mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-27 01:06:09 +00:00
Merge pull request #4136 from ben-lear/mystery-encounters-feedback
add jsdoc to party exp function
This commit is contained in:
commit
585da50f4e
@ -2926,6 +2926,13 @@ export default class BattleScene extends SceneBase {
|
||||
this.shiftPhase();
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates Exp and level values for Player's party, adding new level up phases as required
|
||||
* @param expValue - raw value of exp to split among participants, OR the base multiplier to use with waveIndex
|
||||
* @param pokemonDefeated - If true, will increment Macho Brace stacks and give the party Pokemon friendship increases
|
||||
* @param useWaveIndexMultiplier - Default false. If true, will multiply expValue by a scaling waveIndex multiplier. Not needed if expValue is already scaled by level/wave
|
||||
* @param pokemonParticipantIds - Participants. If none are defined, no exp will be given. To spread evenly among the party, should pass all ids of party members.
|
||||
*/
|
||||
applyPartyExp(expValue: number, pokemonDefeated: boolean, useWaveIndexMultiplier?: boolean, pokemonParticipantIds?: Set<number>): void {
|
||||
const participantIds = pokemonParticipantIds ?? this.currentBattle.playerParticipantIds;
|
||||
const party = this.getParty();
|
||||
|
Loading…
Reference in New Issue
Block a user