From 44d4a28315ac61d1e04492d9f0c2ca2010a50c60 Mon Sep 17 00:00:00 2001 From: Madmadness65 Date: Tue, 26 Mar 2024 16:54:47 -0500 Subject: [PATCH] Implement Steel Beam Functions identically to Mind Blown, minus targeting everything. --- src/data/move.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index e2c7e7f038c..bc3f5202548 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -4401,7 +4401,8 @@ export function initMoves() { .attr(RechargeAttr), new AttackMove(Moves.ETERNABEAM, "Eternabeam", Type.DRAGON, MoveCategory.SPECIAL, 160, 90, 5, "This is Eternatus's most powerful attack in its original form. The user can't move on the next turn.", -1, 0, 8) .attr(RechargeAttr), - new AttackMove(Moves.STEEL_BEAM, "Steel Beam (P)", Type.STEEL, MoveCategory.SPECIAL, 140, 95, 5, "The user fires a beam of steel that it collected from its entire body. This also damages the user.", -1, 0, 8), + new AttackMove(Moves.STEEL_BEAM, "Steel Beam", Type.STEEL, MoveCategory.SPECIAL, 140, 95, 5, "The user fires a beam of steel that it collected from its entire body. This also damages the user.", -1, 0, 8) + .attr(RecoilAttr, true, 0.5), new AttackMove(Moves.EXPANDING_FORCE, "Expanding Force (P)", Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, "The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.", -1, 0, 8), new AttackMove(Moves.STEEL_ROLLER, "Steel Roller", Type.STEEL, MoveCategory.PHYSICAL, 130, 100, 5, "The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain.", -1, 0, 8) .attr(ClearTerrainAttr)