From 4cc62c9d76fa4a4e9dd044610c09b5c5c67021bd Mon Sep 17 00:00:00 2001 From: Wlowscha <54003515+Wlowscha@users.noreply.github.com> Date: Sun, 2 Feb 2025 03:02:28 +0100 Subject: [PATCH] [UI/UX] Moving the "Run History" option to title phase (#5139) Co-authored-by: damocleas --- src/phases/title-phase.ts | 8 ++++++++ src/ui/menu-ui-handler.ts | 5 ----- 2 files changed, 8 insertions(+), 5 deletions(-) diff --git a/src/phases/title-phase.ts b/src/phases/title-phase.ts index 219ff441c52..86b5fe04a09 100644 --- a/src/phases/title-phase.ts +++ b/src/phases/title-phase.ts @@ -150,6 +150,14 @@ export class TitlePhase extends Phase { }, keepOpen: true }, + { + label: i18next.t("menu:runHistory"), + handler: () => { + globalScene.ui.setOverlayMode(Mode.RUN_HISTORY); + return true; + }, + keepOpen: true + }, { label: i18next.t("menu:settings"), handler: () => { diff --git a/src/ui/menu-ui-handler.ts b/src/ui/menu-ui-handler.ts index 7ea8dbe7a4e..1a1070122ab 100644 --- a/src/ui/menu-ui-handler.ts +++ b/src/ui/menu-ui-handler.ts @@ -21,7 +21,6 @@ enum MenuOptions { GAME_SETTINGS, ACHIEVEMENTS, STATS, - RUN_HISTORY, EGG_LIST, EGG_GACHA, MANAGE_DATA, @@ -508,10 +507,6 @@ export default class MenuUiHandler extends MessageUiHandler { ui.setOverlayMode(Mode.GAME_STATS); success = true; break; - case MenuOptions.RUN_HISTORY: - ui.setOverlayMode(Mode.RUN_HISTORY); - success = true; - break; case MenuOptions.EGG_LIST: if (globalScene.gameData.eggs.length) { ui.revertMode();