[Hotfix] Swap force switch out check from `isBoss` to `wave % 10` (#4484)
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@ -5250,7 +5250,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
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false, false), MoveEndPhase);
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}
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} else {
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if (switchOutTarget.isBoss()) {
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if (user.scene.currentBattle.waveIndex % 10 === 0) {
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return false;
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}
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// Switch out logic for everything else (eg: WILD battles)
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