From 57a4e1cc478d72dc57beb41a7718e01eaae78ea5 Mon Sep 17 00:00:00 2001 From: schmidtc1 <62030095+schmidtc1@users.noreply.github.com> Date: Fri, 9 Aug 2024 10:16:38 -0400 Subject: [PATCH] [Bug] Fixes bug with freezy frost not eliminating all Pokemon's stat changes (#3362) * Cherrypick due to beta roll back * Adds corrected stat eliminated message to move trigger, removes from battle.ts * Adds check for Clear Smog vs Haze/Freezy Frost for targetting purposes * Adds translations for fr, de, and pt_br * Update src/locales/ko/move-trigger.ts with translation Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update korean move-trigger.ts with proper translation * Update src/locales/zh_CN/move-trigger.ts with translation Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Update src/locales/zh_TW/move-trigger.ts with translation Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Adds locales to ja and ca-ES * Creates unit test for Haze * Removes repeats option on Haze test left from testing * Updates title of haze tests, creates freezy frost tests * Update src/locales/es/move-trigger.ts with translation Co-authored-by: Asdar * Fixes freezy_frost.test.ts copy errors from Haze test --------- Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> Co-authored-by: Asdar --- src/data/move.ts | 34 ++++++++---- src/locales/ca_ES/move-trigger.ts | 1 + src/locales/de/move-trigger.ts | 1 + src/locales/en/move-trigger.ts | 1 + src/locales/es/move-trigger.ts | 1 + src/locales/fr/move-trigger.ts | 1 + src/locales/it/move-trigger.ts | 1 + src/locales/ja/move-trigger.ts | 1 + src/locales/ko/move-trigger.ts | 1 + src/locales/pt_BR/move-trigger.ts | 1 + src/locales/zh_CN/move-trigger.ts | 1 + src/locales/zh_TW/move-trigger.ts | 1 + src/test/moves/freezy_frost.test.ts | 82 +++++++++++++++++++++++++++++ src/test/moves/haze.test.ts | 80 ++++++++++++++++++++++++++++ 14 files changed, 196 insertions(+), 11 deletions(-) create mode 100644 src/test/moves/freezy_frost.test.ts create mode 100644 src/test/moves/haze.test.ts diff --git a/src/data/move.ts b/src/data/move.ts index 2d0ea11c3a0..26652d182ca 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -2742,21 +2742,34 @@ export class InvertStatsAttr extends MoveEffectAttr { } export class ResetStatsAttr extends MoveEffectAttr { + private targetAllPokemon: boolean; + constructor(targetAllPokemon: boolean) { + super(); + this.targetAllPokemon = targetAllPokemon; + } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (!super.apply(user, target, move, args)) { return false; } - for (let s = 0; s < target.summonData.battleStats.length; s++) { - target.summonData.battleStats[s] = 0; + if (this.targetAllPokemon) { // Target all pokemon on the field when Freezy Frost or Haze are used + const activePokemon = user.scene.getField(true); + activePokemon.forEach(p => this.resetStats(p)); + target.scene.queueMessage(i18next.t("moveTriggers:statEliminated")); + } else { // Affects only the single target when Clear Smog is used + this.resetStats(target); + target.scene.queueMessage(i18next.t("moveTriggers:resetStats", {pokemonName: getPokemonNameWithAffix(target)})); } - target.updateInfo(); - user.updateInfo(); - - target.scene.queueMessage(i18next.t("moveTriggers:resetStats", {pokemonName: getPokemonNameWithAffix(target)})); return true; } + + resetStats(pokemon: Pokemon) { + for (let s = 0; s < pokemon.summonData.battleStats.length; s++) { + pokemon.summonData.battleStats[s] = 0; + } + pokemon.updateInfo(); + } } /** @@ -6437,9 +6450,8 @@ export function initMoves() { new StatusMove(Moves.LIGHT_SCREEN, Type.PSYCHIC, -1, 30, -1, 0, 1) .attr(AddArenaTagAttr, ArenaTagType.LIGHT_SCREEN, 5, true) .target(MoveTarget.USER_SIDE), - new StatusMove(Moves.HAZE, Type.ICE, -1, 30, -1, 0, 1) - .target(MoveTarget.BOTH_SIDES) - .attr(ResetStatsAttr), + new SelfStatusMove(Moves.HAZE, Type.ICE, -1, 30, -1, 0, 1) + .attr(ResetStatsAttr, true), new StatusMove(Moves.REFLECT, Type.PSYCHIC, -1, 20, -1, 0, 1) .attr(AddArenaTagAttr, ArenaTagType.REFLECT, 5, true) .target(MoveTarget.USER_SIDE), @@ -7526,7 +7538,7 @@ export function initMoves() { new AttackMove(Moves.CHIP_AWAY, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 5) .attr(IgnoreOpponentStatChangesAttr), new AttackMove(Moves.CLEAR_SMOG, Type.POISON, MoveCategory.SPECIAL, 50, -1, 15, -1, 0, 5) - .attr(ResetStatsAttr), + .attr(ResetStatsAttr, false), new AttackMove(Moves.STORED_POWER, Type.PSYCHIC, MoveCategory.SPECIAL, 20, 100, 10, -1, 0, 5) .attr(StatChangeCountPowerAttr), new StatusMove(Moves.QUICK_GUARD, Type.FIGHTING, -1, 15, -1, 3, 5) @@ -8232,7 +8244,7 @@ export function initMoves() { .makesContact(false) .attr(AddBattlerTagAttr, BattlerTagType.SEEDED), new AttackMove(Moves.FREEZY_FROST, Type.ICE, MoveCategory.SPECIAL, 100, 90, 10, -1, 0, 7) - .attr(ResetStatsAttr), + .attr(ResetStatsAttr, true), new AttackMove(Moves.SPARKLY_SWIRL, Type.FAIRY, MoveCategory.SPECIAL, 120, 85, 5, -1, 0, 7) .attr(PartyStatusCureAttr, null, Abilities.NONE), new AttackMove(Moves.VEEVEE_VOLLEY, Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 20, -1, 0, 7) diff --git a/src/locales/ca_ES/move-trigger.ts b/src/locales/ca_ES/move-trigger.ts index b85f27228be..dc6028b116e 100644 --- a/src/locales/ca_ES/move-trigger.ts +++ b/src/locales/ca_ES/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "{{pokemonName}}'s Healing Wish\nwas granted!", "invertStats": "{{pokemonName}}'s stat changes\nwere all reversed!", "resetStats": "{{pokemonName}}'s stat changes\nwere eliminated!", + "statEliminated": "All stat changes were eliminated!", "faintCountdown": "{{pokemonName}}\nwill faint in {{turnCount}} turns.", "copyType": "{{pokemonName}}'s type became the same as\n{{targetPokemonName}}'s type!", "suppressAbilities": "{{pokemonName}}'s ability\nwas suppressed!", diff --git a/src/locales/de/move-trigger.ts b/src/locales/de/move-trigger.ts index 53c9c847b38..4af494dea3c 100644 --- a/src/locales/de/move-trigger.ts +++ b/src/locales/de/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "Das Heilopfer von {{pokemonName}} erreicht sein Ziel!", "invertStats": "Alle Statusveränderungen von {{pokemonName}} wurden invertiert!", "resetStats": "Die Statusveränderungen von {{pokemonName}} wurden aufgehoben!", + "statEliminated": "Alle Statusveränderungen wurden aufgehoben!", "faintCountdown": "{{pokemonName}} geht nach {{turnCount}} Runden K.O.!", "copyType": "{{pokemonName}} hat den Typ von {{targetPokemonName}} angenommen!", "suppressAbilities": "Die Fähigkeit von {{pokemonName}} wirkt nicht mehr!", diff --git a/src/locales/en/move-trigger.ts b/src/locales/en/move-trigger.ts index b85f27228be..dc6028b116e 100644 --- a/src/locales/en/move-trigger.ts +++ b/src/locales/en/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "{{pokemonName}}'s Healing Wish\nwas granted!", "invertStats": "{{pokemonName}}'s stat changes\nwere all reversed!", "resetStats": "{{pokemonName}}'s stat changes\nwere eliminated!", + "statEliminated": "All stat changes were eliminated!", "faintCountdown": "{{pokemonName}}\nwill faint in {{turnCount}} turns.", "copyType": "{{pokemonName}}'s type became the same as\n{{targetPokemonName}}'s type!", "suppressAbilities": "{{pokemonName}}'s ability\nwas suppressed!", diff --git a/src/locales/es/move-trigger.ts b/src/locales/es/move-trigger.ts index a1d9f2e3185..e9bd5523c71 100644 --- a/src/locales/es/move-trigger.ts +++ b/src/locales/es/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "{{pokemonName}}'s Healing Wish\nwas granted!", "invertStats": "{{pokemonName}}'s stat changes\nwere all reversed!", "resetStats": "{{pokemonName}}'s stat changes\nwere eliminated!", + "statEliminated": "¡Los cambios en estadísticas fueron eliminados!", "faintCountdown": "{{pokemonName}}\nwill faint in {{turnCount}} turns.", "copyType": "{{pokemonName}}'s type\nchanged to match {{targetPokemonName}}'s!", "suppressAbilities": "{{pokemonName}}'s ability\nwas suppressed!", diff --git a/src/locales/fr/move-trigger.ts b/src/locales/fr/move-trigger.ts index 7f9f3a471c6..0bec4de6467 100644 --- a/src/locales/fr/move-trigger.ts +++ b/src/locales/fr/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "Le Vœu Soin est exaucé et profite\nà {{pokemonName}} !", "invertStats": "Les changements de stats\nde {{pokemonName}} sont inversés !", "resetStats": "Les changements de stats\nde {{pokemonName}} ont tous été annulés !", + "statEliminated": "Les changements de stats ont tous été annulés !", "faintCountdown": "{{pokemonName}}\nsera K.O. dans {{turnCount}} tours !", "copyType": "{{pokemonName}} prend le type\nde {{targetPokemonName}} !", "suppressAbilities": "Le talent de {{pokemonName}}\na été rendu inactif !", diff --git a/src/locales/it/move-trigger.ts b/src/locales/it/move-trigger.ts index badf2777d6f..ab17000a95d 100644 --- a/src/locales/it/move-trigger.ts +++ b/src/locales/it/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "{{pokemonName}} riceve i benefici\neffetti di Curardore!", "invertStats": "Le modifiche alle statistiche di {{pokemonName}}\nvengono invertite!", "resetStats": "Tutte le modifiche alle statistiche sono state annullate!", + "statEliminated": "All stat changes were eliminated!", "faintCountdown": "{{pokemonName}}\nandrà KO dopo {{turnCount}} turni.", "copyType": "{{pokemonName}} assume il tipo\ndi {{targetPokemonName}}!", "suppressAbilities": "L’abilità di {{pokemonName}}\nperde ogni efficacia!", diff --git a/src/locales/ja/move-trigger.ts b/src/locales/ja/move-trigger.ts index 7c794379f55..dd741643888 100644 --- a/src/locales/ja/move-trigger.ts +++ b/src/locales/ja/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "{{pokemonName}}の\nねがいごとが かなった!", "invertStats": "{{pokemonName}}の\nのうりょくへんかが ぎゃくてんした!", "resetStats": "{{pokemonName}}の\nのうりょくへんかが もとにもどった!", + "statEliminated": "All stat changes were eliminated!", "faintCountdown": "{{pokemonName}}は\n{{turnCount}}ターンごに ほろびてしまう!", "copyType": "{{pokemonName}}は {{targetPokemonName}}と\n同じタイプに なった!", "suppressAbilities": "{{pokemonName}}の とくせいが きかなくなった!", diff --git a/src/locales/ko/move-trigger.ts b/src/locales/ko/move-trigger.ts index 4c32e5b5b9f..ec4edb8d2ca 100644 --- a/src/locales/ko/move-trigger.ts +++ b/src/locales/ko/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "{{pokemonName}}의\n치유소원이 이루어졌다!", "invertStats": "{{pokemonName}}[[는]]\n능력 변화가 뒤집혔다!", "resetStats": "{{pokemonName}}의 모든 상태가\n원래대로 되돌아왔다!", + "statEliminated": "모든 상태가 원래대로 되돌아왔다!", "faintCountdown": "{{pokemonName}}[[는]]\n{{turnCount}}턴 후에 쓰러져 버린다!", "copyType": "{{pokemonName}}[[는]]\n{{targetPokemonName}}[[와]] 같은 타입이 되었다!", "suppressAbilities": "{{pokemonName}}의\n특성이 효과를 발휘하지 못하게 되었다!", diff --git a/src/locales/pt_BR/move-trigger.ts b/src/locales/pt_BR/move-trigger.ts index a96cdb27953..a6a6e198b8f 100644 --- a/src/locales/pt_BR/move-trigger.ts +++ b/src/locales/pt_BR/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "O Healing Wish de {{pokemonName}}\nfoi concedido!", "invertStats": "As mudanças de atributo de {{pokemonName}}\nforam revertidas!", "resetStats": "As mudanças de atributo de {{pokemonName}}\nforam eliminadas!", + "statEliminated": "Todas as mudanças de atributo foram eliminadas!", "faintCountdown": "{{pokemonName}}\nirá desmaiar em {{turnCount}} turnos.", "copyType": "O tipo de {{pokemonName}}\nmudou para combinar com {{targetPokemonName}}!", "suppressAbilities": "A habilidade de {{pokemonName}}\nfoi suprimida!", diff --git a/src/locales/zh_CN/move-trigger.ts b/src/locales/zh_CN/move-trigger.ts index d46ef1e313e..334e66ee33a 100644 --- a/src/locales/zh_CN/move-trigger.ts +++ b/src/locales/zh_CN/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "{{pokemonName}}的\n治愈之愿实现了!", "invertStats": "{{pokemonName}}的\n能力变化颠倒过来了!", "resetStats": "{{pokemonName}}的\n能力变化复原了!", + "statEliminated": "所有能力都复原了!", "faintCountdown": "{{pokemonName}}\n将在{{turnCount}}回合后灭亡!", "copyType": "{{pokemonName}}\n变成了{{targetPokemonName}}的属性!", "suppressAbilities": "{{pokemonName}}的特性\n变得无效了!", diff --git a/src/locales/zh_TW/move-trigger.ts b/src/locales/zh_TW/move-trigger.ts index 0831ef82637..5342e08ed85 100644 --- a/src/locales/zh_TW/move-trigger.ts +++ b/src/locales/zh_TW/move-trigger.ts @@ -56,6 +56,7 @@ export const moveTriggers: SimpleTranslationEntries = { "sacrificialFullRestore": "{{pokemonName}}的\n治癒之願實現了!", "invertStats": "{{pokemonName}}的\n能力變化顛倒過來了!", "resetStats": "{{pokemonName}}的\n能力變化復原了!", + "statEliminated": "所有能力都復原了!", "faintCountdown": "{{pokemonName}}\n將在{{turnCount}}回合後滅亡!", "copyType": "{{pokemonName}}變成了{{targetPokemonName}}的屬性!", "suppressAbilities": "{{pokemonName}}的特性\n變得無效了!", diff --git a/src/test/moves/freezy_frost.test.ts b/src/test/moves/freezy_frost.test.ts new file mode 100644 index 00000000000..3ccd31bd29e --- /dev/null +++ b/src/test/moves/freezy_frost.test.ts @@ -0,0 +1,82 @@ +import { BattleStat } from "#app/data/battle-stat"; +import { MoveEndPhase, TurnInitPhase } from "#app/phases"; +import GameManager from "#test/utils/gameManager"; +import { getMovePosition } from "#test/utils/gameManagerUtils"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { SPLASH_ONLY } from "#test/utils/testUtils"; +import { allMoves } from "#app/data/move.js"; + +describe("Moves - Freezy Frost", () => { + describe("integration tests", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + + game.override.battleType("single"); + + game.override.enemySpecies(Species.RATTATA); + game.override.enemyLevel(100); + game.override.enemyMoveset(SPLASH_ONLY); + game.override.enemyAbility(Abilities.NONE); + + game.override.startingLevel(100); + game.override.moveset([Moves.FREEZY_FROST, Moves.SWORDS_DANCE, Moves.CHARM, Moves.SPLASH]); + vi.spyOn(allMoves[Moves.FREEZY_FROST], "accuracy", "get").mockReturnValue(100); + game.override.ability(Abilities.NONE); + }); + + it("Uses Swords Dance to raise own ATK by 2, Charm to lower enemy ATK by 2, player uses Freezy Frost to clear all stat changes", { timeout: 10000 }, async () => { + await game.startBattle([Species.RATTATA]); + const user = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + expect(user.summonData.battleStats[BattleStat.ATK]).toBe(0); + expect(enemy.summonData.battleStats[BattleStat.ATK]).toBe(0); + + game.doAttack(getMovePosition(game.scene, 0, Moves.SWORDS_DANCE)); + await game.phaseInterceptor.to(TurnInitPhase); + + game.doAttack(getMovePosition(game.scene, 0, Moves.CHARM)); + await game.phaseInterceptor.to(TurnInitPhase); + const userAtkBefore = user.summonData.battleStats[BattleStat.ATK]; + const enemyAtkBefore = enemy.summonData.battleStats[BattleStat.ATK]; + expect(userAtkBefore).toBe(2); + expect(enemyAtkBefore).toBe(-2); + + game.doAttack(getMovePosition(game.scene, 0, Moves.FREEZY_FROST)); + await game.phaseInterceptor.to(TurnInitPhase); + expect(user.summonData.battleStats[BattleStat.ATK]).toBe(0); + expect(enemy.summonData.battleStats[BattleStat.ATK]).toBe(0); + }); + + it("Uses Swords Dance to raise own ATK by 2, Charm to lower enemy ATK by 2, enemy uses Freezy Frost to clear all stat changes", { timeout: 10000 }, async () => { + game.override.enemyMoveset([Moves.FREEZY_FROST, Moves.FREEZY_FROST, Moves.FREEZY_FROST, Moves.FREEZY_FROST]); + await game.startBattle([Species.SHUCKLE]); // Shuckle for slower Swords Dance on first turn so Freezy Frost doesn't affect it. + const user = game.scene.getPlayerPokemon()!; + expect(user.summonData.battleStats[BattleStat.ATK]).toBe(0); + + game.doAttack(getMovePosition(game.scene, 0, Moves.SWORDS_DANCE)); + await game.phaseInterceptor.to(TurnInitPhase); + + const userAtkBefore = user.summonData.battleStats[BattleStat.ATK]; + expect(userAtkBefore).toBe(2); + + game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH)); + await game.phaseInterceptor.to(MoveEndPhase); + expect(user.summonData.battleStats[BattleStat.ATK]).toBe(0); + }); + }); +}); diff --git a/src/test/moves/haze.test.ts b/src/test/moves/haze.test.ts new file mode 100644 index 00000000000..092575b8000 --- /dev/null +++ b/src/test/moves/haze.test.ts @@ -0,0 +1,80 @@ +import { BattleStat } from "#app/data/battle-stat"; +import { MoveEndPhase, TurnInitPhase } from "#app/phases"; +import GameManager from "#test/utils/gameManager"; +import { getMovePosition } from "#test/utils/gameManagerUtils"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { SPLASH_ONLY } from "#test/utils/testUtils"; + +describe("Moves - Haze", () => { + describe("integration tests", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + + game.override.battleType("single"); + + game.override.enemySpecies(Species.RATTATA); + game.override.enemyLevel(100); + game.override.enemyMoveset(SPLASH_ONLY); + game.override.enemyAbility(Abilities.NONE); + + game.override.startingLevel(100); + game.override.moveset([Moves.HAZE, Moves.SWORDS_DANCE, Moves.CHARM, Moves.SPLASH]); + game.override.ability(Abilities.NONE); + }); + + it("Uses Swords Dance to raise own ATK by 2, Charm to lower enemy ATK by 2, player uses Haze to clear all stat changes", { timeout: 10000 }, async () => { + await game.startBattle([Species.RATTATA]); + const user = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + expect(user.summonData.battleStats[BattleStat.ATK]).toBe(0); + expect(enemy.summonData.battleStats[BattleStat.ATK]).toBe(0); + + game.doAttack(getMovePosition(game.scene, 0, Moves.SWORDS_DANCE)); + await game.phaseInterceptor.to(TurnInitPhase); + + game.doAttack(getMovePosition(game.scene, 0, Moves.CHARM)); + await game.phaseInterceptor.to(TurnInitPhase); + const userAtkBefore = user.summonData.battleStats[BattleStat.ATK]; + const enemyAtkBefore = enemy.summonData.battleStats[BattleStat.ATK]; + expect(userAtkBefore).toBe(2); + expect(enemyAtkBefore).toBe(-2); + + game.doAttack(getMovePosition(game.scene, 0, Moves.HAZE)); + await game.phaseInterceptor.to(TurnInitPhase); + expect(user.summonData.battleStats[BattleStat.ATK]).toBe(0); + expect(enemy.summonData.battleStats[BattleStat.ATK]).toBe(0); + }); + + it("Uses Swords Dance to raise own ATK by 2, Charm to lower enemy ATK by 2, enemy uses Haze to clear all stat changes", { timeout: 10000 }, async () => { + game.override.enemyMoveset([Moves.HAZE, Moves.HAZE, Moves.HAZE, Moves.HAZE]); + await game.startBattle([Species.SHUCKLE]); // Shuckle for slower Swords Dance on first turn so Haze doesn't affect it. + const user = game.scene.getPlayerPokemon()!; + expect(user.summonData.battleStats[BattleStat.ATK]).toBe(0); + + game.doAttack(getMovePosition(game.scene, 0, Moves.SWORDS_DANCE)); + await game.phaseInterceptor.to(TurnInitPhase); + + const userAtkBefore = user.summonData.battleStats[BattleStat.ATK]; + expect(userAtkBefore).toBe(2); + + game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH)); + await game.phaseInterceptor.to(MoveEndPhase); + expect(user.summonData.battleStats[BattleStat.ATK]).toBe(0); + }); + }); +});