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https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-29 10:16:14 +00:00
Fix weather and add wave display
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parent
89356fbfda
commit
5a1de4d9a5
@ -98,7 +98,7 @@ export class Arena {
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}
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}
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trySetWeather(weather: WeatherType, viaMove: boolean): boolean {
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trySetWeather(weather: WeatherType, viaMove: boolean): boolean {
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if (this.weather?.weatherType === (weather || null))
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if (this.weather?.weatherType === (weather || undefined))
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return false;
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return false;
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const oldWeatherType = this.weather?.weatherType || WeatherType.NONE;
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const oldWeatherType = this.weather?.weatherType || WeatherType.NONE;
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@ -65,6 +65,8 @@ export class EncounterPhase extends BattlePhase {
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start() {
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start() {
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super.start();
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super.start();
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this.scene.updateWaveText();
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const battle = this.scene.currentBattle;
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const battle = this.scene.currentBattle;
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const enemySpecies = this.scene.arena.randomSpecies(1, battle.enemyLevel);
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const enemySpecies = this.scene.arena.randomSpecies(1, battle.enemyLevel);
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battle.enemyPokemon = new EnemyPokemon(this.scene, enemySpecies, battle.enemyLevel);
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battle.enemyPokemon = new EnemyPokemon(this.scene, enemySpecies, battle.enemyLevel);
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@ -617,7 +619,6 @@ export abstract class MovePhase extends BattlePhase {
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protected pokemon: Pokemon;
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protected pokemon: Pokemon;
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protected move: PokemonMove;
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protected move: PokemonMove;
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protected followUp: boolean;
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protected followUp: boolean;
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protected hasFollowUp: boolean;
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protected cancelled: boolean;
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protected cancelled: boolean;
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constructor(scene: BattleScene, pokemon: Pokemon, move: PokemonMove, followUp?: boolean) {
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constructor(scene: BattleScene, pokemon: Pokemon, move: PokemonMove, followUp?: boolean) {
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@ -644,7 +645,7 @@ export abstract class MovePhase extends BattlePhase {
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const target = this.pokemon.isPlayer() ? this.scene.getEnemyPokemon() : this.scene.getPlayerPokemon();
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const target = this.pokemon.isPlayer() ? this.scene.getEnemyPokemon() : this.scene.getPlayerPokemon();
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if (!this.followUp)
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if (!this.followUp && this.canMove())
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this.pokemon.lapseTags(BattleTagLapseType.MOVE);
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this.pokemon.lapseTags(BattleTagLapseType.MOVE);
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const doMove = () => {
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const doMove = () => {
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@ -1059,7 +1060,7 @@ export class PostTurnStatusEffectPhase extends PokemonPhase {
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start() {
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start() {
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const pokemon = this.getPokemon();
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const pokemon = this.getPokemon();
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if (pokemon.hp && pokemon.status && pokemon.status.isPostTurn()) {
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if (pokemon?.hp && pokemon.status && pokemon.status.isPostTurn()) {
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pokemon.status.incrementTurn();
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pokemon.status.incrementTurn();
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new CommonBattleAnim(CommonAnim.POISON + (pokemon.status.effect - 1), pokemon).play(this.scene, () => {
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new CommonBattleAnim(CommonAnim.POISON + (pokemon.status.effect - 1), pokemon).play(this.scene, () => {
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this.scene.unshiftPhase(new MessagePhase(this.scene,
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this.scene.unshiftPhase(new MessagePhase(this.scene,
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@ -16,6 +16,8 @@ import { initGameSpeed } from './game-speed';
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import { Arena } from './arena';
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import { Arena } from './arena';
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import { GameData } from './game-data';
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import { GameData } from './game-data';
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import StarterSelectUiHandler from './ui/starter-select-ui-handler';
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import StarterSelectUiHandler from './ui/starter-select-ui-handler';
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import { getRandomWeatherType } from './weather';
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import { TextStyle, addTextObject } from './text';
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const enableAuto = true;
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const enableAuto = true;
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@ -60,6 +62,7 @@ export default class BattleScene extends Phaser.Scene {
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public currentBattle: Battle;
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public currentBattle: Battle;
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public pokeballCounts = Object.fromEntries(Utils.getEnumValues(PokeballType).filter(p => p <= PokeballType.MASTER_BALL).map(t => [ t, 0 ]));
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public pokeballCounts = Object.fromEntries(Utils.getEnumValues(PokeballType).filter(p => p <= PokeballType.MASTER_BALL).map(t => [ t, 0 ]));
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private party: PlayerPokemon[];
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private party: PlayerPokemon[];
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private waveCountText: Phaser.GameObjects.Text;
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private modifierBar: ModifierBar;
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private modifierBar: ModifierBar;
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private modifiers: PersistentModifier[];
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private modifiers: PersistentModifier[];
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public uiContainer: Phaser.GameObjects.Container;
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public uiContainer: Phaser.GameObjects.Container;
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@ -283,6 +286,10 @@ export default class BattleScene extends Phaser.Scene {
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this.add.existing(this.modifierBar);
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this.add.existing(this.modifierBar);
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uiContainer.add(this.modifierBar);
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uiContainer.add(this.modifierBar);
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this.waveCountText = addTextObject(this, (this.game.canvas.width / 6) - 2, -(this.game.canvas.height / 6), '1', TextStyle.BATTLE_INFO);
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this.waveCountText.setOrigin(1, 0);
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this.fieldUI.add(this.waveCountText);
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this.party = [];
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this.party = [];
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let loadPokemonAssets = [];
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let loadPokemonAssets = [];
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@ -425,14 +432,23 @@ export default class BattleScene extends Phaser.Scene {
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}
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}
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this.currentBattle = new Battle((this.currentBattle?.waveIndex || 0) + 1);
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this.currentBattle = new Battle((this.currentBattle?.waveIndex || 0) + 1);
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return this.currentBattle;
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return this.currentBattle;
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}
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}
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newArena(biome: Biome): Arena {
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newArena(biome: Biome): Arena {
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this.arena = new Arena(this, biome, Biome[biome].toLowerCase());
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this.arena = new Arena(this, biome, Biome[biome].toLowerCase());
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this.arena.trySetWeather(getRandomWeatherType(this.arena.biomeType), false);
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return this.arena;
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return this.arena;
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}
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}
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updateWaveText(): void {
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const isBoss = !(this.currentBattle.waveIndex % 10);
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this.waveCountText.setText(this.currentBattle.waveIndex.toString());
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this.waveCountText.setColor(!isBoss ? '#404040' : '#f89890');
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this.waveCountText.setShadowColor(!isBoss ? '#ded6b5' : '#984038');
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}
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randomSpecies(level: integer, fromArenaPool?: boolean): PokemonSpecies {
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randomSpecies(level: integer, fromArenaPool?: boolean): PokemonSpecies {
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return fromArenaPool
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return fromArenaPool
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? this.arena.randomSpecies(1, level)
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? this.arena.randomSpecies(1, level)
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@ -162,7 +162,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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this.pokemonSprite = this.scene.add.sprite(53, 63, `pkmn__sub`);
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this.pokemonSprite = this.scene.add.sprite(53, 63, `pkmn__sub`);
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this.starterSelectContainer.add(this.pokemonSprite);
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this.starterSelectContainer.add(this.pokemonSprite);
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this.instructionsText = addTextObject(this.scene, 1, 132, '', TextStyle.PARTY);
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this.instructionsText = addTextObject(this.scene, 1, 132, '', TextStyle.PARTY, { fontSize: '52px' });
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this.starterSelectContainer.add(this.instructionsText);
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this.starterSelectContainer.add(this.instructionsText);
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this.starterSelectMessageBoxContainer = this.scene.add.container(0, this.scene.game.canvas.height / 6);
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this.starterSelectMessageBoxContainer = this.scene.add.container(0, this.scene.game.canvas.height / 6);
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@ -346,9 +346,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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instructionLines.push('G: Cycle Gender');
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instructionLines.push('G: Cycle Gender');
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}
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}
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if (instructionLines.length >= 4)
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instructionLines[2] += ` ${instructionLines.splice(3, 1)[0]}`;
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this.instructionsText.setText(instructionLines.join('\n'));
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this.instructionsText.setText(instructionLines.join('\n'));
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}
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}
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