change 'rewardCount' to 'count' (flx's review)
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0905e7d105
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5111fe6622
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@ -131,7 +131,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
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const berryText = i18next.t(`${namespace}.berries`);
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const berryText = i18next.t(`${namespace}.berries`);
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scene.playSound("item_fanfare");
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scene.playSound("item_fanfare");
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queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, rewardCount: numBerries }));
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queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
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// Generate a random berry and give it to the first Pokemon with room for it
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// Generate a random berry and give it to the first Pokemon with room for it
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for (let i = 0; i < numBerries; i++) {
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for (let i = 0; i < numBerries; i++) {
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@ -182,7 +182,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
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const berryText = i18next.t(`${namespace}.berries`);
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const berryText = i18next.t(`${namespace}.berries`);
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scene.playSound("item_fanfare");
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scene.playSound("item_fanfare");
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queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, rewardCount: numBerries }));
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queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
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// Generate a random berry and give it to the first Pokemon with room for it
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// Generate a random berry and give it to the first Pokemon with room for it
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for (let i = 0; i < numBerries; i++) {
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for (let i = 0; i < numBerries; i++) {
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@ -213,7 +213,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
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const berryText = i18next.t(`${namespace}.berries`);
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const berryText = i18next.t(`${namespace}.berries`);
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scene.playSound("item_fanfare");
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scene.playSound("item_fanfare");
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queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, rewardCount: numBerriesGrabbed }));
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queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerriesGrabbed }));
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// Generate a random berry and give it to the first Pokemon with room for it (trying to give to fastest first)
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// Generate a random berry and give it to the first Pokemon with room for it (trying to give to fastest first)
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for (let i = 0; i < numBerriesGrabbed; i++) {
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for (let i = 0; i < numBerriesGrabbed; i++) {
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@ -32,7 +32,7 @@
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"attackMissed": "Die Attacke hat {{pokemonNameWithAffix}} verfehlt!",
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"attackMissed": "Die Attacke hat {{pokemonNameWithAffix}} verfehlt!",
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"attackHitsCount": "{{count}}-mal getroffen!",
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"attackHitsCount": "{{count}}-mal getroffen!",
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"rewardGain": "Du erhältst {{modifierName}}!",
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"rewardGain": "Du erhältst {{modifierName}}!",
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"rewardGainCount": "Du erhältst {{rewardCount}} {{modifierName}}!",
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"rewardGainCount": "Du erhältst {{count}} {{modifierName}}!",
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"expGain": "{{pokemonName}} erhält {{exp}} Erfahrungspunkte!",
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"expGain": "{{pokemonName}} erhält {{exp}} Erfahrungspunkte!",
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"levelUp": "{{pokemonName}} erreicht Lv. {{level}}!",
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"levelUp": "{{pokemonName}} erreicht Lv. {{level}}!",
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"learnMove": "{{pokemonName}} erlernt {{moveName}}!",
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"learnMove": "{{pokemonName}} erlernt {{moveName}}!",
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@ -32,7 +32,7 @@
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"attackMissed": "{{pokemonNameWithAffix}} avoided the attack!",
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"attackMissed": "{{pokemonNameWithAffix}} avoided the attack!",
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"attackHitsCount": "Hit {{count}} time(s)!",
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"attackHitsCount": "Hit {{count}} time(s)!",
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"rewardGain": "You received\n{{modifierName}}!",
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"rewardGain": "You received\n{{modifierName}}!",
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"rewardGainCount": "You received\n{{rewardCount}} {{modifierName}}!",
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"rewardGainCount": "You received\n{{count}} {{modifierName}}!",
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"expGain": "{{pokemonName}} gained\n{{exp}} EXP. Points!",
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"expGain": "{{pokemonName}} gained\n{{exp}} EXP. Points!",
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"levelUp": "{{pokemonName}} grew to\nLv. {{level}}!",
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"levelUp": "{{pokemonName}} grew to\nLv. {{level}}!",
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"learnMove": "{{pokemonName}} learned\n{{moveName}}!",
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"learnMove": "{{pokemonName}} learned\n{{moveName}}!",
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@ -32,7 +32,7 @@
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"attackMissed": "¡{{pokemonNameWithAffix}}\nha evitado el ataque!",
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"attackMissed": "¡{{pokemonNameWithAffix}}\nha evitado el ataque!",
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"attackHitsCount": "N.º de golpes: {{count}}.",
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"attackHitsCount": "N.º de golpes: {{count}}.",
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"rewardGain": "¡Has conseguido\n{{modifierName}}!",
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"rewardGain": "¡Has conseguido\n{{modifierName}}!",
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"rewardGainCount": "¡Has conseguido\n{{rewardCount}} {{modifierName}}!",
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"rewardGainCount": "¡Has conseguido\n{{count}} {{modifierName}}!",
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"expGain": "{{pokemonName}} ha ganado\n{{exp}} puntos de experiencia.",
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"expGain": "{{pokemonName}} ha ganado\n{{exp}} puntos de experiencia.",
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"levelUp": "¡{{pokemonName}} ha subido a\nNv. {{level}}!",
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"levelUp": "¡{{pokemonName}} ha subido a\nNv. {{level}}!",
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"learnMove": "¡{{pokemonName}} ha aprendido {{moveName}}!",
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"learnMove": "¡{{pokemonName}} ha aprendido {{moveName}}!",
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@ -32,7 +32,7 @@
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"attackMissed": "{{pokemonNameWithAffix}}\névite l’attaque !",
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"attackMissed": "{{pokemonNameWithAffix}}\névite l’attaque !",
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"attackHitsCount": "Touché {{count}} fois !",
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"attackHitsCount": "Touché {{count}} fois !",
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"rewardGain": "Vous recevez\n{{modifierName}} !",
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"rewardGain": "Vous recevez\n{{modifierName}} !",
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"rewardGainCount": "Vous recevez\n{{rewardCount}} {{modifierName}} !",
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"rewardGainCount": "Vous recevez\n{{count}} {{modifierName}} !",
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"expGain": "{{pokemonName}} gagne\n{{exp}} Points d’Exp !",
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"expGain": "{{pokemonName}} gagne\n{{exp}} Points d’Exp !",
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"levelUp": "{{pokemonName}} monte au\nN. {{level}} !",
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"levelUp": "{{pokemonName}} monte au\nN. {{level}} !",
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"learnMove": "{{pokemonName}} apprend\n{{moveName}} !",
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"learnMove": "{{pokemonName}} apprend\n{{moveName}} !",
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@ -32,7 +32,7 @@
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"attackMissed": "{{pokemonNameWithAffix}}\nevita l’attacco!",
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"attackMissed": "{{pokemonNameWithAffix}}\nevita l’attacco!",
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"attackHitsCount": "Colpito {{count}} volta/e!",
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"attackHitsCount": "Colpito {{count}} volta/e!",
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"rewardGain": "Ricevi\n{{modifierName}}!",
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"rewardGain": "Ricevi\n{{modifierName}}!",
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"rewardGainCount": "Ricevi\n{{rewardCount}} {{modifierName}}!",
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"rewardGainCount": "Ricevi\n{{count}} {{modifierName}}!",
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"expGain": "{{pokemonName}} ha guadagnato\n{{exp}} Punti Esperienza!",
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"expGain": "{{pokemonName}} ha guadagnato\n{{exp}} Punti Esperienza!",
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"levelUp": "{{pokemonName}} è salito al\nlivello {{level}}!",
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"levelUp": "{{pokemonName}} è salito al\nlivello {{level}}!",
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"learnMove": "{{pokemonName}} impara\n{{moveName}}!",
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"learnMove": "{{pokemonName}} impara\n{{moveName}}!",
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@ -28,7 +28,7 @@
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"attackMissed": "{{pokemonNameWithAffix}}には 当たらなかった!",
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"attackMissed": "{{pokemonNameWithAffix}}には 当たらなかった!",
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"attackHitsCount": "{{count}}かい 当たった!",
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"attackHitsCount": "{{count}}かい 当たった!",
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"rewardGain": "{{modifierName}}を 手に入れた!",
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"rewardGain": "{{modifierName}}を 手に入れた!",
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"rewardGainCount": "{{modifierName}}を {{rewardCount}}個 手に入れた!",
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"rewardGainCount": "{{modifierName}}を {{count}}個 手に入れた!",
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"expGain": "{{pokemonName}}は\n{{exp}}経験値を もらった!",
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"expGain": "{{pokemonName}}は\n{{exp}}経験値を もらった!",
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"levelUp": "{{pokemonName}}は\nレベル{{level}}に 上がった!",
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"levelUp": "{{pokemonName}}は\nレベル{{level}}に 上がった!",
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"learnMove": "{{pokemonName}}は 新しく\n{{moveName}}を 覚えた!",
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"learnMove": "{{pokemonName}}は 新しく\n{{moveName}}を 覚えた!",
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@ -32,7 +32,7 @@
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"attackMissed": "{{pokemonNameWithAffix}}에게는\n맞지 않았다!",
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"attackMissed": "{{pokemonNameWithAffix}}에게는\n맞지 않았다!",
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"attackHitsCount": "{{count}}번 맞았다!",
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"attackHitsCount": "{{count}}번 맞았다!",
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"rewardGain": "{{modifierName}}[[를]] 받았다!",
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"rewardGain": "{{modifierName}}[[를]] 받았다!",
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"rewardGainCount": "{{modifierName}}[[를]]\n{{rewardCount}}개 손에 넣었다!",
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"rewardGainCount": "{{modifierName}}[[를]]\n{{count}}개 손에 넣었다!",
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"expGain": "{{pokemonName}}[[는]]\n{{exp}} 경험치를 얻었다!",
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"expGain": "{{pokemonName}}[[는]]\n{{exp}} 경험치를 얻었다!",
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"levelUp": "{{pokemonName}}[[는]]\n레벨 {{level}}[[로]] 올랐다!",
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"levelUp": "{{pokemonName}}[[는]]\n레벨 {{level}}[[로]] 올랐다!",
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"learnMove": "{{pokemonName}}[[는]] 새로\n{{moveName}}[[를]] 배웠다!",
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"learnMove": "{{pokemonName}}[[는]] 새로\n{{moveName}}[[를]] 배웠다!",
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@ -32,7 +32,7 @@
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"attackMissed": "{{pokemonNameWithAffix}} desviou do ataque!",
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"attackMissed": "{{pokemonNameWithAffix}} desviou do ataque!",
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"attackHitsCount": "Acertou {{count}} vezes.",
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"attackHitsCount": "Acertou {{count}} vezes.",
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"rewardGain": "Você recebeu\n{{modifierName}}!",
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"rewardGain": "Você recebeu\n{{modifierName}}!",
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"rewardGainCount": "Você recebeu\n{{rewardCount}} {{modifierName}}!",
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"rewardGainCount": "Você recebeu\n{{count}} {{modifierName}}!",
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"expGain": "{{pokemonName}} ganhou\n{{exp}} pontos de experiência.",
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"expGain": "{{pokemonName}} ganhou\n{{exp}} pontos de experiência.",
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"levelUp": "{{pokemonName}} subiu para \nNv. {{level}}!",
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"levelUp": "{{pokemonName}} subiu para \nNv. {{level}}!",
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"learnMove": "{{pokemonName}} aprendeu {{moveName}}!",
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"learnMove": "{{pokemonName}} aprendeu {{moveName}}!",
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@ -32,7 +32,7 @@
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"attackMissed": "没有命中{{pokemonNameWithAffix}}!",
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"attackMissed": "没有命中{{pokemonNameWithAffix}}!",
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"attackHitsCount": "击中{{count}}次!",
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"attackHitsCount": "击中{{count}}次!",
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"rewardGain": "你获得了\n{{modifierName}}!",
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"rewardGain": "你获得了\n{{modifierName}}!",
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"rewardGainCount": "你获得了\n{{rewardCount}}个{{modifierName}}!",
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"rewardGainCount": "你获得了\n{{count}}个{{modifierName}}!",
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"expGain": "{{pokemonName}}获得了{{exp}} 点经验值!",
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"expGain": "{{pokemonName}}获得了{{exp}} 点经验值!",
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"levelUp": "{{pokemonName}}升级到Lv.{{level}}!",
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"levelUp": "{{pokemonName}}升级到Lv.{{level}}!",
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"learnMove": "{{pokemonName}}学会了{{moveName}}!",
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"learnMove": "{{pokemonName}}学会了{{moveName}}!",
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@ -39,7 +39,7 @@
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"attackMissed": "沒有命中{{pokemonNameWithAffix}}!",
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"attackMissed": "沒有命中{{pokemonNameWithAffix}}!",
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"attackHitsCount": "擊中{{count}}次!",
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"attackHitsCount": "擊中{{count}}次!",
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"rewardGain": "你獲得了\n{{modifierName}}!",
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"rewardGain": "你獲得了\n{{modifierName}}!",
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"rewardGainCount": "你獲得了\n{{rewardCount}}個{{modifierName}}!",
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"rewardGainCount": "你獲得了\n{{count}}個{{modifierName}}!",
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"expGain": "{{pokemonName}}獲得了{{exp}} 點經驗值!",
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"expGain": "{{pokemonName}}獲得了{{exp}} 點經驗值!",
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"levelUp": "{{pokemonName}}升級到Lv.{{level}}!",
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"levelUp": "{{pokemonName}}升級到Lv.{{level}}!",
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"learnMove": "{{pokemonName}}學會了{{moveName}}!",
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"learnMove": "{{pokemonName}}學會了{{moveName}}!",
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