Adjust Cosmoem's evolution conditions

It no longer needs a specific biome in order to evolve, just time of day (It was wrong anyways, evolving in all biomes *except* Space).
This commit is contained in:
Madmadness65 2024-04-16 00:02:16 -05:00
parent 95aa78487f
commit 5058bcf717
1 changed files with 2 additions and 2 deletions

View File

@ -968,8 +968,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.COSMOEM, 43, null, null)
],
[Species.COSMOEM]: [
new SpeciesEvolution(Species.SOLGALEO, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType !== Biome.SPACE && p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), null),
new SpeciesEvolution(Species.LUNALA, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType !== Biome.SPACE && p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), null)
new SpeciesEvolution(Species.SOLGALEO, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), null),
new SpeciesEvolution(Species.LUNALA, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), null)
],
[Species.MELTAN]: [
new SpeciesEvolution(Species.MELMETAL, 48, null, null)