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Fix various bugs
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9bbee12fe3
commit
5766e63272
@ -105,7 +105,8 @@ export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timesta
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}
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export function getTypeGachaTypeForTimestamp(scene: BattleScene, timestamp: integer): Type {
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const types = Utils.getEnumValues(Type).slice(1);
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const allTypes = Utils.getEnumValues(Type);
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const types = allTypes.slice(1, allTypes.length - 1);
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let ret: Type;
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scene.executeWithSeedOffset(() => {
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@ -2091,11 +2091,11 @@ export class MoveEffectPhase extends PokemonPhase {
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Utils.executeIf(!isProtected && !chargeEffect, () => applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && (attr as MoveEffectAttr).trigger === MoveEffectTrigger.HIT,
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user, target, this.move.getMove()).then(() => {
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return Utils.executeIf(!target.isFainted(), () => applyPostDefendAbAttrs(PostDefendAbAttr, target, user, this.move, hitResult).then(() => {
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if (!user.isPlayer() && this.move instanceof AttackMove)
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if (!user.isPlayer() && this.move.getMove() instanceof AttackMove)
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user.scene.applyModifiers(EnemyAttackStatusEffectChanceModifier, false, target);
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})).then(() => {
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applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move, hitResult).then(() => {
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if (this.move instanceof AttackMove)
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if (this.move.getMove() instanceof AttackMove)
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this.scene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target.getFieldIndex());
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resolve();
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});
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@ -2038,15 +2038,11 @@ export class PlayerPokemon extends Pokemon {
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fuse(pokemon: PlayerPokemon): Promise<void> {
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return new Promise(resolve => {
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if (this.species.speciesId === Species.KYUREM && (pokemon.species.speciesId === Species.RESHIRAM || pokemon.species.speciesId === Species.ZEKROM))
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this.formIndex = pokemon.species.speciesId === Species.RESHIRAM ? 1 : 2;
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else {
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this.fusionSpecies = pokemon.species;
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this.fusionFormIndex = pokemon.formIndex;
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this.fusionAbilityIndex = pokemon.abilityIndex;
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this.fusionShiny = pokemon.shiny;
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this.fusionGender = pokemon.gender;
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}
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this.fusionSpecies = pokemon.species;
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this.fusionFormIndex = pokemon.formIndex;
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this.fusionAbilityIndex = pokemon.abilityIndex;
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this.fusionShiny = pokemon.shiny;
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this.fusionGender = pokemon.gender;
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this.scene.validateAchv(achvs.SPLICE);
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this.scene.gameData.gameStats.pokemonFused++;
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@ -565,7 +565,7 @@ export default class SummaryUiHandler extends UiHandler {
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const natureStatMultiplier = getNatureStatMultiplier(this.pokemon.nature, s);
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const statLabel = addTextObject(this.scene, 27 + 115 * colIndex, 56 + 16 * rowIndex, statName, natureStatMultiplier === 1 ? TextStyle.SUMMARY : natureStatMultiplier > 1 ? TextStyle.SUMMARY_BLUE : TextStyle.SUMMARY_PINK);
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const statLabel = addTextObject(this.scene, 27 + 115 * colIndex, 56 + 16 * rowIndex, statName, natureStatMultiplier === 1 ? TextStyle.SUMMARY : natureStatMultiplier > 1 ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE);
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statLabel.setOrigin(0.5, 0);
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statsContainer.add(statLabel);
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