[Enhancement/Item] Separate form change items into non-rare and rare (#3957)

* Separate form change items into non-rare and rare

* Remove unnecessary !!
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Madmadness65 2024-09-02 00:15:52 -05:00 committed by GitHub
parent 744c8f8845
commit 434b823112
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14 changed files with 1718 additions and 1715 deletions

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@ -66,34 +66,34 @@ export enum FormChangeItem {
BLUE_ORB = 50,
RED_ORB,
SHARP_METEORITE,
HARD_METEORITE,
SMOOTH_METEORITE,
ADAMANT_CRYSTAL,
LUSTROUS_GLOBE,
GRISEOUS_CORE,
REVEAL_GLASS,
GRACIDEA,
MAX_MUSHROOMS,
DARK_STONE,
LIGHT_STONE,
PRISON_BOTTLE,
N_LUNARIZER,
N_SOLARIZER,
RUSTED_SWORD,
RUSTED_SHIELD,
ICY_REINS_OF_UNITY,
SHADOW_REINS_OF_UNITY,
WELLSPRING_MASK,
HEARTHFLAME_MASK,
CORNERSTONE_MASK,
ULTRANECROZIUM_Z,
SHARP_METEORITE = 100,
HARD_METEORITE,
SMOOTH_METEORITE,
GRACIDEA,
SHOCK_DRIVE,
BURN_DRIVE,
CHILL_DRIVE,
DOUSE_DRIVE,
ULTRANECROZIUM_Z,
FIST_PLATE = 100,
N_SOLARIZER,
N_LUNARIZER,
WELLSPRING_MASK,
HEARTHFLAME_MASK,
CORNERSTONE_MASK,
FIST_PLATE,
SKY_PLATE,
TOXIC_PLATE,
EARTH_PLATE,
@ -129,7 +129,7 @@ export enum FormChangeItem {
DRAGON_MEMORY,
DARK_MEMORY,
FAIRY_MEMORY,
BLANK_MEMORY // TODO: Find a potential use for this
NORMAL_MEMORY // TODO: Find a potential use for this
}
export type SpeciesFormChangeConditionPredicate = (p: Pokemon) => boolean;

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@ -604,6 +604,6 @@
"DRAGON_MEMORY": "Drachen-Disc",
"DARK_MEMORY": "Unlicht-Disc",
"FAIRY_MEMORY": "Feen-Disc",
"BLANK_MEMORY": "Leere-Disc"
"NORMAL_MEMORY": "Normal-Disc"
}
}

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@ -450,6 +450,6 @@
"DRAGON_MEMORY": "Dragon Memory",
"DARK_MEMORY": "Dark Memory",
"FAIRY_MEMORY": "Fairy Memory",
"BLANK_MEMORY": "Blank Memory"
"NORMAL_MEMORY": "Normal Memory"
}
}

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@ -604,6 +604,6 @@
"DRAGON_MEMORY": "Disco dragón",
"DARK_MEMORY": "Disco siniestro",
"FAIRY_MEMORY": "Disco hada",
"BLANK_MEMORY": "Disco en blanco"
"NORMAL_MEMORY": "Disco normal"
}
}

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@ -450,6 +450,6 @@
"DRAGON_MEMORY": "ROM Dragon",
"DARK_MEMORY": "ROM Ténèbres",
"FAIRY_MEMORY": "ROM Fée",
"BLANK_MEMORY": "ROM Vierge"
"NORMAL_MEMORY": "ROM Normal"
}
}

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@ -604,6 +604,6 @@
"DRAGON_MEMORY": "ROM Drago",
"DARK_MEMORY": "ROM Buio",
"FAIRY_MEMORY": "ROM Folletto",
"BLANK_MEMORY": "ROM Vuota"
"NORMAL_MEMORY": "ROM Normale"
}
}

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@ -604,6 +604,6 @@
"DRAGON_MEMORY": "드래곤메모리",
"DARK_MEMORY": "다크메모리",
"FAIRY_MEMORY": "페어리메모리",
"BLANK_MEMORY": "빈메모리"
"NORMAL_MEMORY": "일반메모리"
}
}

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@ -604,6 +604,6 @@
"DRAGON_MEMORY": "Memória do Dragão",
"DARK_MEMORY": "Memória Sombria",
"FAIRY_MEMORY": "Memória de Fada",
"BLANK_MEMORY": "Memória Vazia"
"NORMAL_MEMORY": "Memória Normal"
}
}

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@ -604,6 +604,6 @@
"DRAGON_MEMORY": "龙存储碟",
"DARK_MEMORY": "黑暗存储碟",
"FAIRY_MEMORY": "妖精存储碟",
"BLANK_MEMORY": "空白存储碟"
"NORMAL_MEMORY": "一般存储碟"
}
}

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@ -600,6 +600,6 @@
"DRAGON_MEMORY": "龍記憶碟",
"DARK_MEMORY": "黑暗記憶碟",
"FAIRY_MEMORY": "妖精記憶碟",
"BLANK_MEMORY": "空白記憶碟"
"NORMAL_MEMORY": "一般記憶碟"
}
}

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@ -1043,7 +1043,7 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
}
class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
constructor() {
constructor(rare: boolean) {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in FormChangeItem)) {
return new FormChangeItemModifierType(pregenArgs[0] as FormChangeItem);
@ -1083,7 +1083,8 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
}
}
return formChangeItemTriggers;
}).flat().flatMap(fc => fc.item))];
}).flat())
].flat().flatMap(fc => fc.item).filter(i => (i && i < 100) === rare);
// convert it into a set to remove duplicate values, which can appear when the same species with a potential form change is in the party.
if (!formChangeItemPool.length) {
@ -1282,7 +1283,8 @@ export const modifierTypes = {
EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(false),
RARE_EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(true),
FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(),
FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(false),
RARE_FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(true),
MEGA_BRACELET: () => new ModifierType("modifierType:ModifierType.MEGA_BRACELET", "mega_bracelet", (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)),
DYNAMAX_BAND: () => new ModifierType("modifierType:ModifierType.DYNAMAX_BAND", "dynamax_band", (type, _args) => new Modifiers.GigantamaxAccessModifier(type)),
@ -1595,6 +1597,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.PP_MAX, 3),
new WeightedModifierType(modifierTypes.MINT, 4),
new WeightedModifierType(modifierTypes.RARE_EVOLUTION_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15) * 4, 32), 32),
new WeightedModifierType(modifierTypes.FORM_CHANGE_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 6, 24),
new WeightedModifierType(modifierTypes.AMULET_COIN, skipInLastClassicWaveOrDefault(3)),
new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => {
if (!party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.unlocks[Unlockables.EVIOLITE]) {
@ -1661,7 +1664,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
new WeightedModifierType(modifierTypes.LOCK_CAPSULE, skipInLastClassicWaveOrDefault(3)),
new WeightedModifierType(modifierTypes.SUPER_EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
new WeightedModifierType(modifierTypes.FORM_CHANGE_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 6, 24),
new WeightedModifierType(modifierTypes.RARE_FORM_CHANGE_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 6, 24),
new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 9, 36),
new WeightedModifierType(modifierTypes.DYNAMAX_BAND, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 9, 36),
new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0, 3),