "#app/ui/command-ui-handler";
|
||||
@ -61,6 +61,12 @@ export class CommandPhase extends FieldPhase {
|
||||
this.scene.currentBattle.turnCommands[this.fieldIndex] = { command: Command.FIGHT, move: { move: Moves.NONE, targets: []}, skip: true };
|
||||
}
|
||||
|
||||
// Checks if the Pokemon is under the effects of Encore. If so, Encore can end early if the encored move has no more PP.
|
||||
const encoreTag = this.getPokemon().getTag(BattlerTagType.ENCORE) as EncoreTag;
|
||||
if (encoreTag) {
|
||||
this.getPokemon().lapseTag(BattlerTagType.ENCORE);
|
||||
}
|
||||
|
||||
if (this.scene.currentBattle.turnCommands[this.fieldIndex]?.skip) {
|
||||
return this.end();
|
||||
}
|
||||
@ -291,26 +297,6 @@ export class CommandPhase extends FieldPhase {
|
||||
}
|
||||
}
|
||||
|
||||
checkFightOverride(): boolean {
|
||||
const pokemon = this.getPokemon();
|
||||
|
||||
const encoreTag = pokemon.getTag(EncoreTag) as EncoreTag;
|
||||
|
||||
if (!encoreTag) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const moveIndex = pokemon.getMoveset().findIndex(m => m?.moveId === encoreTag.moveId);
|
||||
|
||||
if (moveIndex === -1 || !pokemon.getMoveset()[moveIndex]!.isUsable(pokemon)) { // TODO: is this bang correct?
|
||||
return false;
|
||||
}
|
||||
|
||||
this.handleCommand(Command.FIGHT, moveIndex, false);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
getFieldIndex(): integer {
|
||||
return this.fieldIndex;
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ import {
|
||||
VariableTargetAttr,
|
||||
} from "#app/data/move";
|
||||
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import Pokemon, { HitResult, MoveResult, PokemonMove } from "#app/field/pokemon";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import {
|
||||
|
@ -28,7 +28,7 @@ import {
|
||||
} from "#app/data/move";
|
||||
import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms";
|
||||
import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { getTerrainBlockMessage } from "#app/data/weather";
|
||||
import { MoveUsedEvent } from "#app/events/battle-scene";
|
||||
import Pokemon, { MoveResult, PokemonMove } from "#app/field/pokemon";
|
||||
|
@ -1,6 +1,6 @@
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr, ChangeMovePriorityAbAttr } from "#app/data/ability";
|
||||
import { allMoves, applyMoveAttrs, IncrementMovePriorityAttr, MoveHeaderAttr } from "#app/data/move";
|
||||
import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr } from "#app/data/ability";
|
||||
import { allMoves, MoveHeaderAttr } from "#app/data/move";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Stat } from "#app/enums/stat";
|
||||
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
||||
@ -98,26 +98,22 @@ export class TurnStartPhase extends FieldPhase {
|
||||
const aMove = allMoves[aCommand.move!.move];
|
||||
const bMove = allMoves[bCommand!.move!.move];
|
||||
|
||||
// The game now considers priority and applies the relevant move and ability attributes
|
||||
const aPriority = new Utils.IntegerHolder(aMove.priority);
|
||||
const bPriority = new Utils.IntegerHolder(bMove.priority);
|
||||
const aUser = this.scene.getField(true).find(p => p.getBattlerIndex() === a)!;
|
||||
const bUser = this.scene.getField(true).find(p => p.getBattlerIndex() === b)!;
|
||||
|
||||
applyMoveAttrs(IncrementMovePriorityAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === a)!, null, aMove, aPriority);
|
||||
applyMoveAttrs(IncrementMovePriorityAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === b)!, null, bMove, bPriority);
|
||||
|
||||
applyAbAttrs(ChangeMovePriorityAbAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === a)!, null, false, aMove, aPriority);
|
||||
applyAbAttrs(ChangeMovePriorityAbAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === b)!, null, false, bMove, bPriority);
|
||||
const aPriority = aMove.getPriority(aUser, false);
|
||||
const bPriority = bMove.getPriority(bUser, false);
|
||||
|
||||
// The game now checks for differences in priority levels.
|
||||
// If the moves share the same original priority bracket, it can check for differences in battlerBypassSpeed and return the result.
|
||||
// This conditional is used to ensure that Quick Claw can still activate with abilities like Stall and Mycelium Might (attack moves only)
|
||||
// Otherwise, the game returns the user of the move with the highest priority.
|
||||
const isSameBracket = Math.ceil(aPriority.value) - Math.ceil(bPriority.value) === 0;
|
||||
if (aPriority.value !== bPriority.value) {
|
||||
const isSameBracket = Math.ceil(aPriority) - Math.ceil(bPriority) === 0;
|
||||
if (aPriority !== bPriority) {
|
||||
if (isSameBracket && battlerBypassSpeed[a].value !== battlerBypassSpeed[b].value) {
|
||||
return battlerBypassSpeed[a].value ? -1 : 1;
|
||||
}
|
||||
return aPriority.value < bPriority.value ? 1 : -1;
|
||||
return (aPriority < bPriority) ? 1 : -1;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@ import { vouchers, VoucherType } from "#app/system/voucher";
|
||||
import { AES, enc } from "crypto-js";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { clientSessionId, loggedInUser, updateUserInfo } from "#app/account";
|
||||
import { Nature } from "#app/data/nature";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { GameStats } from "#app/system/game-stats";
|
||||
import { Tutorial } from "#app/tutorial";
|
||||
import { speciesEggMoves } from "#app/data/balance/egg-moves";
|
||||
@ -33,7 +33,7 @@ import { setSettingGamepad, SettingGamepad, settingGamepadDefaults } from "#app/
|
||||
import { setSettingKeyboard, SettingKeyboard } from "#app/system/settings/settings-keyboard";
|
||||
import { TagAddedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
|
||||
import * as Modifier from "#app/modifier/modifier";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import ChallengeData from "#app/system/challenge-data";
|
||||
import { Device } from "#enums/devices";
|
||||
import { GameDataType } from "#enums/game-data-type";
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { BattleType } from "../battle";
|
||||
import BattleScene from "../battle-scene";
|
||||
import { Gender } from "../data/gender";
|
||||
import { Nature } from "../data/nature";
|
||||
import { PokeballType } from "../data/pokeball";
|
||||
import { Nature } from "#enums/nature";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import { getPokemonSpecies } from "../data/pokemon-species";
|
||||
import { Status } from "../data/status-effect";
|
||||
import Pokemon, { EnemyPokemon, PokemonMove, PokemonSummonData } from "../field/pokemon";
|
||||
|
@ -1,8 +1,9 @@
|
||||
import { allMoves, MultiHitAttr, MultiHitType } from "#app/data/move";
|
||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { toDmgValue } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
|
@ -1,11 +1,11 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||
import { Species } from "#app/enums/species";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { allMoves } from "#app/data/move";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { Species } from "#app/enums/species";
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { allMoves } from "#app/data/move";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Weather, WeatherType } from "#app/data/weather";
|
||||
import { Type } from "#enums/type";
|
||||
import { Weather } from "#app/data/weather";
|
||||
import { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
@ -8,6 +8,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
|
||||
|
@ -1,12 +1,13 @@
|
||||
import { ArenaTagSide, getArenaTag } from "#app/data/arena-tag";
|
||||
import { StatusEffect, getStatusEffectCatchRateMultiplier } from "#app/data/status-effect";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,11 +1,11 @@
|
||||
import { Stat } from "#enums/stat";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||
import { toDmgValue } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,9 +1,10 @@
|
||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { allMoves } from "#app/data/move";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Weather, WeatherType } from "#app/data/weather";
|
||||
import { Type } from "#enums/type";
|
||||
import { Weather } from "#app/data/weather";
|
||||
import { PlayerPokemon } from "#app/field/pokemon";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
@ -8,6 +8,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
|
||||
|
@ -1,12 +1,12 @@
|
||||
import { StatMultiplierAbAttr, allAbilities } from "#app/data/ability";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
|
||||
|
@ -1,9 +1,10 @@
|
||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
||||
|
||||
|
@ -1,9 +1,10 @@
|
||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { DamagePhase } from "#app/phases/damage-phase";
|
||||
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
@ -7,6 +7,7 @@ import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
|
@ -1,9 +1,10 @@
|
||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { allMoves } from "#app/data/move";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
|
||||
describe("Weather - Hail", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Stat } from "#app/enums/stat";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,8 +1,9 @@
|
||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
||||
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
|
@ -1,6 +1,5 @@
|
||||
import {
|
||||
Status,
|
||||
StatusEffect,
|
||||
getStatusEffectActivationText,
|
||||
getStatusEffectDescriptor,
|
||||
getStatusEffectHealText,
|
||||
@ -11,6 +10,7 @@ import { MoveResult } from "#app/field/pokemon";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { mockI18next } from "#test/utils/testUtils";
|
||||
import i18next from "i18next";
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { Species } from "#app/enums/species";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
import GameManager from "../utils/gameManager";
|
||||
import { PokeballType } from "#app/enums/pokeball";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
|
||||
|
@ -1,12 +1,12 @@
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Biome } from "#app/enums/biome";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { Species } from "#app/enums/species";
|
||||
import { GameModes } from "#app/game-mode";
|
||||
import { TurnHeldItemTransferModifier } from "#app/modifier/modifier";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
import GameManager from "./utils/gameManager";
|
||||
|
||||
const FinalWave = {
|
||||
Classic: 200,
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
@ -1,13 +1,13 @@
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import Move, { allMoves } from "#app/data/move";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { ArenaTagType } from "#app/enums/arena-tag-type";
|
||||
import Pokemon from "#app/field/pokemon";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { NumberHolder } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { TerrainType } from "#app/data/terrain";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { Species } from "#app/enums/species";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Stat } from "#enums/stat";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Species } from "#app/enums/species";
|
||||
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { allMoves } from "#app/data/move";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { TrainerSlot } from "#app/data/trainer-config";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { Species } from "#app/enums/species";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
|
116
src/test/moves/encore.test.ts
Normal file
116
src/test/moves/encore.test.ts
Normal file
@ -0,0 +1,116 @@
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { MoveResult } from "#app/field/pokemon";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("Moves - Encore", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([ Moves.SPLASH, Moves.ENCORE ])
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset([ Moves.SPLASH, Moves.TACKLE ])
|
||||
.startingLevel(100)
|
||||
.enemyLevel(100);
|
||||
});
|
||||
|
||||
it("should prevent the target from using any move except the last used move", async () => {
|
||||
await game.classicMode.startBattle([ Species.SNORLAX ]);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
|
||||
game.move.select(Moves.ENCORE);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
|
||||
await game.toNextTurn();
|
||||
expect(enemyPokemon.getTag(BattlerTagType.ENCORE)).toBeDefined();
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
// The enemy AI would normally be inclined to use Tackle, but should be
|
||||
// forced into using Splash.
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
expect(enemyPokemon.getLastXMoves().every(turnMove => turnMove.move === Moves.SPLASH)).toBeTruthy();
|
||||
});
|
||||
|
||||
describe("should fail against the following moves:", () => {
|
||||
it.each([
|
||||
{ moveId: Moves.TRANSFORM, name: "Transform", delay: false },
|
||||
{ moveId: Moves.MIMIC, name: "Mimic", delay: true },
|
||||
{ moveId: Moves.SKETCH, name: "Sketch", delay: true },
|
||||
{ moveId: Moves.ENCORE, name: "Encore", delay: false },
|
||||
{ moveId: Moves.STRUGGLE, name: "Struggle", delay: false }
|
||||
])("$name", async ({ moveId, delay }) => {
|
||||
game.override.enemyMoveset(moveId);
|
||||
|
||||
await game.classicMode.startBattle([ Species.SNORLAX ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
|
||||
if (delay) {
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||
await game.toNextTurn();
|
||||
}
|
||||
|
||||
game.move.select(Moves.ENCORE);
|
||||
|
||||
const turnOrder = delay
|
||||
? [ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]
|
||||
: [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ];
|
||||
await game.setTurnOrder(turnOrder);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
|
||||
expect(enemyPokemon.getTag(BattlerTagType.ENCORE)).toBeUndefined();
|
||||
});
|
||||
});
|
||||
|
||||
it("Pokemon under both Encore and Torment should alternate between Struggle and restricted move", async () => {
|
||||
const turnOrder = [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ];
|
||||
game.override.moveset([ Moves.ENCORE, Moves.TORMENT, Moves.SPLASH ]);
|
||||
await game.classicMode.startBattle([ Species.FEEBAS ]);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||
game.move.select(Moves.ENCORE);
|
||||
await game.setTurnOrder(turnOrder);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
expect(enemyPokemon?.getTag(BattlerTagType.ENCORE)).toBeDefined();
|
||||
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.TORMENT);
|
||||
await game.setTurnOrder(turnOrder);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
expect(enemyPokemon?.getTag(BattlerTagType.TORMENT)).toBeDefined();
|
||||
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.setTurnOrder(turnOrder);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
const lastMove = enemyPokemon?.getLastXMoves()[0];
|
||||
expect(lastMove?.move).toBe(Moves.STRUGGLE);
|
||||
});
|
||||
});
|
@ -1,6 +1,6 @@
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SemiInvulnerableTag } from "#app/data/battler-tags";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Biome } from "#app/enums/biome";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { TurnStartPhase } from "#app/phases/turn-start-phase";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,12 +1,12 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
|
@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { allMoves, FlinchAttr } from "#app/data/move";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { toDmgValue } from "#app/utils";
|
||||
|
@ -1,9 +1,10 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Challenges } from "#app/enums/challenges";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { Species } from "#app/enums/species";
|
||||
|
@ -2,7 +2,11 @@ import { BattlerIndex } from "#app/battle";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag";
|
||||
import { SubstituteTag, TrappedTag } from "#app/data/battler-tags";
|
||||
import { allMoves, StealHeldItemChanceAttr } from "#app/data/move";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { MoveResult } from "#app/field/pokemon";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { Command } from "#app/ui/command-ui-handler";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
@ -10,11 +14,7 @@ import { BerryType } from "#enums/berry-type";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { MoveResult } from "#app/field/pokemon";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { Command } from "#app/ui/command-ui-handler";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Type } from "#enums/type";
|
||||
import { Moves } from "#app/enums/moves";
|
||||
import { Species } from "#app/enums/species";
|
||||
import { Stat } from "#app/enums/stat";
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user