[P3][UI][QoL] Fix tooltips going out of screen on mobile & other improvements (#4792)

* [ui] Fix tooltip placement when using touchscreen

* [ui] make candy friendship tooltip hitbox bigger
This commit is contained in:
Moka 2024-11-05 02:24:17 +01:00 committed by GitHub
parent 7a0c88e661
commit 433d4b4fc9
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GPG Key ID: B5690EEEBB952194
3 changed files with 68 additions and 50 deletions

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@ -242,6 +242,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
private pokemonEggMoveContainers: Phaser.GameObjects.Container[];
private pokemonEggMoveBgs: Phaser.GameObjects.NineSlice[];
private pokemonEggMoveLabels: Phaser.GameObjects.Text[];
private pokemonCandyContainer: Phaser.GameObjects.Container;
private pokemonCandyIcon: Phaser.GameObjects.Sprite;
private pokemonCandyDarknessOverlay: Phaser.GameObjects.Sprite;
private pokemonCandyOverlayIcon: Phaser.GameObjects.Sprite;
@ -686,31 +687,36 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.pokemonLuckText.setOrigin(0, 0);
this.starterSelectContainer.add(this.pokemonLuckText);
this.pokemonCandyIcon = this.scene.add.sprite(4.5, 18, "candy");
// Candy icon and count
this.pokemonCandyContainer = this.scene.add.container(4.5, 18);
this.pokemonCandyIcon = this.scene.add.sprite(0, 0, "candy");
this.pokemonCandyIcon.setScale(0.5);
this.pokemonCandyIcon.setOrigin(0, 0);
this.starterSelectContainer.add(this.pokemonCandyIcon);
this.pokemonCandyContainer.add(this.pokemonCandyIcon);
this.pokemonFormText = addTextObject(this.scene, 6, 42, "Form", TextStyle.WINDOW_ALT, { fontSize: "42px" });
this.pokemonFormText.setOrigin(0, 0);
this.starterSelectContainer.add(this.pokemonFormText);
this.pokemonCandyOverlayIcon = this.scene.add.sprite(4.5, 18, "candy_overlay");
this.pokemonCandyOverlayIcon = this.scene.add.sprite(0, 0, "candy_overlay");
this.pokemonCandyOverlayIcon.setScale(0.5);
this.pokemonCandyOverlayIcon.setOrigin(0, 0);
this.starterSelectContainer.add(this.pokemonCandyOverlayIcon);
this.pokemonCandyContainer.add(this.pokemonCandyOverlayIcon);
this.pokemonCandyDarknessOverlay = this.scene.add.sprite(4.5, 18, "candy");
this.pokemonCandyDarknessOverlay = this.scene.add.sprite(0, 0, "candy");
this.pokemonCandyDarknessOverlay.setScale(0.5);
this.pokemonCandyDarknessOverlay.setOrigin(0, 0);
this.pokemonCandyDarknessOverlay.setTint(0x000000);
this.pokemonCandyDarknessOverlay.setAlpha(0.50);
this.pokemonCandyDarknessOverlay.setInteractive(new Phaser.Geom.Rectangle(0, 0, 16, 16), Phaser.Geom.Rectangle.Contains);
this.starterSelectContainer.add(this.pokemonCandyDarknessOverlay);
this.pokemonCandyContainer.add(this.pokemonCandyDarknessOverlay);
this.pokemonCandyCountText = addTextObject(this.scene, 14, 18, "x0", TextStyle.WINDOW_ALT, { fontSize: "56px" });
this.pokemonCandyCountText = addTextObject(this.scene, 9.5, 0, "x0", TextStyle.WINDOW_ALT, { fontSize: "56px" });
this.pokemonCandyCountText.setOrigin(0, 0);
this.starterSelectContainer.add(this.pokemonCandyCountText);
this.pokemonCandyContainer.add(this.pokemonCandyCountText);
this.pokemonCandyContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, 30, 20), Phaser.Geom.Rectangle.Contains);
this.starterSelectContainer.add(this.pokemonCandyContainer);
this.pokemonFormText = addTextObject(this.scene, 6, 42, "Form", TextStyle.WINDOW_ALT, { fontSize: "42px" });
this.pokemonFormText.setOrigin(0, 0);
this.starterSelectContainer.add(this.pokemonFormText);
this.pokemonCaughtHatchedContainer = this.scene.add.container(2, 25);
this.pokemonCaughtHatchedContainer.setScale(0.5);
@ -2822,10 +2828,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.pokemonShinyIcon.setY(135);
this.pokemonShinyIcon.setFrame(getVariantIcon(variant));
[
this.pokemonCandyIcon,
this.pokemonCandyOverlayIcon,
this.pokemonCandyDarknessOverlay,
this.pokemonCandyCountText,
this.pokemonCandyContainer,
this.pokemonHatchedIcon,
this.pokemonHatchedCountText
].map(c => c.setVisible(false));
@ -2834,31 +2837,26 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.pokemonCaughtHatchedContainer.setY(25);
this.pokemonShinyIcon.setY(117);
this.pokemonCandyIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[0])));
this.pokemonCandyIcon.setVisible(true);
this.pokemonCandyOverlayIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[1])));
this.pokemonCandyOverlayIcon.setVisible(true);
this.pokemonCandyDarknessOverlay.setVisible(true);
this.pokemonCandyCountText.setText(`x${this.scene.gameData.starterData[species.speciesId].candyCount}`);
this.pokemonCandyCountText.setVisible(true);
this.pokemonCandyContainer.setVisible(true);
this.pokemonFormText.setY(42);
this.pokemonHatchedIcon.setVisible(true);
this.pokemonHatchedCountText.setVisible(true);
const { currentFriendship, friendshipCap } = this.getFriendship(this.lastSpecies.speciesId);
const candyCropY = 16 - (16 * (currentFriendship / friendshipCap));
this.pokemonCandyDarknessOverlay.setCrop(0, 0, 16, candyCropY);
if (this.pokemonCandyDarknessOverlay.visible) {
this.pokemonCandyDarknessOverlay.on("pointerover", () => {
this.pokemonCandyContainer.on("pointerover", () => {
this.scene.ui.showTooltip("", `${currentFriendship}/${friendshipCap}`, true);
this.activeTooltip = "CANDY";
});
this.pokemonCandyDarknessOverlay.on("pointerout", () => {
this.pokemonCandyContainer.on("pointerout", () => {
this.scene.ui.hideTooltip();
this.activeTooltip = undefined;
});
}
this.pokemonCandyDarknessOverlay.setCrop(0, 0, 16, candyCropY);
}
@ -2934,10 +2932,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.pokemonPassiveLabelText.setVisible(false);
this.pokemonNatureLabelText.setVisible(false);
this.pokemonCaughtHatchedContainer.setVisible(false);
this.pokemonCandyIcon.setVisible(false);
this.pokemonCandyOverlayIcon.setVisible(false);
this.pokemonCandyDarknessOverlay.setVisible(false);
this.pokemonCandyCountText.setVisible(false);
this.pokemonCandyContainer.setVisible(false);
this.pokemonFormText.setVisible(false);
const defaultDexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(species, true, true);
@ -2971,10 +2966,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.pokemonPassiveLabelText.setVisible(false);
this.pokemonNatureLabelText.setVisible(false);
this.pokemonCaughtHatchedContainer.setVisible(false);
this.pokemonCandyIcon.setVisible(false);
this.pokemonCandyOverlayIcon.setVisible(false);
this.pokemonCandyDarknessOverlay.setVisible(false);
this.pokemonCandyCountText.setVisible(false);
this.pokemonCandyContainer.setVisible(false);
this.pokemonFormText.setVisible(false);
this.setSpeciesDetails(species!, { // TODO: is this bang correct?
@ -3005,7 +2997,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|| !isNullOrUndefined(formIndex) || !isNullOrUndefined(shiny) || !isNullOrUndefined(variant);
if (this.activeTooltip === "CANDY") {
if (this.lastSpecies) {
if (this.lastSpecies && this.pokemonCandyContainer.visible) {
const { currentFriendship, friendshipCap } = this.getFriendship(this.lastSpecies.speciesId);
this.scene.ui.editTooltip("", `${currentFriendship}/${friendshipCap}`);
} else {
@ -3230,6 +3222,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.pokemonPassiveLockedIcon.setVisible(!isUnlocked);
this.pokemonPassiveLockedIcon.setPosition(iconPosition.x, iconPosition.y);
} else if (this.activeTooltip === "PASSIVE") {
// No passive and passive tooltip is active > hide it
this.scene.ui.hideTooltip();
}
this.pokemonNatureText.setText(getNatureName(natureIndex as unknown as Nature, true, true, false, this.scene.uiTheme));

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@ -184,7 +184,7 @@ export default class SummaryUiHandler extends UiHandler {
this.candyShadow.setTint(0x000000);
this.candyShadow.setAlpha(0.50);
this.candyShadow.setScale(0.8);
this.candyShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 16, 16), Phaser.Geom.Rectangle.Contains);
this.candyShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 30, 16), Phaser.Geom.Rectangle.Contains);
this.summaryContainer.add(this.candyShadow);
this.candyCountText = addTextObject(this.scene, 20, -146, "x0", TextStyle.WINDOW_ALT, { fontSize: "76px" });
@ -203,7 +203,7 @@ export default class SummaryUiHandler extends UiHandler {
this.friendshipShadow.setTint(0x000000);
this.friendshipShadow.setAlpha(0.50);
this.friendshipShadow.setScale(0.8);
this.friendshipShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 16, 16), Phaser.Geom.Rectangle.Contains);
this.friendshipShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 50, 16), Phaser.Geom.Rectangle.Contains);
this.summaryContainer.add(this.friendshipShadow);
this.friendshipText = addTextObject(this.scene, 20, -66, "x0", TextStyle.WINDOW_ALT, { fontSize: "76px" });

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@ -391,6 +391,7 @@ export default class UI extends Phaser.GameObjects.Container {
this.tooltipContent.y = title ? 16 : 4;
this.tooltipBg.width = Math.min(Math.max(this.tooltipTitle.displayWidth, this.tooltipContent.displayWidth) + 12, 838);
this.tooltipBg.height = (title ? 31 : 19) + 10.5 * (wrappedContent.split("\n").length - 1);
this.tooltipTitle.x = this.tooltipBg.width / 2;
}
hideTooltip(): void {
@ -400,12 +401,34 @@ export default class UI extends Phaser.GameObjects.Container {
update(): void {
if (this.tooltipContainer.visible) {
const xReverse = this.scene.game.input.mousePointer && this.scene.game.input.mousePointer.x >= this.scene.game.canvas.width - this.tooltipBg.width * 6 - 12;
const yReverse = this.scene.game.input.mousePointer && this.scene.game.input.mousePointer.y >= this.scene.game.canvas.height - this.tooltipBg.height * 6 - 12;
this.tooltipContainer.setPosition(
!xReverse ? this.scene.game.input.mousePointer!.x / 6 + 2 : this.scene.game.input.mousePointer!.x / 6 - this.tooltipBg.width - 2,
!yReverse ? this.scene.game.input.mousePointer!.y / 6 + 2 : this.scene.game.input.mousePointer!.y / 6 - this.tooltipBg.height - 2,
);
const isTouch = (this.scene as BattleScene).inputMethod === "touch";
const pointerX = this.scene.game.input.activePointer.x;
const pointerY = this.scene.game.input.activePointer.y;
const tooltipWidth = this.tooltipBg.width;
const tooltipHeight = this.tooltipBg.height;
const padding = 2;
// Default placement is top left corner of the screen on mobile. Otherwise below the cursor, to the right
let x = isTouch ? padding : pointerX / 6 + padding;
let y = isTouch ? padding : pointerY / 6 + padding;
if (isTouch) {
// If we are in the top left quadrant on mobile, move the tooltip to the top right corner
if (pointerX <= this.scene.game.canvas.width / 2 && pointerY <= this.scene.game.canvas.height / 2) {
x = this.scene.game.canvas.width / 6 - tooltipWidth - padding;
}
} else {
// If the tooltip would go offscreen on the right, or is close to it, move to the left of the cursor
if (x + tooltipWidth + padding > this.scene.game.canvas.width / 6) {
x = Math.max(padding, pointerX / 6 - tooltipWidth - padding);
}
// If the tooltip would go offscreen at the bottom, or is close to it, move above the cursor
if (y + tooltipHeight + padding > this.scene.game.canvas.height / 6) {
y = Math.max(padding, pointerY / 6 - tooltipHeight - padding);
}
}
this.tooltipContainer.setPosition(x, y);
}
}