apply game.override.startingLevel

This commit is contained in:
Felix Staud 2024-07-25 15:29:19 -07:00
parent b16a28d5b8
commit 5924e5c1b4
44 changed files with 53 additions and 54 deletions

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@ -72,7 +72,7 @@ describe("Abilities - DISGUISE", () => {
bustedForm = 1; bustedForm = 1;
game.override.enemyMoveset([Moves.DARK_PULSE, Moves.DARK_PULSE, Moves.DARK_PULSE, Moves.DARK_PULSE]); game.override.enemyMoveset([Moves.DARK_PULSE, Moves.DARK_PULSE, Moves.DARK_PULSE, Moves.DARK_PULSE]);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(20); game.override.startingLevel(20);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(20); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(20);
game.override.enemySpecies(Species.MAGIKARP); game.override.enemySpecies(Species.MAGIKARP);
vi.spyOn(Overrides, "STARTER_FORM_OVERRIDES", "get").mockReturnValue({ vi.spyOn(Overrides, "STARTER_FORM_OVERRIDES", "get").mockReturnValue({

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@ -203,7 +203,7 @@ describe("Abilities - Ice Face", () => {
it("reverts to Ice Face on arena reset", async () => { it("reverts to Ice Face on arena reset", async () => {
game.override.startingWave(4); game.override.startingWave(4);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(4); game.override.startingLevel(4);
game.override.enemySpecies(Species.MAGIKARP); game.override.enemySpecies(Species.MAGIKARP);
vi.spyOn(Overrides, "STARTER_FORM_OVERRIDES", "get").mockReturnValue({ vi.spyOn(Overrides, "STARTER_FORM_OVERRIDES", "get").mockReturnValue({
[Species.EISCUE]: noiceForm, [Species.EISCUE]: noiceForm,

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@ -35,7 +35,7 @@ describe("Abilities - Protean", () => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override.battleType("single"); game.override.battleType("single");
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.LIBERO); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.LIBERO);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyMoveset([Moves.ENDURE, Moves.ENDURE, Moves.ENDURE, Moves.ENDURE]); game.override.enemyMoveset([Moves.ENDURE, Moves.ENDURE, Moves.ENDURE, Moves.ENDURE]);
}); });

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@ -38,7 +38,7 @@ describe("Abilities - Moxie", () => {
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyAbility(Abilities.MOXIE); game.override.enemyAbility(Abilities.MOXIE);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.MOXIE); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.MOXIE);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
}); });

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@ -37,7 +37,7 @@ describe("Abilities - Parental Bond", () => {
game.override.enemySpecies(Species.SNORLAX); game.override.enemySpecies(Species.SNORLAX);
game.override.enemyAbility(Abilities.INSOMNIA); game.override.enemyAbility(Abilities.INSOMNIA);
game.override.enemyMoveset(SPLASH_ONLY); game.override.enemyMoveset(SPLASH_ONLY);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
}); });

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@ -35,7 +35,7 @@ describe("Abilities - Protean", () => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override.battleType("single"); game.override.battleType("single");
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.PROTEAN); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.PROTEAN);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyMoveset([Moves.ENDURE, Moves.ENDURE, Moves.ENDURE, Moves.ENDURE]); game.override.enemyMoveset([Moves.ENDURE, Moves.ENDURE, Moves.ENDURE, Moves.ENDURE]);
}); });

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@ -33,7 +33,7 @@ describe("Abilities - Sand Veil", () => {
game.override.enemySpecies(Species.MEOWSCARADA); game.override.enemySpecies(Species.MEOWSCARADA);
game.override.enemyAbility(Abilities.INSOMNIA); game.override.enemyAbility(Abilities.INSOMNIA);
game.override.enemyMoveset([Moves.TWISTER, Moves.TWISTER, Moves.TWISTER, Moves.TWISTER]); game.override.enemyMoveset([Moves.TWISTER, Moves.TWISTER, Moves.TWISTER, Moves.TWISTER]);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
game.override game.override
.weather(WeatherType.SANDSTORM) .weather(WeatherType.SANDSTORM)

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@ -36,7 +36,7 @@ describe("Abilities - Serene Grace", () => {
const movesToUse = [Moves.AIR_SLASH, Moves.TACKLE]; const movesToUse = [Moves.AIR_SLASH, Moves.TACKLE];
game.override.battleType("single"); game.override.battleType("single");
game.override.enemySpecies(Species.ONIX); game.override.enemySpecies(Species.ONIX);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
}); });

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@ -36,7 +36,7 @@ describe("Abilities - Sheer Force", () => {
const movesToUse = [Moves.AIR_SLASH, Moves.BIND, Moves.CRUSH_CLAW, Moves.TACKLE]; const movesToUse = [Moves.AIR_SLASH, Moves.BIND, Moves.CRUSH_CLAW, Moves.TACKLE];
game.override.battleType("single"); game.override.battleType("single");
game.override.enemySpecies(Species.ONIX); game.override.enemySpecies(Species.ONIX);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
}); });

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@ -37,7 +37,7 @@ describe("Abilities - Shield Dust", () => {
game.override.battleType("single"); game.override.battleType("single");
game.override.enemySpecies(Species.ONIX); game.override.enemySpecies(Species.ONIX);
game.override.enemyAbility(Abilities.SHIELD_DUST); game.override.enemyAbility(Abilities.SHIELD_DUST);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
}); });

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@ -33,7 +33,7 @@ describe("Abilities - Sturdy", () => {
game.override.battleType("single"); game.override.battleType("single");
game.override.starterSpecies(Species.LUCARIO); game.override.starterSpecies(Species.LUCARIO);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.CLOSE_COMBAT, Moves.FISSURE]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.CLOSE_COMBAT, Moves.FISSURE]);
game.override.enemySpecies(Species.ARON); game.override.enemySpecies(Species.ARON);

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@ -30,7 +30,7 @@ describe("Abilities - Unseen Fist", () => {
game.override.starterSpecies(Species.URSHIFU); game.override.starterSpecies(Species.URSHIFU);
game.override.enemySpecies(Species.SNORLAX); game.override.enemySpecies(Species.SNORLAX);
game.override.enemyMoveset([Moves.PROTECT, Moves.PROTECT, Moves.PROTECT, Moves.PROTECT]); game.override.enemyMoveset([Moves.PROTECT, Moves.PROTECT, Moves.PROTECT, Moves.PROTECT]);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
}); });

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@ -47,7 +47,7 @@ describe("Abilities - ZEN MODE", () => {
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyAbility(Abilities.HYDRATION); game.override.enemyAbility(Abilities.HYDRATION);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
}); });

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@ -103,9 +103,9 @@ describe("RibbonAchv", () => {
}); });
beforeEach(() => { beforeEach(() => {
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(0);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([]);
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override.startingLevel(0);
game.override.starterSpecies(0); game.override.starterSpecies(0);
game.override.enemyMoveset([]); game.override.enemyMoveset([]);
game.override.enemySpecies(0); game.override.enemySpecies(0);

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@ -58,7 +58,7 @@ describe("Arena - Gravity", () => {
}); });
it("OHKO move accuracy is not affected", async () => { it("OHKO move accuracy is not affected", async () => {
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5); game.override.startingLevel(5);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(5); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(5);
/** See Fissure {@link https://bulbapedia.bulbagarden.net/wiki/Fissure_(move)} */ /** See Fissure {@link https://bulbapedia.bulbagarden.net/wiki/Fissure_(move)} */

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@ -28,7 +28,7 @@ describe("Weather - Strong Winds", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override.battleType("single"); game.override.battleType("single");
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(10); game.override.startingLevel(10);
game.override.enemySpecies(Species.TAILLOW); game.override.enemySpecies(Species.TAILLOW);
game.override.enemyAbility(Abilities.DELTA_STREAM); game.override.enemyAbility(Abilities.DELTA_STREAM);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.THUNDERBOLT, Moves.ICE_BEAM, Moves.ROCK_SLIDE]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.THUNDERBOLT, Moves.ICE_BEAM, Moves.ROCK_SLIDE]);

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@ -92,7 +92,7 @@ describe("Test Battle Phase", () => {
it("do attack wave 3 - single battle - regular - OHKO", async() => { it("do attack wave 3 - single battle - regular - OHKO", async() => {
game.override.starterSpecies(Species.MEWTWO); game.override.starterSpecies(Species.MEWTWO);
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
game.override game.override
.startingWave(3) .startingWave(3)
.battleType("single"); .battleType("single");
@ -113,7 +113,7 @@ describe("Test Battle Phase", () => {
it("do attack wave 3 - single battle - regular - NO OHKO with opponent using non damage attack", async() => { it("do attack wave 3 - single battle - regular - NO OHKO with opponent using non damage attack", async() => {
game.override.starterSpecies(Species.MEWTWO); game.override.starterSpecies(Species.MEWTWO);
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5); game.override.startingLevel(5);
game.override.startingWave(3); game.override.startingWave(3);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
game.override.enemyAbility(Abilities.HYDRATION); game.override.enemyAbility(Abilities.HYDRATION);
@ -266,7 +266,7 @@ describe("Test Battle Phase", () => {
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyAbility(Abilities.HYDRATION); game.override.enemyAbility(Abilities.HYDRATION);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
game.override.startingWave(3); game.override.startingWave(3);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
@ -295,7 +295,7 @@ describe("Test Battle Phase", () => {
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyAbility(Abilities.HYDRATION); game.override.enemyAbility(Abilities.HYDRATION);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
game.override.startingWave(3); game.override.startingWave(3);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
@ -313,7 +313,7 @@ describe("Test Battle Phase", () => {
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyAbility(Abilities.HYDRATION); game.override.enemyAbility(Abilities.HYDRATION);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
game.override.startingWave(3); game.override.startingWave(3);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);

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@ -30,7 +30,7 @@ describe("Test Battle Phase", () => {
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyAbility(Abilities.HYDRATION); game.override.enemyAbility(Abilities.HYDRATION);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
}); });

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@ -27,7 +27,7 @@ describe("Test Battle Phase", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
game.override.enemyAbility(Abilities.HYDRATION); game.override.enemyAbility(Abilities.HYDRATION);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);

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@ -1,10 +1,9 @@
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import Phaser from "phaser";
import GameManager from "#app/test/utils/gameManager";
import { Species } from "#app/enums/species.js";
import { Abilities } from "#app/enums/abilities.js";
import Overrides from "#app/overrides";
import { pokemonEvolutions } from "#app/data/pokemon-evolutions.js"; import { pokemonEvolutions } from "#app/data/pokemon-evolutions.js";
import { Abilities } from "#app/enums/abilities.js";
import { Species } from "#app/enums/species.js";
import GameManager from "#app/test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Evolution", () => { describe("Evolution", () => {
let phaserGame: Phaser.Game; let phaserGame: Phaser.Game;
@ -29,7 +28,7 @@ describe("Evolution", () => {
game.override.enemySpecies(Species.MAGIKARP); game.override.enemySpecies(Species.MAGIKARP);
game.override.enemyAbility(Abilities.BALL_FETCH); game.override.enemyAbility(Abilities.BALL_FETCH);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(60); game.override.startingLevel(60);
}); });
it("should keep hidden ability after evolving", async () => { it("should keep hidden ability after evolving", async () => {

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@ -40,7 +40,7 @@ describe("Items - Grip Claw", () => {
{name: "BERRY", type: BerryType.SITRUS, count: 2}, {name: "BERRY", type: BerryType.SITRUS, count: 2},
{name: "BERRY", type: BerryType.LUM, count: 2} {name: "BERRY", type: BerryType.LUM, count: 2}
]); ]);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(allMoves[Moves.POPULATION_BOMB], "accuracy", "get").mockReturnValue(100); vi.spyOn(allMoves[Moves.POPULATION_BOMB], "accuracy", "get").mockReturnValue(100);

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@ -40,7 +40,7 @@ describe("Items - Toxic orb", () => {
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
game.override.enemyAbility(Abilities.INSOMNIA); game.override.enemyAbility(Abilities.INSOMNIA);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
game.override.enemyMoveset([oppMoveToUse, oppMoveToUse, oppMoveToUse, oppMoveToUse]); game.override.enemyMoveset([oppMoveToUse, oppMoveToUse, oppMoveToUse, oppMoveToUse]);
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{

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@ -33,7 +33,7 @@ describe("Moves - Astonish", () => {
game.override.enemySpecies(Species.BLASTOISE); game.override.enemySpecies(Species.BLASTOISE);
game.override.enemyAbility(Abilities.INSOMNIA); game.override.enemyAbility(Abilities.INSOMNIA);
game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(allMoves[Moves.ASTONISH], "chance", "get").mockReturnValue(100); vi.spyOn(allMoves[Moves.ASTONISH], "chance", "get").mockReturnValue(100);

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@ -36,7 +36,7 @@ describe("Moves - Ceaseless Edge", () => {
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyAbility(Abilities.RUN_AWAY); game.override.enemyAbility(Abilities.RUN_AWAY);
vi.spyOn(Overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.RUN_AWAY); vi.spyOn(Overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.RUN_AWAY);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.CEASELESS_EDGE, Moves.SPLASH, Moves.ROAR ]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.CEASELESS_EDGE, Moves.SPLASH, Moves.ROAR ]);
game.override.enemyMoveset([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]); game.override.enemyMoveset([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);

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@ -42,7 +42,7 @@ describe("Moves - Dragon Rage", () => {
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRAGON_RAGE]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRAGON_RAGE]);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
game.override.enemySpecies(Species.SNORLAX); game.override.enemySpecies(Species.SNORLAX);
game.override.enemyMoveset(SPLASH_ONLY); game.override.enemyMoveset(SPLASH_ONLY);

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@ -29,7 +29,7 @@ describe("Moves - Dynamax Cannon", () => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ dynamaxCannon.id ]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ dynamaxCannon.id ]);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(200); game.override.startingLevel(200);
// Note that, for Waves 1-10, the level cap is 10 // Note that, for Waves 1-10, the level cap is 10
game.override.startingWave(1); game.override.startingWave(1);

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@ -36,7 +36,7 @@ describe("Moves - Fissure", () => {
game.override.starterSpecies(Species.SNORLAX); game.override.starterSpecies(Species.SNORLAX);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FISSURE]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FISSURE]);
vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
game.override.enemySpecies(Species.SNORLAX); game.override.enemySpecies(Species.SNORLAX);
game.override.enemyMoveset(SPLASH_ONLY); game.override.enemyMoveset(SPLASH_ONLY);

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@ -35,7 +35,7 @@ describe("Moves - Follow Me", () => {
game.override.battleType("double"); game.override.battleType("double");
game.override.starterSpecies(Species.AMOONGUSS); game.override.starterSpecies(Species.AMOONGUSS);
game.override.enemySpecies(Species.SNORLAX); game.override.enemySpecies(Species.SNORLAX);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);

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@ -31,7 +31,7 @@ describe("Moves - Gastro Acid", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override.battleType("double"); game.override.battleType("double");
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(1); game.override.startingLevel(1);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.GASTRO_ACID, Moves.WATER_GUN, Moves.SPLASH, Moves.CORE_ENFORCER]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.GASTRO_ACID, Moves.WATER_GUN, Moves.SPLASH, Moves.CORE_ENFORCER]);

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@ -38,7 +38,7 @@ describe("Moves - Growth", () => {
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyAbility(Abilities.MOXIE); game.override.enemyAbility(Abilities.MOXIE);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
}); });

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@ -37,7 +37,7 @@ describe("Moves - Make It Rain", () => {
game.override.enemySpecies(Species.SNORLAX); game.override.enemySpecies(Species.SNORLAX);
game.override.enemyAbility(Abilities.INSOMNIA); game.override.enemyAbility(Abilities.INSOMNIA);
game.override.enemyMoveset(SPLASH_ONLY); game.override.enemyMoveset(SPLASH_ONLY);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
}); });

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@ -170,7 +170,7 @@ function beforeTrial(phaserGame: Phaser.Game, single: boolean = false) {
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
game.override.enemyMoveset(SPLASH_ONLY); game.override.enemyMoveset(SPLASH_ONLY);
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true); vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50); game.override.startingLevel(50);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(40); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(40);
game.override.enemySpecies(Species.EEVEE); game.override.enemySpecies(Species.EEVEE);
return game; return game;

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@ -35,7 +35,7 @@ describe("Moves - Octolock", () => {
game.override.enemyMoveset(SPLASH_ONLY); game.override.enemyMoveset(SPLASH_ONLY);
game.override.enemyAbility(Abilities.NONE); game.override.enemyAbility(Abilities.NONE);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.OCTOLOCK, Moves.SPLASH]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.OCTOLOCK, Moves.SPLASH]);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
}); });

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@ -32,7 +32,7 @@ describe("Moves - Purify", () => {
game.override.battleType("single"); game.override.battleType("single");
game.override.starterSpecies(Species.PYUKUMUKU); game.override.starterSpecies(Species.PYUKUMUKU);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(10); game.override.startingLevel(10);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.PURIFY, Moves.SIZZLY_SLIDE]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.PURIFY, Moves.SIZZLY_SLIDE]);
game.override.enemySpecies(Species.MAGIKARP); game.override.enemySpecies(Species.MAGIKARP);

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@ -34,7 +34,7 @@ describe("Moves - Rage Powder", () => {
game.override.battleType("double"); game.override.battleType("double");
game.override.starterSpecies(Species.AMOONGUSS); game.override.starterSpecies(Species.AMOONGUSS);
game.override.enemySpecies(Species.SNORLAX); game.override.enemySpecies(Species.SNORLAX);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);

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@ -32,7 +32,7 @@ describe("Moves - Rollout", () => {
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
game.override.enemySpecies(Species.BIDOOF); game.override.enemySpecies(Species.BIDOOF);
game.override.enemyAbility(Abilities.NONE); game.override.enemyAbility(Abilities.NONE);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
game.override.enemyMoveset(SPLASH_ONLY); game.override.enemyMoveset(SPLASH_ONLY);
}); });

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@ -30,7 +30,7 @@ describe("Moves - Roost", () => {
game.override.battleType("single"); game.override.battleType("single");
game.override.enemySpecies(Species.STARAPTOR); game.override.enemySpecies(Species.STARAPTOR);
game.override.enemyAbility(Abilities.INSOMNIA); game.override.enemyAbility(Abilities.INSOMNIA);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.STOMPING_TANTRUM ]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.STOMPING_TANTRUM ]);
game.override.enemyMoveset([Moves.ROOST,Moves.ROOST,Moves.ROOST,Moves.ROOST]); game.override.enemyMoveset([Moves.ROOST,Moves.ROOST,Moves.ROOST,Moves.ROOST]);

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@ -105,7 +105,7 @@ describe("Moves - Spikes", () => {
it("trainer - wild - force switch by himself opponent - should take damage", async() => { it("trainer - wild - force switch by himself opponent - should take damage", async() => {
game.override.startingWave(5); game.override.startingWave(5);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5000); game.override.startingLevel(5000);
game.override.enemySpecies(0); game.override.enemySpecies(0);
// turn 1: player set spikes, opponent do splash // turn 1: player set spikes, opponent do splash
// turn 2: player do splash, opponent switch pokemon // turn 2: player do splash, opponent switch pokemon

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@ -34,7 +34,7 @@ describe("Moves - Spotlight", () => {
game.override.battleType("double"); game.override.battleType("double");
game.override.starterSpecies(Species.AMOONGUSS); game.override.starterSpecies(Species.AMOONGUSS);
game.override.enemySpecies(Species.SNORLAX); game.override.enemySpecies(Species.SNORLAX);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);

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@ -33,7 +33,7 @@ describe("Moves - Tackle", () => {
const moveToUse = Moves.TACKLE; const moveToUse = Moves.TACKLE;
game.override.battleType("single"); game.override.battleType("single");
game.override.enemySpecies(Species.MAGIKARP); game.override.enemySpecies(Species.MAGIKARP);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(1); game.override.startingLevel(1);
game.override.startingWave(97); game.override.startingWave(97);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
game.override.enemyMoveset([Moves.GROWTH,Moves.GROWTH,Moves.GROWTH,Moves.GROWTH]); game.override.enemyMoveset([Moves.GROWTH,Moves.GROWTH,Moves.GROWTH,Moves.GROWTH]);

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@ -37,7 +37,7 @@ describe("Moves - Tail whip", () => {
game.override.enemySpecies(Species.RATTATA); game.override.enemySpecies(Species.RATTATA);
game.override.enemyAbility(Abilities.INSOMNIA); game.override.enemyAbility(Abilities.INSOMNIA);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); game.override.startingLevel(2000);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
}); });

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@ -32,7 +32,7 @@ describe("Moves - Thousand Arrows", () => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override.battleType("single"); game.override.battleType("single");
game.override.enemySpecies(Species.TOGETIC); game.override.enemySpecies(Species.TOGETIC);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.THOUSAND_ARROWS ]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.THOUSAND_ARROWS ]);
game.override.enemyMoveset([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]); game.override.enemyMoveset([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);

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@ -35,7 +35,7 @@ describe("Moves - Tidy Up", () => {
game.override.starterSpecies(Species.FEEBAS); game.override.starterSpecies(Species.FEEBAS);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TIDY_UP]); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TIDY_UP]);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50); game.override.startingLevel(50);
}); });
it("spikes are cleared", async() => { it("spikes are cleared", async() => {

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@ -34,7 +34,7 @@ describe("UI - Transfer Items", () => {
beforeEach(async () => { beforeEach(async () => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override.battleType("single"); game.override.battleType("single");
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100); game.override.startingLevel(100);
game.override.startingWave(1); game.override.startingWave(1);
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([ vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([
{ name: "BERRY", count: 1, type: BerryType.SITRUS }, { name: "BERRY", count: 1, type: BerryType.SITRUS },