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Add starters for evolved Pokemon
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@ -2837,8 +2837,7 @@ export function initMoves() {
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.attr(StatChangeAttr, BattleStat.SPATK, -1),
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new StatusMove(Moves.FEATHER_DANCE, "Feather Dance", Type.FLYING, 100, 15, -1, "Sharply lowers opponent's Attack.", -1, 0, 3)
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.attr(StatChangeAttr, BattleStat.ATK, -2),
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new StatusMove(Moves.TEETER_DANCE, "Teeter Dance", Type.NORMAL, 100, 20, -1, "Confuses all Pokémon.", -1, 0, 3)
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.attr(ConfuseAttr, true)
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new StatusMove(Moves.TEETER_DANCE, "Teeter Dance", Type.NORMAL, 100, 20, -1, "Confuses all other nearby Pokémon.", -1, 0, 3)
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.attr(ConfuseAttr)
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.target(MoveTarget.ALL_NEAR_OTHERS),
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new AttackMove(Moves.BLAZE_KICK, "Blaze Kick", Type.FIRE, MoveCategory.PHYSICAL, 85, 90, 10, -1, "High critical hit ratio. May burn opponent.", 10, 0, 3)
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@ -302,22 +302,31 @@ export class GameData {
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}
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setPokemonCaught(pokemon: Pokemon): Promise<void> {
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return new Promise(resolve => {
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const dexEntry = this.getPokemonDexEntry(pokemon);
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return this.setPokemonSpeciesCaught(pokemon, pokemon.species);
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}
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setPokemonSpeciesCaught(pokemon: Pokemon, species: PokemonSpecies): Promise<void> {
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return new Promise<void>((resolve) => {
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const dexEntry = this.getDexEntry(species, pokemon.shiny, pokemon.formIndex, pokemon.gender === Gender.FEMALE, pokemon.abilityIndex);
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const hasPrevolution = pokemonPrevolutions.hasOwnProperty(species.speciesId);
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if (!dexEntry.caught) {
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const newCatch = !this.getDefaultDexEntry(pokemon.species);
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const newCatch = !this.getDefaultDexEntry(species);
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dexEntry.caught = true;
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this.saveSystem();
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if (newCatch && !pokemonPrevolutions.hasOwnProperty(pokemon.species.speciesId)) {
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if (newCatch && !hasPrevolution) {
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this.scene.playSoundWithoutBgm('level_up_fanfare', 1500);
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this.scene.ui.showText(`${pokemon.name} has been\nadded as a starter!`, null, () => resolve(), null, true);
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this.scene.ui.showText(`${species.name} has been\nadded as a starter!`, null, () => resolve(), null, true);
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return;
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}
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}
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resolve();
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if (hasPrevolution) {
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const prevolutionSpecies = pokemonPrevolutions[species.speciesId];
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this.setPokemonSpeciesCaught(pokemon, getPokemonSpecies(prevolutionSpecies)).then(() => resolve());
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} else
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resolve();
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});
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}
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