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Fix evolved enemy Pokemon icons not being initialized
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@ -149,6 +149,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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this.add(tintSprite);
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this.add(zoomSprite);
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this.getSpeciesForm().generateIconAnim(scene, this.gender === Gender.FEMALE, formIndex);
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if (this.shiny) {
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const shinySparkle = this.scene.add.sprite(0, 0, 'shiny');
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shinySparkle.setVisible(false);
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@ -803,7 +805,6 @@ export class PlayerPokemon extends Pokemon {
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constructor(scene: BattleScene, species: PokemonSpecies, level: integer, formIndex: integer, gender?: Gender, shiny?: boolean, dataSource?: Pokemon) {
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super(scene, 106, 148, species, level, formIndex, gender, shiny, dataSource);
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this.getSpeciesForm().generateIconAnim(scene, this.gender === Gender.FEMALE, formIndex);
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this.generateCompatibleTms();
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}
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