change 'rewardCount' to 'count' (flx's review)

This commit is contained in:
EnochG1 2024-09-26 01:59:23 +09:00
parent 0905e7d105
commit 5111fe6622
11 changed files with 13 additions and 13 deletions

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@ -131,7 +131,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
const berryText = i18next.t(`${namespace}.berries`); const berryText = i18next.t(`${namespace}.berries`);
scene.playSound("item_fanfare"); scene.playSound("item_fanfare");
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, rewardCount: numBerries })); queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
// Generate a random berry and give it to the first Pokemon with room for it // Generate a random berry and give it to the first Pokemon with room for it
for (let i = 0; i < numBerries; i++) { for (let i = 0; i < numBerries; i++) {
@ -182,7 +182,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
const berryText = i18next.t(`${namespace}.berries`); const berryText = i18next.t(`${namespace}.berries`);
scene.playSound("item_fanfare"); scene.playSound("item_fanfare");
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, rewardCount: numBerries })); queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
// Generate a random berry and give it to the first Pokemon with room for it // Generate a random berry and give it to the first Pokemon with room for it
for (let i = 0; i < numBerries; i++) { for (let i = 0; i < numBerries; i++) {
@ -213,7 +213,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
const berryText = i18next.t(`${namespace}.berries`); const berryText = i18next.t(`${namespace}.berries`);
scene.playSound("item_fanfare"); scene.playSound("item_fanfare");
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, rewardCount: numBerriesGrabbed })); queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerriesGrabbed }));
// Generate a random berry and give it to the first Pokemon with room for it (trying to give to fastest first) // Generate a random berry and give it to the first Pokemon with room for it (trying to give to fastest first)
for (let i = 0; i < numBerriesGrabbed; i++) { for (let i = 0; i < numBerriesGrabbed; i++) {

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@ -32,7 +32,7 @@
"attackMissed": "Die Attacke hat {{pokemonNameWithAffix}} verfehlt!", "attackMissed": "Die Attacke hat {{pokemonNameWithAffix}} verfehlt!",
"attackHitsCount": "{{count}}-mal getroffen!", "attackHitsCount": "{{count}}-mal getroffen!",
"rewardGain": "Du erhältst {{modifierName}}!", "rewardGain": "Du erhältst {{modifierName}}!",
"rewardGainCount": "Du erhältst {{rewardCount}} {{modifierName}}!", "rewardGainCount": "Du erhältst {{count}} {{modifierName}}!",
"expGain": "{{pokemonName}} erhält {{exp}} Erfahrungspunkte!", "expGain": "{{pokemonName}} erhält {{exp}} Erfahrungspunkte!",
"levelUp": "{{pokemonName}} erreicht Lv. {{level}}!", "levelUp": "{{pokemonName}} erreicht Lv. {{level}}!",
"learnMove": "{{pokemonName}} erlernt {{moveName}}!", "learnMove": "{{pokemonName}} erlernt {{moveName}}!",

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@ -32,7 +32,7 @@
"attackMissed": "{{pokemonNameWithAffix}} avoided the attack!", "attackMissed": "{{pokemonNameWithAffix}} avoided the attack!",
"attackHitsCount": "Hit {{count}} time(s)!", "attackHitsCount": "Hit {{count}} time(s)!",
"rewardGain": "You received\n{{modifierName}}!", "rewardGain": "You received\n{{modifierName}}!",
"rewardGainCount": "You received\n{{rewardCount}} {{modifierName}}!", "rewardGainCount": "You received\n{{count}} {{modifierName}}!",
"expGain": "{{pokemonName}} gained\n{{exp}} EXP. Points!", "expGain": "{{pokemonName}} gained\n{{exp}} EXP. Points!",
"levelUp": "{{pokemonName}} grew to\nLv. {{level}}!", "levelUp": "{{pokemonName}} grew to\nLv. {{level}}!",
"learnMove": "{{pokemonName}} learned\n{{moveName}}!", "learnMove": "{{pokemonName}} learned\n{{moveName}}!",

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@ -32,7 +32,7 @@
"attackMissed": "¡{{pokemonNameWithAffix}}\nha evitado el ataque!", "attackMissed": "¡{{pokemonNameWithAffix}}\nha evitado el ataque!",
"attackHitsCount": "N.º de golpes: {{count}}.", "attackHitsCount": "N.º de golpes: {{count}}.",
"rewardGain": "¡Has conseguido\n{{modifierName}}!", "rewardGain": "¡Has conseguido\n{{modifierName}}!",
"rewardGainCount": "¡Has conseguido\n{{rewardCount}} {{modifierName}}!", "rewardGainCount": "¡Has conseguido\n{{count}} {{modifierName}}!",
"expGain": "{{pokemonName}} ha ganado\n{{exp}} puntos de experiencia.", "expGain": "{{pokemonName}} ha ganado\n{{exp}} puntos de experiencia.",
"levelUp": "¡{{pokemonName}} ha subido a\nNv. {{level}}!", "levelUp": "¡{{pokemonName}} ha subido a\nNv. {{level}}!",
"learnMove": "¡{{pokemonName}} ha aprendido {{moveName}}!", "learnMove": "¡{{pokemonName}} ha aprendido {{moveName}}!",

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@ -32,7 +32,7 @@
"attackMissed": "{{pokemonNameWithAffix}}\névite lattaque!", "attackMissed": "{{pokemonNameWithAffix}}\névite lattaque!",
"attackHitsCount": "Touché {{count}} fois !", "attackHitsCount": "Touché {{count}} fois !",
"rewardGain": "Vous recevez\n{{modifierName}} !", "rewardGain": "Vous recevez\n{{modifierName}} !",
"rewardGainCount": "Vous recevez\n{{rewardCount}} {{modifierName}} !", "rewardGainCount": "Vous recevez\n{{count}} {{modifierName}} !",
"expGain": "{{pokemonName}} gagne\n{{exp}} Points dExp !", "expGain": "{{pokemonName}} gagne\n{{exp}} Points dExp !",
"levelUp": "{{pokemonName}} monte au\nN. {{level}} !", "levelUp": "{{pokemonName}} monte au\nN. {{level}} !",
"learnMove": "{{pokemonName}} apprend\n{{moveName}} !", "learnMove": "{{pokemonName}} apprend\n{{moveName}} !",

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@ -32,7 +32,7 @@
"attackMissed": "{{pokemonNameWithAffix}}\nevita lattacco!", "attackMissed": "{{pokemonNameWithAffix}}\nevita lattacco!",
"attackHitsCount": "Colpito {{count}} volta/e!", "attackHitsCount": "Colpito {{count}} volta/e!",
"rewardGain": "Ricevi\n{{modifierName}}!", "rewardGain": "Ricevi\n{{modifierName}}!",
"rewardGainCount": "Ricevi\n{{rewardCount}} {{modifierName}}!", "rewardGainCount": "Ricevi\n{{count}} {{modifierName}}!",
"expGain": "{{pokemonName}} ha guadagnato\n{{exp}} Punti Esperienza!", "expGain": "{{pokemonName}} ha guadagnato\n{{exp}} Punti Esperienza!",
"levelUp": "{{pokemonName}} è salito al\nlivello {{level}}!", "levelUp": "{{pokemonName}} è salito al\nlivello {{level}}!",
"learnMove": "{{pokemonName}} impara\n{{moveName}}!", "learnMove": "{{pokemonName}} impara\n{{moveName}}!",

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@ -28,7 +28,7 @@
"attackMissed": "{{pokemonNameWithAffix}}には 当たらなかった!", "attackMissed": "{{pokemonNameWithAffix}}には 当たらなかった!",
"attackHitsCount": "{{count}}かい 当たった!", "attackHitsCount": "{{count}}かい 当たった!",
"rewardGain": "{{modifierName}}を 手に入れた!", "rewardGain": "{{modifierName}}を 手に入れた!",
"rewardGainCount": "{{modifierName}}を {{rewardCount}}個 手に入れた!", "rewardGainCount": "{{modifierName}}を {{count}}個 手に入れた!",
"expGain": "{{pokemonName}}は\n{{exp}}経験値を もらった!", "expGain": "{{pokemonName}}は\n{{exp}}経験値を もらった!",
"levelUp": "{{pokemonName}}は\nレベル{{level}}に 上がった!", "levelUp": "{{pokemonName}}は\nレベル{{level}}に 上がった!",
"learnMove": "{{pokemonName}}は 新しく\n{{moveName}}を 覚えた!", "learnMove": "{{pokemonName}}は 新しく\n{{moveName}}を 覚えた!",

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@ -32,7 +32,7 @@
"attackMissed": "{{pokemonNameWithAffix}}에게는\n맞지 않았다!", "attackMissed": "{{pokemonNameWithAffix}}에게는\n맞지 않았다!",
"attackHitsCount": "{{count}}번 맞았다!", "attackHitsCount": "{{count}}번 맞았다!",
"rewardGain": "{{modifierName}}[[를]] 받았다!", "rewardGain": "{{modifierName}}[[를]] 받았다!",
"rewardGainCount": "{{modifierName}}[[를]]\n{{rewardCount}}개 손에 넣었다!", "rewardGainCount": "{{modifierName}}[[를]]\n{{count}}개 손에 넣었다!",
"expGain": "{{pokemonName}}[[는]]\n{{exp}} 경험치를 얻었다!", "expGain": "{{pokemonName}}[[는]]\n{{exp}} 경험치를 얻었다!",
"levelUp": "{{pokemonName}}[[는]]\n레벨 {{level}}[[로]] 올랐다!", "levelUp": "{{pokemonName}}[[는]]\n레벨 {{level}}[[로]] 올랐다!",
"learnMove": "{{pokemonName}}[[는]] 새로\n{{moveName}}[[를]] 배웠다!", "learnMove": "{{pokemonName}}[[는]] 새로\n{{moveName}}[[를]] 배웠다!",

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@ -32,7 +32,7 @@
"attackMissed": "{{pokemonNameWithAffix}} desviou do ataque!", "attackMissed": "{{pokemonNameWithAffix}} desviou do ataque!",
"attackHitsCount": "Acertou {{count}} vezes.", "attackHitsCount": "Acertou {{count}} vezes.",
"rewardGain": "Você recebeu\n{{modifierName}}!", "rewardGain": "Você recebeu\n{{modifierName}}!",
"rewardGainCount": "Você recebeu\n{{rewardCount}} {{modifierName}}!", "rewardGainCount": "Você recebeu\n{{count}} {{modifierName}}!",
"expGain": "{{pokemonName}} ganhou\n{{exp}} pontos de experiência.", "expGain": "{{pokemonName}} ganhou\n{{exp}} pontos de experiência.",
"levelUp": "{{pokemonName}} subiu para \nNv. {{level}}!", "levelUp": "{{pokemonName}} subiu para \nNv. {{level}}!",
"learnMove": "{{pokemonName}} aprendeu {{moveName}}!", "learnMove": "{{pokemonName}} aprendeu {{moveName}}!",

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@ -32,7 +32,7 @@
"attackMissed": "没有命中{{pokemonNameWithAffix}}", "attackMissed": "没有命中{{pokemonNameWithAffix}}",
"attackHitsCount": "击中{{count}}次!", "attackHitsCount": "击中{{count}}次!",
"rewardGain": "你获得了\n{{modifierName}}", "rewardGain": "你获得了\n{{modifierName}}",
"rewardGainCount": "你获得了\n{{rewardCount}}个{{modifierName}}!", "rewardGainCount": "你获得了\n{{count}}个{{modifierName}}!",
"expGain": "{{pokemonName}}获得了{{exp}} 点经验值!", "expGain": "{{pokemonName}}获得了{{exp}} 点经验值!",
"levelUp": "{{pokemonName}}升级到Lv.{{level}}", "levelUp": "{{pokemonName}}升级到Lv.{{level}}",
"learnMove": "{{pokemonName}}学会了{{moveName}}", "learnMove": "{{pokemonName}}学会了{{moveName}}",

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@ -39,7 +39,7 @@
"attackMissed": "沒有命中{{pokemonNameWithAffix}}", "attackMissed": "沒有命中{{pokemonNameWithAffix}}",
"attackHitsCount": "擊中{{count}}次!", "attackHitsCount": "擊中{{count}}次!",
"rewardGain": "你獲得了\n{{modifierName}}", "rewardGain": "你獲得了\n{{modifierName}}",
"rewardGainCount": "你獲得了\n{{rewardCount}}個{{modifierName}}!", "rewardGainCount": "你獲得了\n{{count}}個{{modifierName}}!",
"expGain": "{{pokemonName}}獲得了{{exp}} 點經驗值!", "expGain": "{{pokemonName}}獲得了{{exp}} 點經驗值!",
"levelUp": "{{pokemonName}}升級到Lv.{{level}}", "levelUp": "{{pokemonName}}升級到Lv.{{level}}",
"learnMove": "{{pokemonName}}學會了{{moveName}}", "learnMove": "{{pokemonName}}學會了{{moveName}}",