diff --git a/src/field/arena.ts b/src/field/arena.ts index 0cdf27b7983..7885668b577 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -55,6 +55,10 @@ export class Arena { this.scene.arenaNextEnemy.setBiome(this.biomeType); this.scene.arenaBg.setTexture(`${biomeKey}_bg`); this.scene.arenaBgTransition.setTexture(`${biomeKey}_bg`); + + // Redo this on initialise because during save/load the current wave isn't always + // set correctly during construction + this.updatePoolsForTimeOfDay(); } updatePoolsForTimeOfDay(): void {