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Fix revive tokens not working
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@ -2021,7 +2021,7 @@ export class FaintPhase extends PokemonPhase {
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}
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if (!pokemon.isPlayer()) {
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const enemyInstantReviveModifiers = this.scene.findModifiers(m => m instanceof EnemyInstantReviveChanceModifier);
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const enemyInstantReviveModifiers = this.scene.findModifiers(m => m instanceof EnemyInstantReviveChanceModifier, false);
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for (let modifier of enemyInstantReviveModifiers) {
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if (modifier.shouldApply([ pokemon ]) && modifier.apply([ pokemon ]))
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return this.end();
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