Add Multi Lens item
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@ -8,7 +8,7 @@ import * as Utils from '../utils';
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import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type';
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import { getLevelTotalExp } from '../data/exp';
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import { Stat } from '../data/pokemon-stat';
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import { AttackTypeBoosterModifier, DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, PokemonBaseStatModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempBattleStatBoosterModifier, TerastallizeModifier } from '../modifier/modifier';
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import { AttackTypeBoosterModifier, DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, PokemonBaseStatModifier, PokemonHeldItemModifier, PokemonMultiHitModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempBattleStatBoosterModifier, TerastallizeModifier } from '../modifier/modifier';
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import { PokeballType } from '../data/pokeball';
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import { Gender } from '../data/gender';
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import { initMoveAnim, loadMoveAnimAssets } from '../data/battle-anims';
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@ -1082,6 +1082,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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if (this.scene.arena.terrain?.terrainType === TerrainType.GRASSY && this.isGrounded() && move.type === Type.GROUND && move.moveTarget === MoveTarget.ALL_NEAR_OTHERS)
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power.value /= 2;
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applyMoveAttrs(VariablePowerAttr, source, this, move, power);
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this.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power);
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if (!typeless) {
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this.scene.arena.applyTags(WeakenMoveTypeTag, move.type, power);
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this.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, power);
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@ -483,6 +483,12 @@ export class PokemonFriendshipBoosterModifierType extends PokemonHeldItemModifie
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}
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}
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export class PokemonMultiHitModifierType extends PokemonHeldItemModifierType {
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constructor(name: string, iconImage?: string) {
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super(name, `Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively`, (type, args) => new Modifiers.PokemonMultiHitModifier(type as PokemonMultiHitModifierType, (args[0] as Pokemon).id), iconImage);
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}
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}
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export class TmModifierType extends PokemonModifierType {
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public moveId: Moves;
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@ -848,6 +854,8 @@ export const modifierTypes = {
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GRIP_CLAW: () => new ContactHeldItemTransferChanceModifierType('Grip Claw', 10),
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MULTI_LENS: () => new PokemonMultiHitModifierType('Multi Lens', 'zoom_lens'),
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HEALING_CHARM: () => new ModifierType('Healing Charm', 'Increases the effectiveness of HP restoring moves and items by 10% (excludes revives)',
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(type, _args) => new Modifiers.HealingBoosterModifier(type, 1.1), 'healing_charm'),
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CANDY_JAR: () => new ModifierType('Candy Jar', 'Increases the number of levels added by Rare Candy items by 1', (type, _args) => new Modifiers.LevelIncrementBoosterModifier(type)),
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@ -1031,6 +1039,7 @@ const modifierPool: ModifierPool = {
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new WeightedModifierType(modifierTypes.MASTER_BALL, 32),
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new WeightedModifierType(modifierTypes.SHINY_CHARM, 18),
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new WeightedModifierType(modifierTypes.HEALING_CHARM, 18),
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new WeightedModifierType(modifierTypes.MULTI_LENS, 24),
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new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[]) => !party[0].scene.gameMode.isDaily ? 8 : 0, 8),
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new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24),
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new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE] ? 1 : 0, 1),
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@ -1436,6 +1436,43 @@ export class PokemonNatureWeightModifier extends PokemonHeldItemModifier {
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}
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}
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export class PokemonMultiHitModifier extends PokemonHeldItemModifier {
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constructor(type: ModifierTypes.PokemonMultiHitModifierType, pokemonId: integer, stackCount?: integer) {
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super(type, pokemonId, stackCount);
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}
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matchType(modifier: Modifier): boolean {
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return modifier instanceof PokemonMultiHitModifier;
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}
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clone(): PersistentModifier {
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return new PokemonMultiHitModifier(this.type as ModifierTypes.PokemonMultiHitModifierType, this.pokemonId, this.stackCount);
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}
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apply(args: any[]): boolean {
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(args[1] as Utils.IntegerHolder).value *= (this.getStackCount() + 1);
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const power = args[2] as Utils.NumberHolder;
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switch (this.getStackCount()) {
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case 1:
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power.value *= 0.4;
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break;
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case 2:
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power.value *= 0.25;
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break;
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case 3:
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power.value *= 0.175;
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break;
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}
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return true;
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}
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getMaxHeldItemCount(pokemon: Pokemon): integer {
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return 3;
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}
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}
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export class PokemonFormChangeItemModifier extends PokemonHeldItemModifier {
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public formChangeItem: FormChangeItem;
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public active: boolean;
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@ -6,7 +6,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMov
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import { Mode } from './ui/ui';
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import { Command } from "./ui/command-ui-handler";
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import { Stat } from "./data/pokemon-stat";
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import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyInstantReviveChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, PokemonFriendshipBoosterModifier, LapsingPokemonHeldItemModifier } from "./modifier/modifier";
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import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyInstantReviveChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, PokemonFriendshipBoosterModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier } from "./modifier/modifier";
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import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
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import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
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import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims";
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@ -1980,6 +1980,9 @@ export class MovePhase extends BattlePhase {
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this.scene.getField(true).map(p => applyAbAttrs(MoveAbilityBypassAbAttr, p, abilityEffectsIgnored));
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if (abilityEffectsIgnored.value)
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this.scene.arena.setIgnoreAbilities(true);
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} else {
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this.pokemon.turnData.hitsLeft = undefined;
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this.pokemon.turnData.hitCount = undefined;
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}
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// Move redirection abilities (ie. Storm Drain) only support single target moves
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@ -2176,6 +2179,8 @@ export class MoveEffectPhase extends PokemonPhase {
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const hitCount = new Utils.IntegerHolder(1);
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// Assume single target for multi hit
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applyMoveAttrs(MultiHitAttr, user, this.getTarget(), this.move.getMove(), hitCount);
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if (this.move.getMove() instanceof AttackMove)
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this.scene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, hitCount, new Utils.IntegerHolder(0));
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user.turnData.hitsLeft = user.turnData.hitCount = hitCount.value;
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}
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@ -2624,8 +2629,6 @@ export class PostTurnStatusEffectPhase extends PokemonPhase {
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const cancelled = new Utils.BooleanHolder(false);
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applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
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console.log(cancelled.value)
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if (!cancelled.value) {
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this.scene.queueMessage(getPokemonMessage(pokemon, getStatusEffectActivationText(pokemon.status.effect)));
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let damage: integer = 0;
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