Cap costs at max safe integer
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@ -1513,7 +1513,7 @@ export class ModifierTypeOption {
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constructor(type: ModifierType, upgradeCount: integer, cost: number = 0) {
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this.type = type;
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this.upgradeCount = upgradeCount;
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this.cost = Math.round(cost);
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this.cost = Math.min(Math.round(cost), Number.MAX_SAFE_INTEGER);
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}
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}
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@ -4379,7 +4379,7 @@ export class SelectModifierPhase extends BattlePhase {
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baseValue += tierValues[opt.type.tier];
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} else
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baseValue = 250;
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return Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount);
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return Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount), Number.MAX_SAFE_INTEGER);
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}
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getPoolType(): ModifierPoolType {
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