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https://github.com/pagefaultgames/pokerogue.git
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[Bug] Fix some moves using illusion type instead of real type (#5772)
* fix revelation dance using the type of the illusion instead of the actual type * fix other move that might get the illusion type as well * fix other move that might get the illusion type as well * fix abilities that might get the illusion type as well * fix illusion icon in party ui handler * Fix TSDoc for `Pokemon#getTypes` * Remove now-unnecessary changes to `.getTypes()` calls Revert `overrides.ts` changes * Replace `|| false` with `!!` --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -1046,31 +1046,32 @@ export default class BattleScene extends SceneBase {
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originX = 0.5,
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originY = 0.5,
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ignoreOverride = false,
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useIllusion = false,
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): Phaser.GameObjects.Container {
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const container = this.add.container(x, y);
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container.setName(`${pokemon.name}-icon`);
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const icon = this.add.sprite(0, 0, pokemon.getIconAtlasKey(ignoreOverride));
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const icon = this.add.sprite(0, 0, pokemon.getIconAtlasKey(ignoreOverride, useIllusion));
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icon.setName(`sprite-${pokemon.name}-icon`);
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icon.setFrame(pokemon.getIconId(true));
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icon.setFrame(pokemon.getIconId(true, useIllusion));
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// Temporary fix to show pokemon's default icon if variant icon doesn't exist
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if (icon.frame.name !== pokemon.getIconId(true)) {
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if (icon.frame.name !== pokemon.getIconId(true, useIllusion)) {
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console.log(`${pokemon.name}'s variant icon does not exist. Replacing with default.`);
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const temp = pokemon.shiny;
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pokemon.shiny = false;
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icon.setTexture(pokemon.getIconAtlasKey(ignoreOverride));
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icon.setFrame(pokemon.getIconId(true));
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icon.setTexture(pokemon.getIconAtlasKey(ignoreOverride, useIllusion));
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icon.setFrame(pokemon.getIconId(true, useIllusion));
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pokemon.shiny = temp;
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}
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icon.setOrigin(0.5, 0);
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container.add(icon);
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if (pokemon.isFusion(true)) {
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const fusionIcon = this.add.sprite(0, 0, pokemon.getFusionIconAtlasKey(ignoreOverride));
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if (pokemon.isFusion(useIllusion)) {
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const fusionIcon = this.add.sprite(0, 0, pokemon.getFusionIconAtlasKey(ignoreOverride, useIllusion));
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fusionIcon.setName("sprite-fusion-icon");
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fusionIcon.setOrigin(0.5, 0);
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fusionIcon.setFrame(pokemon.getFusionIconId(true));
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fusionIcon.setFrame(pokemon.getFusionIconId(true, useIllusion));
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const originalWidth = icon.width;
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const originalHeight = icon.height;
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@ -43,10 +43,9 @@ import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase";
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import { allAbilities } from "#app/data/data-lists";
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import { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
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import { Ability } from "#app/data/abilities/ability-class";
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import { TrainerVariant } from "#app/field/trainer";
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// Enum imports
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import { Stat, type BattleStat , BATTLE_STATS, EFFECTIVE_STATS, getStatKey, type EffectiveStat } from "#enums/stat";
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import { Stat, type BattleStat, BATTLE_STATS, EFFECTIVE_STATS, getStatKey, type EffectiveStat } from "#enums/stat";
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import { PokemonType } from "#enums/pokemon-type";
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import { PokemonAnimType } from "#enums/pokemon-anim-type";
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import { StatusEffect } from "#enums/status-effect";
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@ -1115,40 +1115,45 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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);
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}
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getIconAtlasKey(ignoreOverride?: boolean): string {
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const formIndex = this.summonData.illusion?.formIndex ?? this.formIndex;
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return this.getSpeciesForm(ignoreOverride, true).getIconAtlasKey(
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getIconAtlasKey(ignoreOverride?: boolean, useIllusion: boolean = true): string {
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const formIndex = useIllusion && this.summonData.illusion?.formIndex ? this.summonData.illusion?.formIndex : this.formIndex;
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const variant = !useIllusion && !!this.summonData.illusion ? this.summonData.illusion?.basePokemon.variant : this.variant;
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return this.getSpeciesForm(ignoreOverride, useIllusion).getIconAtlasKey(
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formIndex,
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this.shiny,
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this.variant
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this.isBaseShiny(useIllusion),
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variant
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);
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}
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getFusionIconAtlasKey(ignoreOverride?: boolean): string {
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return this.getFusionSpeciesForm(ignoreOverride, true).getIconAtlasKey(
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this.fusionFormIndex,
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this.fusionShiny,
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this.fusionVariant
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);
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}
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getIconId(ignoreOverride?: boolean): string {
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const formIndex = this.summonData.illusion?.formIndex ?? this.formIndex;
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return this.getSpeciesForm(ignoreOverride, true).getIconId(
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this.getGender(ignoreOverride, true) === Gender.FEMALE,
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formIndex,
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this.shiny,
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this.variant
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);
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}
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getFusionIconId(ignoreOverride?: boolean): string {
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const fusionFormIndex = this.summonData.illusion?.fusionFormIndex ?? this.fusionFormIndex;
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return this.getFusionSpeciesForm(ignoreOverride, true).getIconId(
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this.getFusionGender(ignoreOverride, true) === Gender.FEMALE,
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getFusionIconAtlasKey(ignoreOverride?: boolean, useIllusion: boolean = true): string {
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const fusionFormIndex = useIllusion && this.summonData.illusion?.fusionFormIndex ? this.summonData.illusion?.fusionFormIndex : this.fusionFormIndex;
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const fusionVariant = !useIllusion && !!this.summonData.illusion ? this.summonData.illusion?.basePokemon.fusionVariant : this.fusionVariant;
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return this.getFusionSpeciesForm(ignoreOverride, useIllusion).getIconAtlasKey(
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fusionFormIndex,
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this.fusionShiny,
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this.fusionVariant
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this.isFusionShiny(),
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fusionVariant
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);
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}
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getIconId(ignoreOverride?: boolean, useIllusion: boolean = true): string {
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const formIndex = useIllusion && this.summonData.illusion?.formIndex ? this.summonData.illusion?.formIndex : this.formIndex;
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const variant = !useIllusion && !!this.summonData.illusion ? this.summonData.illusion?.basePokemon.variant : this.variant;
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return this.getSpeciesForm(ignoreOverride, useIllusion).getIconId(
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this.getGender(ignoreOverride, useIllusion) === Gender.FEMALE,
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formIndex,
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this.isBaseShiny(),
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variant
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);
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}
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getFusionIconId(ignoreOverride?: boolean, useIllusion: boolean = true): string {
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const fusionFormIndex = useIllusion && this.summonData.illusion?.fusionFormIndex ? this.summonData.illusion?.fusionFormIndex : this.fusionFormIndex;
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const fusionVariant = !useIllusion && !!this.summonData.illusion ? this.summonData.illusion?.basePokemon.fusionVariant : this.fusionVariant;
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return this.getFusionSpeciesForm(ignoreOverride, useIllusion).getIconId(
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this.getFusionGender(ignoreOverride, useIllusion) === Gender.FEMALE,
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fusionFormIndex,
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this.isFusionShiny(),
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fusionVariant
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);
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}
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@ -1885,6 +1890,22 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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isBaseShiny(useIllusion: boolean = false){
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if (!useIllusion && this.summonData.illusion) {
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return !!this.summonData.illusion.basePokemon?.shiny;
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} else {
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return this.shiny;
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}
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}
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isFusionShiny(useIllusion: boolean = false){
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if (!useIllusion && this.summonData.illusion) {
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return !!this.summonData.illusion.basePokemon?.fusionShiny;
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} else {
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return this.isFusion(useIllusion) && this.fusionShiny;
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}
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}
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/**
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*
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* @param useIllusion - Whether we want the fake or real shininess (illusion ability).
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@ -2053,14 +2074,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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* @param includeTeraType - `true` to include tera-formed type; Default: `false`
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* @param forDefend - `true` if the pokemon is defending from an attack; Default: `false`
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* @param ignoreOverride - If `true`, ignore ability changing effects; Default: `false`
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* @param useIllusion - `true` to return the types of the illusion instead of the actual types; "AUTO" will depend on forDefend param; Default: "AUTO"
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* @param useIllusion - `true` to return the types of the illusion instead of the actual types; Default: `false`
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* @returns array of {@linkcode PokemonType}
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*/
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public getTypes(
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includeTeraType = false,
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forDefend: boolean = false,
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ignoreOverride?: boolean,
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useIllusion: boolean | "AUTO" = "AUTO"
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ignoreOverride: boolean = false,
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useIllusion: boolean = false
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): PokemonType[] {
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const types: PokemonType[] = [];
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@ -2076,17 +2097,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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if (!types.length || !includeTeraType) {
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const doIllusion: boolean = (useIllusion === "AUTO") ? !forDefend : useIllusion;
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if (
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!ignoreOverride &&
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this.summonData.types &&
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this.summonData.types.length > 0 &&
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(!this.summonData.illusion || !doIllusion)
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(!this.summonData.illusion || !useIllusion)
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) {
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this.summonData.types.forEach(t => types.push(t));
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} else {
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const speciesForm = this.getSpeciesForm(ignoreOverride, doIllusion);
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const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride, doIllusion);
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const speciesForm = this.getSpeciesForm(ignoreOverride, useIllusion);
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const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride, useIllusion);
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const customTypes = this.customPokemonData.types?.length > 0;
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// First type, checking for "permanently changed" types from ME
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@ -710,7 +710,7 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier {
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if (!forSummary) {
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const pokemon = this.getPokemon();
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if (pokemon) {
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const pokemonIcon = globalScene.addPokemonIcon(pokemon, -2, 10, 0, 0.5);
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const pokemonIcon = globalScene.addPokemonIcon(pokemon, -2, 10, 0, 0.5, undefined, true);
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container.add(pokemonIcon);
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container.setName(pokemon.id.toString());
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}
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@ -465,7 +465,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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this.shinyIcon.setVisible(pokemon.isShiny());
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const types = pokemon.getTypes(true);
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const types = pokemon.getTypes(true, false, undefined, true);
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this.type1Icon.setTexture(`pbinfo_${this.player ? "player" : "enemy"}_type${types.length > 1 ? "1" : ""}`);
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this.type1Icon.setFrame(PokemonType[types[0]].toLowerCase());
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this.type2Icon.setVisible(types.length > 1);
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@ -685,7 +685,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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this.statusIndicator.setVisible(!!this.lastStatus);
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}
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const types = pokemon.getTypes(true);
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const types = pokemon.getTypes(true, false, undefined, true);
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this.type1Icon.setTexture(`pbinfo_${this.player ? "player" : "enemy"}_type${types.length > 1 ? "1" : ""}`);
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this.type1Icon.setFrame(PokemonType[types[0]].toLowerCase());
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this.type2Icon.setVisible(types.length > 1);
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