Fix mold breaker + implement neutralising gas

This commit is contained in:
Xavion3 2024-04-18 15:44:03 +10:00 committed by Samuel H
parent 3a64a8390a
commit 453c5644aa
4 changed files with 67 additions and 15 deletions

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@ -2034,13 +2034,35 @@ export class SyncEncounterNatureAbAttr extends AbAttr {
}
export class MoveAbilityBypassAbAttr extends AbAttr {
private moveIgnoreFunc: (pokemon: Pokemon, move: Move) => boolean;
constructor(moveIgnoreFunc?: (pokemon: Pokemon, move: Move) => boolean) {
super(false);
this.moveIgnoreFunc = moveIgnoreFunc || ((pokemon, move) => true);
}
apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (this.moveIgnoreFunc(pokemon, (args[0] as Move))) {
cancelled.value = true;
return true;
}
return false;
}
}
export class SuppressFieldAbilitiesAbAttr extends AbAttr {
constructor() {
super(false);
}
apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean {
cancelled.value = true;
return true;
const ability = (args[0] as Ability);
if (!ability.hasAttr(UnsuppressableAbilityAbAttr) && !ability.hasAttr(SuppressFieldAbilitiesAbAttr)) {
cancelled.value = true;
return true;
}
return false;
}
}
@ -2912,7 +2934,8 @@ export function initAbilities() {
.attr(PostDefendAbilitySwapAbAttr)
.bypassFaint(),
new Ability(Abilities.GORILLA_TACTICS, "Gorilla Tactics (N)", "Boosts the Pokémon's Attack stat but only allows the use of the first selected move.", 8),
new Ability(Abilities.NEUTRALIZING_GAS, "Neutralizing Gas (N)", "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", 8)
new Ability(Abilities.NEUTRALIZING_GAS, "Neutralizing Gas (P)", "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", 8)
.attr(SuppressFieldAbilitiesAbAttr)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr),
@ -3028,7 +3051,8 @@ export function initAbilities() {
new Ability(Abilities.EARTH_EATER, "Earth Eater", "If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.", 9)
.attr(TypeImmunityHealAbAttr, Type.GROUND)
.ignorable(),
new Ability(Abilities.MYCELIUM_MIGHT, "Mycelium Might (N)", "The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.", 9),
new Ability(Abilities.MYCELIUM_MIGHT, "Mycelium Might (P)", "The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.", 9)
.attr(MoveAbilityBypassAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS),
new Ability(Abilities.MINDS_EYE, "Mind's Eye (N)", "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.", 9)
.ignorable(),
new Ability(Abilities.SUPERSWEET_SYRUP, "Supersweet Syrup (N)", "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", 9),

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@ -12,7 +12,7 @@ import * as Utils from "../utils";
import { WeatherType } from "./weather";
import { ArenaTagSide, ArenaTrapTag } from "./arena-tag";
import { ArenaTagType } from "./enums/arena-tag-type";
import { UnswappableAbilityAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, NoTransformAbilityAbAttr, BlockRecoilDamageAttr, BlockOneHitKOAbAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs, BlockNonDirectDamageAbAttr, applyPreSwitchOutAbAttrs, PreSwitchOutAbAttr, applyPostDefendAbAttrs, PostDefendContactApplyStatusEffectAbAttr } from "./ability";
import { UnswappableAbilityAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, NoTransformAbilityAbAttr, BlockRecoilDamageAttr, BlockOneHitKOAbAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs, BlockNonDirectDamageAbAttr, applyPreSwitchOutAbAttrs, PreSwitchOutAbAttr, applyPostDefendAbAttrs, PostDefendContactApplyStatusEffectAbAttr, MoveAbilityBypassAbAttr } from "./ability";
import { Abilities } from "./enums/abilities";
import { allAbilities } from './ability';
import { PokemonHeldItemModifier } from "../modifier/modifier";
@ -68,7 +68,8 @@ export enum MoveFlags {
POWDER_MOVE = 2048,
DANCE_MOVE = 4096,
WIND_MOVE = 8192,
TRIAGE_MOVE = 16384
TRIAGE_MOVE = 16384,
IGNORE_ABILITIES = 32768
}
type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean;
@ -286,12 +287,24 @@ export default class Move {
return this;
}
ignoresAbilities(ignoresAbilities?: boolean): this {
this.setFlag(MoveFlags.IGNORE_ABILITIES, ignoresAbilities);
return this;
}
checkFlag(flag: MoveFlags, user: Pokemon, target: Pokemon): boolean {
switch (flag) {
case MoveFlags.MAKES_CONTACT:
if (user.hasAbilityWithAttr(IgnoreContactAbAttr))
return false;
break;
case MoveFlags.IGNORE_ABILITIES:
if (user.hasAbilityWithAttr(MoveAbilityBypassAbAttr)) {
const abilityEffectsIgnored = new Utils.BooleanHolder(false);
applyAbAttrs(MoveAbilityBypassAbAttr, user, abilityEffectsIgnored, this);
if (abilityEffectsIgnored.value)
return true;
}
}
return !!(this.flags & flag);
@ -5405,8 +5418,10 @@ export function initMoves() {
new AttackMove(Moves.SPECTRAL_THIEF, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 7)
.partial(),
new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7)
.ignoresAbilities()
.partial(),
new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
.ignoresAbilities()
.partial(),
new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, 100, 0, 7)
.attr(StatChangeAttr, BattleStat.ATK, -1)
@ -5429,15 +5444,16 @@ export function initMoves() {
.partial(),
new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
.attr(PhotonGeyserCategoryAttr)
.ignoresAbilities()
.partial(),
/* Unused */
new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
.attr(PhotonGeyserCategoryAttr)
.partial(),
.ignoresAbilities(),
new AttackMove(Moves.SEARING_SUNRAZE_SMASH, Type.STEEL, MoveCategory.PHYSICAL, 200, -1, 1, -1, 0, 7)
.partial(),
.ignoresAbilities(),
new AttackMove(Moves.MENACING_MOONRAZE_MAELSTROM, Type.GHOST, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
.partial(),
.ignoresAbilities(),
new AttackMove(Moves.LETS_SNUGGLE_FOREVER, Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
.partial(),
new AttackMove(Moves.SPLINTERED_STORMSHARDS, Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)

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@ -25,7 +25,7 @@ import { TempBattleStat } from '../data/temp-battle-stat';
import { ArenaTagSide, WeakenMoveScreenTag, WeakenMoveTypeTag } from '../data/arena-tag';
import { ArenaTagType } from "../data/enums/arena-tag-type";
import { Biome } from "../data/enums/biome";
import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs } from '../data/ability';
import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr } from '../data/ability';
import { Abilities } from "#app/data/enums/abilities";
import PokemonData from '../system/pokemon-data';
import Battle, { BattlerIndex } from '../battle';
@ -740,8 +740,21 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (passive && !this.hasPassive())
return false;
const ability = (!passive ? this.getAbility() : this.getPassiveAbility());
if (ability.isIgnorable && this.scene.arena.ignoreAbilities)
if (this.scene?.arena.ignoreAbilities && ability.isIgnorable)
return false;
if (this.summonData?.abilitySuppressed && !ability.hasAttr(UnsuppressableAbilityAbAttr))
return false;
if (this.isOnField() && !ability.hasAttr(SuppressFieldAbilitiesAbAttr)) {
const suppressed = new Utils.BooleanHolder(false);
this.scene.getField(true).map(p => {
if (p.getAbility().hasAttr(SuppressFieldAbilitiesAbAttr) && p.canApplyAbility())
p.getAbility().getAttrs(SuppressFieldAbilitiesAbAttr).map(a => a.apply(this, false, suppressed, [ability]));
if (p.getPassiveAbility().hasAttr(SuppressFieldAbilitiesAbAttr) && p.canApplyAbility(true))
p.getPassiveAbility().getAttrs(SuppressFieldAbilitiesAbAttr).map(a => a.apply(this, true, suppressed, [ability]));
});
if (suppressed.value)
return false;
}
return (this.hp || ability.isBypassFaint) && !ability.conditions.find(condition => !condition(this));
}
@ -2829,6 +2842,7 @@ export class PokemonSummonData {
public disabledMove: Moves = Moves.NONE;
public disabledTurns: integer = 0;
public tags: BattlerTag[] = [];
public abilitySuppressed: boolean = false;
public speciesForm: PokemonSpeciesForm;
public fusionSpeciesForm: PokemonSpeciesForm;

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@ -2141,10 +2141,8 @@ export class MovePhase extends BattlePhase {
}
if (!this.followUp) {
const abilityEffectsIgnored = new Utils.BooleanHolder(false);
this.scene.getField(true).map(p => applyAbAttrs(MoveAbilityBypassAbAttr, p, abilityEffectsIgnored));
if (abilityEffectsIgnored.value)
this.scene.arena.setIgnoreAbilities(true);
if (this.move.getMove().checkFlag(MoveFlags.IGNORE_ABILITIES, this.pokemon, null))
this.scene.arena.setIgnoreAbilities();
} else {
this.pokemon.turnData.hitsLeft = undefined;
this.pokemon.turnData.hitCount = undefined;