mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-29 02:06:07 +00:00
Finish evolution logic and sequence
This commit is contained in:
parent
824106c2a3
commit
5b097b347b
@ -3,6 +3,9 @@
|
|||||||
## To do
|
## To do
|
||||||
|
|
||||||
- Title screen
|
- Title screen
|
||||||
|
- Starter select screen
|
||||||
|
- UI
|
||||||
|
- Get starters from save data caught Pokemon
|
||||||
- Moves
|
- Moves
|
||||||
- Move logic
|
- Move logic
|
||||||
- Can't use when PP consumed
|
- Can't use when PP consumed
|
||||||
@ -15,7 +18,6 @@
|
|||||||
- EXP logic
|
- EXP logic
|
||||||
- Fix algorithm (currently inaccurate)
|
- Fix algorithm (currently inaccurate)
|
||||||
- Pokemon summary screen
|
- Pokemon summary screen
|
||||||
- Move learning when full
|
|
||||||
- Move remembering (no cost?)
|
- Move remembering (no cost?)
|
||||||
- Capture logic
|
- Capture logic
|
||||||
- Critical capture
|
- Critical capture
|
||||||
@ -24,10 +26,6 @@
|
|||||||
- Battle info
|
- Battle info
|
||||||
- Owned icon
|
- Owned icon
|
||||||
- Status effect indicator
|
- Status effect indicator
|
||||||
- Evolution
|
|
||||||
- Evolution screen
|
|
||||||
- Background (ripped video?)
|
|
||||||
- Particles
|
|
||||||
- Modifiers
|
- Modifiers
|
||||||
- PP Up
|
- PP Up
|
||||||
- Ether/elixir
|
- Ether/elixir
|
||||||
|
BIN
public/audio/se/beam.wav
Normal file
BIN
public/audio/se/beam.wav
Normal file
Binary file not shown.
BIN
public/audio/se/charge.wav
Normal file
BIN
public/audio/se/charge.wav
Normal file
Binary file not shown.
BIN
public/audio/se/shine.wav
Normal file
BIN
public/audio/se/shine.wav
Normal file
Binary file not shown.
@ -117,12 +117,13 @@ export function initAutoPlay() {
|
|||||||
let nextPartyMemberIndex = -1;
|
let nextPartyMemberIndex = -1;
|
||||||
|
|
||||||
const originalMessageUiHandlerShowText = MessageUiHandler.prototype.showText;
|
const originalMessageUiHandlerShowText = MessageUiHandler.prototype.showText;
|
||||||
MessageUiHandler.prototype.showText = function (text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean) {
|
MessageUiHandler.prototype.showText = function (text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) {
|
||||||
if (thisArg.auto) {
|
if (thisArg.auto) {
|
||||||
delay = 1;
|
delay = 1;
|
||||||
callbackDelay = 0;
|
callbackDelay = 0;
|
||||||
|
promptDelay = 0;
|
||||||
}
|
}
|
||||||
originalMessageUiHandlerShowText.apply(this, [ text, delay, callback, callbackDelay, prompt ]);
|
originalMessageUiHandlerShowText.apply(this, [ text, delay, callback, callbackDelay, prompt, promptDelay ]);
|
||||||
};
|
};
|
||||||
|
|
||||||
const originalMessageUiHandlerShowPrompt = MessageUiHandler.prototype.showPrompt;
|
const originalMessageUiHandlerShowPrompt = MessageUiHandler.prototype.showPrompt;
|
||||||
|
@ -6,6 +6,7 @@ import { getGenderSymbol, getGenderColor } from './gender';
|
|||||||
|
|
||||||
export default class BattleInfo extends Phaser.GameObjects.Container {
|
export default class BattleInfo extends Phaser.GameObjects.Container {
|
||||||
private player: boolean;
|
private player: boolean;
|
||||||
|
private lastName: string;
|
||||||
private lastHp: integer;
|
private lastHp: integer;
|
||||||
private lastMaxHp: integer;
|
private lastMaxHp: integer;
|
||||||
private lastHpFrame: string;
|
private lastHpFrame: string;
|
||||||
@ -75,6 +76,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
initInfo(pokemon: Pokemon) {
|
initInfo(pokemon: Pokemon) {
|
||||||
this.nameText.setText(pokemon.name);
|
this.nameText.setText(pokemon.name);
|
||||||
|
this.lastName = pokemon.name;
|
||||||
|
|
||||||
const nameSizeTest = addTextObject(this.scene, 0, 0, pokemon.name, TextStyle.BATTLE_INFO);
|
const nameSizeTest = addTextObject(this.scene, 0, 0, pokemon.name, TextStyle.BATTLE_INFO);
|
||||||
const nameTextWidth = nameSizeTest.displayWidth;
|
const nameTextWidth = nameSizeTest.displayWidth;
|
||||||
@ -108,6 +110,17 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (this.lastName !== pokemon.species.name) {
|
||||||
|
this.nameText.setText(pokemon.name);
|
||||||
|
this.lastName = pokemon.name;
|
||||||
|
|
||||||
|
const nameSizeTest = addTextObject(this.scene, 0, 0, pokemon.name, TextStyle.BATTLE_INFO);
|
||||||
|
const nameTextWidth = nameSizeTest.displayWidth;
|
||||||
|
nameSizeTest.destroy();
|
||||||
|
|
||||||
|
this.genderText.setPositionRelative(this.nameText, nameTextWidth, 0);
|
||||||
|
}
|
||||||
|
|
||||||
const updatePokemonHp = () => {
|
const updatePokemonHp = () => {
|
||||||
const duration = !instant ? Utils.clampInt(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0;
|
const duration = !instant ? Utils.clampInt(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0;
|
||||||
this.scene.tweens.add({
|
this.scene.tweens.add({
|
||||||
@ -205,7 +218,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
setLevel(level: integer) {
|
setLevel(level: integer) {
|
||||||
this.levelNumbersContainer.removeAll();
|
this.levelNumbersContainer.removeAll(true);
|
||||||
const levelStr = level.toString();
|
const levelStr = level.toString();
|
||||||
for (let i = 0; i < levelStr.length; i++)
|
for (let i = 0; i < levelStr.length; i++)
|
||||||
this.levelNumbersContainer.add(this.scene.add.image(i * 8, 0, 'numbers', levelStr[i]));
|
this.levelNumbersContainer.add(this.scene.add.image(i * 8, 0, 'numbers', levelStr[i]));
|
||||||
@ -215,7 +228,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
|
|||||||
setHpNumbers(hp: integer, maxHp: integer) {
|
setHpNumbers(hp: integer, maxHp: integer) {
|
||||||
if (!this.player)
|
if (!this.player)
|
||||||
return;
|
return;
|
||||||
this.hpNumbersContainer.removeAll();
|
this.hpNumbersContainer.removeAll(true);
|
||||||
const hpStr = hp.toString();
|
const hpStr = hp.toString();
|
||||||
const maxHpStr = maxHp.toString();
|
const maxHpStr = maxHp.toString();
|
||||||
let offset = 0;
|
let offset = 0;
|
||||||
|
@ -1,19 +1,18 @@
|
|||||||
import BattleScene from "./battle-scene";
|
import BattleScene from "./battle-scene";
|
||||||
import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove } from "./pokemon";
|
import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove } from "./pokemon";
|
||||||
import * as Utils from './utils';
|
import * as Utils from './utils';
|
||||||
import { allMoves, Moves as Move, MoveCategory, Moves } from "./move";
|
import { allMoves, MoveCategory, Moves } from "./move";
|
||||||
import { Mode } from './ui/ui';
|
import { Mode } from './ui/ui';
|
||||||
import { Command } from "./ui/command-ui-handler";
|
import { Command } from "./ui/command-ui-handler";
|
||||||
import { Stat } from "./pokemon-stat";
|
import { Stat } from "./pokemon-stat";
|
||||||
import { ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, getModifierTypesForWave, ModifierType, PokemonModifierType, regenerateModifierPoolThresholds } from "./modifier";
|
import { ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, getModifierTypesForWave, ModifierType, PokemonModifierType, regenerateModifierPoolThresholds } from "./modifier";
|
||||||
import PartyUiHandler, { PartyUiMode } from "./ui/party-ui-handler";
|
import PartyUiHandler, { PartyUiMode } from "./ui/party-ui-handler";
|
||||||
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor as getPokeballTintColor, PokeballType } from "./pokeball";
|
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor as getPokeballTintColor, PokeballType } from "./pokeball";
|
||||||
import { pokemonLevelMoves } from "./pokemon-level-moves";
|
|
||||||
import { MoveAnim, initAnim, loadMoveAnimAssets } from "./battle-anims";
|
import { MoveAnim, initAnim, loadMoveAnimAssets } from "./battle-anims";
|
||||||
import { StatusEffect } from "./status-effect";
|
import { StatusEffect } from "./status-effect";
|
||||||
import { SummaryUiMode } from "./ui/summary-ui-handler";
|
import { SummaryUiMode } from "./ui/summary-ui-handler";
|
||||||
import { Species } from "./species";
|
import EvolutionSceneHandler from "./ui/evolution-scene-handler";
|
||||||
import { SpeciesEvolution } from "./pokemon-evolutions";
|
import { EvolutionPhase } from "./evolution-phase";
|
||||||
|
|
||||||
export class BattlePhase {
|
export class BattlePhase {
|
||||||
protected scene: BattleScene;
|
protected scene: BattleScene;
|
||||||
@ -63,7 +62,8 @@ export class EncounterPhase extends BattlePhase {
|
|||||||
if (this.scene.getPlayerPokemon().visible)
|
if (this.scene.getPlayerPokemon().visible)
|
||||||
this.scene.field.moveBelow(enemyPokemon, this.scene.getPlayerPokemon());
|
this.scene.field.moveBelow(enemyPokemon, this.scene.getPlayerPokemon());
|
||||||
enemyPokemon.tint(0, 0.5);
|
enemyPokemon.tint(0, 0.5);
|
||||||
this.doEncounter();
|
|
||||||
|
this.scene.ui.setMode(Mode.MESSAGE).then(() => this.doEncounter());
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -735,7 +735,7 @@ export class ExpPhase extends PartyMemberPokemonPhase {
|
|||||||
pokemon.addExp(exp.value);
|
pokemon.addExp(exp.value);
|
||||||
newLevel = pokemon.level;
|
newLevel = pokemon.level;
|
||||||
if (newLevel > lastLevel)
|
if (newLevel > lastLevel)
|
||||||
this.scene.unshiftPhase(new LevelUpPhase(this.scene, this.partyMemberIndex, newLevel));
|
this.scene.unshiftPhase(new LevelUpPhase(this.scene, this.partyMemberIndex, lastLevel, newLevel));
|
||||||
pokemon.updateInfo().then(() => this.end());
|
pokemon.updateInfo().then(() => this.end());
|
||||||
}, null, true);
|
}, null, true);
|
||||||
}
|
}
|
||||||
@ -744,11 +744,13 @@ export class ExpPhase extends PartyMemberPokemonPhase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export class LevelUpPhase extends PartyMemberPokemonPhase {
|
export class LevelUpPhase extends PartyMemberPokemonPhase {
|
||||||
|
private lastLevel: integer;
|
||||||
private level: integer;
|
private level: integer;
|
||||||
|
|
||||||
constructor(scene: BattleScene, partyMemberIndex: integer, level: integer) {
|
constructor(scene: BattleScene, partyMemberIndex: integer, lastLevel: integer, level: integer) {
|
||||||
super(scene, partyMemberIndex);
|
super(scene, partyMemberIndex);
|
||||||
|
|
||||||
|
this.lastLevel = lastLevel;
|
||||||
this.level = level;
|
this.level = level;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -762,25 +764,20 @@ export class LevelUpPhase extends PartyMemberPokemonPhase {
|
|||||||
this.scene.pauseBgm();
|
this.scene.pauseBgm();
|
||||||
this.scene.sound.play('level_up_fanfare');
|
this.scene.sound.play('level_up_fanfare');
|
||||||
this.scene.ui.showText(`${this.getPokemon().name} grew to\nLV. ${this.level}!`, null, () => this.scene.ui.getMessageHandler().promptLevelUpStats(prevStats, false, () => this.end()), null, true);
|
this.scene.ui.showText(`${this.getPokemon().name} grew to\nLV. ${this.level}!`, null, () => this.scene.ui.getMessageHandler().promptLevelUpStats(prevStats, false, () => this.end()), null, true);
|
||||||
const levelMoves = pokemonLevelMoves[pokemon.species.speciesId];
|
const levelMoves = this.getPokemon().getLevelMoves(this.lastLevel + 1);
|
||||||
if (levelMoves) {
|
for (let lm of levelMoves)
|
||||||
for (let lm of levelMoves) {
|
this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, lm));
|
||||||
const level = lm[0];
|
const evolution = pokemon.getEvolution();
|
||||||
if (level < this.level)
|
if (evolution)
|
||||||
continue;
|
this.scene.unshiftPhase(new EvolutionPhase(this.scene, this.partyMemberIndex, evolution, this.lastLevel));
|
||||||
else if (level > this.level)
|
|
||||||
break;
|
|
||||||
this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, lm[1]));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
this.scene.time.delayedCall(1500, () => this.scene.resumeBgm());
|
this.scene.time.delayedCall(1500, () => this.scene.resumeBgm());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class LearnMovePhase extends PartyMemberPokemonPhase {
|
export class LearnMovePhase extends PartyMemberPokemonPhase {
|
||||||
private moveId: Move;
|
private moveId: Moves;
|
||||||
|
|
||||||
constructor(scene: BattleScene, partyMemberIndex: integer, moveId: Move) {
|
constructor(scene: BattleScene, partyMemberIndex: integer, moveId: Moves) {
|
||||||
super(scene, partyMemberIndex);
|
super(scene, partyMemberIndex);
|
||||||
|
|
||||||
this.moveId = moveId;
|
this.moveId = moveId;
|
||||||
@ -791,7 +788,6 @@ export class LearnMovePhase extends PartyMemberPokemonPhase {
|
|||||||
|
|
||||||
const pokemon = this.getPokemon();
|
const pokemon = this.getPokemon();
|
||||||
const move = allMoves[this.moveId - 1];
|
const move = allMoves[this.moveId - 1];
|
||||||
console.log(move, this.moveId);
|
|
||||||
|
|
||||||
const existingMoveIndex = pokemon.moveset.findIndex(m => m?.moveId === move.id);
|
const existingMoveIndex = pokemon.moveset.findIndex(m => m?.moveId === move.id);
|
||||||
|
|
||||||
@ -804,45 +800,52 @@ export class LearnMovePhase extends PartyMemberPokemonPhase {
|
|||||||
? pokemon.moveset.length
|
? pokemon.moveset.length
|
||||||
: pokemon.moveset.findIndex(m => m === null);
|
: pokemon.moveset.findIndex(m => m === null);
|
||||||
|
|
||||||
|
const messageMode = this.scene.ui.getHandler() instanceof EvolutionSceneHandler
|
||||||
|
? Mode.EVOLUTION_SCENE
|
||||||
|
: Mode.MESSAGE;
|
||||||
|
|
||||||
if (emptyMoveIndex > -1) {
|
if (emptyMoveIndex > -1) {
|
||||||
pokemon.moveset[emptyMoveIndex] = new PokemonMove(this.moveId, 0, 0);
|
pokemon.moveset[emptyMoveIndex] = new PokemonMove(this.moveId, 0, 0);
|
||||||
initAnim(this.moveId).then(() => {
|
initAnim(this.moveId).then(() => {
|
||||||
loadMoveAnimAssets(this.scene, [ this.moveId ], true)
|
loadMoveAnimAssets(this.scene, [ this.moveId ], true)
|
||||||
.then(() => {
|
.then(() => {
|
||||||
this.scene.ui.setMode(Mode.MESSAGE).then(() => {
|
this.scene.ui.setMode(messageMode).then(() => {
|
||||||
|
this.scene.pauseBgm();
|
||||||
this.scene.sound.play('level_up_fanfare');
|
this.scene.sound.play('level_up_fanfare');
|
||||||
this.scene.ui.showText(`${pokemon.name} learned\n${Utils.toPokemonUpperCase(move.name)}!`, null, () => this.end(), null, true);
|
this.scene.ui.showText(`${pokemon.name} learned\n${Utils.toPokemonUpperCase(move.name)}!`, null, () => this.end(), messageMode === Mode.EVOLUTION_SCENE ? 1000 : null, true);
|
||||||
|
this.scene.time.delayedCall(1500, () => this.scene.resumeBgm());
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
this.scene.ui.setMode(Mode.MESSAGE).then(() => {
|
this.scene.ui.setMode(messageMode).then(() => {
|
||||||
this.scene.ui.showText(`${pokemon.name} wants to learn the\nmove ${move.name}.`, null, () => {
|
this.scene.ui.showText(`${pokemon.name} wants to learn the\nmove ${move.name}.`, null, () => {
|
||||||
this.scene.ui.showText(`However, ${pokemon.name} already\nknows four moves.`, null, () => {
|
this.scene.ui.showText(`However, ${pokemon.name} already\nknows four moves.`, null, () => {
|
||||||
this.scene.ui.showText(`Should a move be deleted and\nreplaced with ${move.name}?`, null, () => {
|
this.scene.ui.showText(`Should a move be deleted and\nreplaced with ${move.name}?`, null, () => {
|
||||||
const noHandler = () => {
|
const noHandler = () => {
|
||||||
this.scene.ui.setMode(Mode.MESSAGE).then(() => {
|
this.scene.ui.setMode(messageMode).then(() => {
|
||||||
this.scene.ui.showText(`Stop trying to teach\n${move.name}?`, null, () => {
|
this.scene.ui.showText(`Stop trying to teach\n${move.name}?`, null, () => {
|
||||||
this.scene.ui.setMode(Mode.CONFIRM, () => {
|
this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => {
|
||||||
this.scene.ui.setMode(Mode.MESSAGE);
|
this.scene.ui.setMode(messageMode);
|
||||||
this.scene.ui.showText(`${pokemon.name} did not learn the\nmove ${move.name}.`, null, () => this.end(), null, true);
|
this.scene.ui.showText(`${pokemon.name} did not learn the\nmove ${move.name}.`, null, () => this.end(), null, true);
|
||||||
}, () => {
|
}, () => {
|
||||||
|
this.scene.ui.setMode(messageMode);
|
||||||
this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId));
|
this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId));
|
||||||
this.end();
|
this.end();
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
this.scene.ui.setMode(Mode.CONFIRM, () => {
|
this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => {
|
||||||
this.scene.ui.setMode(Mode.MESSAGE);
|
this.scene.ui.setMode(messageMode);
|
||||||
this.scene.ui.showText('Which move should be forgotten?', null, () => {
|
this.scene.ui.showText('Which move should be forgotten?', null, () => {
|
||||||
this.scene.ui.setMode(Mode.SUMMARY, this.getPokemon(), SummaryUiMode.LEARN_MOVE, move, (moveIndex: integer) => {
|
this.scene.ui.setModeWithoutClear(Mode.SUMMARY, this.getPokemon(), SummaryUiMode.LEARN_MOVE, move, (moveIndex: integer) => {
|
||||||
if (moveIndex === 4) {
|
if (moveIndex === 4) {
|
||||||
noHandler();
|
noHandler();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this.scene.ui.setMode(Mode.MESSAGE).then(() => {
|
this.scene.ui.setMode(messageMode).then(() => {
|
||||||
this.scene.ui.showText('1, 2, and… … … Poof!', null, () => {
|
this.scene.ui.showText('@d{32}1, @d{15}2, and@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Poof!', null, () => {
|
||||||
this.scene.ui.showText(`${pokemon.name} forgot how to\nuse ${pokemon.moveset[moveIndex].getName()}.`, null, () => {
|
this.scene.ui.showText(`${pokemon.name} forgot how to\nuse ${pokemon.moveset[moveIndex].getName()}.`, null, () => {
|
||||||
this.scene.ui.showText('And…', null, () => {
|
this.scene.ui.showText('And…', null, () => {
|
||||||
pokemon.moveset[moveIndex] = null;
|
pokemon.moveset[moveIndex] = null;
|
||||||
@ -1016,277 +1019,6 @@ export class AttemptCapturePhase extends BattlePhase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class EvolutionPhase extends BattlePhase {
|
|
||||||
private partyMemberIndex: integer;
|
|
||||||
private evolution: SpeciesEvolution;
|
|
||||||
|
|
||||||
private evolutionContainer: Phaser.GameObjects.Container;
|
|
||||||
private evolutionBaseBg: Phaser.GameObjects.Image;
|
|
||||||
private evolutionBg: Phaser.GameObjects.Video;
|
|
||||||
private evolutionBgOverlay: Phaser.GameObjects.Rectangle;
|
|
||||||
private pokemonSprite: Phaser.GameObjects.Sprite;
|
|
||||||
private pokemonTintSprite: Phaser.GameObjects.Sprite;
|
|
||||||
private pokemonEvoSprite: Phaser.GameObjects.Sprite;
|
|
||||||
private pokemonEvoTintSprite: Phaser.GameObjects.Sprite;
|
|
||||||
|
|
||||||
constructor(scene: BattleScene, partyMemberIndex: integer, evolution: SpeciesEvolution) {
|
|
||||||
super(scene);
|
|
||||||
|
|
||||||
this.partyMemberIndex = partyMemberIndex;
|
|
||||||
this.evolution = evolution;
|
|
||||||
}
|
|
||||||
|
|
||||||
start() {
|
|
||||||
super.start();
|
|
||||||
|
|
||||||
if (!this.evolution) {
|
|
||||||
this.end();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.scene.pauseBgm();
|
|
||||||
|
|
||||||
this.evolutionContainer = this.scene.add.container(0, 0);
|
|
||||||
this.scene.field.add(this.evolutionContainer);
|
|
||||||
|
|
||||||
this.evolutionBaseBg = this.scene.add.image(0, 0, 'plains_bg');
|
|
||||||
this.evolutionBaseBg.setOrigin(0, 0);
|
|
||||||
this.evolutionContainer.add(this.evolutionBaseBg);
|
|
||||||
|
|
||||||
this.evolutionBg = this.scene.add.video(0, 0, 'evo_bg').stop();
|
|
||||||
this.evolutionBg.setOrigin(0, 0);
|
|
||||||
this.evolutionBg.setScale(0.4359673025);
|
|
||||||
this.evolutionBg.setVisible(false);
|
|
||||||
this.evolutionContainer.add(this.evolutionBg);
|
|
||||||
|
|
||||||
this.evolutionBgOverlay = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0x262626);
|
|
||||||
this.evolutionBgOverlay.setOrigin(0, 0);
|
|
||||||
this.evolutionBgOverlay.setAlpha(0);
|
|
||||||
this.evolutionContainer.add(this.evolutionBgOverlay);
|
|
||||||
|
|
||||||
const getPokemonSprite = () => {
|
|
||||||
return this.scene.add.sprite(this.evolutionBaseBg.displayWidth / 2, this.evolutionBaseBg.displayHeight / 2, `pkmn__sub`);
|
|
||||||
};
|
|
||||||
|
|
||||||
this.evolutionContainer.add((this.pokemonSprite = getPokemonSprite()));
|
|
||||||
this.evolutionContainer.add((this.pokemonTintSprite = getPokemonSprite()));
|
|
||||||
this.evolutionContainer.add((this.pokemonEvoSprite = getPokemonSprite()));
|
|
||||||
this.evolutionContainer.add((this.pokemonEvoTintSprite = getPokemonSprite()));
|
|
||||||
|
|
||||||
this.pokemonTintSprite.setAlpha(0);
|
|
||||||
this.pokemonTintSprite.setTintFill(0xFFFFFF);
|
|
||||||
this.pokemonEvoSprite.setVisible(false);
|
|
||||||
this.pokemonEvoTintSprite.setVisible(false);
|
|
||||||
this.pokemonEvoTintSprite.setTintFill(0xFFFFFF);
|
|
||||||
|
|
||||||
const pokemon = this.scene.getParty()[this.partyMemberIndex];
|
|
||||||
|
|
||||||
this.pokemonSprite.play(pokemon.getSpriteKey());
|
|
||||||
this.pokemonTintSprite.play(pokemon.getSpriteKey());
|
|
||||||
this.pokemonEvoSprite.play(pokemon.getSpriteKey());
|
|
||||||
this.pokemonEvoTintSprite.play(pokemon.getSpriteKey());
|
|
||||||
|
|
||||||
this.scene.ui.showText(`What?\n${pokemon.name} is evolving!`, null, () => {
|
|
||||||
pokemon.cry();
|
|
||||||
|
|
||||||
pokemon.evolve(this.evolution).then(() => {
|
|
||||||
this.pokemonEvoSprite.play(pokemon.getSpriteKey());
|
|
||||||
this.pokemonEvoTintSprite.play(pokemon.getSpriteKey());
|
|
||||||
});
|
|
||||||
|
|
||||||
this.scene.time.delayedCall(1000, () => {
|
|
||||||
this.scene.tweens.add({
|
|
||||||
targets: this.evolutionBgOverlay,
|
|
||||||
alpha: 1,
|
|
||||||
delay: 500,
|
|
||||||
duration: 1500,
|
|
||||||
ease: 'Sine.easeOut',
|
|
||||||
onComplete: () => {
|
|
||||||
this.scene.time.delayedCall(1000, () => {
|
|
||||||
this.scene.tweens.add({
|
|
||||||
targets: this.evolutionBgOverlay,
|
|
||||||
alpha: 0,
|
|
||||||
duration: 250,
|
|
||||||
onComplete: () => this.evolutionBgOverlay.setVisible(false)
|
|
||||||
});
|
|
||||||
this.evolutionBg.setVisible(true);
|
|
||||||
this.evolutionBg.play();
|
|
||||||
});
|
|
||||||
this.doSpiralUpward();
|
|
||||||
this.scene.tweens.addCounter({
|
|
||||||
from: 0,
|
|
||||||
to: 1,
|
|
||||||
duration: 2000,
|
|
||||||
onUpdate: t => {
|
|
||||||
this.pokemonTintSprite.setAlpha(t.getValue());
|
|
||||||
},
|
|
||||||
onComplete: () => {
|
|
||||||
this.pokemonSprite.setVisible(false);
|
|
||||||
this.scene.time.delayedCall(1000, () => {
|
|
||||||
this.doArcDownward();
|
|
||||||
this.scene.time.delayedCall(1500, () => {
|
|
||||||
this.pokemonEvoTintSprite.setScale(0.25);
|
|
||||||
this.pokemonEvoTintSprite.setVisible(true);
|
|
||||||
this.doCycle(1).then(() => {
|
|
||||||
this.scene.sound.play('shiny');
|
|
||||||
this.pokemonEvoSprite.setVisible(true);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
})
|
|
||||||
}
|
|
||||||
});
|
|
||||||
//this.scene.sound.play('evolution');
|
|
||||||
});
|
|
||||||
}, 1000);
|
|
||||||
}
|
|
||||||
|
|
||||||
sin(index: integer, amplitude: integer) {
|
|
||||||
return amplitude * Math.sin(index * (Math.PI / 128));
|
|
||||||
}
|
|
||||||
|
|
||||||
cos(index: integer, amplitude: integer) {
|
|
||||||
return amplitude * Math.cos(index * (Math.PI / 128));
|
|
||||||
}
|
|
||||||
|
|
||||||
doSpiralUpward() {
|
|
||||||
let f = 0;
|
|
||||||
|
|
||||||
this.scene.tweens.addCounter({
|
|
||||||
repeat: 64,
|
|
||||||
duration: 1,
|
|
||||||
useFrames: true,
|
|
||||||
onRepeat: () => {
|
|
||||||
if (f < 64) {
|
|
||||||
if (!(f & 7)) {
|
|
||||||
for (let i = 0; i < 4; i++)
|
|
||||||
this.doSpiralUpwardParticle((f & 120) * 2 + i * 64);
|
|
||||||
}
|
|
||||||
f++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
doArcDownward() {
|
|
||||||
let f = 0;
|
|
||||||
|
|
||||||
this.scene.tweens.addCounter({
|
|
||||||
repeat: 96,
|
|
||||||
duration: 1,
|
|
||||||
useFrames: true,
|
|
||||||
onRepeat: () => {
|
|
||||||
if (f < 96) {
|
|
||||||
if (f < 6) {
|
|
||||||
for (let i = 0; i < 9; i++)
|
|
||||||
this.doArcDownParticle(i * 16);
|
|
||||||
}
|
|
||||||
f++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
doCycle(l: number): Promise<void> {
|
|
||||||
return new Promise(resolve => {
|
|
||||||
const isLastCycle = l === 15;
|
|
||||||
this.scene.tweens.add({
|
|
||||||
targets: this.pokemonTintSprite,
|
|
||||||
scale: 0.25,
|
|
||||||
ease: 'Cubic.easeInOut',
|
|
||||||
duration: 500 / l,
|
|
||||||
yoyo: !isLastCycle
|
|
||||||
});
|
|
||||||
this.scene.tweens.add({
|
|
||||||
targets: this.pokemonEvoTintSprite,
|
|
||||||
scale: 1,
|
|
||||||
ease: 'Cubic.easeInOut',
|
|
||||||
duration: 500 / l,
|
|
||||||
yoyo: !isLastCycle,
|
|
||||||
onComplete: () => {
|
|
||||||
if (l < 15)
|
|
||||||
this.doCycle(l + 0.5).then(() => resolve());
|
|
||||||
else {
|
|
||||||
this.pokemonTintSprite.setVisible(false);
|
|
||||||
resolve();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
doSpiralUpwardParticle(trigIndex: integer) {
|
|
||||||
const initialX = (this.scene.game.canvas.width / 6) / 2;
|
|
||||||
const particle = this.scene.add.image(initialX, 0, 'evo_sparkle');
|
|
||||||
this.evolutionContainer.add(particle);
|
|
||||||
|
|
||||||
let f = 0;
|
|
||||||
let amp = 48;
|
|
||||||
|
|
||||||
const particleTimer = this.scene.tweens.addCounter({
|
|
||||||
repeat: -1,
|
|
||||||
duration: 1,
|
|
||||||
useFrames: true,
|
|
||||||
onRepeat: () => {
|
|
||||||
updateParticle();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const updateParticle = () => {
|
|
||||||
if (!f || particle.y > 8) {
|
|
||||||
particle.setPosition(initialX, 88 - (f * f) / 80);
|
|
||||||
particle.y += this.sin(trigIndex, amp) / 4;
|
|
||||||
particle.x += this.cos(trigIndex, amp);
|
|
||||||
particle.setScale(1 - (f / 80));
|
|
||||||
trigIndex += 4;
|
|
||||||
if (f & 1)
|
|
||||||
amp--;
|
|
||||||
f++;
|
|
||||||
} else {
|
|
||||||
particle.destroy();
|
|
||||||
particleTimer.remove();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
updateParticle();
|
|
||||||
}
|
|
||||||
|
|
||||||
doArcDownParticle(trigIndex: integer) {
|
|
||||||
const initialX = (this.scene.game.canvas.width / 6) / 2;
|
|
||||||
const particle = this.scene.add.image(initialX, 0, 'evo_sparkle');
|
|
||||||
particle.setScale(0.5);
|
|
||||||
this.evolutionContainer.add(particle);
|
|
||||||
|
|
||||||
let f = 0;
|
|
||||||
let amp = 8;
|
|
||||||
|
|
||||||
const particleTimer = this.scene.tweens.addCounter({
|
|
||||||
repeat: -1,
|
|
||||||
duration: 1,
|
|
||||||
useFrames: true,
|
|
||||||
onRepeat: () => {
|
|
||||||
updateParticle();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const updateParticle = () => {
|
|
||||||
if (!f || particle.y < 88) {
|
|
||||||
particle.setPosition(initialX, 8 + (f * f) / 5);
|
|
||||||
particle.y += this.sin(trigIndex, amp) / 4;
|
|
||||||
particle.x += this.cos(trigIndex, amp);
|
|
||||||
amp = 8 + this.sin(f * 4, 40);
|
|
||||||
f++;
|
|
||||||
} else {
|
|
||||||
particle.destroy();
|
|
||||||
particleTimer.remove();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
updateParticle();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export class SelectModifierPhase extends BattlePhase {
|
export class SelectModifierPhase extends BattlePhase {
|
||||||
constructor(scene: BattleScene) {
|
constructor(scene: BattleScene) {
|
||||||
super(scene);
|
super(scene);
|
||||||
|
@ -162,7 +162,7 @@ export default class BattleScene extends Phaser.Scene {
|
|||||||
// Load pokemon-related images
|
// Load pokemon-related images
|
||||||
this.loadImage(`pkmn__back__sub`, 'pokemon/back', 'sub.png');
|
this.loadImage(`pkmn__back__sub`, 'pokemon/back', 'sub.png');
|
||||||
this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png');
|
this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png');
|
||||||
this.loadAtlas('shiny', 'effects');
|
this.loadAtlas('sparkle', 'effects');
|
||||||
this.loadImage('evo_sparkle', 'effects');
|
this.loadImage('evo_sparkle', 'effects');
|
||||||
this.load.video('evo_bg', 'images/effects/evo_bg.mp4', null, false, true);
|
this.load.video('evo_bg', 'images/effects/evo_bg.mp4', null, false, true);
|
||||||
|
|
||||||
@ -184,8 +184,11 @@ export default class BattleScene extends Phaser.Scene {
|
|||||||
this.loadSe('flee');
|
this.loadSe('flee');
|
||||||
this.loadSe('exp');
|
this.loadSe('exp');
|
||||||
this.loadSe('level_up');
|
this.loadSe('level_up');
|
||||||
this.loadSe('shiny');
|
this.loadSe('sparkle');
|
||||||
this.loadSe('restore');
|
this.loadSe('restore');
|
||||||
|
this.loadSe('shine');
|
||||||
|
this.loadSe('charge');
|
||||||
|
this.loadSe('beam');
|
||||||
this.loadSe('error');
|
this.loadSe('error');
|
||||||
|
|
||||||
this.loadSe('pb');
|
this.loadSe('pb');
|
||||||
@ -257,7 +260,7 @@ export default class BattleScene extends Phaser.Scene {
|
|||||||
|
|
||||||
for (let s = 0; s < 3; s++) {
|
for (let s = 0; s < 3; s++) {
|
||||||
const playerSpecies = getPokemonSpecies(s === 0 ? Species.TORCHIC : s === 1 ? Species.TREECKO : Species.MUDKIP); //this.randomSpecies();
|
const playerSpecies = getPokemonSpecies(s === 0 ? Species.TORCHIC : s === 1 ? Species.TREECKO : Species.MUDKIP); //this.randomSpecies();
|
||||||
const playerPokemon = new PlayerPokemon(this, playerSpecies, 16);
|
const playerPokemon = new PlayerPokemon(this, playerSpecies, 5);
|
||||||
playerPokemon.setVisible(false);
|
playerPokemon.setVisible(false);
|
||||||
loadPokemonAssets.push(playerPokemon.loadAssets());
|
loadPokemonAssets.push(playerPokemon.loadAssets());
|
||||||
|
|
||||||
@ -345,7 +348,6 @@ export default class BattleScene extends Phaser.Scene {
|
|||||||
this.unshiftPhase(new NewBiomeEncounterPhase(this));
|
this.unshiftPhase(new NewBiomeEncounterPhase(this));
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
this.pushPhase(new EvolutionPhase(this, 0, this.getPlayerPokemon().getEvolution()));
|
|
||||||
//this.pushPhase(new SelectStarterPhase(this));
|
//this.pushPhase(new SelectStarterPhase(this));
|
||||||
this.pushPhase(new EncounterPhase(this));
|
this.pushPhase(new EncounterPhase(this));
|
||||||
this.pushPhase(new SummonPhase(this));
|
this.pushPhase(new SummonPhase(this));
|
||||||
@ -356,7 +358,7 @@ export default class BattleScene extends Phaser.Scene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
newBiome(): BiomeArena {
|
newBiome(): BiomeArena {
|
||||||
const biome = this.currentBattle ? Utils.randInt(20) as Biome : Biome.LAKE;
|
const biome = this.currentBattle ? Utils.randInt(20) as Biome : Biome.PLAINS;
|
||||||
this.arena = new BiomeArena(this, biome, Biome[biome].toLowerCase());
|
this.arena = new BiomeArena(this, biome, Biome[biome].toLowerCase());
|
||||||
return this.arena;
|
return this.arena;
|
||||||
}
|
}
|
||||||
@ -401,7 +403,13 @@ export default class BattleScene extends Phaser.Scene {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
playBgm(bgmName: string): void {
|
playBgm(bgmName?: string): void {
|
||||||
|
if (!bgmName && this.bgm) {
|
||||||
|
this.bgm.play({
|
||||||
|
volume: 1
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (this.bgm && this.bgm.isPlaying)
|
if (this.bgm && this.bgm.isPlaying)
|
||||||
this.bgm.stop();
|
this.bgm.stop();
|
||||||
this.bgm = this.sound.add(bgmName, { loop: true });
|
this.bgm = this.sound.add(bgmName, { loop: true });
|
||||||
@ -418,6 +426,10 @@ export default class BattleScene extends Phaser.Scene {
|
|||||||
this.bgm.resume();
|
this.bgm.resume();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fadeOutBgm(destroy?: boolean): void {
|
||||||
|
this.arena.fadeOutBgm(500, destroy);
|
||||||
|
}
|
||||||
|
|
||||||
getCurrentPhase(): BattlePhase {
|
getCurrentPhase(): BattlePhase {
|
||||||
return this.currentPhase;
|
return this.currentPhase;
|
||||||
}
|
}
|
||||||
|
@ -132,8 +132,11 @@ export class BiomeArena {
|
|||||||
this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => this.scene.playBgm(this.bgm));
|
this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => this.scene.playBgm(this.bgm));
|
||||||
}
|
}
|
||||||
|
|
||||||
fadeOutBgm(duration: integer) {
|
fadeOutBgm(duration: integer, destroy?: boolean) {
|
||||||
SoundFade.fadeOut(this.scene, this.scene.sound.get(this.bgm), duration);
|
if (destroy === undefined)
|
||||||
|
destroy = true;
|
||||||
|
const bgm = this.scene.sound.get(this.bgm);
|
||||||
|
SoundFade.fadeOut(this.scene, bgm, duration, destroy);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
445
src/evolution-phase.ts
Normal file
445
src/evolution-phase.ts
Normal file
@ -0,0 +1,445 @@
|
|||||||
|
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||||
|
import { BattlePhase, LearnMovePhase } from "./battle-phase";
|
||||||
|
import BattleScene from "./battle-scene";
|
||||||
|
import { SpeciesEvolution } from "./pokemon-evolutions";
|
||||||
|
import EvolutionSceneHandler from "./ui/evolution-scene-handler";
|
||||||
|
import * as Utils from "./utils";
|
||||||
|
import { Mode } from "./ui/ui";
|
||||||
|
|
||||||
|
export class EvolutionPhase extends BattlePhase {
|
||||||
|
private partyMemberIndex: integer;
|
||||||
|
private evolution: SpeciesEvolution;
|
||||||
|
private lastLevel: integer;
|
||||||
|
|
||||||
|
private evolutionContainer: Phaser.GameObjects.Container;
|
||||||
|
private evolutionBaseBg: Phaser.GameObjects.Image;
|
||||||
|
private evolutionBg: Phaser.GameObjects.Video;
|
||||||
|
private evolutionBgOverlay: Phaser.GameObjects.Rectangle;
|
||||||
|
private evolutionOverlay: Phaser.GameObjects.Rectangle;
|
||||||
|
private pokemonSprite: Phaser.GameObjects.Sprite;
|
||||||
|
private pokemonTintSprite: Phaser.GameObjects.Sprite;
|
||||||
|
private pokemonEvoSprite: Phaser.GameObjects.Sprite;
|
||||||
|
private pokemonEvoTintSprite: Phaser.GameObjects.Sprite;
|
||||||
|
|
||||||
|
constructor(scene: BattleScene, partyMemberIndex: integer, evolution: SpeciesEvolution, lastLevel: integer) {
|
||||||
|
super(scene);
|
||||||
|
|
||||||
|
this.partyMemberIndex = partyMemberIndex;
|
||||||
|
this.evolution = evolution;
|
||||||
|
this.lastLevel = lastLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
start() {
|
||||||
|
super.start();
|
||||||
|
|
||||||
|
this.scene.ui.setModeForceTransition(Mode.EVOLUTION_SCENE).then(() => {
|
||||||
|
|
||||||
|
if (!this.evolution) {
|
||||||
|
this.end();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.scene.fadeOutBgm(false);
|
||||||
|
|
||||||
|
this.evolutionContainer = (this.scene.ui.getHandler() as EvolutionSceneHandler).evolutionContainer;
|
||||||
|
|
||||||
|
this.evolutionBaseBg = this.scene.add.image(0, 0, 'plains_bg');
|
||||||
|
this.evolutionBaseBg.setOrigin(0, 0);
|
||||||
|
this.evolutionContainer.add(this.evolutionBaseBg);
|
||||||
|
|
||||||
|
this.evolutionBg = this.scene.add.video(0, 0, 'evo_bg').stop();
|
||||||
|
this.evolutionBg.setOrigin(0, 0);
|
||||||
|
this.evolutionBg.setScale(0.4359673025);
|
||||||
|
this.evolutionBg.setVisible(false);
|
||||||
|
this.evolutionContainer.add(this.evolutionBg);
|
||||||
|
|
||||||
|
this.evolutionBgOverlay = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0x262626);
|
||||||
|
this.evolutionBgOverlay.setOrigin(0, 0);
|
||||||
|
this.evolutionBgOverlay.setAlpha(0);
|
||||||
|
this.evolutionContainer.add(this.evolutionBgOverlay);
|
||||||
|
|
||||||
|
const getPokemonSprite = () => {
|
||||||
|
return this.scene.add.sprite(this.evolutionBaseBg.displayWidth / 2, this.evolutionBaseBg.displayHeight / 2, `pkmn__sub`);
|
||||||
|
};
|
||||||
|
|
||||||
|
this.evolutionContainer.add((this.pokemonSprite = getPokemonSprite()));
|
||||||
|
this.evolutionContainer.add((this.pokemonTintSprite = getPokemonSprite()));
|
||||||
|
this.evolutionContainer.add((this.pokemonEvoSprite = getPokemonSprite()));
|
||||||
|
this.evolutionContainer.add((this.pokemonEvoTintSprite = getPokemonSprite()));
|
||||||
|
|
||||||
|
this.pokemonTintSprite.setAlpha(0);
|
||||||
|
this.pokemonTintSprite.setTintFill(0xFFFFFF);
|
||||||
|
this.pokemonEvoSprite.setVisible(false);
|
||||||
|
this.pokemonEvoTintSprite.setVisible(false);
|
||||||
|
this.pokemonEvoTintSprite.setTintFill(0xFFFFFF);
|
||||||
|
|
||||||
|
this.evolutionOverlay = this.scene.add.rectangle(0, -this.scene.game.canvas.height / 6, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0xFFFFFF);
|
||||||
|
this.evolutionOverlay.setOrigin(0, 0);
|
||||||
|
this.evolutionOverlay.setAlpha(0);
|
||||||
|
this.scene.fieldUI.add(this.evolutionOverlay);
|
||||||
|
|
||||||
|
const pokemon = this.scene.getParty()[this.partyMemberIndex];
|
||||||
|
const preName = pokemon.name;
|
||||||
|
|
||||||
|
this.pokemonSprite.play(pokemon.getSpriteKey());
|
||||||
|
this.pokemonTintSprite.play(pokemon.getSpriteKey());
|
||||||
|
this.pokemonEvoSprite.play(pokemon.getSpriteKey());
|
||||||
|
this.pokemonEvoTintSprite.play(pokemon.getSpriteKey());
|
||||||
|
|
||||||
|
this.scene.ui.showText(`What?\n${preName} is evolving!`, null, () => {
|
||||||
|
pokemon.cry();
|
||||||
|
|
||||||
|
pokemon.evolve(this.evolution).then(() => {
|
||||||
|
this.pokemonEvoSprite.play(pokemon.getSpriteKey());
|
||||||
|
this.pokemonEvoTintSprite.play(pokemon.getSpriteKey());
|
||||||
|
});
|
||||||
|
|
||||||
|
const levelMoves = pokemon.getLevelMoves(this.lastLevel + 1);
|
||||||
|
for (let lm of levelMoves)
|
||||||
|
this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, lm));
|
||||||
|
|
||||||
|
this.scene.time.delayedCall(1000, () => {
|
||||||
|
const evolutionBgm = this.scene.sound.add('evolution');
|
||||||
|
evolutionBgm.play();
|
||||||
|
this.scene.tweens.add({
|
||||||
|
targets: this.evolutionBgOverlay,
|
||||||
|
alpha: 1,
|
||||||
|
delay: 500,
|
||||||
|
duration: 1500,
|
||||||
|
ease: 'Sine.easeOut',
|
||||||
|
onComplete: () => {
|
||||||
|
this.scene.time.delayedCall(1000, () => {
|
||||||
|
this.scene.tweens.add({
|
||||||
|
targets: this.evolutionBgOverlay,
|
||||||
|
alpha: 0,
|
||||||
|
duration: 250
|
||||||
|
});
|
||||||
|
this.evolutionBg.setVisible(true);
|
||||||
|
this.evolutionBg.play();
|
||||||
|
});
|
||||||
|
this.scene.sound.play('charge');
|
||||||
|
this.doSpiralUpward();
|
||||||
|
this.scene.tweens.addCounter({
|
||||||
|
from: 0,
|
||||||
|
to: 1,
|
||||||
|
duration: 2000,
|
||||||
|
onUpdate: t => {
|
||||||
|
this.pokemonTintSprite.setAlpha(t.getValue());
|
||||||
|
},
|
||||||
|
onComplete: () => {
|
||||||
|
this.pokemonSprite.setVisible(false);
|
||||||
|
this.scene.time.delayedCall(1100, () => {
|
||||||
|
this.scene.sound.play('beam');
|
||||||
|
this.doArcDownward();
|
||||||
|
this.scene.time.delayedCall(1500, () => {
|
||||||
|
this.pokemonEvoTintSprite.setScale(0.25);
|
||||||
|
this.pokemonEvoTintSprite.setVisible(true);
|
||||||
|
this.doCycle(1).then(() => {
|
||||||
|
this.scene.sound.play('sparkle');
|
||||||
|
this.pokemonEvoSprite.setVisible(true);
|
||||||
|
this.doCircleInward();
|
||||||
|
this.scene.time.delayedCall(900, () => {
|
||||||
|
this.scene.sound.play('shine');
|
||||||
|
this.doSpray();
|
||||||
|
this.scene.tweens.add({
|
||||||
|
targets: this.evolutionOverlay,
|
||||||
|
alpha: 1,
|
||||||
|
duration: 250,
|
||||||
|
easing: 'Sine.easeIn',
|
||||||
|
onComplete: () => {
|
||||||
|
this.evolutionBgOverlay.setAlpha(1);
|
||||||
|
this.evolutionBg.setVisible(false);
|
||||||
|
this.scene.tweens.add({
|
||||||
|
targets: [ this.evolutionOverlay, this.pokemonEvoTintSprite ],
|
||||||
|
alpha: 0,
|
||||||
|
duration: 2000,
|
||||||
|
delay: 150,
|
||||||
|
easing: 'Sine.easeIn',
|
||||||
|
onComplete: () => {
|
||||||
|
this.scene.tweens.add({
|
||||||
|
targets: this.evolutionBgOverlay,
|
||||||
|
alpha: 0,
|
||||||
|
duration: 250,
|
||||||
|
onComplete: () => {
|
||||||
|
SoundFade.fadeOut(this.scene, evolutionBgm, 100);
|
||||||
|
this.scene.time.delayedCall(250, () => {
|
||||||
|
pokemon.cry();
|
||||||
|
this.scene.time.delayedCall(1250, () => {
|
||||||
|
this.scene.sound.play('evolution_fanfare');
|
||||||
|
this.scene.ui.showText(`Congratulations! Your ${preName}\nevolved into ${pokemon.name}!`, null, () => this.end(), null, true, 3000);
|
||||||
|
this.scene.time.delayedCall(4250, () => this.scene.playBgm());
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
})
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}, 1000);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
sin(index: integer, amplitude: integer): number {
|
||||||
|
return amplitude * Math.sin(index * (Math.PI / 128));
|
||||||
|
}
|
||||||
|
|
||||||
|
cos(index: integer, amplitude: integer): number {
|
||||||
|
return amplitude * Math.cos(index * (Math.PI / 128));
|
||||||
|
}
|
||||||
|
|
||||||
|
doSpiralUpward() {
|
||||||
|
let f = 0;
|
||||||
|
|
||||||
|
this.scene.tweens.addCounter({
|
||||||
|
repeat: 64,
|
||||||
|
duration: 1,
|
||||||
|
useFrames: true,
|
||||||
|
onRepeat: () => {
|
||||||
|
if (f < 64) {
|
||||||
|
if (!(f & 7)) {
|
||||||
|
for (let i = 0; i < 4; i++)
|
||||||
|
this.doSpiralUpwardParticle((f & 120) * 2 + i * 64);
|
||||||
|
}
|
||||||
|
f++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
doArcDownward() {
|
||||||
|
let f = 0;
|
||||||
|
|
||||||
|
this.scene.tweens.addCounter({
|
||||||
|
repeat: 96,
|
||||||
|
duration: 1,
|
||||||
|
useFrames: true,
|
||||||
|
onRepeat: () => {
|
||||||
|
if (f < 96) {
|
||||||
|
if (f < 6) {
|
||||||
|
for (let i = 0; i < 9; i++)
|
||||||
|
this.doArcDownParticle(i * 16);
|
||||||
|
}
|
||||||
|
f++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
doCycle(l: number): Promise<void> {
|
||||||
|
return new Promise(resolve => {
|
||||||
|
const isLastCycle = l === 15;
|
||||||
|
this.scene.tweens.add({
|
||||||
|
targets: this.pokemonTintSprite,
|
||||||
|
scale: 0.25,
|
||||||
|
ease: 'Cubic.easeInOut',
|
||||||
|
duration: 500 / l,
|
||||||
|
yoyo: !isLastCycle
|
||||||
|
});
|
||||||
|
this.scene.tweens.add({
|
||||||
|
targets: this.pokemonEvoTintSprite,
|
||||||
|
scale: 1,
|
||||||
|
ease: 'Cubic.easeInOut',
|
||||||
|
duration: 500 / l,
|
||||||
|
yoyo: !isLastCycle,
|
||||||
|
onComplete: () => {
|
||||||
|
if (l < 15)
|
||||||
|
this.doCycle(l + 0.5).then(() => resolve());
|
||||||
|
else {
|
||||||
|
this.pokemonTintSprite.setVisible(false);
|
||||||
|
resolve();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
doCircleInward() {
|
||||||
|
let f = 0;
|
||||||
|
|
||||||
|
this.scene.tweens.addCounter({
|
||||||
|
repeat: 48,
|
||||||
|
duration: 1,
|
||||||
|
useFrames: true,
|
||||||
|
onRepeat: () => {
|
||||||
|
if (!f) {
|
||||||
|
for (let i = 0; i < 16; i++)
|
||||||
|
this.doCircleInwardParticle(i * 16, 4);
|
||||||
|
} else if (f === 32) {
|
||||||
|
for (let i = 0; i < 16; i++)
|
||||||
|
this.doCircleInwardParticle(i * 16, 8);
|
||||||
|
}
|
||||||
|
f++;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
doSpray() {
|
||||||
|
let f = 0;
|
||||||
|
|
||||||
|
this.scene.tweens.addCounter({
|
||||||
|
repeat: 48,
|
||||||
|
duration: 1,
|
||||||
|
useFrames: true,
|
||||||
|
onRepeat: () => {
|
||||||
|
if (!f) {
|
||||||
|
for (let i = 0; i < 8; i++)
|
||||||
|
this.doSprayParticle(i);
|
||||||
|
} else if (f < 50)
|
||||||
|
this.doSprayParticle(Utils.randInt(8));
|
||||||
|
f++;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
doSpiralUpwardParticle(trigIndex: integer) {
|
||||||
|
const initialX = this.evolutionBaseBg.displayWidth / 2;
|
||||||
|
const particle = this.scene.add.image(initialX, 0, 'evo_sparkle');
|
||||||
|
this.evolutionContainer.add(particle);
|
||||||
|
|
||||||
|
let f = 0;
|
||||||
|
let amp = 48;
|
||||||
|
|
||||||
|
const particleTimer = this.scene.tweens.addCounter({
|
||||||
|
repeat: -1,
|
||||||
|
duration: 1,
|
||||||
|
useFrames: true,
|
||||||
|
onRepeat: () => {
|
||||||
|
updateParticle();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const updateParticle = () => {
|
||||||
|
if (!f || particle.y > 8) {
|
||||||
|
particle.setPosition(initialX, 88 - (f * f) / 80);
|
||||||
|
particle.y += this.sin(trigIndex, amp) / 4;
|
||||||
|
particle.x += this.cos(trigIndex, amp);
|
||||||
|
particle.setScale(1 - (f / 80));
|
||||||
|
trigIndex += 4;
|
||||||
|
if (f & 1)
|
||||||
|
amp--;
|
||||||
|
f++;
|
||||||
|
} else {
|
||||||
|
particle.destroy();
|
||||||
|
particleTimer.remove();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
updateParticle();
|
||||||
|
}
|
||||||
|
|
||||||
|
doArcDownParticle(trigIndex: integer) {
|
||||||
|
const initialX = this.evolutionBaseBg.displayWidth / 2;
|
||||||
|
const particle = this.scene.add.image(initialX, 0, 'evo_sparkle');
|
||||||
|
particle.setScale(0.5);
|
||||||
|
this.evolutionContainer.add(particle);
|
||||||
|
|
||||||
|
let f = 0;
|
||||||
|
let amp = 8;
|
||||||
|
|
||||||
|
const particleTimer = this.scene.tweens.addCounter({
|
||||||
|
repeat: -1,
|
||||||
|
duration: 1,
|
||||||
|
useFrames: true,
|
||||||
|
onRepeat: () => {
|
||||||
|
updateParticle();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const updateParticle = () => {
|
||||||
|
if (!f || particle.y < 88) {
|
||||||
|
particle.setPosition(initialX, 8 + (f * f) / 5);
|
||||||
|
particle.y += this.sin(trigIndex, amp) / 4;
|
||||||
|
particle.x += this.cos(trigIndex, amp);
|
||||||
|
amp = 8 + this.sin(f * 4, 40);
|
||||||
|
f++;
|
||||||
|
} else {
|
||||||
|
particle.destroy();
|
||||||
|
particleTimer.remove();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
updateParticle();
|
||||||
|
}
|
||||||
|
|
||||||
|
doCircleInwardParticle(trigIndex: integer, speed: integer) {
|
||||||
|
const initialX = this.evolutionBaseBg.displayWidth / 2;
|
||||||
|
const initialY = this.evolutionBaseBg.displayHeight / 2;
|
||||||
|
const particle = this.scene.add.image(initialX, initialY, 'evo_sparkle');
|
||||||
|
this.evolutionContainer.add(particle);
|
||||||
|
|
||||||
|
let amp = 120;
|
||||||
|
|
||||||
|
const particleTimer = this.scene.tweens.addCounter({
|
||||||
|
repeat: -1,
|
||||||
|
duration: 1,
|
||||||
|
useFrames: true,
|
||||||
|
onRepeat: () => {
|
||||||
|
updateParticle();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const updateParticle = () => {
|
||||||
|
if (amp > 8) {
|
||||||
|
particle.setPosition(initialX, initialY);
|
||||||
|
particle.y += this.sin(trigIndex, amp);
|
||||||
|
particle.x += this.cos(trigIndex, amp);
|
||||||
|
amp -= speed;
|
||||||
|
trigIndex += 4;
|
||||||
|
} else {
|
||||||
|
particle.destroy();
|
||||||
|
particleTimer.remove();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
updateParticle();
|
||||||
|
}
|
||||||
|
|
||||||
|
doSprayParticle(trigIndex: integer) {
|
||||||
|
const initialX = this.evolutionBaseBg.displayWidth / 2;
|
||||||
|
const initialY = this.evolutionBaseBg.displayHeight / 2;
|
||||||
|
const particle = this.scene.add.image(initialX, initialY, 'evo_sparkle');
|
||||||
|
this.evolutionContainer.add(particle);
|
||||||
|
|
||||||
|
let f = 0;
|
||||||
|
let yOffset = 0;
|
||||||
|
let speed = 3 - Utils.randInt(8);
|
||||||
|
let amp = 48 + Utils.randInt(64);
|
||||||
|
|
||||||
|
const particleTimer = this.scene.tweens.addCounter({
|
||||||
|
repeat: -1,
|
||||||
|
duration: 1,
|
||||||
|
useFrames: true,
|
||||||
|
onRepeat: () => {
|
||||||
|
updateParticle();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const updateParticle = () => {
|
||||||
|
if (!(f & 3))
|
||||||
|
yOffset++;
|
||||||
|
if (trigIndex < 128) {
|
||||||
|
particle.setPosition(initialX + (speed * f) / 3, initialY + yOffset);
|
||||||
|
particle.y += -this.sin(trigIndex, amp);
|
||||||
|
if (f > 108)
|
||||||
|
particle.setScale((1 - (f - 108) / 20));
|
||||||
|
trigIndex++;
|
||||||
|
f++;
|
||||||
|
} else {
|
||||||
|
particle.destroy();
|
||||||
|
particleTimer.remove();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
updateParticle();
|
||||||
|
}
|
||||||
|
}
|
@ -342,7 +342,7 @@ export class PokemonLevelIncrementModifier extends ConsumablePokemonModifier {
|
|||||||
pokemon.levelExp = 0;
|
pokemon.levelExp = 0;
|
||||||
|
|
||||||
const scene = pokemon.scene as BattleScene;
|
const scene = pokemon.scene as BattleScene;
|
||||||
scene.unshiftPhase(new LevelUpPhase(scene, scene.getParty().indexOf(pokemon), pokemon.level));
|
scene.unshiftPhase(new LevelUpPhase(scene, scene.getParty().indexOf(pokemon), pokemon.level - 1, pokemon.level));
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -298,15 +298,23 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
evolve(evolution: SpeciesEvolution): Promise<void> {
|
getLevelMoves(startingLevel?: integer): Moves[] {
|
||||||
return new Promise(resolve => {
|
const ret: Moves[] = [];
|
||||||
console.log(evolution?.speciesId)
|
const levelMoves = pokemonLevelMoves[this.species.speciesId];
|
||||||
this.species = getPokemonSpecies(evolution.speciesId);
|
if (levelMoves) {
|
||||||
this.loadAssets().then(() => {
|
if (!startingLevel)
|
||||||
this.calculateStats();
|
startingLevel = this.level;
|
||||||
this.updateInfo().then(() => resolve());
|
for (let lm of levelMoves) {
|
||||||
});
|
const level = lm[0];
|
||||||
});
|
if (level < startingLevel)
|
||||||
|
continue;
|
||||||
|
else if (level > this.level)
|
||||||
|
break;
|
||||||
|
ret.push(lm[1]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
generateAndPopulateMoveset(): void {
|
generateAndPopulateMoveset(): void {
|
||||||
@ -593,7 +601,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
sparkle(): void {
|
sparkle(): void {
|
||||||
if (this.shinySparkle) {
|
if (this.shinySparkle) {
|
||||||
this.shinySparkle.play('sparkle');
|
this.shinySparkle.play('sparkle');
|
||||||
this.scene.sound.play('shiny');
|
this.scene.sound.play('sparkle');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -631,6 +639,20 @@ export class PlayerPokemon extends Pokemon {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
evolve(evolution: SpeciesEvolution): Promise<void> {
|
||||||
|
return new Promise(resolve => {
|
||||||
|
this.species = getPokemonSpecies(evolution.speciesId);
|
||||||
|
this.name = this.species.name.toUpperCase();
|
||||||
|
this.species.generateIconAnim(this.scene as BattleScene);
|
||||||
|
this.compatibleTms.splice(0, this.compatibleTms.length);
|
||||||
|
this.generateCompatibleTms();
|
||||||
|
this.loadAssets().then(() => {
|
||||||
|
this.calculateStats();
|
||||||
|
this.updateInfo().then(() => resolve());
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class EnemyPokemon extends Pokemon {
|
export class EnemyPokemon extends Pokemon {
|
||||||
|
28
src/ui/evolution-scene-handler.ts
Normal file
28
src/ui/evolution-scene-handler.ts
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
import BattleScene from "../battle-scene";
|
||||||
|
import { Mode } from "./ui";
|
||||||
|
import UiHandler from "./uiHandler";
|
||||||
|
|
||||||
|
export default class EvolutionSceneHandler extends UiHandler {
|
||||||
|
public evolutionContainer: Phaser.GameObjects.Container;
|
||||||
|
|
||||||
|
constructor(scene: BattleScene) {
|
||||||
|
super(scene, Mode.EVOLUTION_SCENE);
|
||||||
|
}
|
||||||
|
|
||||||
|
setup() {
|
||||||
|
this.evolutionContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6);
|
||||||
|
this.scene.fieldUI.add(this.evolutionContainer);
|
||||||
|
}
|
||||||
|
|
||||||
|
processInput(keyCode: integer) {
|
||||||
|
this.scene.ui.getMessageHandler().processInput(keyCode);
|
||||||
|
}
|
||||||
|
|
||||||
|
setCursor(_cursor: integer): boolean {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
clear() {
|
||||||
|
this.evolutionContainer.removeAll(true);
|
||||||
|
}
|
||||||
|
}
|
@ -16,9 +16,25 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler {
|
|||||||
this.pendingPrompt = false;
|
this.pendingPrompt = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean) {
|
showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) {
|
||||||
if (delay === null || delay === undefined)
|
if (delay === null || delay === undefined)
|
||||||
delay = 20;
|
delay = 20;
|
||||||
|
let delayMap = new Map<integer, integer>();
|
||||||
|
let soundMap = new Map<integer, string>();
|
||||||
|
const actionPattern = /@(d|s)\{(.*?)\}/;
|
||||||
|
let actionMatch: RegExpExecArray;
|
||||||
|
while ((actionMatch = actionPattern.exec(text))) {
|
||||||
|
switch (actionMatch[1]) {
|
||||||
|
case 'd':
|
||||||
|
delayMap.set(actionMatch.index, parseInt(actionMatch[2]));
|
||||||
|
break;
|
||||||
|
case 's':
|
||||||
|
soundMap.set(actionMatch.index, actionMatch[2]);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
text = text.slice(0, actionMatch.index) + text.slice(actionMatch.index + actionMatch[2].length + 4);
|
||||||
|
}
|
||||||
if (this.textTimer) {
|
if (this.textTimer) {
|
||||||
this.textTimer.remove();
|
this.textTimer.remove();
|
||||||
if (this.textCallbackTimer)
|
if (this.textCallbackTimer)
|
||||||
@ -26,7 +42,13 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler {
|
|||||||
};
|
};
|
||||||
if (prompt) {
|
if (prompt) {
|
||||||
const originalCallback = callback;
|
const originalCallback = callback;
|
||||||
callback = () => this.showPrompt(originalCallback, callbackDelay);
|
callback = () => {
|
||||||
|
const showPrompt = () => this.showPrompt(originalCallback, callbackDelay);
|
||||||
|
if (promptDelay)
|
||||||
|
this.scene.time.delayedCall(promptDelay, showPrompt);
|
||||||
|
else
|
||||||
|
showPrompt();
|
||||||
|
};
|
||||||
}
|
}
|
||||||
if (delay) {
|
if (delay) {
|
||||||
this.clearText();
|
this.clearText();
|
||||||
@ -35,7 +57,13 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler {
|
|||||||
this.textTimer = this.scene.time.addEvent({
|
this.textTimer = this.scene.time.addEvent({
|
||||||
delay: delay,
|
delay: delay,
|
||||||
callback: () => {
|
callback: () => {
|
||||||
this.message.setText(text.slice(0, text.length - this.textTimer.repeatCount));
|
const charIndex = text.length - this.textTimer.repeatCount;
|
||||||
|
const charSound = soundMap.get(charIndex);
|
||||||
|
const charDelay = delayMap.get(charIndex);
|
||||||
|
this.message.setText(text.slice(0, charIndex));
|
||||||
|
const advance = () => {
|
||||||
|
if (charSound)
|
||||||
|
this.scene.sound.play(charSound);
|
||||||
if (callback && !this.textTimer.repeatCount) {
|
if (callback && !this.textTimer.repeatCount) {
|
||||||
if (callbackDelay && !prompt) {
|
if (callbackDelay && !prompt) {
|
||||||
this.textCallbackTimer = this.scene.time.delayedCall(callbackDelay, () => {
|
this.textCallbackTimer = this.scene.time.delayedCall(callbackDelay, () => {
|
||||||
@ -48,6 +76,19 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler {
|
|||||||
} else
|
} else
|
||||||
callback();
|
callback();
|
||||||
}
|
}
|
||||||
|
};
|
||||||
|
if (charDelay) {
|
||||||
|
this.textTimer.paused = true;
|
||||||
|
this.scene.tweens.addCounter({
|
||||||
|
duration: charDelay,
|
||||||
|
useFrames: true,
|
||||||
|
onComplete: () => {
|
||||||
|
this.textTimer.paused = false;
|
||||||
|
advance();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
} else
|
||||||
|
advance();
|
||||||
},
|
},
|
||||||
repeat: text.length
|
repeat: text.length
|
||||||
});
|
});
|
||||||
|
@ -411,6 +411,12 @@ export default class SummaryUiHandler extends UiHandler {
|
|||||||
extraRowText.setOrigin(0, 1);
|
extraRowText.setOrigin(0, 1);
|
||||||
this.extraMoveRowContainer.add(extraRowText);
|
this.extraMoveRowContainer.add(extraRowText);
|
||||||
|
|
||||||
|
if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) {
|
||||||
|
const newMoveTypeIcon = this.scene.add.sprite(0, 0, 'types', Type[this.newMove.type].toLowerCase());
|
||||||
|
newMoveTypeIcon.setOrigin(0, 1);
|
||||||
|
this.extraMoveRowContainer.add(newMoveTypeIcon);
|
||||||
|
}
|
||||||
|
|
||||||
this.moveRowsContainer = this.scene.add.container(0, 0);
|
this.moveRowsContainer = this.scene.add.container(0, 0);
|
||||||
this.movesContainer.add(this.moveRowsContainer);
|
this.movesContainer.add(this.moveRowsContainer);
|
||||||
|
|
||||||
@ -518,7 +524,24 @@ export default class SummaryUiHandler extends UiHandler {
|
|||||||
this.pokemon = null;
|
this.pokemon = null;
|
||||||
this.cursor = -1;
|
this.cursor = -1;
|
||||||
this.newMove = null;
|
this.newMove = null;
|
||||||
|
if (this.moveSelect) {
|
||||||
|
this.moveSelect = false;
|
||||||
this.moveSelectFunction = null;
|
this.moveSelectFunction = null;
|
||||||
|
this.extraMoveRowContainer.setVisible(false);
|
||||||
|
if (this.moveCursorBlinkTimer) {
|
||||||
|
this.moveCursorBlinkTimer.destroy();
|
||||||
|
this.moveCursorBlinkTimer = null;
|
||||||
|
}
|
||||||
|
if (this.moveCursorObj) {
|
||||||
|
this.moveCursorObj.destroy();
|
||||||
|
this.moveCursorObj = null;
|
||||||
|
}
|
||||||
|
if (this.selectedMoveCursorObj) {
|
||||||
|
this.selectedMoveCursorObj.destroy();
|
||||||
|
this.selectedMoveCursorObj = null;
|
||||||
|
}
|
||||||
|
this.hideMoveEffect(true);
|
||||||
|
}
|
||||||
this.summaryContainer.setVisible(false);
|
this.summaryContainer.setVisible(false);
|
||||||
this.summaryPageContainer.setVisible(false);
|
this.summaryPageContainer.setVisible(false);
|
||||||
}
|
}
|
||||||
|
36
src/ui/ui.ts
36
src/ui/ui.ts
@ -10,7 +10,7 @@ import ModifierSelectUiHandler from './modifier-select-ui-handler';
|
|||||||
import BallUiHandler from './ball-ui-handler';
|
import BallUiHandler from './ball-ui-handler';
|
||||||
import SummaryUiHandler from './summary-ui-handler';
|
import SummaryUiHandler from './summary-ui-handler';
|
||||||
import StarterSelectUiHandler from './starter-select-ui-handler';
|
import StarterSelectUiHandler from './starter-select-ui-handler';
|
||||||
import EvolutionUiHandler from './evolution-ui-handler';
|
import EvolutionSceneHandler from './evolution-scene-handler';
|
||||||
|
|
||||||
export enum Mode {
|
export enum Mode {
|
||||||
MESSAGE = 0,
|
MESSAGE = 0,
|
||||||
@ -21,13 +21,19 @@ export enum Mode {
|
|||||||
MODIFIER_SELECT,
|
MODIFIER_SELECT,
|
||||||
PARTY,
|
PARTY,
|
||||||
SUMMARY,
|
SUMMARY,
|
||||||
STARTER_SELECT
|
STARTER_SELECT,
|
||||||
|
EVOLUTION_SCENE
|
||||||
};
|
};
|
||||||
|
|
||||||
const transitionModes = [
|
const transitionModes = [
|
||||||
Mode.PARTY,
|
Mode.PARTY,
|
||||||
Mode.SUMMARY,
|
Mode.SUMMARY,
|
||||||
Mode.STARTER_SELECT,
|
Mode.STARTER_SELECT,
|
||||||
|
Mode.EVOLUTION_SCENE
|
||||||
|
];
|
||||||
|
|
||||||
|
const noTransitionModes = [
|
||||||
|
Mode.CONFIRM
|
||||||
];
|
];
|
||||||
|
|
||||||
export default class UI extends Phaser.GameObjects.Container {
|
export default class UI extends Phaser.GameObjects.Container {
|
||||||
@ -50,7 +56,8 @@ export default class UI extends Phaser.GameObjects.Container {
|
|||||||
new ModifierSelectUiHandler(scene),
|
new ModifierSelectUiHandler(scene),
|
||||||
new PartyUiHandler(scene),
|
new PartyUiHandler(scene),
|
||||||
new SummaryUiHandler(scene),
|
new SummaryUiHandler(scene),
|
||||||
new StarterSelectUiHandler(scene)
|
new StarterSelectUiHandler(scene),
|
||||||
|
new EvolutionSceneHandler(scene)
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -79,12 +86,12 @@ export default class UI extends Phaser.GameObjects.Container {
|
|||||||
this.getHandler().processInput(keyCode);
|
this.getHandler().processInput(keyCode);
|
||||||
}
|
}
|
||||||
|
|
||||||
showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean): void {
|
showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer): void {
|
||||||
const handler = this.getHandler();
|
const handler = this.getHandler();
|
||||||
if (handler instanceof MessageUiHandler)
|
if (handler instanceof MessageUiHandler)
|
||||||
(handler as MessageUiHandler).showText(text, delay, callback, callbackDelay, prompt);
|
(handler as MessageUiHandler).showText(text, delay, callback, callbackDelay, prompt, promptDelay);
|
||||||
else
|
else
|
||||||
this.getMessageHandler().showText(text, delay, callback, callbackDelay, prompt);
|
this.getMessageHandler().showText(text, delay, callback, callbackDelay, prompt, promptDelay);
|
||||||
}
|
}
|
||||||
|
|
||||||
clearText(): void {
|
clearText(): void {
|
||||||
@ -111,20 +118,23 @@ export default class UI extends Phaser.GameObjects.Container {
|
|||||||
this.scene.sound.play('error');
|
this.scene.sound.play('error');
|
||||||
}
|
}
|
||||||
|
|
||||||
private setModeInternal(mode: Mode, clear: boolean, args: any[]): Promise<void> {
|
private setModeInternal(mode: Mode, clear: boolean, forceTransition: boolean, args: any[]): Promise<void> {
|
||||||
return new Promise(resolve => {
|
return new Promise(resolve => {
|
||||||
if (this.mode === mode) {
|
if (this.mode === mode && !forceTransition) {
|
||||||
resolve();
|
resolve();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const doSetMode = () => {
|
const doSetMode = () => {
|
||||||
|
if (this.mode !== mode) {
|
||||||
if (clear)
|
if (clear)
|
||||||
this.getHandler().clear();
|
this.getHandler().clear();
|
||||||
this.mode = mode;
|
this.mode = mode;
|
||||||
this.getHandler().show(args);
|
this.getHandler().show(args);
|
||||||
|
}
|
||||||
resolve();
|
resolve();
|
||||||
};
|
};
|
||||||
if ((transitionModes.indexOf(this.mode) > -1 || transitionModes.indexOf(mode) > -1) && !(this.scene as BattleScene).auto) {
|
if ((transitionModes.indexOf(this.mode) > -1 || transitionModes.indexOf(mode) > -1)
|
||||||
|
&& (noTransitionModes.indexOf(this.mode) === -1 && noTransitionModes.indexOf(mode) === -1) && !(this.scene as BattleScene).auto) {
|
||||||
this.transitioning = true;
|
this.transitioning = true;
|
||||||
this.overlay.setAlpha(0);
|
this.overlay.setAlpha(0);
|
||||||
this.overlay.setVisible(true);
|
this.overlay.setVisible(true);
|
||||||
@ -153,10 +163,14 @@ export default class UI extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
setMode(mode: Mode, ...args: any[]): Promise<void> {
|
setMode(mode: Mode, ...args: any[]): Promise<void> {
|
||||||
return this.setModeInternal(mode, true, args);
|
return this.setModeInternal(mode, true, false, args);
|
||||||
|
}
|
||||||
|
|
||||||
|
setModeForceTransition(mode: Mode, ...args: any[]): Promise<void> {
|
||||||
|
return this.setModeInternal(mode, true, true, args);
|
||||||
}
|
}
|
||||||
|
|
||||||
setModeWithoutClear(mode: Mode, ...args: any[]): Promise<void> {
|
setModeWithoutClear(mode: Mode, ...args: any[]): Promise<void> {
|
||||||
return this.setModeInternal(mode, false, args);
|
return this.setModeInternal(mode, false, false, args);
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user