[Bug] Fixing Encore's interactions with other Move Restriction moves (#4805)
* Converted EncoreTag into a MoveRestrictionBattlerTag * Wrote test and added documentation * Added documentation describing EncoreTag as a whole * Added PRE_MOVE lapse code to handle early tag expiration from PP-less encored move * Replaced PRE_MOVE with CUSTOM for lapsing Encore in situations where the encored move has 0 PP * Add encore tests * fix overrides * Apply suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update command-phase.ts * Addressed failing eslint test --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: innerthunder <brandonerickson98@gmail.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
This commit is contained in:
parent
625b98a6fe
commit
58d40b905a
|
@ -909,11 +909,15 @@ export class FrenzyTag extends BattlerTag {
|
|||
}
|
||||
}
|
||||
|
||||
export class EncoreTag extends BattlerTag {
|
||||
/**
|
||||
* Applies the effects of the move Encore onto the target Pokemon
|
||||
* Encore forces the target Pokemon to use its most-recent move for 3 turns
|
||||
*/
|
||||
export class EncoreTag extends MoveRestrictionBattlerTag {
|
||||
public moveId: Moves;
|
||||
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.ENCORE, BattlerTagLapseType.AFTER_MOVE, 3, Moves.ENCORE, sourceId);
|
||||
super(BattlerTagType.ENCORE, [ BattlerTagLapseType.CUSTOM, BattlerTagLapseType.AFTER_MOVE ], 3, Moves.ENCORE, sourceId);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -969,6 +973,39 @@ export class EncoreTag extends BattlerTag {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* If the encored move has run out of PP, Encore ends early. Otherwise, Encore lapses based on the AFTER_MOVE battler tag lapse type.
|
||||
* @returns `true` to persist | `false` to end and be removed
|
||||
*/
|
||||
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
if (lapseType === BattlerTagLapseType.CUSTOM) {
|
||||
const encoredMove = pokemon.getMoveset().find(m => m?.moveId === this.moveId);
|
||||
if (encoredMove && encoredMove?.getPpRatio() > 0) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
} else {
|
||||
return super.lapse(pokemon, lapseType);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the move matches the moveId stored within the tag and returns a boolean value
|
||||
* @param move {@linkcode Moves} the move selected
|
||||
* @param user N/A
|
||||
* @returns `true` if the move does not match with the moveId stored and as a result, restricted
|
||||
*/
|
||||
override isMoveRestricted(move: Moves, _user?: Pokemon): boolean {
|
||||
if (move !== this.moveId) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
override selectionDeniedText(_pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name });
|
||||
}
|
||||
|
||||
onRemove(pokemon: Pokemon): void {
|
||||
super.onRemove(pokemon);
|
||||
|
||||
|
@ -2360,7 +2397,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag {
|
|||
}
|
||||
|
||||
/**
|
||||
* Uses DisabledTag's selectionDeniedText() message
|
||||
* Uses its own unique selectionDeniedText() message
|
||||
*/
|
||||
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:moveDisabledHealBlock", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name, healBlockName: allMoves[Moves.HEAL_BLOCK].name });
|
||||
|
|
|
@ -61,6 +61,12 @@ export class CommandPhase extends FieldPhase {
|
|||
this.scene.currentBattle.turnCommands[this.fieldIndex] = { command: Command.FIGHT, move: { move: Moves.NONE, targets: []}, skip: true };
|
||||
}
|
||||
|
||||
// Checks if the Pokemon is under the effects of Encore. If so, Encore can end early if the encored move has no more PP.
|
||||
const encoreTag = this.getPokemon().getTag(BattlerTagType.ENCORE) as EncoreTag;
|
||||
if (encoreTag) {
|
||||
this.getPokemon().lapseTag(BattlerTagType.ENCORE);
|
||||
}
|
||||
|
||||
if (this.scene.currentBattle.turnCommands[this.fieldIndex]?.skip) {
|
||||
return this.end();
|
||||
}
|
||||
|
@ -291,26 +297,6 @@ export class CommandPhase extends FieldPhase {
|
|||
}
|
||||
}
|
||||
|
||||
checkFightOverride(): boolean {
|
||||
const pokemon = this.getPokemon();
|
||||
|
||||
const encoreTag = pokemon.getTag(EncoreTag) as EncoreTag;
|
||||
|
||||
if (!encoreTag) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const moveIndex = pokemon.getMoveset().findIndex(m => m?.moveId === encoreTag.moveId);
|
||||
|
||||
if (moveIndex === -1 || !pokemon.getMoveset()[moveIndex]!.isUsable(pokemon)) { // TODO: is this bang correct?
|
||||
return false;
|
||||
}
|
||||
|
||||
this.handleCommand(Command.FIGHT, moveIndex, false);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
getFieldIndex(): integer {
|
||||
return this.fieldIndex;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,116 @@
|
|||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { MoveResult } from "#app/field/pokemon";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("Moves - Encore", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([ Moves.SPLASH, Moves.ENCORE ])
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset([ Moves.SPLASH, Moves.TACKLE ])
|
||||
.startingLevel(100)
|
||||
.enemyLevel(100);
|
||||
});
|
||||
|
||||
it("should prevent the target from using any move except the last used move", async () => {
|
||||
await game.classicMode.startBattle([ Species.SNORLAX ]);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
|
||||
game.move.select(Moves.ENCORE);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
|
||||
await game.toNextTurn();
|
||||
expect(enemyPokemon.getTag(BattlerTagType.ENCORE)).toBeDefined();
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
// The enemy AI would normally be inclined to use Tackle, but should be
|
||||
// forced into using Splash.
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
expect(enemyPokemon.getLastXMoves().every(turnMove => turnMove.move === Moves.SPLASH)).toBeTruthy();
|
||||
});
|
||||
|
||||
describe("should fail against the following moves:", () => {
|
||||
it.each([
|
||||
{ moveId: Moves.TRANSFORM, name: "Transform", delay: false },
|
||||
{ moveId: Moves.MIMIC, name: "Mimic", delay: true },
|
||||
{ moveId: Moves.SKETCH, name: "Sketch", delay: true },
|
||||
{ moveId: Moves.ENCORE, name: "Encore", delay: false },
|
||||
{ moveId: Moves.STRUGGLE, name: "Struggle", delay: false }
|
||||
])("$name", async ({ moveId, delay }) => {
|
||||
game.override.enemyMoveset(moveId);
|
||||
|
||||
await game.classicMode.startBattle([ Species.SNORLAX ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
|
||||
if (delay) {
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||
await game.toNextTurn();
|
||||
}
|
||||
|
||||
game.move.select(Moves.ENCORE);
|
||||
|
||||
const turnOrder = delay
|
||||
? [ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]
|
||||
: [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ];
|
||||
await game.setTurnOrder(turnOrder);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
|
||||
expect(enemyPokemon.getTag(BattlerTagType.ENCORE)).toBeUndefined();
|
||||
});
|
||||
});
|
||||
|
||||
it("Pokemon under both Encore and Torment should alternate between Struggle and restricted move", async () => {
|
||||
const turnOrder = [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ];
|
||||
game.override.moveset([ Moves.ENCORE, Moves.TORMENT, Moves.SPLASH ]);
|
||||
await game.classicMode.startBattle([ Species.FEEBAS ]);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||
game.move.select(Moves.ENCORE);
|
||||
await game.setTurnOrder(turnOrder);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
expect(enemyPokemon?.getTag(BattlerTagType.ENCORE)).toBeDefined();
|
||||
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.TORMENT);
|
||||
await game.setTurnOrder(turnOrder);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
expect(enemyPokemon?.getTag(BattlerTagType.TORMENT)).toBeDefined();
|
||||
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.setTurnOrder(turnOrder);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
const lastMove = enemyPokemon?.getLastXMoves()[0];
|
||||
expect(lastMove?.move).toBe(Moves.STRUGGLE);
|
||||
});
|
||||
});
|
|
@ -90,9 +90,6 @@ export default class CommandUiHandler extends UiHandler {
|
|||
switch (cursor) {
|
||||
// Fight
|
||||
case Command.FIGHT:
|
||||
if ((this.scene.getCurrentPhase() as CommandPhase).checkFightOverride()) {
|
||||
return true;
|
||||
}
|
||||
ui.setMode(Mode.FIGHT, (this.scene.getCurrentPhase() as CommandPhase).getFieldIndex());
|
||||
success = true;
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue