Adjust Cosmoem's evolution conditions
It no longer needs a specific biome in order to evolve, just time of day (It was wrong anyways, evolving in all biomes *except* Space).
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@ -968,8 +968,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
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new SpeciesEvolution(Species.COSMOEM, 43, null, null)
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],
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[Species.COSMOEM]: [
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new SpeciesEvolution(Species.SOLGALEO, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType !== Biome.SPACE && p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), null),
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new SpeciesEvolution(Species.LUNALA, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType !== Biome.SPACE && p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), null)
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new SpeciesEvolution(Species.SOLGALEO, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), null),
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new SpeciesEvolution(Species.LUNALA, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), null)
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],
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[Species.MELTAN]: [
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new SpeciesEvolution(Species.MELMETAL, 48, null, null)
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