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commit
3ed7649ce5
@ -151,7 +151,7 @@ export function setSetting(scene: BattleScene, setting: Setting, value: integer)
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case Setting.Gamepad_Support:
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scene.gamepadSupport = settingOptions[setting][value] !== 'Disabled';
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break;
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case Setting.Swap_A_and_B:debugger;
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case Setting.Swap_A_and_B:
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scene.setGamepadConfirm(settingOptions[setting][value] !== 'Enabled');
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break;
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case Setting.Touch_Controls:
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